1*4882a593Smuzhiyun
2*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
3*4882a593Smuzhiyun #include <dix-config.h>
4*4882a593Smuzhiyun #endif
5*4882a593Smuzhiyun
6*4882a593Smuzhiyun #include <X11/X.h>
7*4882a593Smuzhiyun #include "scrnintstr.h"
8*4882a593Smuzhiyun #include <X11/extensions/shapeproto.h>
9*4882a593Smuzhiyun #include "validate.h"
10*4882a593Smuzhiyun #include "windowstr.h"
11*4882a593Smuzhiyun #include "mi.h"
12*4882a593Smuzhiyun #include "gcstruct.h"
13*4882a593Smuzhiyun #include "regionstr.h"
14*4882a593Smuzhiyun #include "privates.h"
15*4882a593Smuzhiyun #include "mivalidate.h"
16*4882a593Smuzhiyun #include "mioverlay.h"
17*4882a593Smuzhiyun #include "migc.h"
18*4882a593Smuzhiyun
19*4882a593Smuzhiyun #include "globals.h"
20*4882a593Smuzhiyun
21*4882a593Smuzhiyun typedef struct {
22*4882a593Smuzhiyun RegionRec exposed;
23*4882a593Smuzhiyun RegionRec borderExposed;
24*4882a593Smuzhiyun RegionPtr borderVisible;
25*4882a593Smuzhiyun DDXPointRec oldAbsCorner;
26*4882a593Smuzhiyun } miOverlayValDataRec, *miOverlayValDataPtr;
27*4882a593Smuzhiyun
28*4882a593Smuzhiyun typedef struct _TreeRec {
29*4882a593Smuzhiyun WindowPtr pWin;
30*4882a593Smuzhiyun struct _TreeRec *parent;
31*4882a593Smuzhiyun struct _TreeRec *firstChild;
32*4882a593Smuzhiyun struct _TreeRec *lastChild;
33*4882a593Smuzhiyun struct _TreeRec *prevSib;
34*4882a593Smuzhiyun struct _TreeRec *nextSib;
35*4882a593Smuzhiyun RegionRec borderClip;
36*4882a593Smuzhiyun RegionRec clipList;
37*4882a593Smuzhiyun unsigned visibility;
38*4882a593Smuzhiyun miOverlayValDataPtr valdata;
39*4882a593Smuzhiyun } miOverlayTreeRec, *miOverlayTreePtr;
40*4882a593Smuzhiyun
41*4882a593Smuzhiyun typedef struct {
42*4882a593Smuzhiyun miOverlayTreePtr tree;
43*4882a593Smuzhiyun } miOverlayWindowRec, *miOverlayWindowPtr;
44*4882a593Smuzhiyun
45*4882a593Smuzhiyun typedef struct {
46*4882a593Smuzhiyun CloseScreenProcPtr CloseScreen;
47*4882a593Smuzhiyun CreateWindowProcPtr CreateWindow;
48*4882a593Smuzhiyun DestroyWindowProcPtr DestroyWindow;
49*4882a593Smuzhiyun UnrealizeWindowProcPtr UnrealizeWindow;
50*4882a593Smuzhiyun RealizeWindowProcPtr RealizeWindow;
51*4882a593Smuzhiyun miOverlayTransFunc MakeTransparent;
52*4882a593Smuzhiyun miOverlayInOverlayFunc InOverlay;
53*4882a593Smuzhiyun Bool underlayMarked;
54*4882a593Smuzhiyun Bool copyUnderlay;
55*4882a593Smuzhiyun } miOverlayScreenRec, *miOverlayScreenPtr;
56*4882a593Smuzhiyun
57*4882a593Smuzhiyun static DevPrivateKeyRec miOverlayWindowKeyRec;
58*4882a593Smuzhiyun
59*4882a593Smuzhiyun #define miOverlayWindowKey (&miOverlayWindowKeyRec)
60*4882a593Smuzhiyun static DevPrivateKeyRec miOverlayScreenKeyRec;
61*4882a593Smuzhiyun
62*4882a593Smuzhiyun #define miOverlayScreenKey (&miOverlayScreenKeyRec)
63*4882a593Smuzhiyun
64*4882a593Smuzhiyun static void RebuildTree(WindowPtr);
65*4882a593Smuzhiyun static Bool HasUnderlayChildren(WindowPtr);
66*4882a593Smuzhiyun static void MarkUnderlayWindow(WindowPtr);
67*4882a593Smuzhiyun static Bool CollectUnderlayChildrenRegions(WindowPtr, RegionPtr);
68*4882a593Smuzhiyun
69*4882a593Smuzhiyun static Bool miOverlayCloseScreen(ScreenPtr);
70*4882a593Smuzhiyun static Bool miOverlayCreateWindow(WindowPtr);
71*4882a593Smuzhiyun static Bool miOverlayDestroyWindow(WindowPtr);
72*4882a593Smuzhiyun static Bool miOverlayUnrealizeWindow(WindowPtr);
73*4882a593Smuzhiyun static Bool miOverlayRealizeWindow(WindowPtr);
74*4882a593Smuzhiyun static void miOverlayMarkWindow(WindowPtr);
75*4882a593Smuzhiyun static void miOverlayReparentWindow(WindowPtr, WindowPtr);
76*4882a593Smuzhiyun static void miOverlayRestackWindow(WindowPtr, WindowPtr);
77*4882a593Smuzhiyun static Bool miOverlayMarkOverlappedWindows(WindowPtr, WindowPtr, WindowPtr *);
78*4882a593Smuzhiyun static void miOverlayMarkUnrealizedWindow(WindowPtr, WindowPtr, Bool);
79*4882a593Smuzhiyun static int miOverlayValidateTree(WindowPtr, WindowPtr, VTKind);
80*4882a593Smuzhiyun static void miOverlayHandleExposures(WindowPtr);
81*4882a593Smuzhiyun static void miOverlayMoveWindow(WindowPtr, int, int, WindowPtr, VTKind);
82*4882a593Smuzhiyun static void miOverlayWindowExposures(WindowPtr, RegionPtr);
83*4882a593Smuzhiyun static void miOverlayResizeWindow(WindowPtr, int, int, unsigned int,
84*4882a593Smuzhiyun unsigned int, WindowPtr);
85*4882a593Smuzhiyun static void miOverlayClearToBackground(WindowPtr, int, int, int, int, Bool);
86*4882a593Smuzhiyun
87*4882a593Smuzhiyun static void miOverlaySetShape(WindowPtr, int);
88*4882a593Smuzhiyun static void miOverlayChangeBorderWidth(WindowPtr, unsigned int);
89*4882a593Smuzhiyun
90*4882a593Smuzhiyun #define MIOVERLAY_GET_SCREEN_PRIVATE(pScreen) ((miOverlayScreenPtr) \
91*4882a593Smuzhiyun dixLookupPrivate(&(pScreen)->devPrivates, miOverlayScreenKey))
92*4882a593Smuzhiyun #define MIOVERLAY_GET_WINDOW_PRIVATE(pWin) ((miOverlayWindowPtr) \
93*4882a593Smuzhiyun dixLookupPrivate(&(pWin)->devPrivates, miOverlayWindowKey))
94*4882a593Smuzhiyun #define MIOVERLAY_GET_WINDOW_TREE(pWin) \
95*4882a593Smuzhiyun (MIOVERLAY_GET_WINDOW_PRIVATE(pWin)->tree)
96*4882a593Smuzhiyun
97*4882a593Smuzhiyun #define IN_UNDERLAY(w) MIOVERLAY_GET_WINDOW_TREE(w)
98*4882a593Smuzhiyun #define IN_OVERLAY(w) !MIOVERLAY_GET_WINDOW_TREE(w)
99*4882a593Smuzhiyun
100*4882a593Smuzhiyun #define MARK_OVERLAY(w) miMarkWindow(w)
101*4882a593Smuzhiyun #define MARK_UNDERLAY(w) MarkUnderlayWindow(w)
102*4882a593Smuzhiyun
103*4882a593Smuzhiyun #define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
104*4882a593Smuzhiyun HasBorder(w) && \
105*4882a593Smuzhiyun (w)->backgroundState == ParentRelative)
106*4882a593Smuzhiyun
107*4882a593Smuzhiyun Bool
miInitOverlay(ScreenPtr pScreen,miOverlayInOverlayFunc inOverlayFunc,miOverlayTransFunc transFunc)108*4882a593Smuzhiyun miInitOverlay(ScreenPtr pScreen,
109*4882a593Smuzhiyun miOverlayInOverlayFunc inOverlayFunc,
110*4882a593Smuzhiyun miOverlayTransFunc transFunc)
111*4882a593Smuzhiyun {
112*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv;
113*4882a593Smuzhiyun
114*4882a593Smuzhiyun if (!inOverlayFunc || !transFunc)
115*4882a593Smuzhiyun return FALSE;
116*4882a593Smuzhiyun
117*4882a593Smuzhiyun if (!dixRegisterPrivateKey
118*4882a593Smuzhiyun (&miOverlayWindowKeyRec, PRIVATE_WINDOW, sizeof(miOverlayWindowRec)))
119*4882a593Smuzhiyun return FALSE;
120*4882a593Smuzhiyun
121*4882a593Smuzhiyun if (!dixRegisterPrivateKey(&miOverlayScreenKeyRec, PRIVATE_SCREEN, 0))
122*4882a593Smuzhiyun return FALSE;
123*4882a593Smuzhiyun
124*4882a593Smuzhiyun if (!(pScreenPriv = malloc(sizeof(miOverlayScreenRec))))
125*4882a593Smuzhiyun return FALSE;
126*4882a593Smuzhiyun
127*4882a593Smuzhiyun dixSetPrivate(&pScreen->devPrivates, miOverlayScreenKey, pScreenPriv);
128*4882a593Smuzhiyun
129*4882a593Smuzhiyun pScreenPriv->InOverlay = inOverlayFunc;
130*4882a593Smuzhiyun pScreenPriv->MakeTransparent = transFunc;
131*4882a593Smuzhiyun pScreenPriv->underlayMarked = FALSE;
132*4882a593Smuzhiyun
133*4882a593Smuzhiyun pScreenPriv->CloseScreen = pScreen->CloseScreen;
134*4882a593Smuzhiyun pScreenPriv->CreateWindow = pScreen->CreateWindow;
135*4882a593Smuzhiyun pScreenPriv->DestroyWindow = pScreen->DestroyWindow;
136*4882a593Smuzhiyun pScreenPriv->UnrealizeWindow = pScreen->UnrealizeWindow;
137*4882a593Smuzhiyun pScreenPriv->RealizeWindow = pScreen->RealizeWindow;
138*4882a593Smuzhiyun
139*4882a593Smuzhiyun pScreen->CloseScreen = miOverlayCloseScreen;
140*4882a593Smuzhiyun pScreen->CreateWindow = miOverlayCreateWindow;
141*4882a593Smuzhiyun pScreen->DestroyWindow = miOverlayDestroyWindow;
142*4882a593Smuzhiyun pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
143*4882a593Smuzhiyun pScreen->RealizeWindow = miOverlayRealizeWindow;
144*4882a593Smuzhiyun
145*4882a593Smuzhiyun pScreen->ReparentWindow = miOverlayReparentWindow;
146*4882a593Smuzhiyun pScreen->RestackWindow = miOverlayRestackWindow;
147*4882a593Smuzhiyun pScreen->MarkOverlappedWindows = miOverlayMarkOverlappedWindows;
148*4882a593Smuzhiyun pScreen->MarkUnrealizedWindow = miOverlayMarkUnrealizedWindow;
149*4882a593Smuzhiyun pScreen->ValidateTree = miOverlayValidateTree;
150*4882a593Smuzhiyun pScreen->HandleExposures = miOverlayHandleExposures;
151*4882a593Smuzhiyun pScreen->MoveWindow = miOverlayMoveWindow;
152*4882a593Smuzhiyun pScreen->WindowExposures = miOverlayWindowExposures;
153*4882a593Smuzhiyun pScreen->ResizeWindow = miOverlayResizeWindow;
154*4882a593Smuzhiyun pScreen->MarkWindow = miOverlayMarkWindow;
155*4882a593Smuzhiyun pScreen->ClearToBackground = miOverlayClearToBackground;
156*4882a593Smuzhiyun pScreen->SetShape = miOverlaySetShape;
157*4882a593Smuzhiyun pScreen->ChangeBorderWidth = miOverlayChangeBorderWidth;
158*4882a593Smuzhiyun
159*4882a593Smuzhiyun return TRUE;
160*4882a593Smuzhiyun }
161*4882a593Smuzhiyun
162*4882a593Smuzhiyun static Bool
miOverlayCloseScreen(ScreenPtr pScreen)163*4882a593Smuzhiyun miOverlayCloseScreen(ScreenPtr pScreen)
164*4882a593Smuzhiyun {
165*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
166*4882a593Smuzhiyun
167*4882a593Smuzhiyun pScreen->CloseScreen = pScreenPriv->CloseScreen;
168*4882a593Smuzhiyun pScreen->CreateWindow = pScreenPriv->CreateWindow;
169*4882a593Smuzhiyun pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
170*4882a593Smuzhiyun pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
171*4882a593Smuzhiyun pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
172*4882a593Smuzhiyun
173*4882a593Smuzhiyun free(pScreenPriv);
174*4882a593Smuzhiyun
175*4882a593Smuzhiyun return (*pScreen->CloseScreen) (pScreen);
176*4882a593Smuzhiyun }
177*4882a593Smuzhiyun
178*4882a593Smuzhiyun static Bool
miOverlayCreateWindow(WindowPtr pWin)179*4882a593Smuzhiyun miOverlayCreateWindow(WindowPtr pWin)
180*4882a593Smuzhiyun {
181*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
182*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
183*4882a593Smuzhiyun miOverlayWindowPtr pWinPriv = MIOVERLAY_GET_WINDOW_PRIVATE(pWin);
184*4882a593Smuzhiyun miOverlayTreePtr pTree = NULL;
185*4882a593Smuzhiyun Bool result = TRUE;
186*4882a593Smuzhiyun
187*4882a593Smuzhiyun pWinPriv->tree = NULL;
188*4882a593Smuzhiyun
189*4882a593Smuzhiyun if (!pWin->parent || !((*pScreenPriv->InOverlay) (pWin))) {
190*4882a593Smuzhiyun if (!(pTree = (miOverlayTreePtr) calloc(1, sizeof(miOverlayTreeRec))))
191*4882a593Smuzhiyun return FALSE;
192*4882a593Smuzhiyun }
193*4882a593Smuzhiyun
194*4882a593Smuzhiyun if (pScreenPriv->CreateWindow) {
195*4882a593Smuzhiyun pScreen->CreateWindow = pScreenPriv->CreateWindow;
196*4882a593Smuzhiyun result = (*pScreen->CreateWindow) (pWin);
197*4882a593Smuzhiyun pScreen->CreateWindow = miOverlayCreateWindow;
198*4882a593Smuzhiyun }
199*4882a593Smuzhiyun
200*4882a593Smuzhiyun if (pTree) {
201*4882a593Smuzhiyun if (result) {
202*4882a593Smuzhiyun pTree->pWin = pWin;
203*4882a593Smuzhiyun pTree->visibility = VisibilityNotViewable;
204*4882a593Smuzhiyun pWinPriv->tree = pTree;
205*4882a593Smuzhiyun if (pWin->parent) {
206*4882a593Smuzhiyun RegionNull(&(pTree->borderClip));
207*4882a593Smuzhiyun RegionNull(&(pTree->clipList));
208*4882a593Smuzhiyun RebuildTree(pWin);
209*4882a593Smuzhiyun }
210*4882a593Smuzhiyun else {
211*4882a593Smuzhiyun BoxRec fullBox;
212*4882a593Smuzhiyun
213*4882a593Smuzhiyun fullBox.x1 = 0;
214*4882a593Smuzhiyun fullBox.y1 = 0;
215*4882a593Smuzhiyun fullBox.x2 = pScreen->width;
216*4882a593Smuzhiyun fullBox.y2 = pScreen->height;
217*4882a593Smuzhiyun RegionInit(&(pTree->borderClip), &fullBox, 1);
218*4882a593Smuzhiyun RegionInit(&(pTree->clipList), &fullBox, 1);
219*4882a593Smuzhiyun }
220*4882a593Smuzhiyun }
221*4882a593Smuzhiyun else
222*4882a593Smuzhiyun free(pTree);
223*4882a593Smuzhiyun }
224*4882a593Smuzhiyun
225*4882a593Smuzhiyun return TRUE;
226*4882a593Smuzhiyun }
227*4882a593Smuzhiyun
228*4882a593Smuzhiyun static Bool
miOverlayDestroyWindow(WindowPtr pWin)229*4882a593Smuzhiyun miOverlayDestroyWindow(WindowPtr pWin)
230*4882a593Smuzhiyun {
231*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
232*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
233*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
234*4882a593Smuzhiyun Bool result = TRUE;
235*4882a593Smuzhiyun
236*4882a593Smuzhiyun if (pTree) {
237*4882a593Smuzhiyun if (pTree->prevSib)
238*4882a593Smuzhiyun pTree->prevSib->nextSib = pTree->nextSib;
239*4882a593Smuzhiyun else if (pTree->parent)
240*4882a593Smuzhiyun pTree->parent->firstChild = pTree->nextSib;
241*4882a593Smuzhiyun
242*4882a593Smuzhiyun if (pTree->nextSib)
243*4882a593Smuzhiyun pTree->nextSib->prevSib = pTree->prevSib;
244*4882a593Smuzhiyun else if (pTree->parent)
245*4882a593Smuzhiyun pTree->parent->lastChild = pTree->prevSib;
246*4882a593Smuzhiyun
247*4882a593Smuzhiyun RegionUninit(&(pTree->borderClip));
248*4882a593Smuzhiyun RegionUninit(&(pTree->clipList));
249*4882a593Smuzhiyun free(pTree);
250*4882a593Smuzhiyun }
251*4882a593Smuzhiyun
252*4882a593Smuzhiyun if (pScreenPriv->DestroyWindow) {
253*4882a593Smuzhiyun pScreen->DestroyWindow = pScreenPriv->DestroyWindow;
254*4882a593Smuzhiyun result = (*pScreen->DestroyWindow) (pWin);
255*4882a593Smuzhiyun pScreen->DestroyWindow = miOverlayDestroyWindow;
256*4882a593Smuzhiyun }
257*4882a593Smuzhiyun
258*4882a593Smuzhiyun return result;
259*4882a593Smuzhiyun }
260*4882a593Smuzhiyun
261*4882a593Smuzhiyun static Bool
miOverlayUnrealizeWindow(WindowPtr pWin)262*4882a593Smuzhiyun miOverlayUnrealizeWindow(WindowPtr pWin)
263*4882a593Smuzhiyun {
264*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
265*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
266*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
267*4882a593Smuzhiyun Bool result = TRUE;
268*4882a593Smuzhiyun
269*4882a593Smuzhiyun if (pTree)
270*4882a593Smuzhiyun pTree->visibility = VisibilityNotViewable;
271*4882a593Smuzhiyun
272*4882a593Smuzhiyun if (pScreenPriv->UnrealizeWindow) {
273*4882a593Smuzhiyun pScreen->UnrealizeWindow = pScreenPriv->UnrealizeWindow;
274*4882a593Smuzhiyun result = (*pScreen->UnrealizeWindow) (pWin);
275*4882a593Smuzhiyun pScreen->UnrealizeWindow = miOverlayUnrealizeWindow;
276*4882a593Smuzhiyun }
277*4882a593Smuzhiyun
278*4882a593Smuzhiyun return result;
279*4882a593Smuzhiyun }
280*4882a593Smuzhiyun
281*4882a593Smuzhiyun static Bool
miOverlayRealizeWindow(WindowPtr pWin)282*4882a593Smuzhiyun miOverlayRealizeWindow(WindowPtr pWin)
283*4882a593Smuzhiyun {
284*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
285*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
286*4882a593Smuzhiyun Bool result = TRUE;
287*4882a593Smuzhiyun
288*4882a593Smuzhiyun if (pScreenPriv->RealizeWindow) {
289*4882a593Smuzhiyun pScreen->RealizeWindow = pScreenPriv->RealizeWindow;
290*4882a593Smuzhiyun result = (*pScreen->RealizeWindow) (pWin);
291*4882a593Smuzhiyun pScreen->RealizeWindow = miOverlayRealizeWindow;
292*4882a593Smuzhiyun }
293*4882a593Smuzhiyun
294*4882a593Smuzhiyun /* we only need to catch the root window realization */
295*4882a593Smuzhiyun
296*4882a593Smuzhiyun if (result && !pWin->parent && !((*pScreenPriv->InOverlay) (pWin))) {
297*4882a593Smuzhiyun BoxRec box;
298*4882a593Smuzhiyun
299*4882a593Smuzhiyun box.x1 = box.y1 = 0;
300*4882a593Smuzhiyun box.x2 = pWin->drawable.width;
301*4882a593Smuzhiyun box.y2 = pWin->drawable.height;
302*4882a593Smuzhiyun (*pScreenPriv->MakeTransparent) (pScreen, 1, &box);
303*4882a593Smuzhiyun }
304*4882a593Smuzhiyun
305*4882a593Smuzhiyun return result;
306*4882a593Smuzhiyun }
307*4882a593Smuzhiyun
308*4882a593Smuzhiyun static void
miOverlayReparentWindow(WindowPtr pWin,WindowPtr pPriorParent)309*4882a593Smuzhiyun miOverlayReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
310*4882a593Smuzhiyun {
311*4882a593Smuzhiyun if (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
312*4882a593Smuzhiyun /* This could probably be more optimal */
313*4882a593Smuzhiyun RebuildTree(pWin->drawable.pScreen->root->firstChild);
314*4882a593Smuzhiyun }
315*4882a593Smuzhiyun }
316*4882a593Smuzhiyun
317*4882a593Smuzhiyun static void
miOverlayRestackWindow(WindowPtr pWin,WindowPtr oldNextSib)318*4882a593Smuzhiyun miOverlayRestackWindow(WindowPtr pWin, WindowPtr oldNextSib)
319*4882a593Smuzhiyun {
320*4882a593Smuzhiyun if (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin)) {
321*4882a593Smuzhiyun /* This could probably be more optimal */
322*4882a593Smuzhiyun RebuildTree(pWin);
323*4882a593Smuzhiyun }
324*4882a593Smuzhiyun }
325*4882a593Smuzhiyun
326*4882a593Smuzhiyun static Bool
miOverlayMarkOverlappedWindows(WindowPtr pWin,WindowPtr pFirst,WindowPtr * pLayerWin)327*4882a593Smuzhiyun miOverlayMarkOverlappedWindows(WindowPtr pWin,
328*4882a593Smuzhiyun WindowPtr pFirst, WindowPtr *pLayerWin)
329*4882a593Smuzhiyun {
330*4882a593Smuzhiyun WindowPtr pChild, pLast;
331*4882a593Smuzhiyun Bool overMarked, underMarked, doUnderlay, markAll;
332*4882a593Smuzhiyun miOverlayTreePtr pTree = NULL, tLast, tChild;
333*4882a593Smuzhiyun BoxPtr box;
334*4882a593Smuzhiyun
335*4882a593Smuzhiyun overMarked = underMarked = markAll = FALSE;
336*4882a593Smuzhiyun
337*4882a593Smuzhiyun if (pLayerWin)
338*4882a593Smuzhiyun *pLayerWin = pWin; /* hah! */
339*4882a593Smuzhiyun
340*4882a593Smuzhiyun doUnderlay = (IN_UNDERLAY(pWin) || HasUnderlayChildren(pWin));
341*4882a593Smuzhiyun
342*4882a593Smuzhiyun box = RegionExtents(&pWin->borderSize);
343*4882a593Smuzhiyun
344*4882a593Smuzhiyun if ((pChild = pFirst)) {
345*4882a593Smuzhiyun pLast = pChild->parent->lastChild;
346*4882a593Smuzhiyun while (1) {
347*4882a593Smuzhiyun if (pChild == pWin)
348*4882a593Smuzhiyun markAll = TRUE;
349*4882a593Smuzhiyun
350*4882a593Smuzhiyun if (doUnderlay && IN_UNDERLAY(pChild))
351*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
352*4882a593Smuzhiyun
353*4882a593Smuzhiyun if (pChild->viewable) {
354*4882a593Smuzhiyun if (RegionBroken(&pChild->winSize))
355*4882a593Smuzhiyun SetWinSize(pChild);
356*4882a593Smuzhiyun if (RegionBroken(&pChild->borderSize))
357*4882a593Smuzhiyun SetBorderSize(pChild);
358*4882a593Smuzhiyun
359*4882a593Smuzhiyun if (markAll || RegionContainsRect(&pChild->borderSize, box)) {
360*4882a593Smuzhiyun MARK_OVERLAY(pChild);
361*4882a593Smuzhiyun overMarked = TRUE;
362*4882a593Smuzhiyun if (doUnderlay && IN_UNDERLAY(pChild)) {
363*4882a593Smuzhiyun MARK_UNDERLAY(pChild);
364*4882a593Smuzhiyun underMarked = TRUE;
365*4882a593Smuzhiyun }
366*4882a593Smuzhiyun if (pChild->firstChild) {
367*4882a593Smuzhiyun pChild = pChild->firstChild;
368*4882a593Smuzhiyun continue;
369*4882a593Smuzhiyun }
370*4882a593Smuzhiyun }
371*4882a593Smuzhiyun }
372*4882a593Smuzhiyun while (!pChild->nextSib && (pChild != pLast)) {
373*4882a593Smuzhiyun pChild = pChild->parent;
374*4882a593Smuzhiyun if (doUnderlay && IN_UNDERLAY(pChild))
375*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
376*4882a593Smuzhiyun }
377*4882a593Smuzhiyun
378*4882a593Smuzhiyun if (pChild == pWin)
379*4882a593Smuzhiyun markAll = FALSE;
380*4882a593Smuzhiyun
381*4882a593Smuzhiyun if (pChild == pLast)
382*4882a593Smuzhiyun break;
383*4882a593Smuzhiyun
384*4882a593Smuzhiyun pChild = pChild->nextSib;
385*4882a593Smuzhiyun }
386*4882a593Smuzhiyun if (overMarked)
387*4882a593Smuzhiyun MARK_OVERLAY(pWin->parent);
388*4882a593Smuzhiyun }
389*4882a593Smuzhiyun
390*4882a593Smuzhiyun if (doUnderlay && !pTree) {
391*4882a593Smuzhiyun if (!(pTree = MIOVERLAY_GET_WINDOW_TREE(pWin))) {
392*4882a593Smuzhiyun pChild = pWin->lastChild;
393*4882a593Smuzhiyun while (1) {
394*4882a593Smuzhiyun if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild)))
395*4882a593Smuzhiyun break;
396*4882a593Smuzhiyun
397*4882a593Smuzhiyun if (pChild->lastChild) {
398*4882a593Smuzhiyun pChild = pChild->lastChild;
399*4882a593Smuzhiyun continue;
400*4882a593Smuzhiyun }
401*4882a593Smuzhiyun
402*4882a593Smuzhiyun while (!pChild->prevSib)
403*4882a593Smuzhiyun pChild = pChild->parent;
404*4882a593Smuzhiyun
405*4882a593Smuzhiyun pChild = pChild->prevSib;
406*4882a593Smuzhiyun }
407*4882a593Smuzhiyun }
408*4882a593Smuzhiyun }
409*4882a593Smuzhiyun
410*4882a593Smuzhiyun if (pTree && pTree->nextSib) {
411*4882a593Smuzhiyun tChild = pTree->parent->lastChild;
412*4882a593Smuzhiyun tLast = pTree->nextSib;
413*4882a593Smuzhiyun
414*4882a593Smuzhiyun while (1) {
415*4882a593Smuzhiyun if (tChild->pWin->viewable) {
416*4882a593Smuzhiyun if (RegionBroken(&tChild->pWin->winSize))
417*4882a593Smuzhiyun SetWinSize(tChild->pWin);
418*4882a593Smuzhiyun if (RegionBroken(&tChild->pWin->borderSize))
419*4882a593Smuzhiyun SetBorderSize(tChild->pWin);
420*4882a593Smuzhiyun
421*4882a593Smuzhiyun if (RegionContainsRect(&(tChild->pWin->borderSize), box)) {
422*4882a593Smuzhiyun MARK_UNDERLAY(tChild->pWin);
423*4882a593Smuzhiyun underMarked = TRUE;
424*4882a593Smuzhiyun }
425*4882a593Smuzhiyun }
426*4882a593Smuzhiyun
427*4882a593Smuzhiyun if (tChild->lastChild) {
428*4882a593Smuzhiyun tChild = tChild->lastChild;
429*4882a593Smuzhiyun continue;
430*4882a593Smuzhiyun }
431*4882a593Smuzhiyun
432*4882a593Smuzhiyun while (!tChild->prevSib && (tChild != tLast))
433*4882a593Smuzhiyun tChild = tChild->parent;
434*4882a593Smuzhiyun
435*4882a593Smuzhiyun if (tChild == tLast)
436*4882a593Smuzhiyun break;
437*4882a593Smuzhiyun
438*4882a593Smuzhiyun tChild = tChild->prevSib;
439*4882a593Smuzhiyun }
440*4882a593Smuzhiyun }
441*4882a593Smuzhiyun
442*4882a593Smuzhiyun if (underMarked) {
443*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
444*4882a593Smuzhiyun
445*4882a593Smuzhiyun MARK_UNDERLAY(pTree->parent->pWin);
446*4882a593Smuzhiyun MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->underlayMarked = TRUE;
447*4882a593Smuzhiyun }
448*4882a593Smuzhiyun
449*4882a593Smuzhiyun return underMarked || overMarked;
450*4882a593Smuzhiyun }
451*4882a593Smuzhiyun
452*4882a593Smuzhiyun static void
miOverlayComputeClips(WindowPtr pParent,RegionPtr universe,VTKind kind,RegionPtr exposed)453*4882a593Smuzhiyun miOverlayComputeClips(WindowPtr pParent,
454*4882a593Smuzhiyun RegionPtr universe, VTKind kind, RegionPtr exposed)
455*4882a593Smuzhiyun {
456*4882a593Smuzhiyun ScreenPtr pScreen = pParent->drawable.pScreen;
457*4882a593Smuzhiyun int oldVis, newVis, dx, dy;
458*4882a593Smuzhiyun BoxRec borderSize;
459*4882a593Smuzhiyun RegionPtr borderVisible;
460*4882a593Smuzhiyun RegionRec childUniverse, childUnion;
461*4882a593Smuzhiyun miOverlayTreePtr tParent = MIOVERLAY_GET_WINDOW_TREE(pParent);
462*4882a593Smuzhiyun miOverlayTreePtr tChild;
463*4882a593Smuzhiyun Bool overlap;
464*4882a593Smuzhiyun
465*4882a593Smuzhiyun borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
466*4882a593Smuzhiyun borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
467*4882a593Smuzhiyun dx = (int) pParent->drawable.x + (int) pParent->drawable.width +
468*4882a593Smuzhiyun wBorderWidth(pParent);
469*4882a593Smuzhiyun if (dx > 32767)
470*4882a593Smuzhiyun dx = 32767;
471*4882a593Smuzhiyun borderSize.x2 = dx;
472*4882a593Smuzhiyun dy = (int) pParent->drawable.y + (int) pParent->drawable.height +
473*4882a593Smuzhiyun wBorderWidth(pParent);
474*4882a593Smuzhiyun if (dy > 32767)
475*4882a593Smuzhiyun dy = 32767;
476*4882a593Smuzhiyun borderSize.y2 = dy;
477*4882a593Smuzhiyun
478*4882a593Smuzhiyun oldVis = tParent->visibility;
479*4882a593Smuzhiyun switch (RegionContainsRect(universe, &borderSize)) {
480*4882a593Smuzhiyun case rgnIN:
481*4882a593Smuzhiyun newVis = VisibilityUnobscured;
482*4882a593Smuzhiyun break;
483*4882a593Smuzhiyun case rgnPART:
484*4882a593Smuzhiyun newVis = VisibilityPartiallyObscured;
485*4882a593Smuzhiyun {
486*4882a593Smuzhiyun RegionPtr pBounding;
487*4882a593Smuzhiyun
488*4882a593Smuzhiyun if ((pBounding = wBoundingShape(pParent))) {
489*4882a593Smuzhiyun switch (miShapedWindowIn(universe, pBounding,
490*4882a593Smuzhiyun &borderSize,
491*4882a593Smuzhiyun pParent->drawable.x,
492*4882a593Smuzhiyun pParent->drawable.y)) {
493*4882a593Smuzhiyun case rgnIN:
494*4882a593Smuzhiyun newVis = VisibilityUnobscured;
495*4882a593Smuzhiyun break;
496*4882a593Smuzhiyun case rgnOUT:
497*4882a593Smuzhiyun newVis = VisibilityFullyObscured;
498*4882a593Smuzhiyun break;
499*4882a593Smuzhiyun }
500*4882a593Smuzhiyun }
501*4882a593Smuzhiyun }
502*4882a593Smuzhiyun break;
503*4882a593Smuzhiyun default:
504*4882a593Smuzhiyun newVis = VisibilityFullyObscured;
505*4882a593Smuzhiyun break;
506*4882a593Smuzhiyun }
507*4882a593Smuzhiyun tParent->visibility = newVis;
508*4882a593Smuzhiyun
509*4882a593Smuzhiyun dx = pParent->drawable.x - tParent->valdata->oldAbsCorner.x;
510*4882a593Smuzhiyun dy = pParent->drawable.y - tParent->valdata->oldAbsCorner.y;
511*4882a593Smuzhiyun
512*4882a593Smuzhiyun switch (kind) {
513*4882a593Smuzhiyun case VTMap:
514*4882a593Smuzhiyun case VTStack:
515*4882a593Smuzhiyun case VTUnmap:
516*4882a593Smuzhiyun break;
517*4882a593Smuzhiyun case VTMove:
518*4882a593Smuzhiyun if ((oldVis == newVis) &&
519*4882a593Smuzhiyun ((oldVis == VisibilityFullyObscured) ||
520*4882a593Smuzhiyun (oldVis == VisibilityUnobscured))) {
521*4882a593Smuzhiyun tChild = tParent;
522*4882a593Smuzhiyun while (1) {
523*4882a593Smuzhiyun if (tChild->pWin->viewable) {
524*4882a593Smuzhiyun if (tChild->visibility != VisibilityFullyObscured) {
525*4882a593Smuzhiyun RegionTranslate(&tChild->borderClip, dx, dy);
526*4882a593Smuzhiyun RegionTranslate(&tChild->clipList, dx, dy);
527*4882a593Smuzhiyun
528*4882a593Smuzhiyun tChild->pWin->drawable.serialNumber =
529*4882a593Smuzhiyun NEXT_SERIAL_NUMBER;
530*4882a593Smuzhiyun if (pScreen->ClipNotify)
531*4882a593Smuzhiyun (*pScreen->ClipNotify) (tChild->pWin, dx, dy);
532*4882a593Smuzhiyun }
533*4882a593Smuzhiyun if (tChild->valdata) {
534*4882a593Smuzhiyun RegionNull(&tChild->valdata->borderExposed);
535*4882a593Smuzhiyun if (HasParentRelativeBorder(tChild->pWin)) {
536*4882a593Smuzhiyun RegionSubtract(&tChild->valdata->borderExposed,
537*4882a593Smuzhiyun &tChild->borderClip,
538*4882a593Smuzhiyun &tChild->pWin->winSize);
539*4882a593Smuzhiyun }
540*4882a593Smuzhiyun RegionNull(&tChild->valdata->exposed);
541*4882a593Smuzhiyun }
542*4882a593Smuzhiyun if (tChild->firstChild) {
543*4882a593Smuzhiyun tChild = tChild->firstChild;
544*4882a593Smuzhiyun continue;
545*4882a593Smuzhiyun }
546*4882a593Smuzhiyun }
547*4882a593Smuzhiyun while (!tChild->nextSib && (tChild != tParent))
548*4882a593Smuzhiyun tChild = tChild->parent;
549*4882a593Smuzhiyun if (tChild == tParent)
550*4882a593Smuzhiyun break;
551*4882a593Smuzhiyun tChild = tChild->nextSib;
552*4882a593Smuzhiyun }
553*4882a593Smuzhiyun return;
554*4882a593Smuzhiyun }
555*4882a593Smuzhiyun /* fall through */
556*4882a593Smuzhiyun default:
557*4882a593Smuzhiyun if (dx || dy) {
558*4882a593Smuzhiyun RegionTranslate(&tParent->borderClip, dx, dy);
559*4882a593Smuzhiyun RegionTranslate(&tParent->clipList, dx, dy);
560*4882a593Smuzhiyun }
561*4882a593Smuzhiyun break;
562*4882a593Smuzhiyun case VTBroken:
563*4882a593Smuzhiyun RegionEmpty(&tParent->borderClip);
564*4882a593Smuzhiyun RegionEmpty(&tParent->clipList);
565*4882a593Smuzhiyun break;
566*4882a593Smuzhiyun }
567*4882a593Smuzhiyun
568*4882a593Smuzhiyun borderVisible = tParent->valdata->borderVisible;
569*4882a593Smuzhiyun RegionNull(&tParent->valdata->borderExposed);
570*4882a593Smuzhiyun RegionNull(&tParent->valdata->exposed);
571*4882a593Smuzhiyun
572*4882a593Smuzhiyun if (HasBorder(pParent)) {
573*4882a593Smuzhiyun if (borderVisible) {
574*4882a593Smuzhiyun RegionSubtract(exposed, universe, borderVisible);
575*4882a593Smuzhiyun RegionDestroy(borderVisible);
576*4882a593Smuzhiyun }
577*4882a593Smuzhiyun else
578*4882a593Smuzhiyun RegionSubtract(exposed, universe, &tParent->borderClip);
579*4882a593Smuzhiyun
580*4882a593Smuzhiyun if (HasParentRelativeBorder(pParent) && (dx || dy))
581*4882a593Smuzhiyun RegionSubtract(&tParent->valdata->borderExposed,
582*4882a593Smuzhiyun universe, &pParent->winSize);
583*4882a593Smuzhiyun else
584*4882a593Smuzhiyun RegionSubtract(&tParent->valdata->borderExposed,
585*4882a593Smuzhiyun exposed, &pParent->winSize);
586*4882a593Smuzhiyun
587*4882a593Smuzhiyun RegionCopy(&tParent->borderClip, universe);
588*4882a593Smuzhiyun RegionIntersect(universe, universe, &pParent->winSize);
589*4882a593Smuzhiyun }
590*4882a593Smuzhiyun else
591*4882a593Smuzhiyun RegionCopy(&tParent->borderClip, universe);
592*4882a593Smuzhiyun
593*4882a593Smuzhiyun if ((tChild = tParent->firstChild) && pParent->mapped) {
594*4882a593Smuzhiyun RegionNull(&childUniverse);
595*4882a593Smuzhiyun RegionNull(&childUnion);
596*4882a593Smuzhiyun
597*4882a593Smuzhiyun for (; tChild; tChild = tChild->nextSib) {
598*4882a593Smuzhiyun if (tChild->pWin->viewable)
599*4882a593Smuzhiyun RegionAppend(&childUnion, &tChild->pWin->borderSize);
600*4882a593Smuzhiyun }
601*4882a593Smuzhiyun
602*4882a593Smuzhiyun RegionValidate(&childUnion, &overlap);
603*4882a593Smuzhiyun
604*4882a593Smuzhiyun for (tChild = tParent->firstChild; tChild; tChild = tChild->nextSib) {
605*4882a593Smuzhiyun if (tChild->pWin->viewable) {
606*4882a593Smuzhiyun if (tChild->valdata) {
607*4882a593Smuzhiyun RegionIntersect(&childUniverse, universe,
608*4882a593Smuzhiyun &tChild->pWin->borderSize);
609*4882a593Smuzhiyun miOverlayComputeClips(tChild->pWin, &childUniverse,
610*4882a593Smuzhiyun kind, exposed);
611*4882a593Smuzhiyun }
612*4882a593Smuzhiyun if (overlap)
613*4882a593Smuzhiyun RegionSubtract(universe, universe,
614*4882a593Smuzhiyun &tChild->pWin->borderSize);
615*4882a593Smuzhiyun }
616*4882a593Smuzhiyun }
617*4882a593Smuzhiyun if (!overlap)
618*4882a593Smuzhiyun RegionSubtract(universe, universe, &childUnion);
619*4882a593Smuzhiyun RegionUninit(&childUnion);
620*4882a593Smuzhiyun RegionUninit(&childUniverse);
621*4882a593Smuzhiyun }
622*4882a593Smuzhiyun
623*4882a593Smuzhiyun if (oldVis == VisibilityFullyObscured || oldVis == VisibilityNotViewable) {
624*4882a593Smuzhiyun RegionCopy(&tParent->valdata->exposed, universe);
625*4882a593Smuzhiyun }
626*4882a593Smuzhiyun else if (newVis != VisibilityFullyObscured &&
627*4882a593Smuzhiyun newVis != VisibilityNotViewable) {
628*4882a593Smuzhiyun RegionSubtract(&tParent->valdata->exposed,
629*4882a593Smuzhiyun universe, &tParent->clipList);
630*4882a593Smuzhiyun }
631*4882a593Smuzhiyun
632*4882a593Smuzhiyun /* HACK ALERT - copying contents of regions, instead of regions */
633*4882a593Smuzhiyun {
634*4882a593Smuzhiyun RegionRec tmp;
635*4882a593Smuzhiyun
636*4882a593Smuzhiyun tmp = tParent->clipList;
637*4882a593Smuzhiyun tParent->clipList = *universe;
638*4882a593Smuzhiyun *universe = tmp;
639*4882a593Smuzhiyun }
640*4882a593Smuzhiyun
641*4882a593Smuzhiyun pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
642*4882a593Smuzhiyun
643*4882a593Smuzhiyun if (pScreen->ClipNotify)
644*4882a593Smuzhiyun (*pScreen->ClipNotify) (pParent, dx, dy);
645*4882a593Smuzhiyun }
646*4882a593Smuzhiyun
647*4882a593Smuzhiyun static void
miOverlayMarkWindow(WindowPtr pWin)648*4882a593Smuzhiyun miOverlayMarkWindow(WindowPtr pWin)
649*4882a593Smuzhiyun {
650*4882a593Smuzhiyun miOverlayTreePtr pTree = NULL;
651*4882a593Smuzhiyun WindowPtr pChild, pGrandChild;
652*4882a593Smuzhiyun
653*4882a593Smuzhiyun miMarkWindow(pWin);
654*4882a593Smuzhiyun
655*4882a593Smuzhiyun /* look for UnmapValdata among immediate children */
656*4882a593Smuzhiyun
657*4882a593Smuzhiyun if (!(pChild = pWin->firstChild))
658*4882a593Smuzhiyun return;
659*4882a593Smuzhiyun
660*4882a593Smuzhiyun for (; pChild; pChild = pChild->nextSib) {
661*4882a593Smuzhiyun if (pChild->valdata == UnmapValData) {
662*4882a593Smuzhiyun if (IN_UNDERLAY(pChild)) {
663*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
664*4882a593Smuzhiyun pTree->valdata = (miOverlayValDataPtr) UnmapValData;
665*4882a593Smuzhiyun continue;
666*4882a593Smuzhiyun }
667*4882a593Smuzhiyun else {
668*4882a593Smuzhiyun if (!(pGrandChild = pChild->firstChild))
669*4882a593Smuzhiyun continue;
670*4882a593Smuzhiyun
671*4882a593Smuzhiyun while (1) {
672*4882a593Smuzhiyun if (IN_UNDERLAY(pGrandChild)) {
673*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pGrandChild);
674*4882a593Smuzhiyun pTree->valdata = (miOverlayValDataPtr) UnmapValData;
675*4882a593Smuzhiyun }
676*4882a593Smuzhiyun else if (pGrandChild->firstChild) {
677*4882a593Smuzhiyun pGrandChild = pGrandChild->firstChild;
678*4882a593Smuzhiyun continue;
679*4882a593Smuzhiyun }
680*4882a593Smuzhiyun
681*4882a593Smuzhiyun while (!pGrandChild->nextSib && (pGrandChild != pChild))
682*4882a593Smuzhiyun pGrandChild = pGrandChild->parent;
683*4882a593Smuzhiyun
684*4882a593Smuzhiyun if (pChild == pGrandChild)
685*4882a593Smuzhiyun break;
686*4882a593Smuzhiyun
687*4882a593Smuzhiyun pGrandChild = pGrandChild->nextSib;
688*4882a593Smuzhiyun }
689*4882a593Smuzhiyun }
690*4882a593Smuzhiyun }
691*4882a593Smuzhiyun }
692*4882a593Smuzhiyun
693*4882a593Smuzhiyun if (pTree) {
694*4882a593Smuzhiyun MARK_UNDERLAY(pTree->parent->pWin);
695*4882a593Smuzhiyun MIOVERLAY_GET_SCREEN_PRIVATE(pWin->drawable.pScreen)->underlayMarked =
696*4882a593Smuzhiyun TRUE;
697*4882a593Smuzhiyun }
698*4882a593Smuzhiyun }
699*4882a593Smuzhiyun
700*4882a593Smuzhiyun static void
miOverlayMarkUnrealizedWindow(WindowPtr pChild,WindowPtr pWin,Bool fromConfigure)701*4882a593Smuzhiyun miOverlayMarkUnrealizedWindow(WindowPtr pChild,
702*4882a593Smuzhiyun WindowPtr pWin, Bool fromConfigure)
703*4882a593Smuzhiyun {
704*4882a593Smuzhiyun if ((pChild != pWin) || fromConfigure) {
705*4882a593Smuzhiyun miOverlayTreePtr pTree;
706*4882a593Smuzhiyun
707*4882a593Smuzhiyun RegionEmpty(&pChild->clipList);
708*4882a593Smuzhiyun if (pChild->drawable.pScreen->ClipNotify)
709*4882a593Smuzhiyun (*pChild->drawable.pScreen->ClipNotify) (pChild, 0, 0);
710*4882a593Smuzhiyun RegionEmpty(&pChild->borderClip);
711*4882a593Smuzhiyun if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
712*4882a593Smuzhiyun if (pTree->valdata != (miOverlayValDataPtr) UnmapValData) {
713*4882a593Smuzhiyun RegionEmpty(&pTree->clipList);
714*4882a593Smuzhiyun RegionEmpty(&pTree->borderClip);
715*4882a593Smuzhiyun }
716*4882a593Smuzhiyun }
717*4882a593Smuzhiyun }
718*4882a593Smuzhiyun }
719*4882a593Smuzhiyun
720*4882a593Smuzhiyun static int
miOverlayValidateTree(WindowPtr pParent,WindowPtr pChild,VTKind kind)721*4882a593Smuzhiyun miOverlayValidateTree(WindowPtr pParent, WindowPtr pChild, /* first child effected */
722*4882a593Smuzhiyun VTKind kind)
723*4882a593Smuzhiyun {
724*4882a593Smuzhiyun ScreenPtr pScreen = pParent->drawable.pScreen;
725*4882a593Smuzhiyun miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
726*4882a593Smuzhiyun RegionRec totalClip, childClip, exposed;
727*4882a593Smuzhiyun miOverlayTreePtr tParent, tChild, tWin;
728*4882a593Smuzhiyun Bool overlap;
729*4882a593Smuzhiyun WindowPtr newParent;
730*4882a593Smuzhiyun
731*4882a593Smuzhiyun if (!pPriv->underlayMarked)
732*4882a593Smuzhiyun goto SKIP_UNDERLAY;
733*4882a593Smuzhiyun
734*4882a593Smuzhiyun if (!pChild)
735*4882a593Smuzhiyun pChild = pParent->firstChild;
736*4882a593Smuzhiyun
737*4882a593Smuzhiyun RegionNull(&totalClip);
738*4882a593Smuzhiyun RegionNull(&childClip);
739*4882a593Smuzhiyun RegionNull(&exposed);
740*4882a593Smuzhiyun
741*4882a593Smuzhiyun newParent = pParent;
742*4882a593Smuzhiyun
743*4882a593Smuzhiyun while (IN_OVERLAY(newParent))
744*4882a593Smuzhiyun newParent = newParent->parent;
745*4882a593Smuzhiyun
746*4882a593Smuzhiyun tParent = MIOVERLAY_GET_WINDOW_TREE(newParent);
747*4882a593Smuzhiyun
748*4882a593Smuzhiyun if (IN_UNDERLAY(pChild))
749*4882a593Smuzhiyun tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
750*4882a593Smuzhiyun else
751*4882a593Smuzhiyun tChild = tParent->firstChild;
752*4882a593Smuzhiyun
753*4882a593Smuzhiyun if (RegionBroken(&tParent->clipList) && !RegionBroken(&tParent->borderClip)) {
754*4882a593Smuzhiyun kind = VTBroken;
755*4882a593Smuzhiyun RegionCopy(&totalClip, &tParent->borderClip);
756*4882a593Smuzhiyun RegionIntersect(&totalClip, &totalClip, &tParent->pWin->winSize);
757*4882a593Smuzhiyun
758*4882a593Smuzhiyun for (tWin = tParent->firstChild; tWin != tChild; tWin = tWin->nextSib) {
759*4882a593Smuzhiyun if (tWin->pWin->viewable)
760*4882a593Smuzhiyun RegionSubtract(&totalClip, &totalClip, &tWin->pWin->borderSize);
761*4882a593Smuzhiyun }
762*4882a593Smuzhiyun RegionEmpty(&tParent->clipList);
763*4882a593Smuzhiyun }
764*4882a593Smuzhiyun else {
765*4882a593Smuzhiyun for (tWin = tChild; tWin; tWin = tWin->nextSib) {
766*4882a593Smuzhiyun if (tWin->valdata)
767*4882a593Smuzhiyun RegionAppend(&totalClip, &tWin->borderClip);
768*4882a593Smuzhiyun }
769*4882a593Smuzhiyun RegionValidate(&totalClip, &overlap);
770*4882a593Smuzhiyun }
771*4882a593Smuzhiyun
772*4882a593Smuzhiyun if (kind != VTStack)
773*4882a593Smuzhiyun RegionUnion(&totalClip, &totalClip, &tParent->clipList);
774*4882a593Smuzhiyun
775*4882a593Smuzhiyun for (tWin = tChild; tWin; tWin = tWin->nextSib) {
776*4882a593Smuzhiyun if (tWin->valdata) {
777*4882a593Smuzhiyun if (tWin->pWin->viewable) {
778*4882a593Smuzhiyun RegionIntersect(&childClip, &totalClip,
779*4882a593Smuzhiyun &tWin->pWin->borderSize);
780*4882a593Smuzhiyun miOverlayComputeClips(tWin->pWin, &childClip, kind, &exposed);
781*4882a593Smuzhiyun RegionSubtract(&totalClip, &totalClip, &tWin->pWin->borderSize);
782*4882a593Smuzhiyun }
783*4882a593Smuzhiyun else { /* Means we are unmapping */
784*4882a593Smuzhiyun RegionEmpty(&tWin->clipList);
785*4882a593Smuzhiyun RegionEmpty(&tWin->borderClip);
786*4882a593Smuzhiyun tWin->valdata = NULL;
787*4882a593Smuzhiyun }
788*4882a593Smuzhiyun }
789*4882a593Smuzhiyun }
790*4882a593Smuzhiyun
791*4882a593Smuzhiyun RegionUninit(&childClip);
792*4882a593Smuzhiyun
793*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (newParent))) {
794*4882a593Smuzhiyun RegionNull(&tParent->valdata->exposed);
795*4882a593Smuzhiyun RegionNull(&tParent->valdata->borderExposed);
796*4882a593Smuzhiyun }
797*4882a593Smuzhiyun
798*4882a593Smuzhiyun switch (kind) {
799*4882a593Smuzhiyun case VTStack:
800*4882a593Smuzhiyun break;
801*4882a593Smuzhiyun default:
802*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (newParent)))
803*4882a593Smuzhiyun RegionSubtract(&tParent->valdata->exposed, &totalClip,
804*4882a593Smuzhiyun &tParent->clipList);
805*4882a593Smuzhiyun /* fall through */
806*4882a593Smuzhiyun case VTMap:
807*4882a593Smuzhiyun RegionCopy(&tParent->clipList, &totalClip);
808*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (newParent)))
809*4882a593Smuzhiyun newParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
810*4882a593Smuzhiyun break;
811*4882a593Smuzhiyun }
812*4882a593Smuzhiyun
813*4882a593Smuzhiyun RegionUninit(&totalClip);
814*4882a593Smuzhiyun RegionUninit(&exposed);
815*4882a593Smuzhiyun
816*4882a593Smuzhiyun SKIP_UNDERLAY:
817*4882a593Smuzhiyun
818*4882a593Smuzhiyun miValidateTree(pParent, pChild, kind);
819*4882a593Smuzhiyun
820*4882a593Smuzhiyun return 1;
821*4882a593Smuzhiyun }
822*4882a593Smuzhiyun
823*4882a593Smuzhiyun static void
miOverlayHandleExposures(WindowPtr pWin)824*4882a593Smuzhiyun miOverlayHandleExposures(WindowPtr pWin)
825*4882a593Smuzhiyun {
826*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
827*4882a593Smuzhiyun miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
828*4882a593Smuzhiyun WindowPtr pChild;
829*4882a593Smuzhiyun ValidatePtr val;
830*4882a593Smuzhiyun WindowExposuresProcPtr WindowExposures;
831*4882a593Smuzhiyun
832*4882a593Smuzhiyun WindowExposures = pWin->drawable.pScreen->WindowExposures;
833*4882a593Smuzhiyun if (pPriv->underlayMarked) {
834*4882a593Smuzhiyun miOverlayTreePtr pTree;
835*4882a593Smuzhiyun miOverlayValDataPtr mival;
836*4882a593Smuzhiyun
837*4882a593Smuzhiyun pChild = pWin;
838*4882a593Smuzhiyun while (IN_OVERLAY(pChild))
839*4882a593Smuzhiyun pChild = pChild->parent;
840*4882a593Smuzhiyun
841*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pChild);
842*4882a593Smuzhiyun
843*4882a593Smuzhiyun while (1) {
844*4882a593Smuzhiyun if ((mival = pTree->valdata)) {
845*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (pTree->pWin))) {
846*4882a593Smuzhiyun if (RegionNotEmpty(&mival->borderExposed)) {
847*4882a593Smuzhiyun pScreen->PaintWindow(pTree->pWin, &mival->borderExposed,
848*4882a593Smuzhiyun PW_BORDER);
849*4882a593Smuzhiyun }
850*4882a593Smuzhiyun RegionUninit(&mival->borderExposed);
851*4882a593Smuzhiyun
852*4882a593Smuzhiyun (*WindowExposures) (pTree->pWin, &mival->exposed);
853*4882a593Smuzhiyun RegionUninit(&mival->exposed);
854*4882a593Smuzhiyun }
855*4882a593Smuzhiyun free(mival);
856*4882a593Smuzhiyun pTree->valdata = NULL;
857*4882a593Smuzhiyun if (pTree->firstChild) {
858*4882a593Smuzhiyun pTree = pTree->firstChild;
859*4882a593Smuzhiyun continue;
860*4882a593Smuzhiyun }
861*4882a593Smuzhiyun }
862*4882a593Smuzhiyun while (!pTree->nextSib && (pTree->pWin != pChild))
863*4882a593Smuzhiyun pTree = pTree->parent;
864*4882a593Smuzhiyun if (pTree->pWin == pChild)
865*4882a593Smuzhiyun break;
866*4882a593Smuzhiyun pTree = pTree->nextSib;
867*4882a593Smuzhiyun }
868*4882a593Smuzhiyun pPriv->underlayMarked = FALSE;
869*4882a593Smuzhiyun }
870*4882a593Smuzhiyun
871*4882a593Smuzhiyun pChild = pWin;
872*4882a593Smuzhiyun while (1) {
873*4882a593Smuzhiyun if ((val = pChild->valdata)) {
874*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (pChild))) {
875*4882a593Smuzhiyun RegionUnion(&val->after.exposed, &val->after.exposed,
876*4882a593Smuzhiyun &val->after.borderExposed);
877*4882a593Smuzhiyun
878*4882a593Smuzhiyun if (RegionNotEmpty(&val->after.exposed)) {
879*4882a593Smuzhiyun (*(MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent))
880*4882a593Smuzhiyun (pScreen, RegionNumRects(&val->after.exposed),
881*4882a593Smuzhiyun RegionRects(&val->after.exposed));
882*4882a593Smuzhiyun }
883*4882a593Smuzhiyun }
884*4882a593Smuzhiyun else {
885*4882a593Smuzhiyun if (RegionNotEmpty(&val->after.borderExposed)) {
886*4882a593Smuzhiyun pScreen->PaintWindow(pChild, &val->after.borderExposed,
887*4882a593Smuzhiyun PW_BORDER);
888*4882a593Smuzhiyun }
889*4882a593Smuzhiyun (*WindowExposures) (pChild, &val->after.exposed);
890*4882a593Smuzhiyun }
891*4882a593Smuzhiyun RegionUninit(&val->after.borderExposed);
892*4882a593Smuzhiyun RegionUninit(&val->after.exposed);
893*4882a593Smuzhiyun free(val);
894*4882a593Smuzhiyun pChild->valdata = NULL;
895*4882a593Smuzhiyun if (pChild->firstChild) {
896*4882a593Smuzhiyun pChild = pChild->firstChild;
897*4882a593Smuzhiyun continue;
898*4882a593Smuzhiyun }
899*4882a593Smuzhiyun }
900*4882a593Smuzhiyun while (!pChild->nextSib && (pChild != pWin))
901*4882a593Smuzhiyun pChild = pChild->parent;
902*4882a593Smuzhiyun if (pChild == pWin)
903*4882a593Smuzhiyun break;
904*4882a593Smuzhiyun pChild = pChild->nextSib;
905*4882a593Smuzhiyun }
906*4882a593Smuzhiyun }
907*4882a593Smuzhiyun
908*4882a593Smuzhiyun static void
miOverlayMoveWindow(WindowPtr pWin,int x,int y,WindowPtr pNextSib,VTKind kind)909*4882a593Smuzhiyun miOverlayMoveWindow(WindowPtr pWin,
910*4882a593Smuzhiyun int x, int y, WindowPtr pNextSib, VTKind kind)
911*4882a593Smuzhiyun {
912*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
913*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
914*4882a593Smuzhiyun WindowPtr pParent, windowToValidate;
915*4882a593Smuzhiyun Bool WasViewable = (Bool) (pWin->viewable);
916*4882a593Smuzhiyun short bw;
917*4882a593Smuzhiyun RegionRec overReg, underReg;
918*4882a593Smuzhiyun DDXPointRec oldpt;
919*4882a593Smuzhiyun
920*4882a593Smuzhiyun if (!(pParent = pWin->parent))
921*4882a593Smuzhiyun return;
922*4882a593Smuzhiyun bw = wBorderWidth(pWin);
923*4882a593Smuzhiyun
924*4882a593Smuzhiyun oldpt.x = pWin->drawable.x;
925*4882a593Smuzhiyun oldpt.y = pWin->drawable.y;
926*4882a593Smuzhiyun if (WasViewable) {
927*4882a593Smuzhiyun RegionNull(&overReg);
928*4882a593Smuzhiyun RegionNull(&underReg);
929*4882a593Smuzhiyun if (pTree) {
930*4882a593Smuzhiyun RegionCopy(&overReg, &pWin->borderClip);
931*4882a593Smuzhiyun RegionCopy(&underReg, &pTree->borderClip);
932*4882a593Smuzhiyun }
933*4882a593Smuzhiyun else {
934*4882a593Smuzhiyun RegionCopy(&overReg, &pWin->borderClip);
935*4882a593Smuzhiyun CollectUnderlayChildrenRegions(pWin, &underReg);
936*4882a593Smuzhiyun }
937*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
938*4882a593Smuzhiyun }
939*4882a593Smuzhiyun pWin->origin.x = x + (int) bw;
940*4882a593Smuzhiyun pWin->origin.y = y + (int) bw;
941*4882a593Smuzhiyun x = pWin->drawable.x = pParent->drawable.x + x + (int) bw;
942*4882a593Smuzhiyun y = pWin->drawable.y = pParent->drawable.y + y + (int) bw;
943*4882a593Smuzhiyun
944*4882a593Smuzhiyun SetWinSize(pWin);
945*4882a593Smuzhiyun SetBorderSize(pWin);
946*4882a593Smuzhiyun
947*4882a593Smuzhiyun (*pScreen->PositionWindow) (pWin, x, y);
948*4882a593Smuzhiyun
949*4882a593Smuzhiyun windowToValidate = MoveWindowInStack(pWin, pNextSib);
950*4882a593Smuzhiyun
951*4882a593Smuzhiyun ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0);
952*4882a593Smuzhiyun
953*4882a593Smuzhiyun if (WasViewable) {
954*4882a593Smuzhiyun miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
955*4882a593Smuzhiyun
956*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, windowToValidate, NULL);
957*4882a593Smuzhiyun
958*4882a593Smuzhiyun (*pScreen->ValidateTree) (pWin->parent, NullWindow, kind);
959*4882a593Smuzhiyun if (RegionNotEmpty(&underReg)) {
960*4882a593Smuzhiyun pPriv->copyUnderlay = TRUE;
961*4882a593Smuzhiyun (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, &underReg);
962*4882a593Smuzhiyun }
963*4882a593Smuzhiyun RegionUninit(&underReg);
964*4882a593Smuzhiyun if (RegionNotEmpty(&overReg)) {
965*4882a593Smuzhiyun pPriv->copyUnderlay = FALSE;
966*4882a593Smuzhiyun (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, &overReg);
967*4882a593Smuzhiyun }
968*4882a593Smuzhiyun RegionUninit(&overReg);
969*4882a593Smuzhiyun (*pScreen->HandleExposures) (pWin->parent);
970*4882a593Smuzhiyun
971*4882a593Smuzhiyun if (pScreen->PostValidateTree)
972*4882a593Smuzhiyun (*pScreen->PostValidateTree) (pWin->parent, NullWindow, kind);
973*4882a593Smuzhiyun }
974*4882a593Smuzhiyun if (pWin->realized)
975*4882a593Smuzhiyun WindowsRestructured();
976*4882a593Smuzhiyun }
977*4882a593Smuzhiyun
978*4882a593Smuzhiyun #ifndef RECTLIMIT
979*4882a593Smuzhiyun #define RECTLIMIT 25
980*4882a593Smuzhiyun #endif
981*4882a593Smuzhiyun
982*4882a593Smuzhiyun static void
miOverlayWindowExposures(WindowPtr pWin,RegionPtr prgn)983*4882a593Smuzhiyun miOverlayWindowExposures(WindowPtr pWin, RegionPtr prgn)
984*4882a593Smuzhiyun {
985*4882a593Smuzhiyun RegionPtr exposures = prgn;
986*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
987*4882a593Smuzhiyun
988*4882a593Smuzhiyun if (prgn && !RegionNil(prgn)) {
989*4882a593Smuzhiyun RegionRec expRec;
990*4882a593Smuzhiyun int clientInterested =
991*4882a593Smuzhiyun (pWin->eventMask | wOtherEventMasks(pWin)) & ExposureMask;
992*4882a593Smuzhiyun if (clientInterested && (RegionNumRects(prgn) > RECTLIMIT)) {
993*4882a593Smuzhiyun miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
994*4882a593Smuzhiyun BoxRec box;
995*4882a593Smuzhiyun
996*4882a593Smuzhiyun box = *RegionExtents(prgn);
997*4882a593Smuzhiyun exposures = &expRec;
998*4882a593Smuzhiyun RegionInit(exposures, &box, 1);
999*4882a593Smuzhiyun RegionReset(prgn, &box);
1000*4882a593Smuzhiyun /* This is the only reason why we are replacing mi's version
1001*4882a593Smuzhiyun of this file */
1002*4882a593Smuzhiyun
1003*4882a593Smuzhiyun if (!((*pPriv->InOverlay) (pWin))) {
1004*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1005*4882a593Smuzhiyun
1006*4882a593Smuzhiyun RegionIntersect(prgn, prgn, &pTree->clipList);
1007*4882a593Smuzhiyun }
1008*4882a593Smuzhiyun else
1009*4882a593Smuzhiyun RegionIntersect(prgn, prgn, &pWin->clipList);
1010*4882a593Smuzhiyun }
1011*4882a593Smuzhiyun pScreen->PaintWindow(pWin, prgn, PW_BACKGROUND);
1012*4882a593Smuzhiyun if (clientInterested)
1013*4882a593Smuzhiyun miSendExposures(pWin, exposures,
1014*4882a593Smuzhiyun pWin->drawable.x, pWin->drawable.y);
1015*4882a593Smuzhiyun if (exposures == &expRec)
1016*4882a593Smuzhiyun RegionUninit(exposures);
1017*4882a593Smuzhiyun RegionEmpty(prgn);
1018*4882a593Smuzhiyun }
1019*4882a593Smuzhiyun }
1020*4882a593Smuzhiyun
1021*4882a593Smuzhiyun typedef struct {
1022*4882a593Smuzhiyun RegionPtr over;
1023*4882a593Smuzhiyun RegionPtr under;
1024*4882a593Smuzhiyun } miOverlayTwoRegions;
1025*4882a593Smuzhiyun
1026*4882a593Smuzhiyun static int
miOverlayRecomputeExposures(WindowPtr pWin,void * value)1027*4882a593Smuzhiyun miOverlayRecomputeExposures(WindowPtr pWin, void *value)
1028*4882a593Smuzhiyun {
1029*4882a593Smuzhiyun miOverlayTwoRegions *pValid = (miOverlayTwoRegions *) value;
1030*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1031*4882a593Smuzhiyun
1032*4882a593Smuzhiyun if (pWin->valdata) {
1033*4882a593Smuzhiyun /*
1034*4882a593Smuzhiyun * compute exposed regions of this window
1035*4882a593Smuzhiyun */
1036*4882a593Smuzhiyun RegionSubtract(&pWin->valdata->after.exposed,
1037*4882a593Smuzhiyun &pWin->clipList, pValid->over);
1038*4882a593Smuzhiyun /*
1039*4882a593Smuzhiyun * compute exposed regions of the border
1040*4882a593Smuzhiyun */
1041*4882a593Smuzhiyun RegionSubtract(&pWin->valdata->after.borderExposed,
1042*4882a593Smuzhiyun &pWin->borderClip, &pWin->winSize);
1043*4882a593Smuzhiyun RegionSubtract(&pWin->valdata->after.borderExposed,
1044*4882a593Smuzhiyun &pWin->valdata->after.borderExposed, pValid->over);
1045*4882a593Smuzhiyun }
1046*4882a593Smuzhiyun
1047*4882a593Smuzhiyun if (pTree && pTree->valdata) {
1048*4882a593Smuzhiyun RegionSubtract(&pTree->valdata->exposed,
1049*4882a593Smuzhiyun &pTree->clipList, pValid->under);
1050*4882a593Smuzhiyun RegionSubtract(&pTree->valdata->borderExposed,
1051*4882a593Smuzhiyun &pTree->borderClip, &pWin->winSize);
1052*4882a593Smuzhiyun RegionSubtract(&pTree->valdata->borderExposed,
1053*4882a593Smuzhiyun &pTree->valdata->borderExposed, pValid->under);
1054*4882a593Smuzhiyun }
1055*4882a593Smuzhiyun else if (!pWin->valdata)
1056*4882a593Smuzhiyun return WT_NOMATCH;
1057*4882a593Smuzhiyun
1058*4882a593Smuzhiyun return WT_WALKCHILDREN;
1059*4882a593Smuzhiyun }
1060*4882a593Smuzhiyun
1061*4882a593Smuzhiyun static void
miOverlayResizeWindow(WindowPtr pWin,int x,int y,unsigned int w,unsigned int h,WindowPtr pSib)1062*4882a593Smuzhiyun miOverlayResizeWindow(WindowPtr pWin,
1063*4882a593Smuzhiyun int x, int y,
1064*4882a593Smuzhiyun unsigned int w, unsigned int h, WindowPtr pSib)
1065*4882a593Smuzhiyun {
1066*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
1067*4882a593Smuzhiyun WindowPtr pParent;
1068*4882a593Smuzhiyun miOverlayTreePtr tChild, pTree;
1069*4882a593Smuzhiyun Bool WasViewable = (Bool) (pWin->viewable);
1070*4882a593Smuzhiyun unsigned short width = pWin->drawable.width;
1071*4882a593Smuzhiyun unsigned short height = pWin->drawable.height;
1072*4882a593Smuzhiyun short oldx = pWin->drawable.x;
1073*4882a593Smuzhiyun short oldy = pWin->drawable.y;
1074*4882a593Smuzhiyun int bw = wBorderWidth(pWin);
1075*4882a593Smuzhiyun short dw, dh;
1076*4882a593Smuzhiyun DDXPointRec oldpt;
1077*4882a593Smuzhiyun RegionPtr oldRegion = NULL, oldRegion2 = NULL;
1078*4882a593Smuzhiyun WindowPtr pFirstChange;
1079*4882a593Smuzhiyun WindowPtr pChild;
1080*4882a593Smuzhiyun RegionPtr gravitate[StaticGravity + 1];
1081*4882a593Smuzhiyun RegionPtr gravitate2[StaticGravity + 1];
1082*4882a593Smuzhiyun unsigned g;
1083*4882a593Smuzhiyun int nx, ny; /* destination x,y */
1084*4882a593Smuzhiyun int newx, newy; /* new inner window position */
1085*4882a593Smuzhiyun RegionPtr pRegion = NULL;
1086*4882a593Smuzhiyun RegionPtr destClip, destClip2;
1087*4882a593Smuzhiyun RegionPtr oldWinClip = NULL, oldWinClip2 = NULL;
1088*4882a593Smuzhiyun RegionPtr borderVisible = NullRegion;
1089*4882a593Smuzhiyun RegionPtr borderVisible2 = NullRegion;
1090*4882a593Smuzhiyun Bool shrunk = FALSE; /* shrunk in an inner dimension */
1091*4882a593Smuzhiyun Bool moved = FALSE; /* window position changed */
1092*4882a593Smuzhiyun Bool doUnderlay;
1093*4882a593Smuzhiyun
1094*4882a593Smuzhiyun /* if this is a root window, can't be resized */
1095*4882a593Smuzhiyun if (!(pParent = pWin->parent))
1096*4882a593Smuzhiyun return;
1097*4882a593Smuzhiyun
1098*4882a593Smuzhiyun pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1099*4882a593Smuzhiyun doUnderlay = ((pTree) || HasUnderlayChildren(pWin));
1100*4882a593Smuzhiyun newx = pParent->drawable.x + x + bw;
1101*4882a593Smuzhiyun newy = pParent->drawable.y + y + bw;
1102*4882a593Smuzhiyun if (WasViewable) {
1103*4882a593Smuzhiyun /*
1104*4882a593Smuzhiyun * save the visible region of the window
1105*4882a593Smuzhiyun */
1106*4882a593Smuzhiyun oldRegion = RegionCreate(NullBox, 1);
1107*4882a593Smuzhiyun RegionCopy(oldRegion, &pWin->winSize);
1108*4882a593Smuzhiyun if (doUnderlay) {
1109*4882a593Smuzhiyun oldRegion2 = RegionCreate(NullBox, 1);
1110*4882a593Smuzhiyun RegionCopy(oldRegion2, &pWin->winSize);
1111*4882a593Smuzhiyun }
1112*4882a593Smuzhiyun
1113*4882a593Smuzhiyun /*
1114*4882a593Smuzhiyun * categorize child windows into regions to be moved
1115*4882a593Smuzhiyun */
1116*4882a593Smuzhiyun for (g = 0; g <= StaticGravity; g++)
1117*4882a593Smuzhiyun gravitate[g] = gravitate2[g] = NULL;
1118*4882a593Smuzhiyun for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
1119*4882a593Smuzhiyun g = pChild->winGravity;
1120*4882a593Smuzhiyun if (g != UnmapGravity) {
1121*4882a593Smuzhiyun if (!gravitate[g])
1122*4882a593Smuzhiyun gravitate[g] = RegionCreate(NullBox, 1);
1123*4882a593Smuzhiyun RegionUnion(gravitate[g], gravitate[g], &pChild->borderClip);
1124*4882a593Smuzhiyun
1125*4882a593Smuzhiyun if (doUnderlay) {
1126*4882a593Smuzhiyun if (!gravitate2[g])
1127*4882a593Smuzhiyun gravitate2[g] = RegionCreate(NullBox, 0);
1128*4882a593Smuzhiyun
1129*4882a593Smuzhiyun if ((tChild = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
1130*4882a593Smuzhiyun RegionUnion(gravitate2[g],
1131*4882a593Smuzhiyun gravitate2[g], &tChild->borderClip);
1132*4882a593Smuzhiyun }
1133*4882a593Smuzhiyun else
1134*4882a593Smuzhiyun CollectUnderlayChildrenRegions(pChild, gravitate2[g]);
1135*4882a593Smuzhiyun }
1136*4882a593Smuzhiyun }
1137*4882a593Smuzhiyun else {
1138*4882a593Smuzhiyun UnmapWindow(pChild, TRUE);
1139*4882a593Smuzhiyun }
1140*4882a593Smuzhiyun }
1141*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
1142*4882a593Smuzhiyun
1143*4882a593Smuzhiyun oldWinClip = oldWinClip2 = NULL;
1144*4882a593Smuzhiyun if (pWin->bitGravity != ForgetGravity) {
1145*4882a593Smuzhiyun oldWinClip = RegionCreate(NullBox, 1);
1146*4882a593Smuzhiyun RegionCopy(oldWinClip, &pWin->clipList);
1147*4882a593Smuzhiyun if (pTree) {
1148*4882a593Smuzhiyun oldWinClip2 = RegionCreate(NullBox, 1);
1149*4882a593Smuzhiyun RegionCopy(oldWinClip2, &pTree->clipList);
1150*4882a593Smuzhiyun }
1151*4882a593Smuzhiyun }
1152*4882a593Smuzhiyun /*
1153*4882a593Smuzhiyun * if the window is changing size, borderExposed
1154*4882a593Smuzhiyun * can't be computed correctly without some help.
1155*4882a593Smuzhiyun */
1156*4882a593Smuzhiyun if (pWin->drawable.height > h || pWin->drawable.width > w)
1157*4882a593Smuzhiyun shrunk = TRUE;
1158*4882a593Smuzhiyun
1159*4882a593Smuzhiyun if (newx != oldx || newy != oldy)
1160*4882a593Smuzhiyun moved = TRUE;
1161*4882a593Smuzhiyun
1162*4882a593Smuzhiyun if ((pWin->drawable.height != h || pWin->drawable.width != w) &&
1163*4882a593Smuzhiyun HasBorder(pWin)) {
1164*4882a593Smuzhiyun borderVisible = RegionCreate(NullBox, 1);
1165*4882a593Smuzhiyun if (pTree)
1166*4882a593Smuzhiyun borderVisible2 = RegionCreate(NullBox, 1);
1167*4882a593Smuzhiyun /* for tiled borders, we punt and draw the whole thing */
1168*4882a593Smuzhiyun if (pWin->borderIsPixel || !moved) {
1169*4882a593Smuzhiyun if (shrunk || moved)
1170*4882a593Smuzhiyun RegionSubtract(borderVisible,
1171*4882a593Smuzhiyun &pWin->borderClip, &pWin->winSize);
1172*4882a593Smuzhiyun else
1173*4882a593Smuzhiyun RegionCopy(borderVisible, &pWin->borderClip);
1174*4882a593Smuzhiyun if (pTree) {
1175*4882a593Smuzhiyun if (shrunk || moved)
1176*4882a593Smuzhiyun RegionSubtract(borderVisible,
1177*4882a593Smuzhiyun &pTree->borderClip, &pWin->winSize);
1178*4882a593Smuzhiyun else
1179*4882a593Smuzhiyun RegionCopy(borderVisible, &pTree->borderClip);
1180*4882a593Smuzhiyun }
1181*4882a593Smuzhiyun }
1182*4882a593Smuzhiyun }
1183*4882a593Smuzhiyun }
1184*4882a593Smuzhiyun pWin->origin.x = x + bw;
1185*4882a593Smuzhiyun pWin->origin.y = y + bw;
1186*4882a593Smuzhiyun pWin->drawable.height = h;
1187*4882a593Smuzhiyun pWin->drawable.width = w;
1188*4882a593Smuzhiyun
1189*4882a593Smuzhiyun x = pWin->drawable.x = newx;
1190*4882a593Smuzhiyun y = pWin->drawable.y = newy;
1191*4882a593Smuzhiyun
1192*4882a593Smuzhiyun SetWinSize(pWin);
1193*4882a593Smuzhiyun SetBorderSize(pWin);
1194*4882a593Smuzhiyun
1195*4882a593Smuzhiyun dw = (int) w - (int) width;
1196*4882a593Smuzhiyun dh = (int) h - (int) height;
1197*4882a593Smuzhiyun ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh);
1198*4882a593Smuzhiyun
1199*4882a593Smuzhiyun /* let the hardware adjust background and border pixmaps, if any */
1200*4882a593Smuzhiyun (*pScreen->PositionWindow) (pWin, x, y);
1201*4882a593Smuzhiyun
1202*4882a593Smuzhiyun pFirstChange = MoveWindowInStack(pWin, pSib);
1203*4882a593Smuzhiyun
1204*4882a593Smuzhiyun if (WasViewable) {
1205*4882a593Smuzhiyun pRegion = RegionCreate(NullBox, 1);
1206*4882a593Smuzhiyun
1207*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pFirstChange, NULL);
1208*4882a593Smuzhiyun
1209*4882a593Smuzhiyun pWin->valdata->before.resized = TRUE;
1210*4882a593Smuzhiyun pWin->valdata->before.borderVisible = borderVisible;
1211*4882a593Smuzhiyun if (pTree)
1212*4882a593Smuzhiyun pTree->valdata->borderVisible = borderVisible2;
1213*4882a593Smuzhiyun
1214*4882a593Smuzhiyun (*pScreen->ValidateTree) (pWin->parent, pFirstChange, VTOther);
1215*4882a593Smuzhiyun /*
1216*4882a593Smuzhiyun * the entire window is trashed unless bitGravity
1217*4882a593Smuzhiyun * recovers portions of it
1218*4882a593Smuzhiyun */
1219*4882a593Smuzhiyun RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList);
1220*4882a593Smuzhiyun if (pTree)
1221*4882a593Smuzhiyun RegionCopy(&pTree->valdata->exposed, &pTree->clipList);
1222*4882a593Smuzhiyun }
1223*4882a593Smuzhiyun
1224*4882a593Smuzhiyun GravityTranslate(x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny);
1225*4882a593Smuzhiyun
1226*4882a593Smuzhiyun if (WasViewable) {
1227*4882a593Smuzhiyun miOverlayScreenPtr pPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
1228*4882a593Smuzhiyun miOverlayTwoRegions TwoRegions;
1229*4882a593Smuzhiyun
1230*4882a593Smuzhiyun /* avoid the border */
1231*4882a593Smuzhiyun if (HasBorder(pWin)) {
1232*4882a593Smuzhiyun int offx, offy, dx, dy;
1233*4882a593Smuzhiyun
1234*4882a593Smuzhiyun /* kruft to avoid double translates for each gravity */
1235*4882a593Smuzhiyun offx = 0;
1236*4882a593Smuzhiyun offy = 0;
1237*4882a593Smuzhiyun for (g = 0; g <= StaticGravity; g++) {
1238*4882a593Smuzhiyun if (!gravitate[g] && !gravitate2[g])
1239*4882a593Smuzhiyun continue;
1240*4882a593Smuzhiyun
1241*4882a593Smuzhiyun /* align winSize to gravitate[g].
1242*4882a593Smuzhiyun * winSize is in new coordinates,
1243*4882a593Smuzhiyun * gravitate[g] is still in old coordinates */
1244*4882a593Smuzhiyun GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny);
1245*4882a593Smuzhiyun
1246*4882a593Smuzhiyun dx = (oldx - nx) - offx;
1247*4882a593Smuzhiyun dy = (oldy - ny) - offy;
1248*4882a593Smuzhiyun if (dx || dy) {
1249*4882a593Smuzhiyun RegionTranslate(&pWin->winSize, dx, dy);
1250*4882a593Smuzhiyun offx += dx;
1251*4882a593Smuzhiyun offy += dy;
1252*4882a593Smuzhiyun }
1253*4882a593Smuzhiyun if (gravitate[g])
1254*4882a593Smuzhiyun RegionIntersect(gravitate[g], gravitate[g], &pWin->winSize);
1255*4882a593Smuzhiyun if (gravitate2[g])
1256*4882a593Smuzhiyun RegionIntersect(gravitate2[g], gravitate2[g],
1257*4882a593Smuzhiyun &pWin->winSize);
1258*4882a593Smuzhiyun }
1259*4882a593Smuzhiyun /* get winSize back where it belongs */
1260*4882a593Smuzhiyun if (offx || offy)
1261*4882a593Smuzhiyun RegionTranslate(&pWin->winSize, -offx, -offy);
1262*4882a593Smuzhiyun }
1263*4882a593Smuzhiyun /*
1264*4882a593Smuzhiyun * add screen bits to the appropriate bucket
1265*4882a593Smuzhiyun */
1266*4882a593Smuzhiyun
1267*4882a593Smuzhiyun if (oldWinClip2) {
1268*4882a593Smuzhiyun RegionCopy(pRegion, oldWinClip2);
1269*4882a593Smuzhiyun RegionTranslate(pRegion, nx - oldx, ny - oldy);
1270*4882a593Smuzhiyun RegionIntersect(oldWinClip2, pRegion, &pTree->clipList);
1271*4882a593Smuzhiyun
1272*4882a593Smuzhiyun for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
1273*4882a593Smuzhiyun if (gravitate2[g])
1274*4882a593Smuzhiyun RegionSubtract(oldWinClip2, oldWinClip2, gravitate2[g]);
1275*4882a593Smuzhiyun }
1276*4882a593Smuzhiyun RegionTranslate(oldWinClip2, oldx - nx, oldy - ny);
1277*4882a593Smuzhiyun g = pWin->bitGravity;
1278*4882a593Smuzhiyun if (!gravitate2[g])
1279*4882a593Smuzhiyun gravitate2[g] = oldWinClip2;
1280*4882a593Smuzhiyun else {
1281*4882a593Smuzhiyun RegionUnion(gravitate2[g], gravitate2[g], oldWinClip2);
1282*4882a593Smuzhiyun RegionDestroy(oldWinClip2);
1283*4882a593Smuzhiyun }
1284*4882a593Smuzhiyun }
1285*4882a593Smuzhiyun
1286*4882a593Smuzhiyun if (oldWinClip) {
1287*4882a593Smuzhiyun /*
1288*4882a593Smuzhiyun * clip to new clipList
1289*4882a593Smuzhiyun */
1290*4882a593Smuzhiyun RegionCopy(pRegion, oldWinClip);
1291*4882a593Smuzhiyun RegionTranslate(pRegion, nx - oldx, ny - oldy);
1292*4882a593Smuzhiyun RegionIntersect(oldWinClip, pRegion, &pWin->clipList);
1293*4882a593Smuzhiyun /*
1294*4882a593Smuzhiyun * don't step on any gravity bits which will be copied after this
1295*4882a593Smuzhiyun * region. Note -- this assumes that the regions will be copied
1296*4882a593Smuzhiyun * in gravity order.
1297*4882a593Smuzhiyun */
1298*4882a593Smuzhiyun for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) {
1299*4882a593Smuzhiyun if (gravitate[g])
1300*4882a593Smuzhiyun RegionSubtract(oldWinClip, oldWinClip, gravitate[g]);
1301*4882a593Smuzhiyun }
1302*4882a593Smuzhiyun RegionTranslate(oldWinClip, oldx - nx, oldy - ny);
1303*4882a593Smuzhiyun g = pWin->bitGravity;
1304*4882a593Smuzhiyun if (!gravitate[g])
1305*4882a593Smuzhiyun gravitate[g] = oldWinClip;
1306*4882a593Smuzhiyun else {
1307*4882a593Smuzhiyun RegionUnion(gravitate[g], gravitate[g], oldWinClip);
1308*4882a593Smuzhiyun RegionDestroy(oldWinClip);
1309*4882a593Smuzhiyun }
1310*4882a593Smuzhiyun }
1311*4882a593Smuzhiyun
1312*4882a593Smuzhiyun /*
1313*4882a593Smuzhiyun * move the bits on the screen
1314*4882a593Smuzhiyun */
1315*4882a593Smuzhiyun
1316*4882a593Smuzhiyun destClip = destClip2 = NULL;
1317*4882a593Smuzhiyun
1318*4882a593Smuzhiyun for (g = 0; g <= StaticGravity; g++) {
1319*4882a593Smuzhiyun if (!gravitate[g] && !gravitate2[g])
1320*4882a593Smuzhiyun continue;
1321*4882a593Smuzhiyun
1322*4882a593Smuzhiyun GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny);
1323*4882a593Smuzhiyun
1324*4882a593Smuzhiyun oldpt.x = oldx + (x - nx);
1325*4882a593Smuzhiyun oldpt.y = oldy + (y - ny);
1326*4882a593Smuzhiyun
1327*4882a593Smuzhiyun /* Note that gravitate[g] is *translated* by CopyWindow */
1328*4882a593Smuzhiyun
1329*4882a593Smuzhiyun /* only copy the remaining useful bits */
1330*4882a593Smuzhiyun
1331*4882a593Smuzhiyun if (gravitate[g])
1332*4882a593Smuzhiyun RegionIntersect(gravitate[g], gravitate[g], oldRegion);
1333*4882a593Smuzhiyun if (gravitate2[g])
1334*4882a593Smuzhiyun RegionIntersect(gravitate2[g], gravitate2[g], oldRegion2);
1335*4882a593Smuzhiyun
1336*4882a593Smuzhiyun /* clip to not overwrite already copied areas */
1337*4882a593Smuzhiyun
1338*4882a593Smuzhiyun if (destClip && gravitate[g]) {
1339*4882a593Smuzhiyun RegionTranslate(destClip, oldpt.x - x, oldpt.y - y);
1340*4882a593Smuzhiyun RegionSubtract(gravitate[g], gravitate[g], destClip);
1341*4882a593Smuzhiyun RegionTranslate(destClip, x - oldpt.x, y - oldpt.y);
1342*4882a593Smuzhiyun }
1343*4882a593Smuzhiyun if (destClip2 && gravitate2[g]) {
1344*4882a593Smuzhiyun RegionTranslate(destClip2, oldpt.x - x, oldpt.y - y);
1345*4882a593Smuzhiyun RegionSubtract(gravitate2[g], gravitate2[g], destClip2);
1346*4882a593Smuzhiyun RegionTranslate(destClip2, x - oldpt.x, y - oldpt.y);
1347*4882a593Smuzhiyun }
1348*4882a593Smuzhiyun
1349*4882a593Smuzhiyun /* and move those bits */
1350*4882a593Smuzhiyun
1351*4882a593Smuzhiyun if (oldpt.x != x || oldpt.y != y) {
1352*4882a593Smuzhiyun if (gravitate2[g]) {
1353*4882a593Smuzhiyun pPriv->copyUnderlay = TRUE;
1354*4882a593Smuzhiyun (*pScreen->CopyWindow) (pWin, oldpt, gravitate2[g]);
1355*4882a593Smuzhiyun }
1356*4882a593Smuzhiyun if (gravitate[g]) {
1357*4882a593Smuzhiyun pPriv->copyUnderlay = FALSE;
1358*4882a593Smuzhiyun (*pScreen->CopyWindow) (pWin, oldpt, gravitate[g]);
1359*4882a593Smuzhiyun }
1360*4882a593Smuzhiyun }
1361*4882a593Smuzhiyun
1362*4882a593Smuzhiyun /* remove any overwritten bits from the remaining useful bits */
1363*4882a593Smuzhiyun
1364*4882a593Smuzhiyun if (gravitate[g])
1365*4882a593Smuzhiyun RegionSubtract(oldRegion, oldRegion, gravitate[g]);
1366*4882a593Smuzhiyun if (gravitate2[g])
1367*4882a593Smuzhiyun RegionSubtract(oldRegion2, oldRegion2, gravitate2[g]);
1368*4882a593Smuzhiyun
1369*4882a593Smuzhiyun /*
1370*4882a593Smuzhiyun * recompute exposed regions of child windows
1371*4882a593Smuzhiyun */
1372*4882a593Smuzhiyun
1373*4882a593Smuzhiyun for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) {
1374*4882a593Smuzhiyun if (pChild->winGravity != g)
1375*4882a593Smuzhiyun continue;
1376*4882a593Smuzhiyun
1377*4882a593Smuzhiyun TwoRegions.over = gravitate[g];
1378*4882a593Smuzhiyun TwoRegions.under = gravitate2[g];
1379*4882a593Smuzhiyun
1380*4882a593Smuzhiyun TraverseTree(pChild, miOverlayRecomputeExposures,
1381*4882a593Smuzhiyun (void *) (&TwoRegions));
1382*4882a593Smuzhiyun }
1383*4882a593Smuzhiyun
1384*4882a593Smuzhiyun /*
1385*4882a593Smuzhiyun * remove the successfully copied regions of the
1386*4882a593Smuzhiyun * window from its exposed region
1387*4882a593Smuzhiyun */
1388*4882a593Smuzhiyun
1389*4882a593Smuzhiyun if (g == pWin->bitGravity) {
1390*4882a593Smuzhiyun if (gravitate[g])
1391*4882a593Smuzhiyun RegionSubtract(&pWin->valdata->after.exposed,
1392*4882a593Smuzhiyun &pWin->valdata->after.exposed, gravitate[g]);
1393*4882a593Smuzhiyun if (gravitate2[g] && pTree)
1394*4882a593Smuzhiyun RegionSubtract(&pTree->valdata->exposed,
1395*4882a593Smuzhiyun &pTree->valdata->exposed, gravitate2[g]);
1396*4882a593Smuzhiyun }
1397*4882a593Smuzhiyun if (gravitate[g]) {
1398*4882a593Smuzhiyun if (!destClip)
1399*4882a593Smuzhiyun destClip = gravitate[g];
1400*4882a593Smuzhiyun else {
1401*4882a593Smuzhiyun RegionUnion(destClip, destClip, gravitate[g]);
1402*4882a593Smuzhiyun RegionDestroy(gravitate[g]);
1403*4882a593Smuzhiyun }
1404*4882a593Smuzhiyun }
1405*4882a593Smuzhiyun if (gravitate2[g]) {
1406*4882a593Smuzhiyun if (!destClip2)
1407*4882a593Smuzhiyun destClip2 = gravitate2[g];
1408*4882a593Smuzhiyun else {
1409*4882a593Smuzhiyun RegionUnion(destClip2, destClip2, gravitate2[g]);
1410*4882a593Smuzhiyun RegionDestroy(gravitate2[g]);
1411*4882a593Smuzhiyun }
1412*4882a593Smuzhiyun }
1413*4882a593Smuzhiyun }
1414*4882a593Smuzhiyun
1415*4882a593Smuzhiyun RegionDestroy(pRegion);
1416*4882a593Smuzhiyun RegionDestroy(oldRegion);
1417*4882a593Smuzhiyun if (doUnderlay)
1418*4882a593Smuzhiyun RegionDestroy(oldRegion2);
1419*4882a593Smuzhiyun if (destClip)
1420*4882a593Smuzhiyun RegionDestroy(destClip);
1421*4882a593Smuzhiyun if (destClip2)
1422*4882a593Smuzhiyun RegionDestroy(destClip2);
1423*4882a593Smuzhiyun (*pScreen->HandleExposures) (pWin->parent);
1424*4882a593Smuzhiyun if (pScreen->PostValidateTree)
1425*4882a593Smuzhiyun (*pScreen->PostValidateTree) (pWin->parent, pFirstChange, VTOther);
1426*4882a593Smuzhiyun }
1427*4882a593Smuzhiyun if (pWin->realized)
1428*4882a593Smuzhiyun WindowsRestructured();
1429*4882a593Smuzhiyun }
1430*4882a593Smuzhiyun
1431*4882a593Smuzhiyun static void
miOverlaySetShape(WindowPtr pWin,int kind)1432*4882a593Smuzhiyun miOverlaySetShape(WindowPtr pWin, int kind)
1433*4882a593Smuzhiyun {
1434*4882a593Smuzhiyun Bool WasViewable = (Bool) (pWin->viewable);
1435*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
1436*4882a593Smuzhiyun
1437*4882a593Smuzhiyun if (kind != ShapeInput) {
1438*4882a593Smuzhiyun if (WasViewable) {
1439*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
1440*4882a593Smuzhiyun
1441*4882a593Smuzhiyun if (HasBorder(pWin)) {
1442*4882a593Smuzhiyun RegionPtr borderVisible;
1443*4882a593Smuzhiyun
1444*4882a593Smuzhiyun borderVisible = RegionCreate(NullBox, 1);
1445*4882a593Smuzhiyun RegionSubtract(borderVisible,
1446*4882a593Smuzhiyun &pWin->borderClip, &pWin->winSize);
1447*4882a593Smuzhiyun pWin->valdata->before.borderVisible = borderVisible;
1448*4882a593Smuzhiyun pWin->valdata->before.resized = TRUE;
1449*4882a593Smuzhiyun if (IN_UNDERLAY(pWin)) {
1450*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1451*4882a593Smuzhiyun RegionPtr borderVisible2;
1452*4882a593Smuzhiyun
1453*4882a593Smuzhiyun borderVisible2 = RegionCreate(NULL, 1);
1454*4882a593Smuzhiyun RegionSubtract(borderVisible2,
1455*4882a593Smuzhiyun &pTree->borderClip, &pWin->winSize);
1456*4882a593Smuzhiyun pTree->valdata->borderVisible = borderVisible2;
1457*4882a593Smuzhiyun }
1458*4882a593Smuzhiyun }
1459*4882a593Smuzhiyun }
1460*4882a593Smuzhiyun
1461*4882a593Smuzhiyun SetWinSize(pWin);
1462*4882a593Smuzhiyun SetBorderSize(pWin);
1463*4882a593Smuzhiyun
1464*4882a593Smuzhiyun ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
1465*4882a593Smuzhiyun
1466*4882a593Smuzhiyun if (WasViewable) {
1467*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
1468*4882a593Smuzhiyun (*pScreen->ValidateTree) (pWin->parent, NullWindow, VTOther);
1469*4882a593Smuzhiyun (*pScreen->HandleExposures) (pWin->parent);
1470*4882a593Smuzhiyun if (pScreen->PostValidateTree)
1471*4882a593Smuzhiyun (*pScreen->PostValidateTree) (pWin->parent, NullWindow,
1472*4882a593Smuzhiyun VTOther);
1473*4882a593Smuzhiyun }
1474*4882a593Smuzhiyun }
1475*4882a593Smuzhiyun if (pWin->realized)
1476*4882a593Smuzhiyun WindowsRestructured();
1477*4882a593Smuzhiyun CheckCursorConfinement(pWin);
1478*4882a593Smuzhiyun }
1479*4882a593Smuzhiyun
1480*4882a593Smuzhiyun static void
miOverlayChangeBorderWidth(WindowPtr pWin,unsigned int width)1481*4882a593Smuzhiyun miOverlayChangeBorderWidth(WindowPtr pWin, unsigned int width)
1482*4882a593Smuzhiyun {
1483*4882a593Smuzhiyun int oldwidth;
1484*4882a593Smuzhiyun ScreenPtr pScreen;
1485*4882a593Smuzhiyun Bool WasViewable = (Bool) (pWin->viewable);
1486*4882a593Smuzhiyun Bool HadBorder;
1487*4882a593Smuzhiyun
1488*4882a593Smuzhiyun oldwidth = wBorderWidth(pWin);
1489*4882a593Smuzhiyun if (oldwidth == width)
1490*4882a593Smuzhiyun return;
1491*4882a593Smuzhiyun HadBorder = HasBorder(pWin);
1492*4882a593Smuzhiyun pScreen = pWin->drawable.pScreen;
1493*4882a593Smuzhiyun if (WasViewable && (width < oldwidth))
1494*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
1495*4882a593Smuzhiyun
1496*4882a593Smuzhiyun pWin->borderWidth = width;
1497*4882a593Smuzhiyun SetBorderSize(pWin);
1498*4882a593Smuzhiyun
1499*4882a593Smuzhiyun if (WasViewable) {
1500*4882a593Smuzhiyun if (width > oldwidth) {
1501*4882a593Smuzhiyun (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL);
1502*4882a593Smuzhiyun
1503*4882a593Smuzhiyun if (HadBorder) {
1504*4882a593Smuzhiyun RegionPtr borderVisible;
1505*4882a593Smuzhiyun
1506*4882a593Smuzhiyun borderVisible = RegionCreate(NULL, 1);
1507*4882a593Smuzhiyun RegionSubtract(borderVisible,
1508*4882a593Smuzhiyun &pWin->borderClip, &pWin->winSize);
1509*4882a593Smuzhiyun pWin->valdata->before.borderVisible = borderVisible;
1510*4882a593Smuzhiyun if (IN_UNDERLAY(pWin)) {
1511*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1512*4882a593Smuzhiyun RegionPtr borderVisible2;
1513*4882a593Smuzhiyun
1514*4882a593Smuzhiyun borderVisible2 = RegionCreate(NULL, 1);
1515*4882a593Smuzhiyun RegionSubtract(borderVisible2,
1516*4882a593Smuzhiyun &pTree->borderClip, &pWin->winSize);
1517*4882a593Smuzhiyun pTree->valdata->borderVisible = borderVisible2;
1518*4882a593Smuzhiyun }
1519*4882a593Smuzhiyun }
1520*4882a593Smuzhiyun }
1521*4882a593Smuzhiyun (*pScreen->ValidateTree) (pWin->parent, pWin, VTOther);
1522*4882a593Smuzhiyun (*pScreen->HandleExposures) (pWin->parent);
1523*4882a593Smuzhiyun
1524*4882a593Smuzhiyun if (pScreen->PostValidateTree)
1525*4882a593Smuzhiyun (*pScreen->PostValidateTree) (pWin->parent, pWin, VTOther);
1526*4882a593Smuzhiyun }
1527*4882a593Smuzhiyun if (pWin->realized)
1528*4882a593Smuzhiyun WindowsRestructured();
1529*4882a593Smuzhiyun }
1530*4882a593Smuzhiyun
1531*4882a593Smuzhiyun /* We need this as an addition since the xf86 common code doesn't
1532*4882a593Smuzhiyun know about the second tree which is static to this file. */
1533*4882a593Smuzhiyun
1534*4882a593Smuzhiyun void
miOverlaySetRootClip(ScreenPtr pScreen,Bool enable)1535*4882a593Smuzhiyun miOverlaySetRootClip(ScreenPtr pScreen, Bool enable)
1536*4882a593Smuzhiyun {
1537*4882a593Smuzhiyun WindowPtr pRoot = pScreen->root;
1538*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pRoot);
1539*4882a593Smuzhiyun
1540*4882a593Smuzhiyun MARK_UNDERLAY(pRoot);
1541*4882a593Smuzhiyun
1542*4882a593Smuzhiyun if (enable) {
1543*4882a593Smuzhiyun BoxRec box;
1544*4882a593Smuzhiyun
1545*4882a593Smuzhiyun box.x1 = 0;
1546*4882a593Smuzhiyun box.y1 = 0;
1547*4882a593Smuzhiyun box.x2 = pScreen->width;
1548*4882a593Smuzhiyun box.y2 = pScreen->height;
1549*4882a593Smuzhiyun
1550*4882a593Smuzhiyun RegionReset(&pTree->borderClip, &box);
1551*4882a593Smuzhiyun }
1552*4882a593Smuzhiyun else
1553*4882a593Smuzhiyun RegionEmpty(&pTree->borderClip);
1554*4882a593Smuzhiyun
1555*4882a593Smuzhiyun RegionBreak(&pTree->clipList);
1556*4882a593Smuzhiyun }
1557*4882a593Smuzhiyun
1558*4882a593Smuzhiyun static void
miOverlayClearToBackground(WindowPtr pWin,int x,int y,int w,int h,Bool generateExposures)1559*4882a593Smuzhiyun miOverlayClearToBackground(WindowPtr pWin,
1560*4882a593Smuzhiyun int x, int y, int w, int h, Bool generateExposures)
1561*4882a593Smuzhiyun {
1562*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1563*4882a593Smuzhiyun BoxRec box;
1564*4882a593Smuzhiyun RegionRec reg;
1565*4882a593Smuzhiyun ScreenPtr pScreen = pWin->drawable.pScreen;
1566*4882a593Smuzhiyun miOverlayScreenPtr pScreenPriv = MIOVERLAY_GET_SCREEN_PRIVATE(pScreen);
1567*4882a593Smuzhiyun RegionPtr clipList;
1568*4882a593Smuzhiyun BoxPtr extents;
1569*4882a593Smuzhiyun int x1, y1, x2, y2;
1570*4882a593Smuzhiyun
1571*4882a593Smuzhiyun x1 = pWin->drawable.x + x;
1572*4882a593Smuzhiyun y1 = pWin->drawable.y + y;
1573*4882a593Smuzhiyun if (w)
1574*4882a593Smuzhiyun x2 = x1 + (int) w;
1575*4882a593Smuzhiyun else
1576*4882a593Smuzhiyun x2 = x1 + (int) pWin->drawable.width - (int) x;
1577*4882a593Smuzhiyun if (h)
1578*4882a593Smuzhiyun y2 = y1 + h;
1579*4882a593Smuzhiyun else
1580*4882a593Smuzhiyun y2 = y1 + (int) pWin->drawable.height - (int) y;
1581*4882a593Smuzhiyun
1582*4882a593Smuzhiyun clipList = ((*pScreenPriv->InOverlay) (pWin)) ? &pWin->clipList :
1583*4882a593Smuzhiyun &pTree->clipList;
1584*4882a593Smuzhiyun
1585*4882a593Smuzhiyun extents = RegionExtents(clipList);
1586*4882a593Smuzhiyun
1587*4882a593Smuzhiyun if (x1 < extents->x1)
1588*4882a593Smuzhiyun x1 = extents->x1;
1589*4882a593Smuzhiyun if (x2 > extents->x2)
1590*4882a593Smuzhiyun x2 = extents->x2;
1591*4882a593Smuzhiyun if (y1 < extents->y1)
1592*4882a593Smuzhiyun y1 = extents->y1;
1593*4882a593Smuzhiyun if (y2 > extents->y2)
1594*4882a593Smuzhiyun y2 = extents->y2;
1595*4882a593Smuzhiyun
1596*4882a593Smuzhiyun if (x2 <= x1 || y2 <= y1)
1597*4882a593Smuzhiyun x2 = x1 = y2 = y1 = 0;
1598*4882a593Smuzhiyun
1599*4882a593Smuzhiyun box.x1 = x1;
1600*4882a593Smuzhiyun box.x2 = x2;
1601*4882a593Smuzhiyun box.y1 = y1;
1602*4882a593Smuzhiyun box.y2 = y2;
1603*4882a593Smuzhiyun
1604*4882a593Smuzhiyun RegionInit(®, &box, 1);
1605*4882a593Smuzhiyun
1606*4882a593Smuzhiyun RegionIntersect(®, ®, clipList);
1607*4882a593Smuzhiyun if (generateExposures)
1608*4882a593Smuzhiyun (*pScreen->WindowExposures) (pWin, ®);
1609*4882a593Smuzhiyun else if (pWin->backgroundState != None)
1610*4882a593Smuzhiyun pScreen->PaintWindow(pWin, ®, PW_BACKGROUND);
1611*4882a593Smuzhiyun RegionUninit(®);
1612*4882a593Smuzhiyun }
1613*4882a593Smuzhiyun
1614*4882a593Smuzhiyun /****************************************************************/
1615*4882a593Smuzhiyun
1616*4882a593Smuzhiyun /* not used */
1617*4882a593Smuzhiyun Bool
miOverlayGetPrivateClips(WindowPtr pWin,RegionPtr * borderClip,RegionPtr * clipList)1618*4882a593Smuzhiyun miOverlayGetPrivateClips(WindowPtr pWin,
1619*4882a593Smuzhiyun RegionPtr *borderClip, RegionPtr *clipList)
1620*4882a593Smuzhiyun {
1621*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1622*4882a593Smuzhiyun
1623*4882a593Smuzhiyun if (pTree) {
1624*4882a593Smuzhiyun *borderClip = &(pTree->borderClip);
1625*4882a593Smuzhiyun *clipList = &(pTree->clipList);
1626*4882a593Smuzhiyun return TRUE;
1627*4882a593Smuzhiyun }
1628*4882a593Smuzhiyun
1629*4882a593Smuzhiyun *borderClip = *clipList = NULL;
1630*4882a593Smuzhiyun
1631*4882a593Smuzhiyun return FALSE;
1632*4882a593Smuzhiyun }
1633*4882a593Smuzhiyun
1634*4882a593Smuzhiyun void
miOverlaySetTransFunction(ScreenPtr pScreen,miOverlayTransFunc transFunc)1635*4882a593Smuzhiyun miOverlaySetTransFunction(ScreenPtr pScreen, miOverlayTransFunc transFunc)
1636*4882a593Smuzhiyun {
1637*4882a593Smuzhiyun MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->MakeTransparent = transFunc;
1638*4882a593Smuzhiyun }
1639*4882a593Smuzhiyun
1640*4882a593Smuzhiyun Bool
miOverlayCopyUnderlay(ScreenPtr pScreen)1641*4882a593Smuzhiyun miOverlayCopyUnderlay(ScreenPtr pScreen)
1642*4882a593Smuzhiyun {
1643*4882a593Smuzhiyun return MIOVERLAY_GET_SCREEN_PRIVATE(pScreen)->copyUnderlay;
1644*4882a593Smuzhiyun }
1645*4882a593Smuzhiyun
1646*4882a593Smuzhiyun void
miOverlayComputeCompositeClip(GCPtr pGC,WindowPtr pWin)1647*4882a593Smuzhiyun miOverlayComputeCompositeClip(GCPtr pGC, WindowPtr pWin)
1648*4882a593Smuzhiyun {
1649*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1650*4882a593Smuzhiyun RegionPtr pregWin;
1651*4882a593Smuzhiyun Bool freeTmpClip, freeCompClip;
1652*4882a593Smuzhiyun
1653*4882a593Smuzhiyun if (!pTree) {
1654*4882a593Smuzhiyun miComputeCompositeClip(pGC, &pWin->drawable);
1655*4882a593Smuzhiyun return;
1656*4882a593Smuzhiyun }
1657*4882a593Smuzhiyun
1658*4882a593Smuzhiyun if (pGC->subWindowMode == IncludeInferiors) {
1659*4882a593Smuzhiyun pregWin = RegionCreate(NullBox, 1);
1660*4882a593Smuzhiyun freeTmpClip = TRUE;
1661*4882a593Smuzhiyun if (pWin->parent || (screenIsSaved != SCREEN_SAVER_ON) ||
1662*4882a593Smuzhiyun !HasSaverWindow(pGC->pScreen)) {
1663*4882a593Smuzhiyun RegionIntersect(pregWin, &pTree->borderClip, &pWin->winSize);
1664*4882a593Smuzhiyun }
1665*4882a593Smuzhiyun }
1666*4882a593Smuzhiyun else {
1667*4882a593Smuzhiyun pregWin = &pTree->clipList;
1668*4882a593Smuzhiyun freeTmpClip = FALSE;
1669*4882a593Smuzhiyun }
1670*4882a593Smuzhiyun freeCompClip = pGC->freeCompClip;
1671*4882a593Smuzhiyun if (!pGC->clientClip) {
1672*4882a593Smuzhiyun if (freeCompClip)
1673*4882a593Smuzhiyun RegionDestroy(pGC->pCompositeClip);
1674*4882a593Smuzhiyun pGC->pCompositeClip = pregWin;
1675*4882a593Smuzhiyun pGC->freeCompClip = freeTmpClip;
1676*4882a593Smuzhiyun }
1677*4882a593Smuzhiyun else {
1678*4882a593Smuzhiyun RegionTranslate(pGC->clientClip,
1679*4882a593Smuzhiyun pWin->drawable.x + pGC->clipOrg.x,
1680*4882a593Smuzhiyun pWin->drawable.y + pGC->clipOrg.y);
1681*4882a593Smuzhiyun
1682*4882a593Smuzhiyun if (freeCompClip) {
1683*4882a593Smuzhiyun RegionIntersect(pGC->pCompositeClip, pregWin, pGC->clientClip);
1684*4882a593Smuzhiyun if (freeTmpClip)
1685*4882a593Smuzhiyun RegionDestroy(pregWin);
1686*4882a593Smuzhiyun }
1687*4882a593Smuzhiyun else if (freeTmpClip) {
1688*4882a593Smuzhiyun RegionIntersect(pregWin, pregWin, pGC->clientClip);
1689*4882a593Smuzhiyun pGC->pCompositeClip = pregWin;
1690*4882a593Smuzhiyun }
1691*4882a593Smuzhiyun else {
1692*4882a593Smuzhiyun pGC->pCompositeClip = RegionCreate(NullBox, 0);
1693*4882a593Smuzhiyun RegionIntersect(pGC->pCompositeClip, pregWin, pGC->clientClip);
1694*4882a593Smuzhiyun }
1695*4882a593Smuzhiyun pGC->freeCompClip = TRUE;
1696*4882a593Smuzhiyun RegionTranslate(pGC->clientClip,
1697*4882a593Smuzhiyun -(pWin->drawable.x + pGC->clipOrg.x),
1698*4882a593Smuzhiyun -(pWin->drawable.y + pGC->clipOrg.y));
1699*4882a593Smuzhiyun }
1700*4882a593Smuzhiyun }
1701*4882a593Smuzhiyun
1702*4882a593Smuzhiyun Bool
miOverlayCollectUnderlayRegions(WindowPtr pWin,RegionPtr * region)1703*4882a593Smuzhiyun miOverlayCollectUnderlayRegions(WindowPtr pWin, RegionPtr *region)
1704*4882a593Smuzhiyun {
1705*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1706*4882a593Smuzhiyun
1707*4882a593Smuzhiyun if (pTree) {
1708*4882a593Smuzhiyun *region = &pTree->borderClip;
1709*4882a593Smuzhiyun return FALSE;
1710*4882a593Smuzhiyun }
1711*4882a593Smuzhiyun
1712*4882a593Smuzhiyun *region = RegionCreate(NullBox, 0);
1713*4882a593Smuzhiyun
1714*4882a593Smuzhiyun CollectUnderlayChildrenRegions(pWin, *region);
1715*4882a593Smuzhiyun
1716*4882a593Smuzhiyun return TRUE;
1717*4882a593Smuzhiyun }
1718*4882a593Smuzhiyun
1719*4882a593Smuzhiyun static miOverlayTreePtr
DoLeaf(WindowPtr pWin,miOverlayTreePtr parent,miOverlayTreePtr prevSib)1720*4882a593Smuzhiyun DoLeaf(WindowPtr pWin, miOverlayTreePtr parent, miOverlayTreePtr prevSib)
1721*4882a593Smuzhiyun {
1722*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1723*4882a593Smuzhiyun
1724*4882a593Smuzhiyun pTree->parent = parent;
1725*4882a593Smuzhiyun pTree->firstChild = NULL;
1726*4882a593Smuzhiyun pTree->lastChild = NULL;
1727*4882a593Smuzhiyun pTree->prevSib = prevSib;
1728*4882a593Smuzhiyun pTree->nextSib = NULL;
1729*4882a593Smuzhiyun
1730*4882a593Smuzhiyun if (prevSib)
1731*4882a593Smuzhiyun prevSib->nextSib = pTree;
1732*4882a593Smuzhiyun
1733*4882a593Smuzhiyun if (!parent->firstChild)
1734*4882a593Smuzhiyun parent->firstChild = parent->lastChild = pTree;
1735*4882a593Smuzhiyun else if (parent->lastChild == prevSib)
1736*4882a593Smuzhiyun parent->lastChild = pTree;
1737*4882a593Smuzhiyun
1738*4882a593Smuzhiyun return pTree;
1739*4882a593Smuzhiyun }
1740*4882a593Smuzhiyun
1741*4882a593Smuzhiyun static void
RebuildTree(WindowPtr pWin)1742*4882a593Smuzhiyun RebuildTree(WindowPtr pWin)
1743*4882a593Smuzhiyun {
1744*4882a593Smuzhiyun miOverlayTreePtr parent, prevSib, tChild;
1745*4882a593Smuzhiyun WindowPtr pChild;
1746*4882a593Smuzhiyun
1747*4882a593Smuzhiyun prevSib = tChild = NULL;
1748*4882a593Smuzhiyun
1749*4882a593Smuzhiyun pWin = pWin->parent;
1750*4882a593Smuzhiyun
1751*4882a593Smuzhiyun while (IN_OVERLAY(pWin))
1752*4882a593Smuzhiyun pWin = pWin->parent;
1753*4882a593Smuzhiyun
1754*4882a593Smuzhiyun parent = MIOVERLAY_GET_WINDOW_TREE(pWin);
1755*4882a593Smuzhiyun
1756*4882a593Smuzhiyun pChild = pWin->firstChild;
1757*4882a593Smuzhiyun parent->firstChild = parent->lastChild = NULL;
1758*4882a593Smuzhiyun
1759*4882a593Smuzhiyun while (1) {
1760*4882a593Smuzhiyun if (IN_UNDERLAY(pChild))
1761*4882a593Smuzhiyun prevSib = tChild = DoLeaf(pChild, parent, prevSib);
1762*4882a593Smuzhiyun
1763*4882a593Smuzhiyun if (pChild->firstChild) {
1764*4882a593Smuzhiyun if (IN_UNDERLAY(pChild)) {
1765*4882a593Smuzhiyun parent = tChild;
1766*4882a593Smuzhiyun prevSib = NULL;
1767*4882a593Smuzhiyun }
1768*4882a593Smuzhiyun pChild = pChild->firstChild;
1769*4882a593Smuzhiyun continue;
1770*4882a593Smuzhiyun }
1771*4882a593Smuzhiyun
1772*4882a593Smuzhiyun while (!pChild->nextSib) {
1773*4882a593Smuzhiyun pChild = pChild->parent;
1774*4882a593Smuzhiyun if (pChild == pWin)
1775*4882a593Smuzhiyun return;
1776*4882a593Smuzhiyun if (IN_UNDERLAY(pChild)) {
1777*4882a593Smuzhiyun prevSib = tChild = MIOVERLAY_GET_WINDOW_TREE(pChild);
1778*4882a593Smuzhiyun parent = tChild->parent;
1779*4882a593Smuzhiyun }
1780*4882a593Smuzhiyun }
1781*4882a593Smuzhiyun
1782*4882a593Smuzhiyun pChild = pChild->nextSib;
1783*4882a593Smuzhiyun }
1784*4882a593Smuzhiyun }
1785*4882a593Smuzhiyun
1786*4882a593Smuzhiyun static Bool
HasUnderlayChildren(WindowPtr pWin)1787*4882a593Smuzhiyun HasUnderlayChildren(WindowPtr pWin)
1788*4882a593Smuzhiyun {
1789*4882a593Smuzhiyun WindowPtr pChild;
1790*4882a593Smuzhiyun
1791*4882a593Smuzhiyun if (!(pChild = pWin->firstChild))
1792*4882a593Smuzhiyun return FALSE;
1793*4882a593Smuzhiyun
1794*4882a593Smuzhiyun while (1) {
1795*4882a593Smuzhiyun if (IN_UNDERLAY(pChild))
1796*4882a593Smuzhiyun return TRUE;
1797*4882a593Smuzhiyun
1798*4882a593Smuzhiyun if (pChild->firstChild) {
1799*4882a593Smuzhiyun pChild = pChild->firstChild;
1800*4882a593Smuzhiyun continue;
1801*4882a593Smuzhiyun }
1802*4882a593Smuzhiyun
1803*4882a593Smuzhiyun while (!pChild->nextSib && (pWin != pChild))
1804*4882a593Smuzhiyun pChild = pChild->parent;
1805*4882a593Smuzhiyun
1806*4882a593Smuzhiyun if (pChild == pWin)
1807*4882a593Smuzhiyun break;
1808*4882a593Smuzhiyun
1809*4882a593Smuzhiyun pChild = pChild->nextSib;
1810*4882a593Smuzhiyun }
1811*4882a593Smuzhiyun
1812*4882a593Smuzhiyun return FALSE;
1813*4882a593Smuzhiyun }
1814*4882a593Smuzhiyun
1815*4882a593Smuzhiyun static Bool
CollectUnderlayChildrenRegions(WindowPtr pWin,RegionPtr pReg)1816*4882a593Smuzhiyun CollectUnderlayChildrenRegions(WindowPtr pWin, RegionPtr pReg)
1817*4882a593Smuzhiyun {
1818*4882a593Smuzhiyun WindowPtr pChild;
1819*4882a593Smuzhiyun miOverlayTreePtr pTree;
1820*4882a593Smuzhiyun Bool hasUnderlay;
1821*4882a593Smuzhiyun
1822*4882a593Smuzhiyun if (!(pChild = pWin->firstChild))
1823*4882a593Smuzhiyun return FALSE;
1824*4882a593Smuzhiyun
1825*4882a593Smuzhiyun hasUnderlay = FALSE;
1826*4882a593Smuzhiyun
1827*4882a593Smuzhiyun while (1) {
1828*4882a593Smuzhiyun if ((pTree = MIOVERLAY_GET_WINDOW_TREE(pChild))) {
1829*4882a593Smuzhiyun RegionAppend(pReg, &pTree->borderClip);
1830*4882a593Smuzhiyun hasUnderlay = TRUE;
1831*4882a593Smuzhiyun }
1832*4882a593Smuzhiyun else if (pChild->firstChild) {
1833*4882a593Smuzhiyun pChild = pChild->firstChild;
1834*4882a593Smuzhiyun continue;
1835*4882a593Smuzhiyun }
1836*4882a593Smuzhiyun
1837*4882a593Smuzhiyun while (!pChild->nextSib && (pWin != pChild))
1838*4882a593Smuzhiyun pChild = pChild->parent;
1839*4882a593Smuzhiyun
1840*4882a593Smuzhiyun if (pChild == pWin)
1841*4882a593Smuzhiyun break;
1842*4882a593Smuzhiyun
1843*4882a593Smuzhiyun pChild = pChild->nextSib;
1844*4882a593Smuzhiyun }
1845*4882a593Smuzhiyun
1846*4882a593Smuzhiyun if (hasUnderlay) {
1847*4882a593Smuzhiyun Bool overlap;
1848*4882a593Smuzhiyun
1849*4882a593Smuzhiyun RegionValidate(pReg, &overlap);
1850*4882a593Smuzhiyun }
1851*4882a593Smuzhiyun
1852*4882a593Smuzhiyun return hasUnderlay;
1853*4882a593Smuzhiyun }
1854*4882a593Smuzhiyun
1855*4882a593Smuzhiyun static void
MarkUnderlayWindow(WindowPtr pWin)1856*4882a593Smuzhiyun MarkUnderlayWindow(WindowPtr pWin)
1857*4882a593Smuzhiyun {
1858*4882a593Smuzhiyun miOverlayTreePtr pTree = MIOVERLAY_GET_WINDOW_TREE(pWin);
1859*4882a593Smuzhiyun
1860*4882a593Smuzhiyun if (pTree->valdata)
1861*4882a593Smuzhiyun return;
1862*4882a593Smuzhiyun pTree->valdata =
1863*4882a593Smuzhiyun (miOverlayValDataPtr) xnfalloc(sizeof(miOverlayValDataRec));
1864*4882a593Smuzhiyun pTree->valdata->oldAbsCorner.x = pWin->drawable.x;
1865*4882a593Smuzhiyun pTree->valdata->oldAbsCorner.y = pWin->drawable.y;
1866*4882a593Smuzhiyun pTree->valdata->borderVisible = NullRegion;
1867*4882a593Smuzhiyun }
1868