1*4882a593Smuzhiyun /* 2*4882a593Smuzhiyun * copyed from from linux kernel 2.2.4 3*4882a593Smuzhiyun * removed internal stuff (#ifdef __KERNEL__) 4*4882a593Smuzhiyun */ 5*4882a593Smuzhiyun 6*4882a593Smuzhiyun #ifdef HAVE_XORG_CONFIG_H 7*4882a593Smuzhiyun #include <xorg-config.h> 8*4882a593Smuzhiyun #endif 9*4882a593Smuzhiyun 10*4882a593Smuzhiyun #ifndef _LINUX_FB_H 11*4882a593Smuzhiyun #define _LINUX_FB_H 12*4882a593Smuzhiyun 13*4882a593Smuzhiyun #include <asm/types.h> 14*4882a593Smuzhiyun 15*4882a593Smuzhiyun /* Definitions of frame buffers */ 16*4882a593Smuzhiyun 17*4882a593Smuzhiyun #define FB_MAJOR 29 18*4882a593Smuzhiyun 19*4882a593Smuzhiyun #define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */ 20*4882a593Smuzhiyun #define FB_NUM_MINORS 256 /* 256 Minors */ 21*4882a593Smuzhiyun #define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT)) 22*4882a593Smuzhiyun #define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT) 23*4882a593Smuzhiyun 24*4882a593Smuzhiyun /* ioctls 25*4882a593Smuzhiyun 0x46 is 'F' */ 26*4882a593Smuzhiyun #define FBIOGET_VSCREENINFO 0x4600 27*4882a593Smuzhiyun #define FBIOPUT_VSCREENINFO 0x4601 28*4882a593Smuzhiyun #define FBIOGET_FSCREENINFO 0x4602 29*4882a593Smuzhiyun #define FBIOGETCMAP 0x4604 30*4882a593Smuzhiyun #define FBIOPUTCMAP 0x4605 31*4882a593Smuzhiyun #define FBIOPAN_DISPLAY 0x4606 32*4882a593Smuzhiyun /* 0x4607-0x460B are defined below */ 33*4882a593Smuzhiyun /* #define FBIOGET_MONITORSPEC 0x460C */ 34*4882a593Smuzhiyun /* #define FBIOPUT_MONITORSPEC 0x460D */ 35*4882a593Smuzhiyun /* #define FBIOSWITCH_MONIBIT 0x460E */ 36*4882a593Smuzhiyun #define FBIOGET_CON2FBMAP 0x460F 37*4882a593Smuzhiyun #define FBIOPUT_CON2FBMAP 0x4610 38*4882a593Smuzhiyun #define FBIOBLANK 0x4611 39*4882a593Smuzhiyun 40*4882a593Smuzhiyun #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 41*4882a593Smuzhiyun #define FB_TYPE_PLANES 1 /* Non interleaved planes */ 42*4882a593Smuzhiyun #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 43*4882a593Smuzhiyun #define FB_TYPE_TEXT 3 /* Text/attributes */ 44*4882a593Smuzhiyun 45*4882a593Smuzhiyun #define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 46*4882a593Smuzhiyun #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 47*4882a593Smuzhiyun #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 48*4882a593Smuzhiyun #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 49*4882a593Smuzhiyun #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 50*4882a593Smuzhiyun 51*4882a593Smuzhiyun #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 52*4882a593Smuzhiyun #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 53*4882a593Smuzhiyun #define FB_VISUAL_TRUECOLOR 2 /* True color */ 54*4882a593Smuzhiyun #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 55*4882a593Smuzhiyun #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 56*4882a593Smuzhiyun #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 57*4882a593Smuzhiyun 58*4882a593Smuzhiyun #define FB_ACCEL_NONE 0 /* no hardware accelerator */ 59*4882a593Smuzhiyun #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 60*4882a593Smuzhiyun #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 61*4882a593Smuzhiyun #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 62*4882a593Smuzhiyun #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 63*4882a593Smuzhiyun #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 64*4882a593Smuzhiyun #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 65*4882a593Smuzhiyun #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 66*4882a593Smuzhiyun #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 67*4882a593Smuzhiyun #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 68*4882a593Smuzhiyun #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 69*4882a593Smuzhiyun #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 70*4882a593Smuzhiyun #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 71*4882a593Smuzhiyun #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 72*4882a593Smuzhiyun #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 73*4882a593Smuzhiyun #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 74*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 75*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 76*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 77*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 78*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 79*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 80*4882a593Smuzhiyun #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 81*4882a593Smuzhiyun #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 82*4882a593Smuzhiyun #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 83*4882a593Smuzhiyun #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 84*4882a593Smuzhiyun #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 85*4882a593Smuzhiyun #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 86*4882a593Smuzhiyun #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 87*4882a593Smuzhiyun #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 88*4882a593Smuzhiyun #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 89*4882a593Smuzhiyun #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 90*4882a593Smuzhiyun #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 91*4882a593Smuzhiyun 92*4882a593Smuzhiyun struct fb_fix_screeninfo { 93*4882a593Smuzhiyun char id[16]; /* identification string eg "TT Builtin" */ 94*4882a593Smuzhiyun char *smem_start; /* Start of frame buffer mem */ 95*4882a593Smuzhiyun /* (physical address) */ 96*4882a593Smuzhiyun __u32 smem_len; /* Length of frame buffer mem */ 97*4882a593Smuzhiyun __u32 type; /* see FB_TYPE_* */ 98*4882a593Smuzhiyun __u32 type_aux; /* Interleave for interleaved Planes */ 99*4882a593Smuzhiyun __u32 visual; /* see FB_VISUAL_* */ 100*4882a593Smuzhiyun __u16 xpanstep; /* zero if no hardware panning */ 101*4882a593Smuzhiyun __u16 ypanstep; /* zero if no hardware panning */ 102*4882a593Smuzhiyun __u16 ywrapstep; /* zero if no hardware ywrap */ 103*4882a593Smuzhiyun __u32 line_length; /* length of a line in bytes */ 104*4882a593Smuzhiyun char *mmio_start; /* Start of Memory Mapped I/O */ 105*4882a593Smuzhiyun /* (physical address) */ 106*4882a593Smuzhiyun __u32 mmio_len; /* Length of Memory Mapped I/O */ 107*4882a593Smuzhiyun __u32 accel; /* Type of acceleration available */ 108*4882a593Smuzhiyun __u16 reserved[3]; /* Reserved for future compatibility */ 109*4882a593Smuzhiyun }; 110*4882a593Smuzhiyun 111*4882a593Smuzhiyun /* Interpretation of offset for color fields: All offsets are from the right, 112*4882a593Smuzhiyun * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 113*4882a593Smuzhiyun * can use the offset as right argument to <<). A pixel afterwards is a bit 114*4882a593Smuzhiyun * stream and is written to video memory as that unmodified. This implies 115*4882a593Smuzhiyun * big-endian byte order if bits_per_pixel is greater than 8. 116*4882a593Smuzhiyun */ 117*4882a593Smuzhiyun struct fb_bitfield { 118*4882a593Smuzhiyun __u32 offset; /* beginning of bitfield */ 119*4882a593Smuzhiyun __u32 length; /* length of bitfield */ 120*4882a593Smuzhiyun __u32 msb_right; /* != 0 : Most significant bit is */ 121*4882a593Smuzhiyun /* right */ 122*4882a593Smuzhiyun }; 123*4882a593Smuzhiyun 124*4882a593Smuzhiyun #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 125*4882a593Smuzhiyun 126*4882a593Smuzhiyun #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl) */ 127*4882a593Smuzhiyun #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 128*4882a593Smuzhiyun #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 129*4882a593Smuzhiyun #define FB_ACTIVATE_MASK 15 130*4882a593Smuzhiyun /* values */ 131*4882a593Smuzhiyun #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 132*4882a593Smuzhiyun #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 133*4882a593Smuzhiyun #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 134*4882a593Smuzhiyun 135*4882a593Smuzhiyun #define FB_ACCELF_TEXT 1 /* text mode acceleration */ 136*4882a593Smuzhiyun 137*4882a593Smuzhiyun #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 138*4882a593Smuzhiyun #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 139*4882a593Smuzhiyun #define FB_SYNC_EXT 4 /* external sync */ 140*4882a593Smuzhiyun #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 141*4882a593Smuzhiyun #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 142*4882a593Smuzhiyun /* vtotal = 144d/288n/576i => PAL */ 143*4882a593Smuzhiyun /* vtotal = 121d/242n/484i => NTSC */ 144*4882a593Smuzhiyun #define FB_SYNC_ON_GREEN 32 /* sync on green */ 145*4882a593Smuzhiyun 146*4882a593Smuzhiyun #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 147*4882a593Smuzhiyun #define FB_VMODE_INTERLACED 1 /* interlaced */ 148*4882a593Smuzhiyun #define FB_VMODE_DOUBLE 2 /* double scan */ 149*4882a593Smuzhiyun #define FB_VMODE_MASK 255 150*4882a593Smuzhiyun 151*4882a593Smuzhiyun #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 152*4882a593Smuzhiyun #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 153*4882a593Smuzhiyun #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 154*4882a593Smuzhiyun 155*4882a593Smuzhiyun struct fb_var_screeninfo { 156*4882a593Smuzhiyun __u32 xres; /* visible resolution */ 157*4882a593Smuzhiyun __u32 yres; 158*4882a593Smuzhiyun __u32 xres_virtual; /* virtual resolution */ 159*4882a593Smuzhiyun __u32 yres_virtual; 160*4882a593Smuzhiyun __u32 xoffset; /* offset from virtual to visible */ 161*4882a593Smuzhiyun __u32 yoffset; /* resolution */ 162*4882a593Smuzhiyun 163*4882a593Smuzhiyun __u32 bits_per_pixel; /* guess what */ 164*4882a593Smuzhiyun __u32 grayscale; /* != 0 Graylevels instead of colors */ 165*4882a593Smuzhiyun 166*4882a593Smuzhiyun struct fb_bitfield red; /* bitfield in fb mem if true color, */ 167*4882a593Smuzhiyun struct fb_bitfield green; /* else only length is significant */ 168*4882a593Smuzhiyun struct fb_bitfield blue; 169*4882a593Smuzhiyun struct fb_bitfield transp; /* transparency */ 170*4882a593Smuzhiyun 171*4882a593Smuzhiyun __u32 nonstd; /* != 0 Non standard pixel format */ 172*4882a593Smuzhiyun 173*4882a593Smuzhiyun __u32 activate; /* see FB_ACTIVATE_* */ 174*4882a593Smuzhiyun 175*4882a593Smuzhiyun __u32 height; /* height of picture in mm */ 176*4882a593Smuzhiyun __u32 width; /* width of picture in mm */ 177*4882a593Smuzhiyun 178*4882a593Smuzhiyun __u32 accel_flags; /* acceleration flags (hints) */ 179*4882a593Smuzhiyun 180*4882a593Smuzhiyun /* Timing: All values in pixclocks, except pixclock (of course) */ 181*4882a593Smuzhiyun __u32 pixclock; /* pixel clock in ps (pico seconds) */ 182*4882a593Smuzhiyun __u32 left_margin; /* time from sync to picture */ 183*4882a593Smuzhiyun __u32 right_margin; /* time from picture to sync */ 184*4882a593Smuzhiyun __u32 upper_margin; /* time from sync to picture */ 185*4882a593Smuzhiyun __u32 lower_margin; 186*4882a593Smuzhiyun __u32 hsync_len; /* length of horizontal sync */ 187*4882a593Smuzhiyun __u32 vsync_len; /* length of vertical sync */ 188*4882a593Smuzhiyun __u32 sync; /* see FB_SYNC_* */ 189*4882a593Smuzhiyun __u32 vmode; /* see FB_VMODE_* */ 190*4882a593Smuzhiyun __u32 reserved[6]; /* Reserved for future compatibility */ 191*4882a593Smuzhiyun }; 192*4882a593Smuzhiyun 193*4882a593Smuzhiyun struct fb_cmap { 194*4882a593Smuzhiyun __u32 start; /* First entry */ 195*4882a593Smuzhiyun __u32 len; /* Number of entries */ 196*4882a593Smuzhiyun __u16 *red; /* Red values */ 197*4882a593Smuzhiyun __u16 *green; 198*4882a593Smuzhiyun __u16 *blue; 199*4882a593Smuzhiyun __u16 *transp; /* transparency, can be NULL */ 200*4882a593Smuzhiyun }; 201*4882a593Smuzhiyun 202*4882a593Smuzhiyun struct fb_con2fbmap { 203*4882a593Smuzhiyun __u32 console; 204*4882a593Smuzhiyun __u32 framebuffer; 205*4882a593Smuzhiyun }; 206*4882a593Smuzhiyun 207*4882a593Smuzhiyun struct fb_monspecs { 208*4882a593Smuzhiyun __u32 hfmin; /* hfreq lower limit (Hz) */ 209*4882a593Smuzhiyun __u32 hfmax; /* hfreq upper limit (Hz) */ 210*4882a593Smuzhiyun __u16 vfmin; /* vfreq lower limit (Hz) */ 211*4882a593Smuzhiyun __u16 vfmax; /* vfreq upper limit (Hz) */ 212*4882a593Smuzhiyun unsigned dpms:1; /* supports DPMS */ 213*4882a593Smuzhiyun }; 214*4882a593Smuzhiyun 215*4882a593Smuzhiyun #if 1 216*4882a593Smuzhiyun 217*4882a593Smuzhiyun #define FBCMD_GET_CURRENTPAR 0xDEAD0005 218*4882a593Smuzhiyun #define FBCMD_SET_CURRENTPAR 0xDEAD8005 219*4882a593Smuzhiyun 220*4882a593Smuzhiyun #endif 221*4882a593Smuzhiyun 222*4882a593Smuzhiyun #if 1 /* Preliminary */ 223*4882a593Smuzhiyun 224*4882a593Smuzhiyun /* 225*4882a593Smuzhiyun * Hardware Cursor 226*4882a593Smuzhiyun */ 227*4882a593Smuzhiyun 228*4882a593Smuzhiyun #define FBIOGET_FCURSORINFO 0x4607 229*4882a593Smuzhiyun #define FBIOGET_VCURSORINFO 0x4608 230*4882a593Smuzhiyun #define FBIOPUT_VCURSORINFO 0x4609 231*4882a593Smuzhiyun #define FBIOGET_CURSORSTATE 0x460A 232*4882a593Smuzhiyun #define FBIOPUT_CURSORSTATE 0x460B 233*4882a593Smuzhiyun 234*4882a593Smuzhiyun struct fb_fix_cursorinfo { 235*4882a593Smuzhiyun __u16 crsr_width; /* width and height of the cursor in */ 236*4882a593Smuzhiyun __u16 crsr_height; /* pixels (zero if no cursor) */ 237*4882a593Smuzhiyun __u16 crsr_xsize; /* cursor size in display pixels */ 238*4882a593Smuzhiyun __u16 crsr_ysize; 239*4882a593Smuzhiyun __u16 crsr_color1; /* colormap entry for cursor color1 */ 240*4882a593Smuzhiyun __u16 crsr_color2; /* colormap entry for cursor color2 */ 241*4882a593Smuzhiyun }; 242*4882a593Smuzhiyun 243*4882a593Smuzhiyun struct fb_var_cursorinfo { 244*4882a593Smuzhiyun __u16 width; 245*4882a593Smuzhiyun __u16 height; 246*4882a593Smuzhiyun __u16 xspot; 247*4882a593Smuzhiyun __u16 yspot; 248*4882a593Smuzhiyun __u8 data[1]; /* field with [height][width] */ 249*4882a593Smuzhiyun }; 250*4882a593Smuzhiyun 251*4882a593Smuzhiyun struct fb_cursorstate { 252*4882a593Smuzhiyun __s16 xoffset; 253*4882a593Smuzhiyun __s16 yoffset; 254*4882a593Smuzhiyun __u16 mode; 255*4882a593Smuzhiyun }; 256*4882a593Smuzhiyun 257*4882a593Smuzhiyun #define FB_CURSOR_OFF 0 258*4882a593Smuzhiyun #define FB_CURSOR_ON 1 259*4882a593Smuzhiyun #define FB_CURSOR_FLASH 2 260*4882a593Smuzhiyun 261*4882a593Smuzhiyun #endif /* Preliminary */ 262*4882a593Smuzhiyun 263*4882a593Smuzhiyun #endif /* _LINUX_FB_H */ 264