xref: /OK3568_Linux_fs/external/xserver/miext/shadow/sh3224.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * Copyright © 2000 Keith Packard
3*4882a593Smuzhiyun  *
4*4882a593Smuzhiyun  * Permission to use, copy, modify, distribute, and sell this software and its
5*4882a593Smuzhiyun  * documentation for any purpose is hereby granted without fee, provided that
6*4882a593Smuzhiyun  * the above copyright notice appear in all copies and that both that
7*4882a593Smuzhiyun  * copyright notice and this permission notice appear in supporting
8*4882a593Smuzhiyun  * documentation, and that the name of Keith Packard not be used in
9*4882a593Smuzhiyun  * advertising or publicity pertaining to distribution of the software without
10*4882a593Smuzhiyun  * specific, written prior permission.  Keith Packard makes no
11*4882a593Smuzhiyun  * representations about the suitability of this software for any purpose.  It
12*4882a593Smuzhiyun  * is provided "as is" without express or implied warranty.
13*4882a593Smuzhiyun  *
14*4882a593Smuzhiyun  * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15*4882a593Smuzhiyun  * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16*4882a593Smuzhiyun  * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17*4882a593Smuzhiyun  * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18*4882a593Smuzhiyun  * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19*4882a593Smuzhiyun  * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
20*4882a593Smuzhiyun  * PERFORMANCE OF THIS SOFTWARE.
21*4882a593Smuzhiyun  */
22*4882a593Smuzhiyun 
23*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
24*4882a593Smuzhiyun #include "dix-config.h"
25*4882a593Smuzhiyun #endif
26*4882a593Smuzhiyun 
27*4882a593Smuzhiyun #include "shadow.h"
28*4882a593Smuzhiyun #include "fb.h"
29*4882a593Smuzhiyun 
30*4882a593Smuzhiyun #define Get8(a)	((CARD32) READ(a))
31*4882a593Smuzhiyun 
32*4882a593Smuzhiyun #if BITMAP_BIT_ORDER == MSBFirst
33*4882a593Smuzhiyun #define Get24(a)    ((Get8(a) << 16) | (Get8((a)+1) << 8) | Get8((a)+2))
34*4882a593Smuzhiyun #define Put24(a,p)  ((WRITE((a+0), (CARD8) ((p) >> 16))), \
35*4882a593Smuzhiyun 		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
36*4882a593Smuzhiyun 		     (WRITE((a+2), (CARD8) (p))))
37*4882a593Smuzhiyun #else
38*4882a593Smuzhiyun #define Get24(a)    (Get8(a) | (Get8((a)+1) << 8) | (Get8((a)+2)<<16))
39*4882a593Smuzhiyun #define Put24(a,p)  ((WRITE((a+0), (CARD8) (p))), \
40*4882a593Smuzhiyun 		     (WRITE((a+1), (CARD8) ((p) >> 8))), \
41*4882a593Smuzhiyun 		     (WRITE((a+2), (CARD8) ((p) >> 16))))
42*4882a593Smuzhiyun #endif
43*4882a593Smuzhiyun 
44*4882a593Smuzhiyun static void
sh24_32BltLine(CARD8 * srcLine,CARD8 * dstLine,int width)45*4882a593Smuzhiyun sh24_32BltLine(CARD8 *srcLine,
46*4882a593Smuzhiyun                CARD8 *dstLine,
47*4882a593Smuzhiyun                int width)
48*4882a593Smuzhiyun {
49*4882a593Smuzhiyun     CARD32 *src;
50*4882a593Smuzhiyun     CARD8 *dst;
51*4882a593Smuzhiyun     int w;
52*4882a593Smuzhiyun     CARD32 pixel;
53*4882a593Smuzhiyun 
54*4882a593Smuzhiyun     src = (CARD32 *) srcLine;
55*4882a593Smuzhiyun     dst = dstLine;
56*4882a593Smuzhiyun     w = width;
57*4882a593Smuzhiyun 
58*4882a593Smuzhiyun     while (((long)dst & 3) && w) {
59*4882a593Smuzhiyun 	w--;
60*4882a593Smuzhiyun 	pixel = READ(src++);
61*4882a593Smuzhiyun 	Put24(dst, pixel);
62*4882a593Smuzhiyun 	dst += 3;
63*4882a593Smuzhiyun     }
64*4882a593Smuzhiyun     /* Do four aligned pixels at a time */
65*4882a593Smuzhiyun     while (w >= 4) {
66*4882a593Smuzhiyun 	CARD32 s0, s1;
67*4882a593Smuzhiyun 
68*4882a593Smuzhiyun 	s0 = READ(src++);
69*4882a593Smuzhiyun 	s1 = READ(src++);
70*4882a593Smuzhiyun #if BITMAP_BIT_ORDER == LSBFirst
71*4882a593Smuzhiyun 	WRITE((CARD32 *) dst, (s0 & 0xffffff) | (s1 << 24));
72*4882a593Smuzhiyun #else
73*4882a593Smuzhiyun 	WRITE((CARD32 *) dst, (s0 << 8) | ((s1 & 0xffffff) >> 16));
74*4882a593Smuzhiyun #endif
75*4882a593Smuzhiyun 	s0 = READ(src++);
76*4882a593Smuzhiyun #if BITMAP_BIT_ORDER == LSBFirst
77*4882a593Smuzhiyun 	WRITE((CARD32 *) (dst + 4),
78*4882a593Smuzhiyun 	      ((s1 & 0xffffff) >> 8) | (s0 << 16));
79*4882a593Smuzhiyun #else
80*4882a593Smuzhiyun 	WRITE((CARD32 *) (dst + 4),
81*4882a593Smuzhiyun 	      (s1 << 16) | ((s0 & 0xffffff) >> 8));
82*4882a593Smuzhiyun #endif
83*4882a593Smuzhiyun 	s1 = READ(src++);
84*4882a593Smuzhiyun #if BITMAP_BIT_ORDER == LSBFirst
85*4882a593Smuzhiyun 	WRITE((CARD32 *) (dst + 8),
86*4882a593Smuzhiyun 	      ((s0 & 0xffffff) >> 16) | (s1 << 8));
87*4882a593Smuzhiyun #else
88*4882a593Smuzhiyun 	WRITE((CARD32 *) (dst + 8), (s0 << 24) | (s1 & 0xffffff));
89*4882a593Smuzhiyun #endif
90*4882a593Smuzhiyun 	dst += 12;
91*4882a593Smuzhiyun 	w -= 4;
92*4882a593Smuzhiyun     }
93*4882a593Smuzhiyun     while (w--) {
94*4882a593Smuzhiyun 	pixel = READ(src++);
95*4882a593Smuzhiyun 	Put24(dst, pixel);
96*4882a593Smuzhiyun 	dst += 3;
97*4882a593Smuzhiyun     }
98*4882a593Smuzhiyun }
99*4882a593Smuzhiyun 
100*4882a593Smuzhiyun void
shadowUpdate32to24(ScreenPtr pScreen,shadowBufPtr pBuf)101*4882a593Smuzhiyun shadowUpdate32to24(ScreenPtr pScreen, shadowBufPtr pBuf)
102*4882a593Smuzhiyun {
103*4882a593Smuzhiyun     RegionPtr damage = DamageRegion(pBuf->pDamage);
104*4882a593Smuzhiyun     PixmapPtr pShadow = pBuf->pPixmap;
105*4882a593Smuzhiyun     int nbox = RegionNumRects(damage);
106*4882a593Smuzhiyun     BoxPtr pbox = RegionRects(damage);
107*4882a593Smuzhiyun     FbStride shaStride;
108*4882a593Smuzhiyun     int shaBpp;
109*4882a593Smuzhiyun     _X_UNUSED int shaXoff, shaYoff;
110*4882a593Smuzhiyun     int x, y, w, h;
111*4882a593Smuzhiyun     CARD32 winSize;
112*4882a593Smuzhiyun     FbBits *shaBase, *shaLine;
113*4882a593Smuzhiyun     CARD8 *winBase = NULL, *winLine;
114*4882a593Smuzhiyun 
115*4882a593Smuzhiyun     fbGetDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
116*4882a593Smuzhiyun                   shaYoff);
117*4882a593Smuzhiyun 
118*4882a593Smuzhiyun     /* just get the initial window base + stride */
119*4882a593Smuzhiyun     winBase = (*pBuf->window)(pScreen, 0, 0, SHADOW_WINDOW_WRITE,
120*4882a593Smuzhiyun 			      &winSize, pBuf->closure);
121*4882a593Smuzhiyun 
122*4882a593Smuzhiyun     while (nbox--) {
123*4882a593Smuzhiyun         x = pbox->x1;
124*4882a593Smuzhiyun         y = pbox->y1;
125*4882a593Smuzhiyun         w = pbox->x2 - pbox->x1;
126*4882a593Smuzhiyun         h = pbox->y2 - pbox->y1;
127*4882a593Smuzhiyun 
128*4882a593Smuzhiyun 	winLine = winBase + y * winSize + (x * 3);
129*4882a593Smuzhiyun         shaLine = shaBase + y * shaStride + ((x * shaBpp) >> FB_SHIFT);
130*4882a593Smuzhiyun 
131*4882a593Smuzhiyun         while (h--) {
132*4882a593Smuzhiyun 	    sh24_32BltLine((CARD8 *)shaLine, (CARD8 *)winLine, w);
133*4882a593Smuzhiyun 	    winLine += winSize;
134*4882a593Smuzhiyun             shaLine += shaStride;
135*4882a593Smuzhiyun         }
136*4882a593Smuzhiyun         pbox++;
137*4882a593Smuzhiyun     }
138*4882a593Smuzhiyun }
139