xref: /OK3568_Linux_fs/external/xserver/miext/shadow/shplanar.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  *
3*4882a593Smuzhiyun  * Copyright © 2000 Keith Packard
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  * Permission to use, copy, modify, distribute, and sell this software and its
6*4882a593Smuzhiyun  * documentation for any purpose is hereby granted without fee, provided that
7*4882a593Smuzhiyun  * the above copyright notice appear in all copies and that both that
8*4882a593Smuzhiyun  * copyright notice and this permission notice appear in supporting
9*4882a593Smuzhiyun  * documentation, and that the name of Keith Packard not be used in
10*4882a593Smuzhiyun  * advertising or publicity pertaining to distribution of the software without
11*4882a593Smuzhiyun  * specific, written prior permission.  Keith Packard makes no
12*4882a593Smuzhiyun  * representations about the suitability of this software for any purpose.  It
13*4882a593Smuzhiyun  * is provided "as is" without express or implied warranty.
14*4882a593Smuzhiyun  *
15*4882a593Smuzhiyun  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
16*4882a593Smuzhiyun  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
17*4882a593Smuzhiyun  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
18*4882a593Smuzhiyun  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
19*4882a593Smuzhiyun  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
20*4882a593Smuzhiyun  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
21*4882a593Smuzhiyun  * PERFORMANCE OF THIS SOFTWARE.
22*4882a593Smuzhiyun  */
23*4882a593Smuzhiyun 
24*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
25*4882a593Smuzhiyun #include <dix-config.h>
26*4882a593Smuzhiyun #endif
27*4882a593Smuzhiyun 
28*4882a593Smuzhiyun #include <stdlib.h>
29*4882a593Smuzhiyun 
30*4882a593Smuzhiyun #include    <X11/X.h>
31*4882a593Smuzhiyun #include    "scrnintstr.h"
32*4882a593Smuzhiyun #include    "windowstr.h"
33*4882a593Smuzhiyun #include    <X11/fonts/font.h>
34*4882a593Smuzhiyun #include    "dixfontstr.h"
35*4882a593Smuzhiyun #include    <X11/fonts/fontstruct.h>
36*4882a593Smuzhiyun #include    "mi.h"
37*4882a593Smuzhiyun #include    "regionstr.h"
38*4882a593Smuzhiyun #include    "globals.h"
39*4882a593Smuzhiyun #include    "gcstruct.h"
40*4882a593Smuzhiyun #include    "shadow.h"
41*4882a593Smuzhiyun #include    "fb.h"
42*4882a593Smuzhiyun 
43*4882a593Smuzhiyun /*
44*4882a593Smuzhiyun  * 32 4-bit pixels per write
45*4882a593Smuzhiyun  */
46*4882a593Smuzhiyun 
47*4882a593Smuzhiyun #define PL_SHIFT    7
48*4882a593Smuzhiyun #define PL_UNIT	    (1 << PL_SHIFT)
49*4882a593Smuzhiyun #define PL_MASK	    (PL_UNIT - 1)
50*4882a593Smuzhiyun 
51*4882a593Smuzhiyun /*
52*4882a593Smuzhiyun  *  32->8 conversion:
53*4882a593Smuzhiyun  *
54*4882a593Smuzhiyun  *      7 6 5 4 3 2 1 0
55*4882a593Smuzhiyun  *      A B C D E F G H
56*4882a593Smuzhiyun  *
57*4882a593Smuzhiyun  *      3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
58*4882a593Smuzhiyun  *      1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
59*4882a593Smuzhiyun  * m    . . . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A
60*4882a593Smuzhiyun  * m1   G . . . F . . . E . . . D . . . C . . . B . . . A . . . . . . .	    m << (7 - (p))
61*4882a593Smuzhiyun  * m2   . H . . . G . . . F . . . E . . . D . . . C . . . B . . . A . .	    (m >> (p)) << 2
62*4882a593Smuzhiyun  * m3   G               E               C               A                   m1 & 0x80808080
63*4882a593Smuzhiyun  * m4     H               F               D               B                 m2 & 0x40404040
64*4882a593Smuzhiyun  * m5   G H             E F             C D             A B                 m3 | m4
65*4882a593Smuzhiyun  * m6   G H             E F             C D     G H     A B     E F         m5 | (m5 >> 20)
66*4882a593Smuzhiyun  * m7   G H             E F             C D     G H     A B C D E F G H     m6 | (m6 >> 10)
67*4882a593Smuzhiyun  */
68*4882a593Smuzhiyun 
69*4882a593Smuzhiyun #if 0
70*4882a593Smuzhiyun #define GetBits(p,o,d) {\
71*4882a593Smuzhiyun     m = sha[o]; \
72*4882a593Smuzhiyun     m1 = m << (7 - (p)); \
73*4882a593Smuzhiyun     m2 = (m >> (p)) << 2; \
74*4882a593Smuzhiyun     m3 = m1 & 0x80808080; \
75*4882a593Smuzhiyun     m4 = m2 & 0x40404040; \
76*4882a593Smuzhiyun     m5 = m3 | m4; \
77*4882a593Smuzhiyun     m6 = m5 | (m5 >> 20); \
78*4882a593Smuzhiyun     d = m6 | (m6 >> 10); \
79*4882a593Smuzhiyun }
80*4882a593Smuzhiyun #else
81*4882a593Smuzhiyun #define GetBits(p,o,d) {\
82*4882a593Smuzhiyun     m = sha[o]; \
83*4882a593Smuzhiyun     m5 = ((m << (7 - (p))) & 0x80808080) | (((m >> (p)) << 2) & 0x40404040); \
84*4882a593Smuzhiyun     m6 = m5 | (m5 >> 20); \
85*4882a593Smuzhiyun     d = m6 | (m6 >> 10); \
86*4882a593Smuzhiyun }
87*4882a593Smuzhiyun #endif
88*4882a593Smuzhiyun 
89*4882a593Smuzhiyun void
shadowUpdatePlanar4(ScreenPtr pScreen,shadowBufPtr pBuf)90*4882a593Smuzhiyun shadowUpdatePlanar4(ScreenPtr pScreen, shadowBufPtr pBuf)
91*4882a593Smuzhiyun {
92*4882a593Smuzhiyun     RegionPtr damage = DamageRegion(pBuf->pDamage);
93*4882a593Smuzhiyun     PixmapPtr pShadow = pBuf->pPixmap;
94*4882a593Smuzhiyun     int nbox = RegionNumRects(damage);
95*4882a593Smuzhiyun     BoxPtr pbox = RegionRects(damage);
96*4882a593Smuzhiyun     CARD32 *shaBase, *shaLine, *sha;
97*4882a593Smuzhiyun     FbStride shaStride;
98*4882a593Smuzhiyun     int scrBase, scrLine, scr;
99*4882a593Smuzhiyun     int shaBpp;
100*4882a593Smuzhiyun     _X_UNUSED int shaXoff, shaYoff;
101*4882a593Smuzhiyun     int x, y, w, h, width;
102*4882a593Smuzhiyun     int i;
103*4882a593Smuzhiyun     CARD32 *winBase = NULL, *win;
104*4882a593Smuzhiyun     CARD32 winSize;
105*4882a593Smuzhiyun     int plane;
106*4882a593Smuzhiyun     CARD32 m, m5, m6;
107*4882a593Smuzhiyun     CARD8 s1, s2, s3, s4;
108*4882a593Smuzhiyun 
109*4882a593Smuzhiyun     fbGetStipDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
110*4882a593Smuzhiyun                       shaYoff);
111*4882a593Smuzhiyun     while (nbox--) {
112*4882a593Smuzhiyun         x = (pbox->x1) * shaBpp;
113*4882a593Smuzhiyun         y = (pbox->y1);
114*4882a593Smuzhiyun         w = (pbox->x2 - pbox->x1) * shaBpp;
115*4882a593Smuzhiyun         h = pbox->y2 - pbox->y1;
116*4882a593Smuzhiyun 
117*4882a593Smuzhiyun         w = (w + (x & PL_MASK) + PL_MASK) >> PL_SHIFT;
118*4882a593Smuzhiyun         x &= ~PL_MASK;
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun         scrLine = (x >> PL_SHIFT);
121*4882a593Smuzhiyun         shaLine = shaBase + y * shaStride + (x >> FB_SHIFT);
122*4882a593Smuzhiyun 
123*4882a593Smuzhiyun         while (h--) {
124*4882a593Smuzhiyun             for (plane = 0; plane < 4; plane++) {
125*4882a593Smuzhiyun                 width = w;
126*4882a593Smuzhiyun                 scr = scrLine;
127*4882a593Smuzhiyun                 sha = shaLine;
128*4882a593Smuzhiyun                 winSize = 0;
129*4882a593Smuzhiyun                 scrBase = 0;
130*4882a593Smuzhiyun                 while (width) {
131*4882a593Smuzhiyun                     /* how much remains in this window */
132*4882a593Smuzhiyun                     i = scrBase + winSize - scr;
133*4882a593Smuzhiyun                     if (i <= 0 || scr < scrBase) {
134*4882a593Smuzhiyun                         winBase = (CARD32 *) (*pBuf->window) (pScreen,
135*4882a593Smuzhiyun                                                               y,
136*4882a593Smuzhiyun                                                               (scr << 4) |
137*4882a593Smuzhiyun                                                               (plane),
138*4882a593Smuzhiyun                                                               SHADOW_WINDOW_WRITE,
139*4882a593Smuzhiyun                                                               &winSize,
140*4882a593Smuzhiyun                                                               pBuf->closure);
141*4882a593Smuzhiyun                         if (!winBase)
142*4882a593Smuzhiyun                             return;
143*4882a593Smuzhiyun                         winSize >>= 2;
144*4882a593Smuzhiyun                         scrBase = scr;
145*4882a593Smuzhiyun                         i = winSize;
146*4882a593Smuzhiyun                     }
147*4882a593Smuzhiyun                     win = winBase + (scr - scrBase);
148*4882a593Smuzhiyun                     if (i > width)
149*4882a593Smuzhiyun                         i = width;
150*4882a593Smuzhiyun                     width -= i;
151*4882a593Smuzhiyun                     scr += i;
152*4882a593Smuzhiyun 
153*4882a593Smuzhiyun                     while (i--) {
154*4882a593Smuzhiyun                         GetBits(plane, 0, s1);
155*4882a593Smuzhiyun                         GetBits(plane, 1, s2);
156*4882a593Smuzhiyun                         GetBits(plane, 2, s3);
157*4882a593Smuzhiyun                         GetBits(plane, 3, s4);
158*4882a593Smuzhiyun                         *win++ = s1 | (s2 << 8) | (s3 << 16) | (s4 << 24);
159*4882a593Smuzhiyun                         sha += 4;
160*4882a593Smuzhiyun                     }
161*4882a593Smuzhiyun                 }
162*4882a593Smuzhiyun             }
163*4882a593Smuzhiyun             shaLine += shaStride;
164*4882a593Smuzhiyun             y++;
165*4882a593Smuzhiyun         }
166*4882a593Smuzhiyun         pbox++;
167*4882a593Smuzhiyun     }
168*4882a593Smuzhiyun }
169