1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun *
3*4882a593Smuzhiyun * Copyright © 2000 Keith Packard
4*4882a593Smuzhiyun *
5*4882a593Smuzhiyun * Permission to use, copy, modify, distribute, and sell this software and its
6*4882a593Smuzhiyun * documentation for any purpose is hereby granted without fee, provided that
7*4882a593Smuzhiyun * the above copyright notice appear in all copies and that both that
8*4882a593Smuzhiyun * copyright notice and this permission notice appear in supporting
9*4882a593Smuzhiyun * documentation, and that the name of Keith Packard not be used in
10*4882a593Smuzhiyun * advertising or publicity pertaining to distribution of the software without
11*4882a593Smuzhiyun * specific, written prior permission. Keith Packard makes no
12*4882a593Smuzhiyun * representations about the suitability of this software for any purpose. It
13*4882a593Smuzhiyun * is provided "as is" without express or implied warranty.
14*4882a593Smuzhiyun *
15*4882a593Smuzhiyun * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
16*4882a593Smuzhiyun * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
17*4882a593Smuzhiyun * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
18*4882a593Smuzhiyun * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
19*4882a593Smuzhiyun * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
20*4882a593Smuzhiyun * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
21*4882a593Smuzhiyun * PERFORMANCE OF THIS SOFTWARE.
22*4882a593Smuzhiyun */
23*4882a593Smuzhiyun
24*4882a593Smuzhiyun /*
25*4882a593Smuzhiyun * Thanks to Daniel Chemko <dchemko@intrinsyc.com> for making the 90 and 180
26*4882a593Smuzhiyun * orientations work.
27*4882a593Smuzhiyun */
28*4882a593Smuzhiyun
29*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
30*4882a593Smuzhiyun #include <dix-config.h>
31*4882a593Smuzhiyun #endif
32*4882a593Smuzhiyun
33*4882a593Smuzhiyun #include <stdlib.h>
34*4882a593Smuzhiyun
35*4882a593Smuzhiyun #include <X11/X.h>
36*4882a593Smuzhiyun #include "scrnintstr.h"
37*4882a593Smuzhiyun #include "windowstr.h"
38*4882a593Smuzhiyun #include <X11/fonts/font.h>
39*4882a593Smuzhiyun #include "dixfontstr.h"
40*4882a593Smuzhiyun #include <X11/fonts/fontstruct.h>
41*4882a593Smuzhiyun #include "mi.h"
42*4882a593Smuzhiyun #include "regionstr.h"
43*4882a593Smuzhiyun #include "globals.h"
44*4882a593Smuzhiyun #include "gcstruct.h"
45*4882a593Smuzhiyun #include "shadow.h"
46*4882a593Smuzhiyun #include "fb.h"
47*4882a593Smuzhiyun
48*4882a593Smuzhiyun #define DANDEBUG 0
49*4882a593Smuzhiyun
50*4882a593Smuzhiyun #if ROTATE == 270
51*4882a593Smuzhiyun
52*4882a593Smuzhiyun #define SCRLEFT(x,y,w,h) (pScreen->height - ((y) + (h)))
53*4882a593Smuzhiyun #define SCRY(x,y,w,h) (x)
54*4882a593Smuzhiyun #define SCRWIDTH(x,y,w,h) (h)
55*4882a593Smuzhiyun #define FIRSTSHA(x,y,w,h) (((y) + (h) - 1) * shaStride + (x))
56*4882a593Smuzhiyun #define STEPDOWN(x,y,w,h) ((w)--)
57*4882a593Smuzhiyun #define NEXTY(x,y,w,h) ((x)++)
58*4882a593Smuzhiyun #define SHASTEPX(stride) -(stride)
59*4882a593Smuzhiyun #define SHASTEPY(stride) (1)
60*4882a593Smuzhiyun
61*4882a593Smuzhiyun #elif ROTATE == 90
62*4882a593Smuzhiyun
63*4882a593Smuzhiyun #define SCRLEFT(x,y,w,h) (y)
64*4882a593Smuzhiyun #define SCRY(x,y,w,h) (pScreen->width - ((x) + (w)) - 1)
65*4882a593Smuzhiyun #define SCRWIDTH(x,y,w,h) (h)
66*4882a593Smuzhiyun #define FIRSTSHA(x,y,w,h) ((y) * shaStride + (x + w - 1))
67*4882a593Smuzhiyun #define STEPDOWN(x,y,w,h) ((w)--)
68*4882a593Smuzhiyun #define NEXTY(x,y,w,h) ((void)(x))
69*4882a593Smuzhiyun #define SHASTEPX(stride) (stride)
70*4882a593Smuzhiyun #define SHASTEPY(stride) (-1)
71*4882a593Smuzhiyun
72*4882a593Smuzhiyun #elif ROTATE == 180
73*4882a593Smuzhiyun
74*4882a593Smuzhiyun #define SCRLEFT(x,y,w,h) (pScreen->width - ((x) + (w)))
75*4882a593Smuzhiyun #define SCRY(x,y,w,h) (pScreen->height - ((y) + (h)) - 1)
76*4882a593Smuzhiyun #define SCRWIDTH(x,y,w,h) (w)
77*4882a593Smuzhiyun #define FIRSTSHA(x,y,w,h) ((y + h - 1) * shaStride + (x + w - 1))
78*4882a593Smuzhiyun #define STEPDOWN(x,y,w,h) ((h)--)
79*4882a593Smuzhiyun #define NEXTY(x,y,w,h) ((void)(y))
80*4882a593Smuzhiyun #define SHASTEPX(stride) (-1)
81*4882a593Smuzhiyun #define SHASTEPY(stride) -(stride)
82*4882a593Smuzhiyun
83*4882a593Smuzhiyun #else
84*4882a593Smuzhiyun
85*4882a593Smuzhiyun #define SCRLEFT(x,y,w,h) (x)
86*4882a593Smuzhiyun #define SCRY(x,y,w,h) (y)
87*4882a593Smuzhiyun #define SCRWIDTH(x,y,w,h) (w)
88*4882a593Smuzhiyun #define FIRSTSHA(x,y,w,h) ((y) * shaStride + (x))
89*4882a593Smuzhiyun #define STEPDOWN(x,y,w,h) ((h)--)
90*4882a593Smuzhiyun #define NEXTY(x,y,w,h) ((y)++)
91*4882a593Smuzhiyun #define SHASTEPX(stride) (1)
92*4882a593Smuzhiyun #define SHASTEPY(stride) (stride)
93*4882a593Smuzhiyun
94*4882a593Smuzhiyun #endif
95*4882a593Smuzhiyun
96*4882a593Smuzhiyun void
FUNC(ScreenPtr pScreen,shadowBufPtr pBuf)97*4882a593Smuzhiyun FUNC(ScreenPtr pScreen, shadowBufPtr pBuf)
98*4882a593Smuzhiyun {
99*4882a593Smuzhiyun RegionPtr damage = DamageRegion(pBuf->pDamage);
100*4882a593Smuzhiyun PixmapPtr pShadow = pBuf->pPixmap;
101*4882a593Smuzhiyun int nbox = RegionNumRects(damage);
102*4882a593Smuzhiyun BoxPtr pbox = RegionRects(damage);
103*4882a593Smuzhiyun FbBits *shaBits;
104*4882a593Smuzhiyun Data *shaBase, *shaLine, *sha;
105*4882a593Smuzhiyun FbStride shaStride;
106*4882a593Smuzhiyun int scrBase, scrLine, scr;
107*4882a593Smuzhiyun int shaBpp;
108*4882a593Smuzhiyun _X_UNUSED int shaXoff, shaYoff;
109*4882a593Smuzhiyun int x, y, w, h, width;
110*4882a593Smuzhiyun int i;
111*4882a593Smuzhiyun Data *winBase = NULL, *win;
112*4882a593Smuzhiyun CARD32 winSize;
113*4882a593Smuzhiyun
114*4882a593Smuzhiyun fbGetDrawable(&pShadow->drawable, shaBits, shaStride, shaBpp, shaXoff,
115*4882a593Smuzhiyun shaYoff);
116*4882a593Smuzhiyun shaBase = (Data *) shaBits;
117*4882a593Smuzhiyun shaStride = shaStride * sizeof(FbBits) / sizeof(Data);
118*4882a593Smuzhiyun #if (DANDEBUG > 1)
119*4882a593Smuzhiyun ErrorF
120*4882a593Smuzhiyun ("-> Entering Shadow Update:\r\n |- Origins: pShadow=%x, pScreen=%x, damage=%x\r\n |- Metrics: shaStride=%d, shaBase=%x, shaBpp=%d\r\n | \n",
121*4882a593Smuzhiyun pShadow, pScreen, damage, shaStride, shaBase, shaBpp);
122*4882a593Smuzhiyun #endif
123*4882a593Smuzhiyun while (nbox--) {
124*4882a593Smuzhiyun x = pbox->x1;
125*4882a593Smuzhiyun y = pbox->y1;
126*4882a593Smuzhiyun w = (pbox->x2 - pbox->x1);
127*4882a593Smuzhiyun h = pbox->y2 - pbox->y1;
128*4882a593Smuzhiyun
129*4882a593Smuzhiyun #if (DANDEBUG > 2)
130*4882a593Smuzhiyun ErrorF
131*4882a593Smuzhiyun (" |-> Redrawing box - Metrics: X=%d, Y=%d, Width=%d, Height=%d\n",
132*4882a593Smuzhiyun x, y, w, h);
133*4882a593Smuzhiyun #endif
134*4882a593Smuzhiyun scrLine = SCRLEFT(x, y, w, h);
135*4882a593Smuzhiyun shaLine = shaBase + FIRSTSHA(x, y, w, h);
136*4882a593Smuzhiyun
137*4882a593Smuzhiyun while (STEPDOWN(x, y, w, h)) {
138*4882a593Smuzhiyun winSize = 0;
139*4882a593Smuzhiyun scrBase = 0;
140*4882a593Smuzhiyun width = SCRWIDTH(x, y, w, h);
141*4882a593Smuzhiyun scr = scrLine;
142*4882a593Smuzhiyun sha = shaLine;
143*4882a593Smuzhiyun #if (DANDEBUG > 3)
144*4882a593Smuzhiyun ErrorF(" | |-> StepDown - Metrics: width=%d, scr=%x, sha=%x\n",
145*4882a593Smuzhiyun width, scr, sha);
146*4882a593Smuzhiyun #endif
147*4882a593Smuzhiyun while (width) {
148*4882a593Smuzhiyun /* how much remains in this window */
149*4882a593Smuzhiyun i = scrBase + winSize - scr;
150*4882a593Smuzhiyun if (i <= 0 || scr < scrBase) {
151*4882a593Smuzhiyun winBase = (Data *) (*pBuf->window) (pScreen,
152*4882a593Smuzhiyun SCRY(x, y, w, h),
153*4882a593Smuzhiyun scr * sizeof(Data),
154*4882a593Smuzhiyun SHADOW_WINDOW_WRITE,
155*4882a593Smuzhiyun &winSize,
156*4882a593Smuzhiyun pBuf->closure);
157*4882a593Smuzhiyun if (!winBase)
158*4882a593Smuzhiyun return;
159*4882a593Smuzhiyun scrBase = scr;
160*4882a593Smuzhiyun winSize /= sizeof(Data);
161*4882a593Smuzhiyun i = winSize;
162*4882a593Smuzhiyun #if(DANDEBUG > 4)
163*4882a593Smuzhiyun ErrorF
164*4882a593Smuzhiyun (" | | |-> Starting New Line - Metrics: winBase=%x, scrBase=%x, winSize=%d\r\n | | | Xstride=%d, Ystride=%d, w=%d h=%d\n",
165*4882a593Smuzhiyun winBase, scrBase, winSize, SHASTEPX(shaStride),
166*4882a593Smuzhiyun SHASTEPY(shaStride), w, h);
167*4882a593Smuzhiyun #endif
168*4882a593Smuzhiyun }
169*4882a593Smuzhiyun win = winBase + (scr - scrBase);
170*4882a593Smuzhiyun if (i > width)
171*4882a593Smuzhiyun i = width;
172*4882a593Smuzhiyun width -= i;
173*4882a593Smuzhiyun scr += i;
174*4882a593Smuzhiyun #if(DANDEBUG > 5)
175*4882a593Smuzhiyun ErrorF
176*4882a593Smuzhiyun (" | | |-> Writing Line - Metrics: win=%x, sha=%x\n",
177*4882a593Smuzhiyun win, sha);
178*4882a593Smuzhiyun #endif
179*4882a593Smuzhiyun while (i--) {
180*4882a593Smuzhiyun #if(DANDEBUG > 6)
181*4882a593Smuzhiyun ErrorF
182*4882a593Smuzhiyun (" | | |-> Writing Pixel - Metrics: win=%x, sha=%d, remaining=%d\n",
183*4882a593Smuzhiyun win, sha, i);
184*4882a593Smuzhiyun #endif
185*4882a593Smuzhiyun *win++ = *sha;
186*4882a593Smuzhiyun sha += SHASTEPX(shaStride);
187*4882a593Smuzhiyun } /* i */
188*4882a593Smuzhiyun } /* width */
189*4882a593Smuzhiyun shaLine += SHASTEPY(shaStride);
190*4882a593Smuzhiyun NEXTY(x, y, w, h);
191*4882a593Smuzhiyun } /* STEPDOWN */
192*4882a593Smuzhiyun pbox++;
193*4882a593Smuzhiyun } /* nbox */
194*4882a593Smuzhiyun }
195