1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun * Common rootless definitions and code
3*4882a593Smuzhiyun */
4*4882a593Smuzhiyun /*
5*4882a593Smuzhiyun * Copyright (c) 2001 Greg Parker. All Rights Reserved.
6*4882a593Smuzhiyun * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
7*4882a593Smuzhiyun * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
8*4882a593Smuzhiyun *
9*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining a
10*4882a593Smuzhiyun * copy of this software and associated documentation files (the "Software"),
11*4882a593Smuzhiyun * to deal in the Software without restriction, including without limitation
12*4882a593Smuzhiyun * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13*4882a593Smuzhiyun * and/or sell copies of the Software, and to permit persons to whom the
14*4882a593Smuzhiyun * Software is furnished to do so, subject to the following conditions:
15*4882a593Smuzhiyun *
16*4882a593Smuzhiyun * The above copyright notice and this permission notice shall be included in
17*4882a593Smuzhiyun * all copies or substantial portions of the Software.
18*4882a593Smuzhiyun *
19*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20*4882a593Smuzhiyun * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21*4882a593Smuzhiyun * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22*4882a593Smuzhiyun * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
23*4882a593Smuzhiyun * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24*4882a593Smuzhiyun * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25*4882a593Smuzhiyun * DEALINGS IN THE SOFTWARE.
26*4882a593Smuzhiyun *
27*4882a593Smuzhiyun * Except as contained in this notice, the name(s) of the above copyright
28*4882a593Smuzhiyun * holders shall not be used in advertising or otherwise to promote the sale,
29*4882a593Smuzhiyun * use or other dealings in this Software without prior written authorization.
30*4882a593Smuzhiyun */
31*4882a593Smuzhiyun
32*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
33*4882a593Smuzhiyun #include <dix-config.h>
34*4882a593Smuzhiyun #endif
35*4882a593Smuzhiyun
36*4882a593Smuzhiyun #include <stddef.h> /* For NULL */
37*4882a593Smuzhiyun #include <limits.h> /* For CHAR_BIT */
38*4882a593Smuzhiyun
39*4882a593Smuzhiyun #include "rootlessCommon.h"
40*4882a593Smuzhiyun #include "colormapst.h"
41*4882a593Smuzhiyun
42*4882a593Smuzhiyun unsigned int rootless_CopyBytes_threshold = 0;
43*4882a593Smuzhiyun unsigned int rootless_CopyWindow_threshold = 0;
44*4882a593Smuzhiyun int rootlessGlobalOffsetX = 0;
45*4882a593Smuzhiyun int rootlessGlobalOffsetY = 0;
46*4882a593Smuzhiyun
47*4882a593Smuzhiyun RegionRec rootlessHugeRoot = { {-32767, -32767, 32767, 32767}, NULL };
48*4882a593Smuzhiyun
49*4882a593Smuzhiyun /* Following macro from miregion.c */
50*4882a593Smuzhiyun
51*4882a593Smuzhiyun /* true iff two Boxes overlap */
52*4882a593Smuzhiyun #define EXTENTCHECK(r1,r2) \
53*4882a593Smuzhiyun (!( ((r1)->x2 <= (r2)->x1) || \
54*4882a593Smuzhiyun ((r1)->x1 >= (r2)->x2) || \
55*4882a593Smuzhiyun ((r1)->y2 <= (r2)->y1) || \
56*4882a593Smuzhiyun ((r1)->y1 >= (r2)->y2) ) )
57*4882a593Smuzhiyun
58*4882a593Smuzhiyun /*
59*4882a593Smuzhiyun * TopLevelParent
60*4882a593Smuzhiyun * Returns the top-level parent of pWindow.
61*4882a593Smuzhiyun * The root is the top-level parent of itself, even though the root is
62*4882a593Smuzhiyun * not otherwise considered to be a top-level window.
63*4882a593Smuzhiyun */
64*4882a593Smuzhiyun WindowPtr
TopLevelParent(WindowPtr pWindow)65*4882a593Smuzhiyun TopLevelParent(WindowPtr pWindow)
66*4882a593Smuzhiyun {
67*4882a593Smuzhiyun WindowPtr top;
68*4882a593Smuzhiyun
69*4882a593Smuzhiyun if (IsRoot(pWindow))
70*4882a593Smuzhiyun return pWindow;
71*4882a593Smuzhiyun
72*4882a593Smuzhiyun top = pWindow;
73*4882a593Smuzhiyun while (top && !IsTopLevel(top))
74*4882a593Smuzhiyun top = top->parent;
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun return top;
77*4882a593Smuzhiyun }
78*4882a593Smuzhiyun
79*4882a593Smuzhiyun /*
80*4882a593Smuzhiyun * IsFramedWindow
81*4882a593Smuzhiyun * Returns TRUE if this window is visible inside a frame
82*4882a593Smuzhiyun * (e.g. it is visible and has a top-level or root parent)
83*4882a593Smuzhiyun */
84*4882a593Smuzhiyun Bool
IsFramedWindow(WindowPtr pWin)85*4882a593Smuzhiyun IsFramedWindow(WindowPtr pWin)
86*4882a593Smuzhiyun {
87*4882a593Smuzhiyun WindowPtr top;
88*4882a593Smuzhiyun
89*4882a593Smuzhiyun if (!dixPrivateKeyRegistered(&rootlessWindowPrivateKeyRec))
90*4882a593Smuzhiyun return FALSE;
91*4882a593Smuzhiyun
92*4882a593Smuzhiyun if (!pWin->realized)
93*4882a593Smuzhiyun return FALSE;
94*4882a593Smuzhiyun top = TopLevelParent(pWin);
95*4882a593Smuzhiyun
96*4882a593Smuzhiyun return (top && WINREC(top));
97*4882a593Smuzhiyun }
98*4882a593Smuzhiyun
99*4882a593Smuzhiyun Bool
RootlessResolveColormap(ScreenPtr pScreen,int first_color,int n_colors,uint32_t * colors)100*4882a593Smuzhiyun RootlessResolveColormap(ScreenPtr pScreen, int first_color,
101*4882a593Smuzhiyun int n_colors, uint32_t * colors)
102*4882a593Smuzhiyun {
103*4882a593Smuzhiyun int last, i;
104*4882a593Smuzhiyun ColormapPtr map;
105*4882a593Smuzhiyun
106*4882a593Smuzhiyun map = RootlessGetColormap(pScreen);
107*4882a593Smuzhiyun if (map == NULL || map->class != PseudoColor)
108*4882a593Smuzhiyun return FALSE;
109*4882a593Smuzhiyun
110*4882a593Smuzhiyun last = min(map->pVisual->ColormapEntries, first_color + n_colors);
111*4882a593Smuzhiyun for (i = max(0, first_color); i < last; i++) {
112*4882a593Smuzhiyun Entry *ent = map->red + i;
113*4882a593Smuzhiyun uint16_t red, green, blue;
114*4882a593Smuzhiyun
115*4882a593Smuzhiyun if (!ent->refcnt)
116*4882a593Smuzhiyun continue;
117*4882a593Smuzhiyun if (ent->fShared) {
118*4882a593Smuzhiyun red = ent->co.shco.red->color;
119*4882a593Smuzhiyun green = ent->co.shco.green->color;
120*4882a593Smuzhiyun blue = ent->co.shco.blue->color;
121*4882a593Smuzhiyun }
122*4882a593Smuzhiyun else {
123*4882a593Smuzhiyun red = ent->co.local.red;
124*4882a593Smuzhiyun green = ent->co.local.green;
125*4882a593Smuzhiyun blue = ent->co.local.blue;
126*4882a593Smuzhiyun }
127*4882a593Smuzhiyun
128*4882a593Smuzhiyun colors[i - first_color] = (0xFF000000UL
129*4882a593Smuzhiyun | ((uint32_t) red & 0xff00) << 8
130*4882a593Smuzhiyun | (green & 0xff00)
131*4882a593Smuzhiyun | (blue >> 8));
132*4882a593Smuzhiyun }
133*4882a593Smuzhiyun
134*4882a593Smuzhiyun return TRUE;
135*4882a593Smuzhiyun }
136*4882a593Smuzhiyun
137*4882a593Smuzhiyun /*
138*4882a593Smuzhiyun * RootlessStartDrawing
139*4882a593Smuzhiyun * Prepare a window for direct access to its backing buffer.
140*4882a593Smuzhiyun * Each top-level parent has a Pixmap representing its backing buffer,
141*4882a593Smuzhiyun * which all of its children inherit.
142*4882a593Smuzhiyun */
143*4882a593Smuzhiyun void
RootlessStartDrawing(WindowPtr pWindow)144*4882a593Smuzhiyun RootlessStartDrawing(WindowPtr pWindow)
145*4882a593Smuzhiyun {
146*4882a593Smuzhiyun ScreenPtr pScreen = pWindow->drawable.pScreen;
147*4882a593Smuzhiyun WindowPtr top = TopLevelParent(pWindow);
148*4882a593Smuzhiyun RootlessWindowRec *winRec;
149*4882a593Smuzhiyun PixmapPtr curPixmap;
150*4882a593Smuzhiyun
151*4882a593Smuzhiyun if (top == NULL)
152*4882a593Smuzhiyun return;
153*4882a593Smuzhiyun winRec = WINREC(top);
154*4882a593Smuzhiyun if (winRec == NULL)
155*4882a593Smuzhiyun return;
156*4882a593Smuzhiyun
157*4882a593Smuzhiyun // Make sure the window's top-level parent is prepared for drawing.
158*4882a593Smuzhiyun if (!winRec->is_drawing) {
159*4882a593Smuzhiyun int bw = wBorderWidth(top);
160*4882a593Smuzhiyun
161*4882a593Smuzhiyun SCREENREC(pScreen)->imp->StartDrawing(winRec->wid, &winRec->pixelData,
162*4882a593Smuzhiyun &winRec->bytesPerRow);
163*4882a593Smuzhiyun
164*4882a593Smuzhiyun winRec->pixmap =
165*4882a593Smuzhiyun GetScratchPixmapHeader(pScreen, winRec->width, winRec->height,
166*4882a593Smuzhiyun top->drawable.depth,
167*4882a593Smuzhiyun top->drawable.bitsPerPixel,
168*4882a593Smuzhiyun winRec->bytesPerRow, winRec->pixelData);
169*4882a593Smuzhiyun SetPixmapBaseToScreen(winRec->pixmap,
170*4882a593Smuzhiyun top->drawable.x - bw, top->drawable.y - bw);
171*4882a593Smuzhiyun
172*4882a593Smuzhiyun winRec->is_drawing = TRUE;
173*4882a593Smuzhiyun }
174*4882a593Smuzhiyun
175*4882a593Smuzhiyun curPixmap = pScreen->GetWindowPixmap(pWindow);
176*4882a593Smuzhiyun if (curPixmap == winRec->pixmap) {
177*4882a593Smuzhiyun RL_DEBUG_MSG("Window %p already has winRec->pixmap %p; not pushing\n",
178*4882a593Smuzhiyun pWindow, winRec->pixmap);
179*4882a593Smuzhiyun }
180*4882a593Smuzhiyun else {
181*4882a593Smuzhiyun PixmapPtr oldPixmap =
182*4882a593Smuzhiyun dixLookupPrivate(&pWindow->devPrivates,
183*4882a593Smuzhiyun rootlessWindowOldPixmapPrivateKey);
184*4882a593Smuzhiyun if (oldPixmap != NULL) {
185*4882a593Smuzhiyun if (oldPixmap == curPixmap)
186*4882a593Smuzhiyun RL_DEBUG_MSG
187*4882a593Smuzhiyun ("Window %p's curPixmap %p is the same as its oldPixmap; strange\n",
188*4882a593Smuzhiyun pWindow, curPixmap);
189*4882a593Smuzhiyun else
190*4882a593Smuzhiyun RL_DEBUG_MSG("Window %p's existing oldPixmap %p being lost!\n",
191*4882a593Smuzhiyun pWindow, oldPixmap);
192*4882a593Smuzhiyun }
193*4882a593Smuzhiyun dixSetPrivate(&pWindow->devPrivates, rootlessWindowOldPixmapPrivateKey,
194*4882a593Smuzhiyun curPixmap);
195*4882a593Smuzhiyun pScreen->SetWindowPixmap(pWindow, winRec->pixmap);
196*4882a593Smuzhiyun }
197*4882a593Smuzhiyun }
198*4882a593Smuzhiyun
199*4882a593Smuzhiyun /*
200*4882a593Smuzhiyun * RootlessStopDrawing
201*4882a593Smuzhiyun * Stop drawing to a window's backing buffer. If flush is true,
202*4882a593Smuzhiyun * damaged regions are flushed to the screen.
203*4882a593Smuzhiyun */
204*4882a593Smuzhiyun static int
RestorePreDrawingPixmapVisitor(WindowPtr pWindow,void * data)205*4882a593Smuzhiyun RestorePreDrawingPixmapVisitor(WindowPtr pWindow, void *data)
206*4882a593Smuzhiyun {
207*4882a593Smuzhiyun RootlessWindowRec *winRec = (RootlessWindowRec *) data;
208*4882a593Smuzhiyun ScreenPtr pScreen = pWindow->drawable.pScreen;
209*4882a593Smuzhiyun PixmapPtr exPixmap = pScreen->GetWindowPixmap(pWindow);
210*4882a593Smuzhiyun PixmapPtr oldPixmap =
211*4882a593Smuzhiyun dixLookupPrivate(&pWindow->devPrivates,
212*4882a593Smuzhiyun rootlessWindowOldPixmapPrivateKey);
213*4882a593Smuzhiyun if (oldPixmap == NULL) {
214*4882a593Smuzhiyun if (exPixmap == winRec->pixmap)
215*4882a593Smuzhiyun RL_DEBUG_MSG
216*4882a593Smuzhiyun ("Window %p appears to be in drawing mode (ex-pixmap %p equals winRec->pixmap, which is being freed) but has no oldPixmap!\n",
217*4882a593Smuzhiyun pWindow, exPixmap);
218*4882a593Smuzhiyun }
219*4882a593Smuzhiyun else {
220*4882a593Smuzhiyun if (exPixmap != winRec->pixmap)
221*4882a593Smuzhiyun RL_DEBUG_MSG
222*4882a593Smuzhiyun ("Window %p appears to be in drawing mode (oldPixmap %p) but ex-pixmap %p not winRec->pixmap %p!\n",
223*4882a593Smuzhiyun pWindow, oldPixmap, exPixmap, winRec->pixmap);
224*4882a593Smuzhiyun if (oldPixmap == winRec->pixmap)
225*4882a593Smuzhiyun RL_DEBUG_MSG
226*4882a593Smuzhiyun ("Window %p's oldPixmap %p is winRec->pixmap, which has just been freed!\n",
227*4882a593Smuzhiyun pWindow, oldPixmap);
228*4882a593Smuzhiyun pScreen->SetWindowPixmap(pWindow, oldPixmap);
229*4882a593Smuzhiyun dixSetPrivate(&pWindow->devPrivates, rootlessWindowOldPixmapPrivateKey,
230*4882a593Smuzhiyun NULL);
231*4882a593Smuzhiyun }
232*4882a593Smuzhiyun return WT_WALKCHILDREN;
233*4882a593Smuzhiyun }
234*4882a593Smuzhiyun
235*4882a593Smuzhiyun void
RootlessStopDrawing(WindowPtr pWindow,Bool flush)236*4882a593Smuzhiyun RootlessStopDrawing(WindowPtr pWindow, Bool flush)
237*4882a593Smuzhiyun {
238*4882a593Smuzhiyun ScreenPtr pScreen = pWindow->drawable.pScreen;
239*4882a593Smuzhiyun WindowPtr top = TopLevelParent(pWindow);
240*4882a593Smuzhiyun RootlessWindowRec *winRec;
241*4882a593Smuzhiyun
242*4882a593Smuzhiyun if (top == NULL)
243*4882a593Smuzhiyun return;
244*4882a593Smuzhiyun winRec = WINREC(top);
245*4882a593Smuzhiyun if (winRec == NULL)
246*4882a593Smuzhiyun return;
247*4882a593Smuzhiyun
248*4882a593Smuzhiyun if (winRec->is_drawing) {
249*4882a593Smuzhiyun SCREENREC(pScreen)->imp->StopDrawing(winRec->wid, flush);
250*4882a593Smuzhiyun
251*4882a593Smuzhiyun FreeScratchPixmapHeader(winRec->pixmap);
252*4882a593Smuzhiyun TraverseTree(top, RestorePreDrawingPixmapVisitor, (void *) winRec);
253*4882a593Smuzhiyun winRec->pixmap = NULL;
254*4882a593Smuzhiyun
255*4882a593Smuzhiyun winRec->is_drawing = FALSE;
256*4882a593Smuzhiyun }
257*4882a593Smuzhiyun else if (flush) {
258*4882a593Smuzhiyun SCREENREC(pScreen)->imp->UpdateRegion(winRec->wid, NULL);
259*4882a593Smuzhiyun }
260*4882a593Smuzhiyun
261*4882a593Smuzhiyun if (flush && winRec->is_reorder_pending) {
262*4882a593Smuzhiyun winRec->is_reorder_pending = FALSE;
263*4882a593Smuzhiyun RootlessReorderWindow(pWindow);
264*4882a593Smuzhiyun }
265*4882a593Smuzhiyun }
266*4882a593Smuzhiyun
267*4882a593Smuzhiyun /*
268*4882a593Smuzhiyun * RootlessDamageRegion
269*4882a593Smuzhiyun * Mark a damaged region as requiring redisplay to screen.
270*4882a593Smuzhiyun * pRegion is in GLOBAL coordinates.
271*4882a593Smuzhiyun */
272*4882a593Smuzhiyun void
RootlessDamageRegion(WindowPtr pWindow,RegionPtr pRegion)273*4882a593Smuzhiyun RootlessDamageRegion(WindowPtr pWindow, RegionPtr pRegion)
274*4882a593Smuzhiyun {
275*4882a593Smuzhiyun RootlessWindowRec *winRec;
276*4882a593Smuzhiyun RegionRec clipped;
277*4882a593Smuzhiyun WindowPtr pTop;
278*4882a593Smuzhiyun BoxPtr b1, b2;
279*4882a593Smuzhiyun
280*4882a593Smuzhiyun RL_DEBUG_MSG("Damaged win 0x%x ", pWindow);
281*4882a593Smuzhiyun
282*4882a593Smuzhiyun pTop = TopLevelParent(pWindow);
283*4882a593Smuzhiyun if (pTop == NULL)
284*4882a593Smuzhiyun return;
285*4882a593Smuzhiyun
286*4882a593Smuzhiyun winRec = WINREC(pTop);
287*4882a593Smuzhiyun if (winRec == NULL)
288*4882a593Smuzhiyun return;
289*4882a593Smuzhiyun
290*4882a593Smuzhiyun /* We need to intersect the drawn region with the clip of the window
291*4882a593Smuzhiyun to avoid marking places we didn't actually draw (which can cause
292*4882a593Smuzhiyun problems when the window has an extra client-side backing store)
293*4882a593Smuzhiyun
294*4882a593Smuzhiyun But this is a costly operation and since we'll normally just be
295*4882a593Smuzhiyun drawing inside the clip, go to some lengths to avoid the general
296*4882a593Smuzhiyun case intersection. */
297*4882a593Smuzhiyun
298*4882a593Smuzhiyun b1 = RegionExtents(&pWindow->borderClip);
299*4882a593Smuzhiyun b2 = RegionExtents(pRegion);
300*4882a593Smuzhiyun
301*4882a593Smuzhiyun if (EXTENTCHECK(b1, b2)) {
302*4882a593Smuzhiyun /* Regions may overlap. */
303*4882a593Smuzhiyun
304*4882a593Smuzhiyun if (RegionNumRects(pRegion) == 1) {
305*4882a593Smuzhiyun int in;
306*4882a593Smuzhiyun
307*4882a593Smuzhiyun /* Damaged region only has a single rect, so we can
308*4882a593Smuzhiyun just compare that against the region */
309*4882a593Smuzhiyun
310*4882a593Smuzhiyun in = RegionContainsRect(&pWindow->borderClip, RegionRects(pRegion));
311*4882a593Smuzhiyun if (in == rgnIN) {
312*4882a593Smuzhiyun /* clip totally contains pRegion */
313*4882a593Smuzhiyun
314*4882a593Smuzhiyun SCREENREC(pWindow->drawable.pScreen)->imp->DamageRects(winRec->
315*4882a593Smuzhiyun wid,
316*4882a593Smuzhiyun RegionNumRects
317*4882a593Smuzhiyun (pRegion),
318*4882a593Smuzhiyun RegionRects
319*4882a593Smuzhiyun (pRegion),
320*4882a593Smuzhiyun -winRec->
321*4882a593Smuzhiyun x,
322*4882a593Smuzhiyun -winRec->
323*4882a593Smuzhiyun y);
324*4882a593Smuzhiyun
325*4882a593Smuzhiyun RootlessQueueRedisplay(pTop->drawable.pScreen);
326*4882a593Smuzhiyun goto out;
327*4882a593Smuzhiyun }
328*4882a593Smuzhiyun else if (in == rgnOUT) {
329*4882a593Smuzhiyun /* clip doesn't contain pRegion */
330*4882a593Smuzhiyun
331*4882a593Smuzhiyun goto out;
332*4882a593Smuzhiyun }
333*4882a593Smuzhiyun }
334*4882a593Smuzhiyun
335*4882a593Smuzhiyun /* clip overlaps pRegion, need to intersect */
336*4882a593Smuzhiyun
337*4882a593Smuzhiyun RegionNull(&clipped);
338*4882a593Smuzhiyun RegionIntersect(&clipped, &pWindow->borderClip, pRegion);
339*4882a593Smuzhiyun
340*4882a593Smuzhiyun SCREENREC(pWindow->drawable.pScreen)->imp->DamageRects(winRec->wid,
341*4882a593Smuzhiyun RegionNumRects
342*4882a593Smuzhiyun (&clipped),
343*4882a593Smuzhiyun RegionRects
344*4882a593Smuzhiyun (&clipped),
345*4882a593Smuzhiyun -winRec->x,
346*4882a593Smuzhiyun -winRec->y);
347*4882a593Smuzhiyun
348*4882a593Smuzhiyun RegionUninit(&clipped);
349*4882a593Smuzhiyun
350*4882a593Smuzhiyun RootlessQueueRedisplay(pTop->drawable.pScreen);
351*4882a593Smuzhiyun }
352*4882a593Smuzhiyun
353*4882a593Smuzhiyun out:
354*4882a593Smuzhiyun #ifdef ROOTLESSDEBUG
355*4882a593Smuzhiyun {
356*4882a593Smuzhiyun BoxRec *box = RegionRects(pRegion), *end;
357*4882a593Smuzhiyun int numBox = RegionNumRects(pRegion);
358*4882a593Smuzhiyun
359*4882a593Smuzhiyun for (end = box + numBox; box < end; box++) {
360*4882a593Smuzhiyun RL_DEBUG_MSG("Damage rect: %i, %i, %i, %i\n",
361*4882a593Smuzhiyun box->x1, box->x2, box->y1, box->y2);
362*4882a593Smuzhiyun }
363*4882a593Smuzhiyun }
364*4882a593Smuzhiyun #endif
365*4882a593Smuzhiyun return;
366*4882a593Smuzhiyun }
367*4882a593Smuzhiyun
368*4882a593Smuzhiyun /*
369*4882a593Smuzhiyun * RootlessDamageBox
370*4882a593Smuzhiyun * Mark a damaged box as requiring redisplay to screen.
371*4882a593Smuzhiyun * pRegion is in GLOBAL coordinates.
372*4882a593Smuzhiyun */
373*4882a593Smuzhiyun void
RootlessDamageBox(WindowPtr pWindow,BoxPtr pBox)374*4882a593Smuzhiyun RootlessDamageBox(WindowPtr pWindow, BoxPtr pBox)
375*4882a593Smuzhiyun {
376*4882a593Smuzhiyun RegionRec region;
377*4882a593Smuzhiyun
378*4882a593Smuzhiyun RegionInit(®ion, pBox, 1);
379*4882a593Smuzhiyun
380*4882a593Smuzhiyun RootlessDamageRegion(pWindow, ®ion);
381*4882a593Smuzhiyun
382*4882a593Smuzhiyun RegionUninit(®ion); /* no-op */
383*4882a593Smuzhiyun }
384*4882a593Smuzhiyun
385*4882a593Smuzhiyun /*
386*4882a593Smuzhiyun * RootlessDamageRect
387*4882a593Smuzhiyun * Mark a damaged rectangle as requiring redisplay to screen.
388*4882a593Smuzhiyun * (x, y, w, h) is in window-local coordinates.
389*4882a593Smuzhiyun */
390*4882a593Smuzhiyun void
RootlessDamageRect(WindowPtr pWindow,int x,int y,int w,int h)391*4882a593Smuzhiyun RootlessDamageRect(WindowPtr pWindow, int x, int y, int w, int h)
392*4882a593Smuzhiyun {
393*4882a593Smuzhiyun BoxRec box;
394*4882a593Smuzhiyun RegionRec region;
395*4882a593Smuzhiyun
396*4882a593Smuzhiyun x += pWindow->drawable.x;
397*4882a593Smuzhiyun y += pWindow->drawable.y;
398*4882a593Smuzhiyun
399*4882a593Smuzhiyun box.x1 = x;
400*4882a593Smuzhiyun box.x2 = x + w;
401*4882a593Smuzhiyun box.y1 = y;
402*4882a593Smuzhiyun box.y2 = y + h;
403*4882a593Smuzhiyun
404*4882a593Smuzhiyun RegionInit(®ion, &box, 1);
405*4882a593Smuzhiyun
406*4882a593Smuzhiyun RootlessDamageRegion(pWindow, ®ion);
407*4882a593Smuzhiyun
408*4882a593Smuzhiyun RegionUninit(®ion); /* no-op */
409*4882a593Smuzhiyun }
410*4882a593Smuzhiyun
411*4882a593Smuzhiyun /*
412*4882a593Smuzhiyun * RootlessRedisplay
413*4882a593Smuzhiyun * Stop drawing and redisplay the damaged region of a window.
414*4882a593Smuzhiyun */
415*4882a593Smuzhiyun void
RootlessRedisplay(WindowPtr pWindow)416*4882a593Smuzhiyun RootlessRedisplay(WindowPtr pWindow)
417*4882a593Smuzhiyun {
418*4882a593Smuzhiyun RootlessStopDrawing(pWindow, TRUE);
419*4882a593Smuzhiyun }
420*4882a593Smuzhiyun
421*4882a593Smuzhiyun /*
422*4882a593Smuzhiyun * RootlessRepositionWindows
423*4882a593Smuzhiyun * Reposition all windows on a screen to their correct positions.
424*4882a593Smuzhiyun */
425*4882a593Smuzhiyun void
RootlessRepositionWindows(ScreenPtr pScreen)426*4882a593Smuzhiyun RootlessRepositionWindows(ScreenPtr pScreen)
427*4882a593Smuzhiyun {
428*4882a593Smuzhiyun WindowPtr root = pScreen->root;
429*4882a593Smuzhiyun WindowPtr win;
430*4882a593Smuzhiyun
431*4882a593Smuzhiyun if (root != NULL) {
432*4882a593Smuzhiyun RootlessRepositionWindow(root);
433*4882a593Smuzhiyun
434*4882a593Smuzhiyun for (win = root->firstChild; win; win = win->nextSib) {
435*4882a593Smuzhiyun if (WINREC(win) != NULL)
436*4882a593Smuzhiyun RootlessRepositionWindow(win);
437*4882a593Smuzhiyun }
438*4882a593Smuzhiyun }
439*4882a593Smuzhiyun }
440*4882a593Smuzhiyun
441*4882a593Smuzhiyun /*
442*4882a593Smuzhiyun * RootlessRedisplayScreen
443*4882a593Smuzhiyun * Walk every window on a screen and redisplay the damaged regions.
444*4882a593Smuzhiyun */
445*4882a593Smuzhiyun void
RootlessRedisplayScreen(ScreenPtr pScreen)446*4882a593Smuzhiyun RootlessRedisplayScreen(ScreenPtr pScreen)
447*4882a593Smuzhiyun {
448*4882a593Smuzhiyun WindowPtr root = pScreen->root;
449*4882a593Smuzhiyun
450*4882a593Smuzhiyun if (root != NULL) {
451*4882a593Smuzhiyun WindowPtr win;
452*4882a593Smuzhiyun
453*4882a593Smuzhiyun RootlessRedisplay(root);
454*4882a593Smuzhiyun for (win = root->firstChild; win; win = win->nextSib) {
455*4882a593Smuzhiyun if (WINREC(win) != NULL) {
456*4882a593Smuzhiyun RootlessRedisplay(win);
457*4882a593Smuzhiyun }
458*4882a593Smuzhiyun }
459*4882a593Smuzhiyun }
460*4882a593Smuzhiyun }
461