1*4882a593Smuzhiyun /************************************************************
2*4882a593Smuzhiyun Copyright (c) 1993 by Silicon Graphics Computer Systems, Inc.
3*4882a593Smuzhiyun
4*4882a593Smuzhiyun Permission to use, copy, modify, and distribute this
5*4882a593Smuzhiyun software and its documentation for any purpose and without
6*4882a593Smuzhiyun fee is hereby granted, provided that the above copyright
7*4882a593Smuzhiyun notice appear in all copies and that both that copyright
8*4882a593Smuzhiyun notice and this permission notice appear in supporting
9*4882a593Smuzhiyun documentation, and that the name of Silicon Graphics not be
10*4882a593Smuzhiyun used in advertising or publicity pertaining to distribution
11*4882a593Smuzhiyun of the software without specific prior written permission.
12*4882a593Smuzhiyun Silicon Graphics makes no representation about the suitability
13*4882a593Smuzhiyun of this software for any purpose. It is provided "as is"
14*4882a593Smuzhiyun without any express or implied warranty.
15*4882a593Smuzhiyun
16*4882a593Smuzhiyun SILICON GRAPHICS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS
17*4882a593Smuzhiyun SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
18*4882a593Smuzhiyun AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19*4882a593Smuzhiyun GRAPHICS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
20*4882a593Smuzhiyun DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
21*4882a593Smuzhiyun DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
22*4882a593Smuzhiyun OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
23*4882a593Smuzhiyun THE USE OR PERFORMANCE OF THIS SOFTWARE.
24*4882a593Smuzhiyun
25*4882a593Smuzhiyun ********************************************************/
26*4882a593Smuzhiyun
27*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
28*4882a593Smuzhiyun #include <dix-config.h>
29*4882a593Smuzhiyun #endif
30*4882a593Smuzhiyun
31*4882a593Smuzhiyun #include <stdio.h>
32*4882a593Smuzhiyun #include <X11/X.h>
33*4882a593Smuzhiyun #include <X11/Xproto.h>
34*4882a593Smuzhiyun #include <X11/keysym.h>
35*4882a593Smuzhiyun #include "inputstr.h"
36*4882a593Smuzhiyun #include "scrnintstr.h"
37*4882a593Smuzhiyun #include "windowstr.h"
38*4882a593Smuzhiyun #include <xkbsrv.h>
39*4882a593Smuzhiyun #include <X11/extensions/XI.h>
40*4882a593Smuzhiyun
41*4882a593Smuzhiyun /*#define FALLING_TONE 1*/
42*4882a593Smuzhiyun /*#define RISING_TONE 1*/
43*4882a593Smuzhiyun #define FALLING_TONE 10
44*4882a593Smuzhiyun #define RISING_TONE 10
45*4882a593Smuzhiyun #define SHORT_TONE 50
46*4882a593Smuzhiyun #define SHORT_DELAY 60
47*4882a593Smuzhiyun #define LONG_TONE 75
48*4882a593Smuzhiyun #define VERY_LONG_TONE 100
49*4882a593Smuzhiyun #define LONG_DELAY 85
50*4882a593Smuzhiyun #define CLICK_DURATION 1
51*4882a593Smuzhiyun
52*4882a593Smuzhiyun #define DEEP_PITCH 250
53*4882a593Smuzhiyun #define LOW_PITCH 500
54*4882a593Smuzhiyun #define MID_PITCH 1000
55*4882a593Smuzhiyun #define HIGH_PITCH 2000
56*4882a593Smuzhiyun #define CLICK_PITCH 1500
57*4882a593Smuzhiyun
58*4882a593Smuzhiyun static unsigned long atomGeneration = 0;
59*4882a593Smuzhiyun static Atom featureOn;
60*4882a593Smuzhiyun static Atom featureOff;
61*4882a593Smuzhiyun static Atom featureChange;
62*4882a593Smuzhiyun static Atom ledOn;
63*4882a593Smuzhiyun static Atom ledOff;
64*4882a593Smuzhiyun static Atom ledChange;
65*4882a593Smuzhiyun static Atom slowWarn;
66*4882a593Smuzhiyun static Atom slowPress;
67*4882a593Smuzhiyun static Atom slowReject;
68*4882a593Smuzhiyun static Atom slowAccept;
69*4882a593Smuzhiyun static Atom slowRelease;
70*4882a593Smuzhiyun static Atom stickyLatch;
71*4882a593Smuzhiyun static Atom stickyLock;
72*4882a593Smuzhiyun static Atom stickyUnlock;
73*4882a593Smuzhiyun static Atom bounceReject;
74*4882a593Smuzhiyun static char doesPitch = 1;
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun #define FEATURE_ON "AX_FeatureOn"
77*4882a593Smuzhiyun #define FEATURE_OFF "AX_FeatureOff"
78*4882a593Smuzhiyun #define FEATURE_CHANGE "AX_FeatureChange"
79*4882a593Smuzhiyun #define LED_ON "AX_IndicatorOn"
80*4882a593Smuzhiyun #define LED_OFF "AX_IndicatorOff"
81*4882a593Smuzhiyun #define LED_CHANGE "AX_IndicatorChange"
82*4882a593Smuzhiyun #define SLOW_WARN "AX_SlowKeysWarning"
83*4882a593Smuzhiyun #define SLOW_PRESS "AX_SlowKeyPress"
84*4882a593Smuzhiyun #define SLOW_REJECT "AX_SlowKeyReject"
85*4882a593Smuzhiyun #define SLOW_ACCEPT "AX_SlowKeyAccept"
86*4882a593Smuzhiyun #define SLOW_RELEASE "AX_SlowKeyRelease"
87*4882a593Smuzhiyun #define STICKY_LATCH "AX_StickyLatch"
88*4882a593Smuzhiyun #define STICKY_LOCK "AX_StickyLock"
89*4882a593Smuzhiyun #define STICKY_UNLOCK "AX_StickyUnlock"
90*4882a593Smuzhiyun #define BOUNCE_REJECT "AX_BounceKeyReject"
91*4882a593Smuzhiyun
92*4882a593Smuzhiyun #define MAKE_ATOM(a) MakeAtom(a,sizeof(a)-1,TRUE)
93*4882a593Smuzhiyun
94*4882a593Smuzhiyun static void
_XkbDDXBeepInitAtoms(void)95*4882a593Smuzhiyun _XkbDDXBeepInitAtoms(void)
96*4882a593Smuzhiyun {
97*4882a593Smuzhiyun featureOn = MAKE_ATOM(FEATURE_ON);
98*4882a593Smuzhiyun featureOff = MAKE_ATOM(FEATURE_OFF);
99*4882a593Smuzhiyun featureChange = MAKE_ATOM(FEATURE_CHANGE);
100*4882a593Smuzhiyun ledOn = MAKE_ATOM(LED_ON);
101*4882a593Smuzhiyun ledOff = MAKE_ATOM(LED_OFF);
102*4882a593Smuzhiyun ledChange = MAKE_ATOM(LED_CHANGE);
103*4882a593Smuzhiyun slowWarn = MAKE_ATOM(SLOW_WARN);
104*4882a593Smuzhiyun slowPress = MAKE_ATOM(SLOW_PRESS);
105*4882a593Smuzhiyun slowReject = MAKE_ATOM(SLOW_REJECT);
106*4882a593Smuzhiyun slowAccept = MAKE_ATOM(SLOW_ACCEPT);
107*4882a593Smuzhiyun slowRelease = MAKE_ATOM(SLOW_RELEASE);
108*4882a593Smuzhiyun stickyLatch = MAKE_ATOM(STICKY_LATCH);
109*4882a593Smuzhiyun stickyLock = MAKE_ATOM(STICKY_LOCK);
110*4882a593Smuzhiyun stickyUnlock = MAKE_ATOM(STICKY_UNLOCK);
111*4882a593Smuzhiyun bounceReject = MAKE_ATOM(BOUNCE_REJECT);
112*4882a593Smuzhiyun return;
113*4882a593Smuzhiyun }
114*4882a593Smuzhiyun
115*4882a593Smuzhiyun static CARD32
_XkbDDXBeepExpire(OsTimerPtr timer,CARD32 now,void * arg)116*4882a593Smuzhiyun _XkbDDXBeepExpire(OsTimerPtr timer, CARD32 now, void *arg)
117*4882a593Smuzhiyun {
118*4882a593Smuzhiyun DeviceIntPtr dev = (DeviceIntPtr) arg;
119*4882a593Smuzhiyun KbdFeedbackPtr feed;
120*4882a593Smuzhiyun KeybdCtrl *ctrl;
121*4882a593Smuzhiyun XkbSrvInfoPtr xkbInfo;
122*4882a593Smuzhiyun CARD32 next;
123*4882a593Smuzhiyun int pitch, duration;
124*4882a593Smuzhiyun int oldPitch, oldDuration;
125*4882a593Smuzhiyun Atom name;
126*4882a593Smuzhiyun
127*4882a593Smuzhiyun if ((dev == NULL) || (dev->key == NULL) || (dev->key->xkbInfo == NULL) ||
128*4882a593Smuzhiyun (dev->kbdfeed == NULL))
129*4882a593Smuzhiyun return 0;
130*4882a593Smuzhiyun if (atomGeneration != serverGeneration) {
131*4882a593Smuzhiyun _XkbDDXBeepInitAtoms();
132*4882a593Smuzhiyun atomGeneration = serverGeneration;
133*4882a593Smuzhiyun }
134*4882a593Smuzhiyun
135*4882a593Smuzhiyun feed = dev->kbdfeed;
136*4882a593Smuzhiyun ctrl = &feed->ctrl;
137*4882a593Smuzhiyun xkbInfo = dev->key->xkbInfo;
138*4882a593Smuzhiyun next = 0;
139*4882a593Smuzhiyun pitch = oldPitch = ctrl->bell_pitch;
140*4882a593Smuzhiyun duration = oldDuration = ctrl->bell_duration;
141*4882a593Smuzhiyun name = None;
142*4882a593Smuzhiyun switch (xkbInfo->beepType) {
143*4882a593Smuzhiyun default:
144*4882a593Smuzhiyun ErrorF("[xkb] Unknown beep type %d\n", xkbInfo->beepType);
145*4882a593Smuzhiyun case _BEEP_NONE:
146*4882a593Smuzhiyun duration = 0;
147*4882a593Smuzhiyun break;
148*4882a593Smuzhiyun
149*4882a593Smuzhiyun /* When an LED is turned on, we want a high-pitched beep.
150*4882a593Smuzhiyun * When the LED it turned off, we want a low-pitched beep.
151*4882a593Smuzhiyun * If we cannot do pitch, we want a single beep for on and two
152*4882a593Smuzhiyun * beeps for off.
153*4882a593Smuzhiyun */
154*4882a593Smuzhiyun case _BEEP_LED_ON:
155*4882a593Smuzhiyun if (name == None)
156*4882a593Smuzhiyun name = ledOn;
157*4882a593Smuzhiyun duration = SHORT_TONE;
158*4882a593Smuzhiyun pitch = HIGH_PITCH;
159*4882a593Smuzhiyun break;
160*4882a593Smuzhiyun case _BEEP_LED_OFF:
161*4882a593Smuzhiyun if (name == None)
162*4882a593Smuzhiyun name = ledOff;
163*4882a593Smuzhiyun duration = SHORT_TONE;
164*4882a593Smuzhiyun pitch = LOW_PITCH;
165*4882a593Smuzhiyun if (!doesPitch && xkbInfo->beepCount < 1)
166*4882a593Smuzhiyun next = SHORT_DELAY;
167*4882a593Smuzhiyun break;
168*4882a593Smuzhiyun
169*4882a593Smuzhiyun /* When a Feature is turned on, we want an up-siren.
170*4882a593Smuzhiyun * When a Feature is turned off, we want a down-siren.
171*4882a593Smuzhiyun * If we cannot do pitch, we want a single beep for on and two
172*4882a593Smuzhiyun * beeps for off.
173*4882a593Smuzhiyun */
174*4882a593Smuzhiyun case _BEEP_FEATURE_ON:
175*4882a593Smuzhiyun if (name == None)
176*4882a593Smuzhiyun name = featureOn;
177*4882a593Smuzhiyun if (xkbInfo->beepCount < 1) {
178*4882a593Smuzhiyun pitch = LOW_PITCH;
179*4882a593Smuzhiyun duration = VERY_LONG_TONE;
180*4882a593Smuzhiyun if (doesPitch)
181*4882a593Smuzhiyun next = SHORT_DELAY;
182*4882a593Smuzhiyun }
183*4882a593Smuzhiyun else {
184*4882a593Smuzhiyun pitch = MID_PITCH;
185*4882a593Smuzhiyun duration = SHORT_TONE;
186*4882a593Smuzhiyun }
187*4882a593Smuzhiyun break;
188*4882a593Smuzhiyun
189*4882a593Smuzhiyun case _BEEP_FEATURE_OFF:
190*4882a593Smuzhiyun if (name == None)
191*4882a593Smuzhiyun name = featureOff;
192*4882a593Smuzhiyun if (xkbInfo->beepCount < 1) {
193*4882a593Smuzhiyun pitch = MID_PITCH;
194*4882a593Smuzhiyun if (doesPitch)
195*4882a593Smuzhiyun duration = VERY_LONG_TONE;
196*4882a593Smuzhiyun else
197*4882a593Smuzhiyun duration = SHORT_TONE;
198*4882a593Smuzhiyun next = SHORT_DELAY;
199*4882a593Smuzhiyun }
200*4882a593Smuzhiyun else {
201*4882a593Smuzhiyun pitch = LOW_PITCH;
202*4882a593Smuzhiyun duration = SHORT_TONE;
203*4882a593Smuzhiyun }
204*4882a593Smuzhiyun break;
205*4882a593Smuzhiyun
206*4882a593Smuzhiyun /* Two high beeps indicate an LED or Feature changed
207*4882a593Smuzhiyun * state, but that another LED or Feature is also on.
208*4882a593Smuzhiyun * [[[WDW - This is not in AccessDOS ]]]
209*4882a593Smuzhiyun */
210*4882a593Smuzhiyun case _BEEP_LED_CHANGE:
211*4882a593Smuzhiyun if (name == None)
212*4882a593Smuzhiyun name = ledChange;
213*4882a593Smuzhiyun case _BEEP_FEATURE_CHANGE:
214*4882a593Smuzhiyun if (name == None)
215*4882a593Smuzhiyun name = featureChange;
216*4882a593Smuzhiyun duration = SHORT_TONE;
217*4882a593Smuzhiyun pitch = HIGH_PITCH;
218*4882a593Smuzhiyun if (xkbInfo->beepCount < 1) {
219*4882a593Smuzhiyun next = SHORT_DELAY;
220*4882a593Smuzhiyun }
221*4882a593Smuzhiyun break;
222*4882a593Smuzhiyun
223*4882a593Smuzhiyun /* Three high-pitched beeps are the warning that SlowKeys
224*4882a593Smuzhiyun * is going to be turned on or off.
225*4882a593Smuzhiyun */
226*4882a593Smuzhiyun case _BEEP_SLOW_WARN:
227*4882a593Smuzhiyun if (name == None)
228*4882a593Smuzhiyun name = slowWarn;
229*4882a593Smuzhiyun duration = SHORT_TONE;
230*4882a593Smuzhiyun pitch = HIGH_PITCH;
231*4882a593Smuzhiyun if (xkbInfo->beepCount < 2)
232*4882a593Smuzhiyun next = SHORT_DELAY;
233*4882a593Smuzhiyun break;
234*4882a593Smuzhiyun
235*4882a593Smuzhiyun /* Click on SlowKeys press and accept.
236*4882a593Smuzhiyun * Deep pitch when a SlowKey or BounceKey is rejected.
237*4882a593Smuzhiyun * [[[WDW - Rejects are not in AccessDOS ]]]
238*4882a593Smuzhiyun * If we cannot do pitch, we want single beeps.
239*4882a593Smuzhiyun */
240*4882a593Smuzhiyun case _BEEP_SLOW_PRESS:
241*4882a593Smuzhiyun if (name == None)
242*4882a593Smuzhiyun name = slowPress;
243*4882a593Smuzhiyun case _BEEP_SLOW_ACCEPT:
244*4882a593Smuzhiyun if (name == None)
245*4882a593Smuzhiyun name = slowAccept;
246*4882a593Smuzhiyun case _BEEP_SLOW_RELEASE:
247*4882a593Smuzhiyun if (name == None)
248*4882a593Smuzhiyun name = slowRelease;
249*4882a593Smuzhiyun duration = CLICK_DURATION;
250*4882a593Smuzhiyun pitch = CLICK_PITCH;
251*4882a593Smuzhiyun break;
252*4882a593Smuzhiyun case _BEEP_BOUNCE_REJECT:
253*4882a593Smuzhiyun if (name == None)
254*4882a593Smuzhiyun name = bounceReject;
255*4882a593Smuzhiyun case _BEEP_SLOW_REJECT:
256*4882a593Smuzhiyun if (name == None)
257*4882a593Smuzhiyun name = slowReject;
258*4882a593Smuzhiyun duration = SHORT_TONE;
259*4882a593Smuzhiyun pitch = DEEP_PITCH;
260*4882a593Smuzhiyun break;
261*4882a593Smuzhiyun
262*4882a593Smuzhiyun /* Low followed by high pitch when a StickyKey is latched.
263*4882a593Smuzhiyun * High pitch when a StickyKey is locked.
264*4882a593Smuzhiyun * Low pitch when unlocked.
265*4882a593Smuzhiyun * If we cannot do pitch, two beeps for latch, nothing for
266*4882a593Smuzhiyun * lock, and two for unlock.
267*4882a593Smuzhiyun */
268*4882a593Smuzhiyun case _BEEP_STICKY_LATCH:
269*4882a593Smuzhiyun if (name == None)
270*4882a593Smuzhiyun name = stickyLatch;
271*4882a593Smuzhiyun duration = SHORT_TONE;
272*4882a593Smuzhiyun if (xkbInfo->beepCount < 1) {
273*4882a593Smuzhiyun next = SHORT_DELAY;
274*4882a593Smuzhiyun pitch = LOW_PITCH;
275*4882a593Smuzhiyun }
276*4882a593Smuzhiyun else
277*4882a593Smuzhiyun pitch = HIGH_PITCH;
278*4882a593Smuzhiyun break;
279*4882a593Smuzhiyun case _BEEP_STICKY_LOCK:
280*4882a593Smuzhiyun if (name == None)
281*4882a593Smuzhiyun name = stickyLock;
282*4882a593Smuzhiyun if (doesPitch) {
283*4882a593Smuzhiyun duration = SHORT_TONE;
284*4882a593Smuzhiyun pitch = HIGH_PITCH;
285*4882a593Smuzhiyun }
286*4882a593Smuzhiyun break;
287*4882a593Smuzhiyun case _BEEP_STICKY_UNLOCK:
288*4882a593Smuzhiyun if (name == None)
289*4882a593Smuzhiyun name = stickyUnlock;
290*4882a593Smuzhiyun duration = SHORT_TONE;
291*4882a593Smuzhiyun pitch = LOW_PITCH;
292*4882a593Smuzhiyun if (!doesPitch && xkbInfo->beepCount < 1)
293*4882a593Smuzhiyun next = SHORT_DELAY;
294*4882a593Smuzhiyun break;
295*4882a593Smuzhiyun }
296*4882a593Smuzhiyun if (timer == NULL && duration > 0) {
297*4882a593Smuzhiyun CARD32 starttime = GetTimeInMillis();
298*4882a593Smuzhiyun CARD32 elapsedtime;
299*4882a593Smuzhiyun
300*4882a593Smuzhiyun ctrl->bell_duration = duration;
301*4882a593Smuzhiyun ctrl->bell_pitch = pitch;
302*4882a593Smuzhiyun if (xkbInfo->beepCount == 0) {
303*4882a593Smuzhiyun XkbHandleBell(0, 0, dev, ctrl->bell, (void *) ctrl,
304*4882a593Smuzhiyun KbdFeedbackClass, name, None, NULL);
305*4882a593Smuzhiyun }
306*4882a593Smuzhiyun else if (xkbInfo->desc->ctrls->enabled_ctrls & XkbAudibleBellMask) {
307*4882a593Smuzhiyun (*dev->kbdfeed->BellProc) (ctrl->bell, dev, (void *) ctrl,
308*4882a593Smuzhiyun KbdFeedbackClass);
309*4882a593Smuzhiyun }
310*4882a593Smuzhiyun ctrl->bell_duration = oldDuration;
311*4882a593Smuzhiyun ctrl->bell_pitch = oldPitch;
312*4882a593Smuzhiyun xkbInfo->beepCount++;
313*4882a593Smuzhiyun
314*4882a593Smuzhiyun /* Some DDX schedule the beep and return immediately, others don't
315*4882a593Smuzhiyun return until the beep is completed. We measure the time and if
316*4882a593Smuzhiyun it's less than the beep duration, make sure not to schedule the
317*4882a593Smuzhiyun next beep until after the current one finishes. */
318*4882a593Smuzhiyun
319*4882a593Smuzhiyun elapsedtime = GetTimeInMillis();
320*4882a593Smuzhiyun if (elapsedtime > starttime) { /* watch out for millisecond counter
321*4882a593Smuzhiyun overflow! */
322*4882a593Smuzhiyun elapsedtime -= starttime;
323*4882a593Smuzhiyun }
324*4882a593Smuzhiyun else {
325*4882a593Smuzhiyun elapsedtime = 0;
326*4882a593Smuzhiyun }
327*4882a593Smuzhiyun if (elapsedtime < duration) {
328*4882a593Smuzhiyun next += duration - elapsedtime;
329*4882a593Smuzhiyun }
330*4882a593Smuzhiyun
331*4882a593Smuzhiyun }
332*4882a593Smuzhiyun return next;
333*4882a593Smuzhiyun }
334*4882a593Smuzhiyun
335*4882a593Smuzhiyun int
XkbDDXAccessXBeep(DeviceIntPtr dev,unsigned what,unsigned which)336*4882a593Smuzhiyun XkbDDXAccessXBeep(DeviceIntPtr dev, unsigned what, unsigned which)
337*4882a593Smuzhiyun {
338*4882a593Smuzhiyun XkbSrvInfoRec *xkbInfo = dev->key->xkbInfo;
339*4882a593Smuzhiyun CARD32 next;
340*4882a593Smuzhiyun
341*4882a593Smuzhiyun xkbInfo->beepType = what;
342*4882a593Smuzhiyun xkbInfo->beepCount = 0;
343*4882a593Smuzhiyun next = _XkbDDXBeepExpire(NULL, 0, (void *) dev);
344*4882a593Smuzhiyun if (next > 0) {
345*4882a593Smuzhiyun xkbInfo->beepTimer = TimerSet(xkbInfo->beepTimer,
346*4882a593Smuzhiyun 0, next,
347*4882a593Smuzhiyun _XkbDDXBeepExpire, (void *) dev);
348*4882a593Smuzhiyun }
349*4882a593Smuzhiyun return 1;
350*4882a593Smuzhiyun }
351