1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun * Copyright 2001-2003 Red Hat Inc., Durham, North Carolina.
3*4882a593Smuzhiyun *
4*4882a593Smuzhiyun * All Rights Reserved.
5*4882a593Smuzhiyun *
6*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining
7*4882a593Smuzhiyun * a copy of this software and associated documentation files (the
8*4882a593Smuzhiyun * "Software"), to deal in the Software without restriction, including
9*4882a593Smuzhiyun * without limitation on the rights to use, copy, modify, merge,
10*4882a593Smuzhiyun * publish, distribute, sublicense, and/or sell copies of the Software,
11*4882a593Smuzhiyun * and to permit persons to whom the Software is furnished to do so,
12*4882a593Smuzhiyun * subject to the following conditions:
13*4882a593Smuzhiyun *
14*4882a593Smuzhiyun * The above copyright notice and this permission notice (including the
15*4882a593Smuzhiyun * next paragraph) shall be included in all copies or substantial
16*4882a593Smuzhiyun * portions of the Software.
17*4882a593Smuzhiyun *
18*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19*4882a593Smuzhiyun * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20*4882a593Smuzhiyun * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21*4882a593Smuzhiyun * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
22*4882a593Smuzhiyun * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
23*4882a593Smuzhiyun * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24*4882a593Smuzhiyun * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25*4882a593Smuzhiyun * SOFTWARE.
26*4882a593Smuzhiyun */
27*4882a593Smuzhiyun
28*4882a593Smuzhiyun /*
29*4882a593Smuzhiyun * Authors:
30*4882a593Smuzhiyun * David H. Dawes <dawes@xfree86.org>
31*4882a593Smuzhiyun * Kevin E. Martin <kem@redhat.com>
32*4882a593Smuzhiyun * Rickard E. (Rik) Faith <faith@redhat.com>
33*4882a593Smuzhiyun *
34*4882a593Smuzhiyun */
35*4882a593Smuzhiyun
36*4882a593Smuzhiyun /** \file
37*4882a593Smuzhiyun *
38*4882a593Smuzhiyun * This file implements the console input devices.
39*4882a593Smuzhiyun */
40*4882a593Smuzhiyun
41*4882a593Smuzhiyun #ifdef HAVE_DMX_CONFIG_H
42*4882a593Smuzhiyun #include <dmx-config.h>
43*4882a593Smuzhiyun #endif
44*4882a593Smuzhiyun
45*4882a593Smuzhiyun #define DMX_CONSOLE_DEBUG 0
46*4882a593Smuzhiyun #define DMX_WINDOW_DEBUG 0
47*4882a593Smuzhiyun
48*4882a593Smuzhiyun #include "dmxinputinit.h"
49*4882a593Smuzhiyun #include "dmxevents.h"
50*4882a593Smuzhiyun #include "dmxconsole.h"
51*4882a593Smuzhiyun #include "dmxcommon.h"
52*4882a593Smuzhiyun #include "dmxscrinit.h"
53*4882a593Smuzhiyun #include "dmxcb.h"
54*4882a593Smuzhiyun #include "dmxsync.h"
55*4882a593Smuzhiyun
56*4882a593Smuzhiyun #include "inputstr.h"
57*4882a593Smuzhiyun #include "input.h"
58*4882a593Smuzhiyun #include "mipointer.h"
59*4882a593Smuzhiyun #include "windowstr.h"
60*4882a593Smuzhiyun
61*4882a593Smuzhiyun #define CONSOLE_NUM 3
62*4882a593Smuzhiyun #define CONSOLE_DEN 4
63*4882a593Smuzhiyun #define DMX_CONSOLE_NAME "DMX Console"
64*4882a593Smuzhiyun #define DMX_RES_NAME "Xdmx"
65*4882a593Smuzhiyun #define DMX_RES_CLASS "XDmx"
66*4882a593Smuzhiyun #define CONSOLE_BG_COLOR "gray75"
67*4882a593Smuzhiyun #define CONSOLE_FG_COLOR "black"
68*4882a593Smuzhiyun #define CONSOLE_SCREEN_BG_COLOR "white"
69*4882a593Smuzhiyun #define CONSOLE_SCREEN_FG_COLOR "black"
70*4882a593Smuzhiyun #define CONSOLE_SCREEN_DET_COLOR "gray75"
71*4882a593Smuzhiyun #define CONSOLE_SCREEN_CUR_COLOR "red"
72*4882a593Smuzhiyun
73*4882a593Smuzhiyun #if DMX_CONSOLE_DEBUG
74*4882a593Smuzhiyun #define DMXDBG0(f) dmxLog(dmxDebug,f)
75*4882a593Smuzhiyun #define DMXDBG1(f,a) dmxLog(dmxDebug,f,a)
76*4882a593Smuzhiyun #define DMXDBG2(f,a,b) dmxLog(dmxDebug,f,a,b)
77*4882a593Smuzhiyun #define DMXDBG3(f,a,b,c) dmxLog(dmxDebug,f,a,b,c)
78*4882a593Smuzhiyun #define DMXDBG4(f,a,b,c,d) dmxLog(dmxDebug,f,a,b,c,d)
79*4882a593Smuzhiyun #define DMXDBG5(f,a,b,c,d,e) dmxLog(dmxDebug,f,a,b,c,d,e)
80*4882a593Smuzhiyun #define DMXDBG6(f,a,b,c,d,e,g) dmxLog(dmxDebug,f,a,b,c,d,e,g)
81*4882a593Smuzhiyun #define DMXDBG7(f,a,b,c,d,e,g,h) dmxLog(dmxDebug,f,a,b,c,d,e,g,h)
82*4882a593Smuzhiyun #else
83*4882a593Smuzhiyun #define DMXDBG0(f)
84*4882a593Smuzhiyun #define DMXDBG1(f,a)
85*4882a593Smuzhiyun #define DMXDBG2(f,a,b)
86*4882a593Smuzhiyun #define DMXDBG3(f,a,b,c)
87*4882a593Smuzhiyun #define DMXDBG4(f,a,b,c,d)
88*4882a593Smuzhiyun #define DMXDBG5(f,a,b,c,d,e)
89*4882a593Smuzhiyun #define DMXDBG6(f,a,b,c,d,e,g)
90*4882a593Smuzhiyun #define DMXDBG7(f,a,b,c,d,e,g,h)
91*4882a593Smuzhiyun #endif
92*4882a593Smuzhiyun
93*4882a593Smuzhiyun /* Private area for consoles. */
94*4882a593Smuzhiyun typedef struct _myPrivate {
95*4882a593Smuzhiyun DMX_COMMON_PRIVATE;
96*4882a593Smuzhiyun int lastX;
97*4882a593Smuzhiyun int lastY;
98*4882a593Smuzhiyun int globalX;
99*4882a593Smuzhiyun int globalY;
100*4882a593Smuzhiyun int curX;
101*4882a593Smuzhiyun int curY;
102*4882a593Smuzhiyun int width;
103*4882a593Smuzhiyun int height;
104*4882a593Smuzhiyun int consWidth;
105*4882a593Smuzhiyun int consHeight;
106*4882a593Smuzhiyun double xScale;
107*4882a593Smuzhiyun double yScale;
108*4882a593Smuzhiyun XlibGC gc, gcDet, gcRev, gcCur;
109*4882a593Smuzhiyun int grabbed, fine, captured;
110*4882a593Smuzhiyun Cursor cursorNormal, cursorGrabbed, cursorEmpty;
111*4882a593Smuzhiyun Pixmap pixmap;
112*4882a593Smuzhiyun
113*4882a593Smuzhiyun CloseScreenProcPtr CloseScreen;
114*4882a593Smuzhiyun struct _myPrivate *next; /* for closing multiple consoles */
115*4882a593Smuzhiyun int initialized;
116*4882a593Smuzhiyun DevicePtr mou, kbd;
117*4882a593Smuzhiyun } myPrivate;
118*4882a593Smuzhiyun
119*4882a593Smuzhiyun static int
scalex(myPrivate * priv,int x)120*4882a593Smuzhiyun scalex(myPrivate * priv, int x)
121*4882a593Smuzhiyun {
122*4882a593Smuzhiyun return (int) ((x * priv->xScale) + .5);
123*4882a593Smuzhiyun }
124*4882a593Smuzhiyun
125*4882a593Smuzhiyun static int
scaley(myPrivate * priv,int y)126*4882a593Smuzhiyun scaley(myPrivate * priv, int y)
127*4882a593Smuzhiyun {
128*4882a593Smuzhiyun return (int) ((y * priv->yScale) + .5);
129*4882a593Smuzhiyun }
130*4882a593Smuzhiyun
131*4882a593Smuzhiyun static int
unscalex(myPrivate * priv,int x)132*4882a593Smuzhiyun unscalex(myPrivate * priv, int x)
133*4882a593Smuzhiyun {
134*4882a593Smuzhiyun return (int) ((x / priv->xScale) + .5);
135*4882a593Smuzhiyun }
136*4882a593Smuzhiyun
137*4882a593Smuzhiyun static int
unscaley(myPrivate * priv,int y)138*4882a593Smuzhiyun unscaley(myPrivate * priv, int y)
139*4882a593Smuzhiyun {
140*4882a593Smuzhiyun return (int) ((y / priv->yScale) + .5);
141*4882a593Smuzhiyun }
142*4882a593Smuzhiyun
143*4882a593Smuzhiyun /** Create the private area for \a pDevice. */
144*4882a593Smuzhiyun void *
dmxConsoleCreatePrivate(DeviceIntPtr pDevice)145*4882a593Smuzhiyun dmxConsoleCreatePrivate(DeviceIntPtr pDevice)
146*4882a593Smuzhiyun {
147*4882a593Smuzhiyun GETDMXLOCALFROMPDEVICE;
148*4882a593Smuzhiyun myPrivate *priv = calloc(1, sizeof(*priv));
149*4882a593Smuzhiyun
150*4882a593Smuzhiyun priv->dmxLocal = dmxLocal;
151*4882a593Smuzhiyun return priv;
152*4882a593Smuzhiyun }
153*4882a593Smuzhiyun
154*4882a593Smuzhiyun /** If \a private is non-NULL, free its associated memory. */
155*4882a593Smuzhiyun void
dmxConsoleDestroyPrivate(void * private)156*4882a593Smuzhiyun dmxConsoleDestroyPrivate(void *private)
157*4882a593Smuzhiyun {
158*4882a593Smuzhiyun free(private);
159*4882a593Smuzhiyun }
160*4882a593Smuzhiyun
161*4882a593Smuzhiyun static void
dmxConsoleDrawFineCursor(myPrivate * priv,XRectangle * rect)162*4882a593Smuzhiyun dmxConsoleDrawFineCursor(myPrivate * priv, XRectangle * rect)
163*4882a593Smuzhiyun {
164*4882a593Smuzhiyun int size = 6;
165*4882a593Smuzhiyun int x, y;
166*4882a593Smuzhiyun
167*4882a593Smuzhiyun XDrawLine(priv->display, priv->pixmap, priv->gcCur,
168*4882a593Smuzhiyun x = scalex(priv, priv->globalX) - size,
169*4882a593Smuzhiyun scaley(priv, priv->globalY),
170*4882a593Smuzhiyun scalex(priv, priv->globalX) + size, scaley(priv, priv->globalY));
171*4882a593Smuzhiyun XDrawLine(priv->display, priv->pixmap, priv->gcCur,
172*4882a593Smuzhiyun scalex(priv, priv->globalX),
173*4882a593Smuzhiyun y = scaley(priv, priv->globalY) - size,
174*4882a593Smuzhiyun scalex(priv, priv->globalX), scaley(priv, priv->globalY) + size);
175*4882a593Smuzhiyun if (priv->grabbed) {
176*4882a593Smuzhiyun XDrawLine(priv->display, priv->pixmap, priv->gcCur,
177*4882a593Smuzhiyun scalex(priv, priv->globalX) - (int) (size / 1.4),
178*4882a593Smuzhiyun scaley(priv, priv->globalY) - (int) (size / 1.4),
179*4882a593Smuzhiyun scalex(priv, priv->globalX) + (int) (size / 1.4),
180*4882a593Smuzhiyun scaley(priv, priv->globalY) + (int) (size / 1.4));
181*4882a593Smuzhiyun XDrawLine(priv->display, priv->pixmap, priv->gcCur,
182*4882a593Smuzhiyun scalex(priv, priv->globalX) - (int) (size / 1.4),
183*4882a593Smuzhiyun scaley(priv, priv->globalY) + (int) (size / 1.4),
184*4882a593Smuzhiyun scalex(priv, priv->globalX) + (int) (size / 1.4),
185*4882a593Smuzhiyun scaley(priv, priv->globalY) - (int) (size / 1.4));
186*4882a593Smuzhiyun }
187*4882a593Smuzhiyun if (rect) {
188*4882a593Smuzhiyun rect->x = x;
189*4882a593Smuzhiyun rect->y = y;
190*4882a593Smuzhiyun rect->width = 2 * size;
191*4882a593Smuzhiyun rect->height = 2 * size;
192*4882a593Smuzhiyun }
193*4882a593Smuzhiyun }
194*4882a593Smuzhiyun
195*4882a593Smuzhiyun static void
dmxConsoleDrawWindows(void * private)196*4882a593Smuzhiyun dmxConsoleDrawWindows(void *private)
197*4882a593Smuzhiyun {
198*4882a593Smuzhiyun GETONLYPRIVFROMPRIVATE;
199*4882a593Smuzhiyun Display *dpy = priv->display;
200*4882a593Smuzhiyun int i;
201*4882a593Smuzhiyun Region whole, used, avail;
202*4882a593Smuzhiyun XRectangle rect;
203*4882a593Smuzhiyun
204*4882a593Smuzhiyun whole = XCreateRegion();
205*4882a593Smuzhiyun used = XCreateRegion();
206*4882a593Smuzhiyun avail = XCreateRegion();
207*4882a593Smuzhiyun rect.x = 0;
208*4882a593Smuzhiyun rect.y = 0;
209*4882a593Smuzhiyun rect.width = priv->consWidth;
210*4882a593Smuzhiyun rect.height = priv->consHeight;
211*4882a593Smuzhiyun XUnionRectWithRegion(&rect, whole, whole);
212*4882a593Smuzhiyun
213*4882a593Smuzhiyun for (i = 0; i < dmxNumScreens; i++) {
214*4882a593Smuzhiyun ScreenPtr pScreen = screenInfo.screens[i];
215*4882a593Smuzhiyun WindowPtr pRoot = pScreen->root;
216*4882a593Smuzhiyun WindowPtr pChild;
217*4882a593Smuzhiyun
218*4882a593Smuzhiyun #if DMX_WINDOW_DEBUG
219*4882a593Smuzhiyun dmxLog(dmxDebug, "%lu %p %p %p 2\n",
220*4882a593Smuzhiyun pRoot->drawable.id,
221*4882a593Smuzhiyun pRoot->parent, pRoot->firstChild, pRoot->lastChild);
222*4882a593Smuzhiyun #endif
223*4882a593Smuzhiyun
224*4882a593Smuzhiyun for (pChild = pRoot->firstChild; pChild; pChild = pChild->nextSib) {
225*4882a593Smuzhiyun if (pChild->mapped && pChild->realized) {
226*4882a593Smuzhiyun #if DMX_WINDOW_DEBUG
227*4882a593Smuzhiyun dmxLog(dmxDebug, " %p %d,%d %dx%d %d %d %d RECTS\n",
228*4882a593Smuzhiyun pChild,
229*4882a593Smuzhiyun pChild->drawable.x,
230*4882a593Smuzhiyun pChild->drawable.y,
231*4882a593Smuzhiyun pChild->drawable.width,
232*4882a593Smuzhiyun pChild->drawable.height,
233*4882a593Smuzhiyun pChild->visibility,
234*4882a593Smuzhiyun pChild->overrideRedirect,
235*4882a593Smuzhiyun RegionNumRects(&pChild->clipList));
236*4882a593Smuzhiyun #endif
237*4882a593Smuzhiyun rect.x = scalex(priv, pChild->drawable.x + pScreen->x);
238*4882a593Smuzhiyun rect.y = scaley(priv, pChild->drawable.y + pScreen->y);
239*4882a593Smuzhiyun rect.width = scalex(priv, pChild->drawable.width);
240*4882a593Smuzhiyun rect.height = scaley(priv, pChild->drawable.height);
241*4882a593Smuzhiyun XDrawRectangle(dpy, priv->pixmap, priv->gc,
242*4882a593Smuzhiyun rect.x, rect.y, rect.width, rect.height);
243*4882a593Smuzhiyun XUnionRectWithRegion(&rect, used, used);
244*4882a593Smuzhiyun XSubtractRegion(whole, used, avail);
245*4882a593Smuzhiyun XSetRegion(dpy, priv->gc, avail);
246*4882a593Smuzhiyun }
247*4882a593Smuzhiyun }
248*4882a593Smuzhiyun #ifdef PANORAMIX
249*4882a593Smuzhiyun if (!noPanoramiXExtension)
250*4882a593Smuzhiyun break; /* Screen 0 valid with Xinerama */
251*4882a593Smuzhiyun #endif
252*4882a593Smuzhiyun }
253*4882a593Smuzhiyun XDestroyRegion(avail);
254*4882a593Smuzhiyun XDestroyRegion(used);
255*4882a593Smuzhiyun XDestroyRegion(whole);
256*4882a593Smuzhiyun XSetClipMask(dpy, priv->gc, None);
257*4882a593Smuzhiyun }
258*4882a593Smuzhiyun
259*4882a593Smuzhiyun static void
dmxConsoleDraw(myPrivate * priv,int updateCursor,int update)260*4882a593Smuzhiyun dmxConsoleDraw(myPrivate * priv, int updateCursor, int update)
261*4882a593Smuzhiyun {
262*4882a593Smuzhiyun GETDMXINPUTFROMPRIV;
263*4882a593Smuzhiyun Display *dpy = priv->display;
264*4882a593Smuzhiyun int i;
265*4882a593Smuzhiyun
266*4882a593Smuzhiyun XFillRectangle(dpy, priv->pixmap, priv->gc, 0, 0,
267*4882a593Smuzhiyun priv->consWidth, priv->consHeight);
268*4882a593Smuzhiyun
269*4882a593Smuzhiyun for (i = 0; i < dmxNumScreens; i++) {
270*4882a593Smuzhiyun DMXScreenInfo *dmxScreen = &dmxScreens[i];
271*4882a593Smuzhiyun
272*4882a593Smuzhiyun XFillRectangle(dpy, priv->pixmap,
273*4882a593Smuzhiyun dmxScreen->beDisplay ? priv->gcRev : priv->gcDet,
274*4882a593Smuzhiyun scalex(priv, screenInfo.screens[i]->x),
275*4882a593Smuzhiyun scaley(priv, screenInfo.screens[i]->y),
276*4882a593Smuzhiyun scalex(priv, screenInfo.screens[i]->width),
277*4882a593Smuzhiyun scaley(priv, screenInfo.screens[i]->height));
278*4882a593Smuzhiyun }
279*4882a593Smuzhiyun for (i = 0; i < dmxNumScreens; i++) {
280*4882a593Smuzhiyun XDrawRectangle(dpy, priv->pixmap, priv->gc,
281*4882a593Smuzhiyun scalex(priv, screenInfo.screens[i]->x),
282*4882a593Smuzhiyun scaley(priv, screenInfo.screens[i]->y),
283*4882a593Smuzhiyun scalex(priv, screenInfo.screens[i]->width),
284*4882a593Smuzhiyun scaley(priv, screenInfo.screens[i]->height));
285*4882a593Smuzhiyun }
286*4882a593Smuzhiyun if (dmxInput->windows)
287*4882a593Smuzhiyun dmxConsoleDrawWindows(priv);
288*4882a593Smuzhiyun if (priv->fine && updateCursor)
289*4882a593Smuzhiyun dmxConsoleDrawFineCursor(priv, 0);
290*4882a593Smuzhiyun if (update) {
291*4882a593Smuzhiyun XCopyArea(priv->display, priv->pixmap, priv->window, priv->gc,
292*4882a593Smuzhiyun 0, 0, priv->consWidth, priv->consHeight, 0, 0);
293*4882a593Smuzhiyun XSync(priv->display, False); /* Not a backend display */
294*4882a593Smuzhiyun }
295*4882a593Smuzhiyun }
296*4882a593Smuzhiyun
297*4882a593Smuzhiyun static void
dmxConsoleClearCursor(myPrivate * priv,int x,int y,XRectangle * rect)298*4882a593Smuzhiyun dmxConsoleClearCursor(myPrivate * priv, int x, int y, XRectangle * rect)
299*4882a593Smuzhiyun {
300*4882a593Smuzhiyun int cw = 14, ch = 14; /* Clear width and height */
301*4882a593Smuzhiyun
302*4882a593Smuzhiyun rect->x = scalex(priv, x) - cw / 2;
303*4882a593Smuzhiyun rect->y = scaley(priv, y) - ch / 2;
304*4882a593Smuzhiyun rect->width = cw;
305*4882a593Smuzhiyun rect->height = ch;
306*4882a593Smuzhiyun XSetClipRectangles(priv->display, priv->gc, 0, 0, rect, 1, Unsorted);
307*4882a593Smuzhiyun XSetClipRectangles(priv->display, priv->gcDet, 0, 0, rect, 1, Unsorted);
308*4882a593Smuzhiyun XSetClipRectangles(priv->display, priv->gcRev, 0, 0, rect, 1, Unsorted);
309*4882a593Smuzhiyun dmxConsoleDraw(priv, 0, 0);
310*4882a593Smuzhiyun XSetClipMask(priv->display, priv->gc, None);
311*4882a593Smuzhiyun XSetClipMask(priv->display, priv->gcDet, None);
312*4882a593Smuzhiyun XSetClipMask(priv->display, priv->gcRev, None);
313*4882a593Smuzhiyun }
314*4882a593Smuzhiyun
315*4882a593Smuzhiyun static void
dmxConsoleUpdateFineCursor(myPrivate * priv)316*4882a593Smuzhiyun dmxConsoleUpdateFineCursor(myPrivate * priv)
317*4882a593Smuzhiyun {
318*4882a593Smuzhiyun int leave = 0;
319*4882a593Smuzhiyun XRectangle rects[2];
320*4882a593Smuzhiyun
321*4882a593Smuzhiyun dmxConsoleClearCursor(priv, priv->globalX, priv->globalY, &rects[0]);
322*4882a593Smuzhiyun if (priv->dmxLocal->sendsCore) {
323*4882a593Smuzhiyun dmxGetGlobalPosition(&priv->globalX, &priv->globalY);
324*4882a593Smuzhiyun }
325*4882a593Smuzhiyun else {
326*4882a593Smuzhiyun priv->globalX = priv->dmxLocal->lastX;
327*4882a593Smuzhiyun priv->globalY = priv->dmxLocal->lastY;
328*4882a593Smuzhiyun }
329*4882a593Smuzhiyun
330*4882a593Smuzhiyun priv->lastX = scalex(priv, priv->width / 2);
331*4882a593Smuzhiyun priv->lastY = scaley(priv, priv->height / 2);
332*4882a593Smuzhiyun
333*4882a593Smuzhiyun /* Compute new warp position, which may be
334*4882a593Smuzhiyun outside the window */
335*4882a593Smuzhiyun if (priv->globalX < 1 || priv->globalX >= priv->width) {
336*4882a593Smuzhiyun if (priv->globalX < 1)
337*4882a593Smuzhiyun priv->lastX = 0;
338*4882a593Smuzhiyun else
339*4882a593Smuzhiyun priv->lastX = scalex(priv, priv->width);
340*4882a593Smuzhiyun priv->lastY = scaley(priv, priv->globalY);
341*4882a593Smuzhiyun ++leave;
342*4882a593Smuzhiyun }
343*4882a593Smuzhiyun if (priv->globalY < 1 || priv->globalY >= priv->height) {
344*4882a593Smuzhiyun if (priv->globalY < 1)
345*4882a593Smuzhiyun priv->lastY = 0;
346*4882a593Smuzhiyun else
347*4882a593Smuzhiyun priv->lastY = scaley(priv, priv->height);
348*4882a593Smuzhiyun priv->lastX = scalex(priv, priv->globalX);
349*4882a593Smuzhiyun ++leave;
350*4882a593Smuzhiyun }
351*4882a593Smuzhiyun
352*4882a593Smuzhiyun /* Draw pseudo cursor in window */
353*4882a593Smuzhiyun dmxConsoleDrawFineCursor(priv, &rects[1]);
354*4882a593Smuzhiyun
355*4882a593Smuzhiyun XSetClipRectangles(priv->display, priv->gc, 0, 0, rects, 2, Unsorted);
356*4882a593Smuzhiyun XCopyArea(priv->display, priv->pixmap, priv->window, priv->gc,
357*4882a593Smuzhiyun 0, 0, priv->consWidth, priv->consHeight, 0, 0);
358*4882a593Smuzhiyun XSetClipMask(priv->display, priv->gc, None);
359*4882a593Smuzhiyun
360*4882a593Smuzhiyun DMXDBG2("dmxConsoleUpdateFineCursor: WARP %d %d\n",
361*4882a593Smuzhiyun priv->lastX, priv->lastY);
362*4882a593Smuzhiyun XWarpPointer(priv->display, priv->window, priv->window,
363*4882a593Smuzhiyun 0, 0, 0, 0, priv->lastX, priv->lastY);
364*4882a593Smuzhiyun XSync(priv->display, False); /* Not a backend display */
365*4882a593Smuzhiyun
366*4882a593Smuzhiyun if (leave) {
367*4882a593Smuzhiyun XEvent X;
368*4882a593Smuzhiyun
369*4882a593Smuzhiyun while (XCheckMaskEvent(priv->display, PointerMotionMask, &X)) {
370*4882a593Smuzhiyun if (X.type == MotionNotify) {
371*4882a593Smuzhiyun if (X.xmotion.x != priv->lastX || X.xmotion.y != priv->lastY) {
372*4882a593Smuzhiyun DMXDBG4("Ignoring motion to %d %d after leave frm %d %d\n",
373*4882a593Smuzhiyun X.xmotion.x, X.xmotion.y, priv->lastX, priv->lastY);
374*4882a593Smuzhiyun }
375*4882a593Smuzhiyun }
376*4882a593Smuzhiyun else {
377*4882a593Smuzhiyun dmxLog(dmxInfo, "Ignoring event (%d): %s ****************\n",
378*4882a593Smuzhiyun X.type, dmxEventName(X.type));
379*4882a593Smuzhiyun }
380*4882a593Smuzhiyun }
381*4882a593Smuzhiyun }
382*4882a593Smuzhiyun DMXDBG6("dmxConsoleUpdateFineCursor: Warp %d %d on %d %d [%d %d]\n",
383*4882a593Smuzhiyun priv->lastX, priv->lastY,
384*4882a593Smuzhiyun scalex(priv, priv->width),
385*4882a593Smuzhiyun scaley(priv, priv->height), priv->globalX, priv->globalY);
386*4882a593Smuzhiyun }
387*4882a593Smuzhiyun
388*4882a593Smuzhiyun /** Whenever the window layout (size, position, stacking order) might be
389*4882a593Smuzhiyun * changed, this routine is called with the \a pWindow that changed and
390*4882a593Smuzhiyun * the \a type of change. This routine is called in a conservative
391*4882a593Smuzhiyun * fashion: the actual layout of the windows of the screen might not
392*4882a593Smuzhiyun * have had any human-visible changes. */
393*4882a593Smuzhiyun void
dmxConsoleUpdateInfo(void * private,DMXUpdateType type,WindowPtr pWindow)394*4882a593Smuzhiyun dmxConsoleUpdateInfo(void *private, DMXUpdateType type, WindowPtr pWindow)
395*4882a593Smuzhiyun {
396*4882a593Smuzhiyun GETONLYPRIVFROMPRIVATE;
397*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
398*4882a593Smuzhiyun }
399*4882a593Smuzhiyun
400*4882a593Smuzhiyun static void
dmxConsoleMoveAbsolute(myPrivate * priv,int x,int y,DevicePtr pDev,dmxMotionProcPtr motion,DMXBlockType block)401*4882a593Smuzhiyun dmxConsoleMoveAbsolute(myPrivate * priv, int x, int y,
402*4882a593Smuzhiyun DevicePtr pDev, dmxMotionProcPtr motion,
403*4882a593Smuzhiyun DMXBlockType block)
404*4882a593Smuzhiyun {
405*4882a593Smuzhiyun int tmpX, tmpY, v[2];
406*4882a593Smuzhiyun
407*4882a593Smuzhiyun tmpX = unscalex(priv, x);
408*4882a593Smuzhiyun tmpY = unscalex(priv, y);
409*4882a593Smuzhiyun DMXDBG6("dmxConsoleMoveAbsolute(,%d,%d) %d %d =? %d %d\n",
410*4882a593Smuzhiyun x, y, tmpX, tmpY, priv->curX, priv->curY);
411*4882a593Smuzhiyun if (tmpX == priv->curX && tmpY == priv->curY)
412*4882a593Smuzhiyun return;
413*4882a593Smuzhiyun v[0] = unscalex(priv, x);
414*4882a593Smuzhiyun v[1] = unscaley(priv, y);
415*4882a593Smuzhiyun motion(pDev, v, 0, 2, DMX_ABSOLUTE_CONFINED, block);
416*4882a593Smuzhiyun /* dmxConsoleUpdatePosition gets called here by dmxCoreMotion */
417*4882a593Smuzhiyun }
418*4882a593Smuzhiyun
419*4882a593Smuzhiyun static void
dmxConsoleMoveRelative(myPrivate * priv,int x,int y,DevicePtr pDev,dmxMotionProcPtr motion,DMXBlockType block)420*4882a593Smuzhiyun dmxConsoleMoveRelative(myPrivate * priv, int x, int y,
421*4882a593Smuzhiyun DevicePtr pDev, dmxMotionProcPtr motion,
422*4882a593Smuzhiyun DMXBlockType block)
423*4882a593Smuzhiyun {
424*4882a593Smuzhiyun int v[2];
425*4882a593Smuzhiyun
426*4882a593Smuzhiyun /* Ignore the event generated from * warping back to middle */
427*4882a593Smuzhiyun if (x == priv->lastX && y == priv->lastY)
428*4882a593Smuzhiyun return;
429*4882a593Smuzhiyun v[0] = priv->lastX - x;
430*4882a593Smuzhiyun v[1] = priv->lastY - y;
431*4882a593Smuzhiyun motion(pDev, v, 0, 2, DMX_RELATIVE, block);
432*4882a593Smuzhiyun /* dmxConsoleUpdatePosition gets called here by dmxCoreMotion */
433*4882a593Smuzhiyun }
434*4882a593Smuzhiyun
435*4882a593Smuzhiyun /** This routine gets called from #dmxCoreMotion for each motion. This
436*4882a593Smuzhiyun * allows the console's notion of the cursor postion to change when
437*4882a593Smuzhiyun * another input device actually caused the change. */
438*4882a593Smuzhiyun void
dmxConsoleUpdatePosition(void * private,int x,int y)439*4882a593Smuzhiyun dmxConsoleUpdatePosition(void *private, int x, int y)
440*4882a593Smuzhiyun {
441*4882a593Smuzhiyun GETONLYPRIVFROMPRIVATE;
442*4882a593Smuzhiyun int tmpX, tmpY;
443*4882a593Smuzhiyun Display *dpy = priv->display;
444*4882a593Smuzhiyun static unsigned long dmxGeneration = 0;
445*4882a593Smuzhiyun
446*4882a593Smuzhiyun tmpX = scalex(priv, x);
447*4882a593Smuzhiyun tmpY = scaley(priv, y);
448*4882a593Smuzhiyun DMXDBG6("dmxConsoleUpdatePosition(,%d,%d) new=%d,%d dims=%d,%d\n",
449*4882a593Smuzhiyun x, y, tmpX, tmpY, priv->consWidth, priv->consHeight);
450*4882a593Smuzhiyun
451*4882a593Smuzhiyun if (priv->fine)
452*4882a593Smuzhiyun dmxConsoleUpdateFineCursor(priv);
453*4882a593Smuzhiyun if (tmpX != priv->curX || tmpY != priv->curY) {
454*4882a593Smuzhiyun if (tmpX < 0)
455*4882a593Smuzhiyun tmpX = 0;
456*4882a593Smuzhiyun if (tmpY < 0)
457*4882a593Smuzhiyun tmpY = 0;
458*4882a593Smuzhiyun if (tmpX >= priv->consWidth)
459*4882a593Smuzhiyun tmpX = priv->consWidth - 1;
460*4882a593Smuzhiyun if (tmpY >= priv->consHeight)
461*4882a593Smuzhiyun tmpY = priv->consHeight - 1;
462*4882a593Smuzhiyun priv->curX = tmpX;
463*4882a593Smuzhiyun priv->curY = tmpY;
464*4882a593Smuzhiyun if (!priv->fine) {
465*4882a593Smuzhiyun DMXDBG2(" WARP B %d %d\n", priv->curX, priv->curY);
466*4882a593Smuzhiyun XWarpPointer(dpy, priv->window,
467*4882a593Smuzhiyun priv->window, 0, 0, 0, 0, tmpX, tmpY);
468*4882a593Smuzhiyun XSync(dpy, False); /* Not a backend display */
469*4882a593Smuzhiyun }
470*4882a593Smuzhiyun }
471*4882a593Smuzhiyun
472*4882a593Smuzhiyun if (dmxGeneration != serverGeneration) {
473*4882a593Smuzhiyun dmxGeneration = serverGeneration;
474*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
475*4882a593Smuzhiyun }
476*4882a593Smuzhiyun }
477*4882a593Smuzhiyun
478*4882a593Smuzhiyun /** Collect all pending events from the console's display. Plase these
479*4882a593Smuzhiyun * events on the server event queue using the \a motion and \a enqueue
480*4882a593Smuzhiyun * routines. The \a checkspecial routine is used to check for special
481*4882a593Smuzhiyun * keys that need handling. \a block tells if signals should be blocked
482*4882a593Smuzhiyun * when updating the event queue. */
483*4882a593Smuzhiyun void
dmxConsoleCollectEvents(DevicePtr pDev,dmxMotionProcPtr motion,dmxEnqueueProcPtr enqueue,dmxCheckSpecialProcPtr checkspecial,DMXBlockType block)484*4882a593Smuzhiyun dmxConsoleCollectEvents(DevicePtr pDev,
485*4882a593Smuzhiyun dmxMotionProcPtr motion,
486*4882a593Smuzhiyun dmxEnqueueProcPtr enqueue,
487*4882a593Smuzhiyun dmxCheckSpecialProcPtr checkspecial, DMXBlockType block)
488*4882a593Smuzhiyun {
489*4882a593Smuzhiyun GETPRIVFROMPDEV;
490*4882a593Smuzhiyun GETDMXINPUTFROMPRIV;
491*4882a593Smuzhiyun Display *dpy = priv->display;
492*4882a593Smuzhiyun Window win = priv->window;
493*4882a593Smuzhiyun int width = priv->width;
494*4882a593Smuzhiyun int height = priv->height;
495*4882a593Smuzhiyun XEvent X, N;
496*4882a593Smuzhiyun XSetWindowAttributes attribs;
497*4882a593Smuzhiyun static int rInitialized = 0;
498*4882a593Smuzhiyun static Region r;
499*4882a593Smuzhiyun XRectangle rect;
500*4882a593Smuzhiyun static int raising = 0, raiseX, raiseY; /* FIXME */
501*4882a593Smuzhiyun
502*4882a593Smuzhiyun while (XPending(dpy)) {
503*4882a593Smuzhiyun XNextEvent(dpy, &X);
504*4882a593Smuzhiyun switch (X.type) {
505*4882a593Smuzhiyun case VisibilityNotify:
506*4882a593Smuzhiyun break;
507*4882a593Smuzhiyun case Expose:
508*4882a593Smuzhiyun DMXDBG5("dmxConsoleCollectEvents: Expose #%d %d %d %d %d\n",
509*4882a593Smuzhiyun X.xexpose.count,
510*4882a593Smuzhiyun X.xexpose.x, X.xexpose.y,
511*4882a593Smuzhiyun X.xexpose.width, X.xexpose.height);
512*4882a593Smuzhiyun if (!rInitialized++)
513*4882a593Smuzhiyun r = XCreateRegion();
514*4882a593Smuzhiyun rect.x = X.xexpose.x;
515*4882a593Smuzhiyun rect.y = X.xexpose.y;
516*4882a593Smuzhiyun rect.width = X.xexpose.width;
517*4882a593Smuzhiyun rect.height = X.xexpose.height;
518*4882a593Smuzhiyun XUnionRectWithRegion(&rect, r, r);
519*4882a593Smuzhiyun if (X.xexpose.count == 0) {
520*4882a593Smuzhiyun XSetRegion(dpy, priv->gc, r);
521*4882a593Smuzhiyun XSetRegion(dpy, priv->gcDet, r);
522*4882a593Smuzhiyun XSetRegion(dpy, priv->gcRev, r);
523*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
524*4882a593Smuzhiyun XSetClipMask(dpy, priv->gc, None);
525*4882a593Smuzhiyun XSetClipMask(dpy, priv->gcDet, None);
526*4882a593Smuzhiyun XSetClipMask(dpy, priv->gcRev, None);
527*4882a593Smuzhiyun XDestroyRegion(r);
528*4882a593Smuzhiyun rInitialized = 0;
529*4882a593Smuzhiyun }
530*4882a593Smuzhiyun break;
531*4882a593Smuzhiyun case ResizeRequest:
532*4882a593Smuzhiyun DMXDBG2("dmxConsoleCollectEvents: Resize %d %d\n",
533*4882a593Smuzhiyun X.xresizerequest.width, X.xresizerequest.height);
534*4882a593Smuzhiyun priv->consWidth = X.xresizerequest.width;
535*4882a593Smuzhiyun priv->consHeight = X.xresizerequest.height;
536*4882a593Smuzhiyun priv->xScale = (double) priv->consWidth / width;
537*4882a593Smuzhiyun priv->yScale = (double) priv->consHeight / height;
538*4882a593Smuzhiyun attribs.override_redirect = True;
539*4882a593Smuzhiyun XChangeWindowAttributes(dpy, win, CWOverrideRedirect, &attribs);
540*4882a593Smuzhiyun XResizeWindow(dpy, win, priv->consWidth, priv->consHeight);
541*4882a593Smuzhiyun XFreePixmap(dpy, priv->pixmap);
542*4882a593Smuzhiyun priv->pixmap = XCreatePixmap(dpy,
543*4882a593Smuzhiyun RootWindow(dpy, DefaultScreen(dpy)),
544*4882a593Smuzhiyun priv->consWidth,
545*4882a593Smuzhiyun priv->consHeight,
546*4882a593Smuzhiyun DefaultDepth(dpy, DefaultScreen(dpy)));
547*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
548*4882a593Smuzhiyun attribs.override_redirect = False;
549*4882a593Smuzhiyun XChangeWindowAttributes(dpy, win, CWOverrideRedirect, &attribs);
550*4882a593Smuzhiyun break;
551*4882a593Smuzhiyun case LeaveNotify:
552*4882a593Smuzhiyun DMXDBG4("dmxConsoleCollectEvents: Leave @ %d,%d; r=%d f=%d\n",
553*4882a593Smuzhiyun X.xcrossing.x, X.xcrossing.y, raising, priv->fine);
554*4882a593Smuzhiyun if (!priv->captured)
555*4882a593Smuzhiyun dmxCommonRestoreState(priv);
556*4882a593Smuzhiyun else {
557*4882a593Smuzhiyun dmxConsoleUncapture(dmxInput);
558*4882a593Smuzhiyun dmxCommonRestoreState(priv);
559*4882a593Smuzhiyun }
560*4882a593Smuzhiyun break;
561*4882a593Smuzhiyun case EnterNotify:
562*4882a593Smuzhiyun DMXDBG6("dmxConsoleCollectEvents: Enter %d,%d r=%d f=%d (%d,%d)\n",
563*4882a593Smuzhiyun X.xcrossing.x, X.xcrossing.y, raising, priv->fine,
564*4882a593Smuzhiyun priv->curX, priv->curY);
565*4882a593Smuzhiyun dmxCommonSaveState(priv);
566*4882a593Smuzhiyun if (raising) {
567*4882a593Smuzhiyun raising = 0;
568*4882a593Smuzhiyun dmxConsoleMoveAbsolute(priv, raiseX, raiseY,
569*4882a593Smuzhiyun priv->mou, motion, block);
570*4882a593Smuzhiyun }
571*4882a593Smuzhiyun else {
572*4882a593Smuzhiyun if (priv->fine) {
573*4882a593Smuzhiyun /* The raise will generate an event near the center,
574*4882a593Smuzhiyun * which is not where the cursor should be. So we
575*4882a593Smuzhiyun * save the real position, do the raise, and move
576*4882a593Smuzhiyun * the cursor here again after the raise generates
577*4882a593Smuzhiyun * the event. */
578*4882a593Smuzhiyun raising = 1;
579*4882a593Smuzhiyun raiseX = X.xcrossing.x;
580*4882a593Smuzhiyun raiseY = X.xcrossing.y;
581*4882a593Smuzhiyun XRaiseWindow(dpy, priv->window);
582*4882a593Smuzhiyun }
583*4882a593Smuzhiyun XSync(dpy, False); /* Not a backend display */
584*4882a593Smuzhiyun if (!X.xcrossing.x && !X.xcrossing.y)
585*4882a593Smuzhiyun dmxConsoleMoveAbsolute(priv, priv->curX, priv->curY,
586*4882a593Smuzhiyun priv->mou, motion, block);
587*4882a593Smuzhiyun }
588*4882a593Smuzhiyun break;
589*4882a593Smuzhiyun case MotionNotify:
590*4882a593Smuzhiyun if (priv->curX == X.xmotion.x && priv->curY == X.xmotion.y)
591*4882a593Smuzhiyun continue;
592*4882a593Smuzhiyun if (XPending(dpy)) { /* do motion compression */
593*4882a593Smuzhiyun XPeekEvent(dpy, &N);
594*4882a593Smuzhiyun if (N.type == MotionNotify)
595*4882a593Smuzhiyun continue;
596*4882a593Smuzhiyun }
597*4882a593Smuzhiyun DMXDBG2("dmxConsoleCollectEvents: Motion %d %d\n",
598*4882a593Smuzhiyun X.xmotion.x, X.xmotion.y);
599*4882a593Smuzhiyun if (raising) {
600*4882a593Smuzhiyun raising = 0;
601*4882a593Smuzhiyun dmxConsoleMoveAbsolute(priv, raiseX, raiseY,
602*4882a593Smuzhiyun priv->mou, motion, block);
603*4882a593Smuzhiyun }
604*4882a593Smuzhiyun else {
605*4882a593Smuzhiyun if (priv->fine)
606*4882a593Smuzhiyun dmxConsoleMoveRelative(priv, X.xmotion.x, X.xmotion.y,
607*4882a593Smuzhiyun priv->mou, motion, block);
608*4882a593Smuzhiyun else
609*4882a593Smuzhiyun dmxConsoleMoveAbsolute(priv, X.xmotion.x, X.xmotion.y,
610*4882a593Smuzhiyun priv->mou, motion, block);
611*4882a593Smuzhiyun }
612*4882a593Smuzhiyun break;
613*4882a593Smuzhiyun case KeyPress:
614*4882a593Smuzhiyun case KeyRelease:
615*4882a593Smuzhiyun enqueue(priv->kbd, X.type, X.xkey.keycode, 0, NULL, block);
616*4882a593Smuzhiyun break;
617*4882a593Smuzhiyun default:
618*4882a593Smuzhiyun /* Pass the whole event here, because
619*4882a593Smuzhiyun * this may be an extension event. */
620*4882a593Smuzhiyun enqueue(priv->mou, X.type, X.xbutton.button, 0, &X, block);
621*4882a593Smuzhiyun break;
622*4882a593Smuzhiyun }
623*4882a593Smuzhiyun }
624*4882a593Smuzhiyun }
625*4882a593Smuzhiyun
626*4882a593Smuzhiyun static void
dmxCloseConsole(myPrivate * priv)627*4882a593Smuzhiyun dmxCloseConsole(myPrivate * priv)
628*4882a593Smuzhiyun {
629*4882a593Smuzhiyun GETDMXINPUTFROMPRIV;
630*4882a593Smuzhiyun dmxCommonRestoreState(priv);
631*4882a593Smuzhiyun if (priv->display) {
632*4882a593Smuzhiyun XFreeGC(priv->display, priv->gc);
633*4882a593Smuzhiyun XFreeGC(priv->display, priv->gcDet);
634*4882a593Smuzhiyun XFreeGC(priv->display, priv->gcRev);
635*4882a593Smuzhiyun XFreeGC(priv->display, priv->gcCur);
636*4882a593Smuzhiyun if (!dmxInput->console)
637*4882a593Smuzhiyun XCloseDisplay(priv->display);
638*4882a593Smuzhiyun }
639*4882a593Smuzhiyun priv->display = NULL;
640*4882a593Smuzhiyun }
641*4882a593Smuzhiyun
642*4882a593Smuzhiyun static Bool
dmxCloseConsoleScreen(ScreenPtr pScreen)643*4882a593Smuzhiyun dmxCloseConsoleScreen(ScreenPtr pScreen)
644*4882a593Smuzhiyun {
645*4882a593Smuzhiyun myPrivate *priv, *last;
646*4882a593Smuzhiyun
647*4882a593Smuzhiyun for (last = priv = (myPrivate *) dixLookupPrivate(&pScreen->devPrivates,
648*4882a593Smuzhiyun dmxScreenPrivateKey);
649*4882a593Smuzhiyun priv; priv = priv->next)
650*4882a593Smuzhiyun dmxCloseConsole(last = priv);
651*4882a593Smuzhiyun
652*4882a593Smuzhiyun DMX_UNWRAP(CloseScreen, last, pScreen);
653*4882a593Smuzhiyun return pScreen->CloseScreen(pScreen);
654*4882a593Smuzhiyun }
655*4882a593Smuzhiyun
656*4882a593Smuzhiyun static Cursor
dmxConsoleCreateEmptyCursor(myPrivate * priv)657*4882a593Smuzhiyun dmxConsoleCreateEmptyCursor(myPrivate * priv)
658*4882a593Smuzhiyun {
659*4882a593Smuzhiyun char noCursorData[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
660*4882a593Smuzhiyun Pixmap pixmap;
661*4882a593Smuzhiyun Cursor cursor;
662*4882a593Smuzhiyun XColor color, tmpColor;
663*4882a593Smuzhiyun Display *dpy = priv->display;
664*4882a593Smuzhiyun
665*4882a593Smuzhiyun /* Create empty cursor for window */
666*4882a593Smuzhiyun pixmap = XCreateBitmapFromData(priv->display, priv->window,
667*4882a593Smuzhiyun noCursorData, 8, 8);
668*4882a593Smuzhiyun if (!XAllocNamedColor(dpy, DefaultColormap(dpy, DefaultScreen(dpy)),
669*4882a593Smuzhiyun "black", &color, &tmpColor))
670*4882a593Smuzhiyun dmxLog(dmxFatal, "Cannot allocate color for cursor\n");
671*4882a593Smuzhiyun cursor = XCreatePixmapCursor(dpy, pixmap, pixmap, &color, &color, 0, 0);
672*4882a593Smuzhiyun XFreePixmap(dpy, pixmap);
673*4882a593Smuzhiyun return cursor;
674*4882a593Smuzhiyun }
675*4882a593Smuzhiyun
676*4882a593Smuzhiyun static void
dmxConsoleComputeWidthHeight(myPrivate * priv,int * width,int * height,double * xScale,double * yScale,int * consWidth,int * consHeight)677*4882a593Smuzhiyun dmxConsoleComputeWidthHeight(myPrivate * priv,
678*4882a593Smuzhiyun int *width, int *height,
679*4882a593Smuzhiyun double *xScale, double *yScale,
680*4882a593Smuzhiyun int *consWidth, int *consHeight)
681*4882a593Smuzhiyun {
682*4882a593Smuzhiyun int screen;
683*4882a593Smuzhiyun Display *dpy = priv->display;
684*4882a593Smuzhiyun
685*4882a593Smuzhiyun *width = 0;
686*4882a593Smuzhiyun *height = 0;
687*4882a593Smuzhiyun *xScale = 1.0;
688*4882a593Smuzhiyun *yScale = 1.0;
689*4882a593Smuzhiyun
690*4882a593Smuzhiyun screen = DefaultScreen(dpy);
691*4882a593Smuzhiyun *consWidth = DisplayWidth(dpy, screen) * CONSOLE_NUM / CONSOLE_DEN;
692*4882a593Smuzhiyun *consHeight = DisplayHeight(dpy, screen) * CONSOLE_NUM / CONSOLE_DEN;
693*4882a593Smuzhiyun
694*4882a593Smuzhiyun if (*consWidth < 1)
695*4882a593Smuzhiyun *consWidth = 1;
696*4882a593Smuzhiyun if (*consHeight < 1)
697*4882a593Smuzhiyun *consHeight = 1;
698*4882a593Smuzhiyun
699*4882a593Smuzhiyun #if 1
700*4882a593Smuzhiyun /* Always keep the console size similar
701*4882a593Smuzhiyun * to the global bounding box. */
702*4882a593Smuzhiyun *width = dmxGlobalWidth;
703*4882a593Smuzhiyun *height = dmxGlobalHeight;
704*4882a593Smuzhiyun #else
705*4882a593Smuzhiyun /* Make the console window as big as
706*4882a593Smuzhiyun * possible by computing the visible
707*4882a593Smuzhiyun * bounding box. */
708*4882a593Smuzhiyun for (i = 0; i < dmxNumScreens; i++) {
709*4882a593Smuzhiyun if (screenInfo.screens[i]->x + screenInfo.screens[i]->width > *width)
710*4882a593Smuzhiyun *width = screenInfo.screens[i]->x + screenInfo.screens[i]->width;
711*4882a593Smuzhiyun
712*4882a593Smuzhiyun if (screenInfo.screens[i]->y + screenInfo.screens[i]->height > *height)
713*4882a593Smuzhiyun *height = screenInfo.screens[i]->y + screenInfo.screens[i]->height;
714*4882a593Smuzhiyun }
715*4882a593Smuzhiyun #endif
716*4882a593Smuzhiyun
717*4882a593Smuzhiyun if ((double) *consWidth / *width < (double) *consHeight / *height)
718*4882a593Smuzhiyun *xScale = *yScale = (double) *consWidth / *width;
719*4882a593Smuzhiyun else
720*4882a593Smuzhiyun *xScale = *yScale = (double) *consHeight / *height;
721*4882a593Smuzhiyun
722*4882a593Smuzhiyun *consWidth = scalex(priv, *width);
723*4882a593Smuzhiyun *consHeight = scaley(priv, *height);
724*4882a593Smuzhiyun if (*consWidth < 1)
725*4882a593Smuzhiyun *consWidth = 1;
726*4882a593Smuzhiyun if (*consHeight < 1)
727*4882a593Smuzhiyun *consHeight = 1;
728*4882a593Smuzhiyun }
729*4882a593Smuzhiyun
730*4882a593Smuzhiyun /** Re-initialized the console device described by \a pDev (after a
731*4882a593Smuzhiyun * reconfig). */
732*4882a593Smuzhiyun void
dmxConsoleReInit(DevicePtr pDev)733*4882a593Smuzhiyun dmxConsoleReInit(DevicePtr pDev)
734*4882a593Smuzhiyun {
735*4882a593Smuzhiyun GETPRIVFROMPDEV;
736*4882a593Smuzhiyun Display *dpy;
737*4882a593Smuzhiyun
738*4882a593Smuzhiyun if (!priv || !priv->initialized)
739*4882a593Smuzhiyun return;
740*4882a593Smuzhiyun dpy = priv->display;
741*4882a593Smuzhiyun
742*4882a593Smuzhiyun dmxConsoleComputeWidthHeight(priv,
743*4882a593Smuzhiyun &priv->width, &priv->height,
744*4882a593Smuzhiyun &priv->xScale, &priv->yScale,
745*4882a593Smuzhiyun &priv->consWidth, &priv->consHeight);
746*4882a593Smuzhiyun XResizeWindow(dpy, priv->window, priv->consWidth, priv->consHeight);
747*4882a593Smuzhiyun XFreePixmap(dpy, priv->pixmap);
748*4882a593Smuzhiyun priv->pixmap = XCreatePixmap(dpy,
749*4882a593Smuzhiyun RootWindow(dpy, DefaultScreen(dpy)),
750*4882a593Smuzhiyun priv->consWidth,
751*4882a593Smuzhiyun priv->consHeight,
752*4882a593Smuzhiyun DefaultDepth(dpy, DefaultScreen(dpy)));
753*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
754*4882a593Smuzhiyun }
755*4882a593Smuzhiyun
756*4882a593Smuzhiyun /** Initialized the console device described by \a pDev. */
757*4882a593Smuzhiyun void
dmxConsoleInit(DevicePtr pDev)758*4882a593Smuzhiyun dmxConsoleInit(DevicePtr pDev)
759*4882a593Smuzhiyun {
760*4882a593Smuzhiyun GETPRIVFROMPDEV;
761*4882a593Smuzhiyun DMXInputInfo *dmxInput = &dmxInputs[dmxLocal->inputIdx];
762*4882a593Smuzhiyun int screen;
763*4882a593Smuzhiyun unsigned long mask;
764*4882a593Smuzhiyun XSetWindowAttributes attribs;
765*4882a593Smuzhiyun Display *dpy;
766*4882a593Smuzhiyun Window win;
767*4882a593Smuzhiyun XGCValues gcvals;
768*4882a593Smuzhiyun XColor color;
769*4882a593Smuzhiyun XClassHint class_hints;
770*4882a593Smuzhiyun unsigned long tmp;
771*4882a593Smuzhiyun
772*4882a593Smuzhiyun if (dmxLocal->type == DMX_LOCAL_MOUSE)
773*4882a593Smuzhiyun priv->mou = pDev;
774*4882a593Smuzhiyun if (dmxLocal->type == DMX_LOCAL_KEYBOARD)
775*4882a593Smuzhiyun priv->kbd = pDev;
776*4882a593Smuzhiyun if (priv->initialized++)
777*4882a593Smuzhiyun return; /* Only do once for mouse/keyboard pair */
778*4882a593Smuzhiyun
779*4882a593Smuzhiyun if (!(dpy = priv->display = XOpenDisplay(dmxInput->name)))
780*4882a593Smuzhiyun dmxLog(dmxFatal,
781*4882a593Smuzhiyun "dmxOpenConsole: cannot open console display %s\n",
782*4882a593Smuzhiyun dmxInput->name);
783*4882a593Smuzhiyun
784*4882a593Smuzhiyun /* Set up defaults */
785*4882a593Smuzhiyun dmxConsoleComputeWidthHeight(priv,
786*4882a593Smuzhiyun &priv->width, &priv->height,
787*4882a593Smuzhiyun &priv->xScale, &priv->yScale,
788*4882a593Smuzhiyun &priv->consWidth, &priv->consHeight);
789*4882a593Smuzhiyun
790*4882a593Smuzhiyun /* Private initialization using computed values or constants. */
791*4882a593Smuzhiyun screen = DefaultScreen(dpy);
792*4882a593Smuzhiyun priv->initPointerX = scalex(priv, priv->width / 2);
793*4882a593Smuzhiyun priv->initPointerY = scaley(priv, priv->height / 2);
794*4882a593Smuzhiyun priv->eventMask = (ButtonPressMask
795*4882a593Smuzhiyun | ButtonReleaseMask
796*4882a593Smuzhiyun | PointerMotionMask
797*4882a593Smuzhiyun | EnterWindowMask
798*4882a593Smuzhiyun | LeaveWindowMask
799*4882a593Smuzhiyun | KeyPressMask
800*4882a593Smuzhiyun | KeyReleaseMask | ExposureMask | ResizeRedirectMask);
801*4882a593Smuzhiyun
802*4882a593Smuzhiyun mask = CWBackPixel | CWEventMask | CWColormap | CWOverrideRedirect;
803*4882a593Smuzhiyun attribs.colormap = DefaultColormap(dpy, screen);
804*4882a593Smuzhiyun if (XParseColor(dpy, attribs.colormap, CONSOLE_BG_COLOR, &color)
805*4882a593Smuzhiyun && XAllocColor(dpy, attribs.colormap, &color)) {
806*4882a593Smuzhiyun attribs.background_pixel = color.pixel;
807*4882a593Smuzhiyun }
808*4882a593Smuzhiyun else
809*4882a593Smuzhiyun attribs.background_pixel = WhitePixel(dpy, screen);
810*4882a593Smuzhiyun
811*4882a593Smuzhiyun attribs.event_mask = priv->eventMask;
812*4882a593Smuzhiyun attribs.override_redirect = False;
813*4882a593Smuzhiyun
814*4882a593Smuzhiyun win = priv->window = XCreateWindow(dpy,
815*4882a593Smuzhiyun RootWindow(dpy, screen),
816*4882a593Smuzhiyun 0, 0, priv->consWidth, priv->consHeight,
817*4882a593Smuzhiyun 0,
818*4882a593Smuzhiyun DefaultDepth(dpy, screen),
819*4882a593Smuzhiyun InputOutput,
820*4882a593Smuzhiyun DefaultVisual(dpy, screen),
821*4882a593Smuzhiyun mask, &attribs);
822*4882a593Smuzhiyun priv->pixmap = XCreatePixmap(dpy, RootWindow(dpy, screen),
823*4882a593Smuzhiyun priv->consWidth, priv->consHeight,
824*4882a593Smuzhiyun DefaultDepth(dpy, screen));
825*4882a593Smuzhiyun
826*4882a593Smuzhiyun /* Set up properties */
827*4882a593Smuzhiyun XStoreName(dpy, win, DMX_CONSOLE_NAME);
828*4882a593Smuzhiyun class_hints.res_name = (char *) DMX_RES_NAME;
829*4882a593Smuzhiyun class_hints.res_class = (char *) DMX_RES_CLASS;
830*4882a593Smuzhiyun XSetClassHint(dpy, win, &class_hints);
831*4882a593Smuzhiyun
832*4882a593Smuzhiyun /* Map the window */
833*4882a593Smuzhiyun XMapWindow(dpy, win);
834*4882a593Smuzhiyun
835*4882a593Smuzhiyun /* Create cursors */
836*4882a593Smuzhiyun priv->cursorNormal = XCreateFontCursor(dpy, XC_circle);
837*4882a593Smuzhiyun priv->cursorGrabbed = XCreateFontCursor(dpy, XC_spider);
838*4882a593Smuzhiyun priv->cursorEmpty = dmxConsoleCreateEmptyCursor(priv);
839*4882a593Smuzhiyun XDefineCursor(dpy, priv->window, priv->cursorNormal);
840*4882a593Smuzhiyun
841*4882a593Smuzhiyun /* Create GC */
842*4882a593Smuzhiyun mask = (GCFunction | GCPlaneMask | GCClipMask | GCForeground |
843*4882a593Smuzhiyun GCBackground | GCLineWidth | GCLineStyle | GCCapStyle |
844*4882a593Smuzhiyun GCFillStyle | GCGraphicsExposures);
845*4882a593Smuzhiyun gcvals.function = GXcopy;
846*4882a593Smuzhiyun gcvals.plane_mask = AllPlanes;
847*4882a593Smuzhiyun gcvals.clip_mask = None;
848*4882a593Smuzhiyun if (XParseColor(dpy, attribs.colormap, CONSOLE_SCREEN_FG_COLOR, &color)
849*4882a593Smuzhiyun && XAllocColor(dpy, attribs.colormap, &color)) {
850*4882a593Smuzhiyun gcvals.foreground = color.pixel;
851*4882a593Smuzhiyun }
852*4882a593Smuzhiyun else
853*4882a593Smuzhiyun gcvals.foreground = BlackPixel(dpy, screen);
854*4882a593Smuzhiyun if (XParseColor(dpy, attribs.colormap, CONSOLE_SCREEN_BG_COLOR, &color)
855*4882a593Smuzhiyun && XAllocColor(dpy, attribs.colormap, &color)) {
856*4882a593Smuzhiyun gcvals.background = color.pixel;
857*4882a593Smuzhiyun }
858*4882a593Smuzhiyun else
859*4882a593Smuzhiyun gcvals.background = WhitePixel(dpy, screen);
860*4882a593Smuzhiyun gcvals.line_width = 0;
861*4882a593Smuzhiyun gcvals.line_style = LineSolid;
862*4882a593Smuzhiyun gcvals.cap_style = CapNotLast;
863*4882a593Smuzhiyun gcvals.fill_style = FillSolid;
864*4882a593Smuzhiyun gcvals.graphics_exposures = False;
865*4882a593Smuzhiyun
866*4882a593Smuzhiyun priv->gc = XCreateGC(dpy, win, mask, &gcvals);
867*4882a593Smuzhiyun
868*4882a593Smuzhiyun tmp = gcvals.foreground;
869*4882a593Smuzhiyun if (XParseColor(dpy, attribs.colormap, CONSOLE_SCREEN_DET_COLOR, &color)
870*4882a593Smuzhiyun && XAllocColor(dpy, attribs.colormap, &color)) {
871*4882a593Smuzhiyun gcvals.foreground = color.pixel;
872*4882a593Smuzhiyun }
873*4882a593Smuzhiyun else
874*4882a593Smuzhiyun gcvals.foreground = BlackPixel(dpy, screen);
875*4882a593Smuzhiyun priv->gcDet = XCreateGC(dpy, win, mask, &gcvals);
876*4882a593Smuzhiyun gcvals.foreground = tmp;
877*4882a593Smuzhiyun
878*4882a593Smuzhiyun tmp = gcvals.background;
879*4882a593Smuzhiyun gcvals.background = gcvals.foreground;
880*4882a593Smuzhiyun gcvals.foreground = tmp;
881*4882a593Smuzhiyun priv->gcRev = XCreateGC(dpy, win, mask, &gcvals);
882*4882a593Smuzhiyun
883*4882a593Smuzhiyun gcvals.background = gcvals.foreground;
884*4882a593Smuzhiyun if (XParseColor(dpy, attribs.colormap, CONSOLE_SCREEN_CUR_COLOR, &color)
885*4882a593Smuzhiyun && XAllocColor(dpy, attribs.colormap, &color)) {
886*4882a593Smuzhiyun gcvals.foreground = color.pixel;
887*4882a593Smuzhiyun }
888*4882a593Smuzhiyun else
889*4882a593Smuzhiyun gcvals.foreground = BlackPixel(dpy, screen);
890*4882a593Smuzhiyun priv->gcCur = XCreateGC(dpy, win, mask, &gcvals);
891*4882a593Smuzhiyun
892*4882a593Smuzhiyun dmxConsoleDraw(priv, 1, 1);
893*4882a593Smuzhiyun
894*4882a593Smuzhiyun if (dixLookupPrivate(&screenInfo.screens[0]->devPrivates,
895*4882a593Smuzhiyun dmxScreenPrivateKey))
896*4882a593Smuzhiyun priv->next = dixLookupPrivate(&screenInfo.screens[0]->devPrivates,
897*4882a593Smuzhiyun dmxScreenPrivateKey);
898*4882a593Smuzhiyun else
899*4882a593Smuzhiyun DMX_WRAP(CloseScreen, dmxCloseConsoleScreen,
900*4882a593Smuzhiyun priv, screenInfo.screens[0]);
901*4882a593Smuzhiyun dixSetPrivate(&screenInfo.screens[0]->devPrivates, dmxScreenPrivateKey,
902*4882a593Smuzhiyun priv);
903*4882a593Smuzhiyun }
904*4882a593Smuzhiyun
905*4882a593Smuzhiyun /** Fill in the \a info structure for the specified \a pDev. Only used
906*4882a593Smuzhiyun * for pointers. */
907*4882a593Smuzhiyun void
dmxConsoleMouGetInfo(DevicePtr pDev,DMXLocalInitInfoPtr info)908*4882a593Smuzhiyun dmxConsoleMouGetInfo(DevicePtr pDev, DMXLocalInitInfoPtr info)
909*4882a593Smuzhiyun {
910*4882a593Smuzhiyun GETPRIVFROMPDEV;
911*4882a593Smuzhiyun
912*4882a593Smuzhiyun info->buttonClass = 1;
913*4882a593Smuzhiyun dmxCommonMouGetMap(pDev, info->map, &info->numButtons);
914*4882a593Smuzhiyun info->valuatorClass = 1;
915*4882a593Smuzhiyun info->numRelAxes = 2;
916*4882a593Smuzhiyun info->minval[0] = 0;
917*4882a593Smuzhiyun info->minval[1] = 0;
918*4882a593Smuzhiyun /* max possible console window size: */
919*4882a593Smuzhiyun info->maxval[0] = DisplayWidth(priv->display, DefaultScreen(priv->display));
920*4882a593Smuzhiyun info->maxval[1] =
921*4882a593Smuzhiyun DisplayHeight(priv->display, DefaultScreen(priv->display));
922*4882a593Smuzhiyun info->res[0] = 1;
923*4882a593Smuzhiyun info->minres[0] = 0;
924*4882a593Smuzhiyun info->maxres[0] = 1;
925*4882a593Smuzhiyun info->ptrFeedbackClass = 1;
926*4882a593Smuzhiyun }
927*4882a593Smuzhiyun
928*4882a593Smuzhiyun /** Fill in the \a info structure for the specified \a pDev. Only used
929*4882a593Smuzhiyun * for keyboard. */
930*4882a593Smuzhiyun void
dmxConsoleKbdGetInfo(DevicePtr pDev,DMXLocalInitInfoPtr info)931*4882a593Smuzhiyun dmxConsoleKbdGetInfo(DevicePtr pDev, DMXLocalInitInfoPtr info)
932*4882a593Smuzhiyun {
933*4882a593Smuzhiyun dmxCommonKbdGetInfo(pDev, info);
934*4882a593Smuzhiyun info->keyboard = 1;
935*4882a593Smuzhiyun info->keyClass = 1;
936*4882a593Smuzhiyun dmxCommonKbdGetMap(pDev, &info->keySyms, info->modMap);
937*4882a593Smuzhiyun info->freemap = 1;
938*4882a593Smuzhiyun info->focusClass = 1;
939*4882a593Smuzhiyun info->kbdFeedbackClass = 1;
940*4882a593Smuzhiyun }
941*4882a593Smuzhiyun
942*4882a593Smuzhiyun /** Handle special console-only keys. */
943*4882a593Smuzhiyun int
dmxConsoleFunctions(void * private,DMXFunctionType function)944*4882a593Smuzhiyun dmxConsoleFunctions(void *private, DMXFunctionType function)
945*4882a593Smuzhiyun {
946*4882a593Smuzhiyun GETONLYPRIVFROMPRIVATE;
947*4882a593Smuzhiyun XRectangle rect;
948*4882a593Smuzhiyun Display *dpy = priv->display;
949*4882a593Smuzhiyun
950*4882a593Smuzhiyun switch (function) {
951*4882a593Smuzhiyun case DMX_FUNCTION_FINE:
952*4882a593Smuzhiyun if (priv->fine) {
953*4882a593Smuzhiyun priv->fine = 0;
954*4882a593Smuzhiyun dmxConsoleClearCursor(priv, priv->globalX, priv->globalY, &rect);
955*4882a593Smuzhiyun XSetClipRectangles(dpy, priv->gc, 0, 0, &rect, 1, Unsorted);
956*4882a593Smuzhiyun XCopyArea(dpy, priv->pixmap, priv->window, priv->gc,
957*4882a593Smuzhiyun 0, 0, priv->consWidth, priv->consHeight, 0, 0);
958*4882a593Smuzhiyun XSetClipMask(dpy, priv->gc, None);
959*4882a593Smuzhiyun
960*4882a593Smuzhiyun XDefineCursor(dpy, priv->window,
961*4882a593Smuzhiyun priv->grabbed
962*4882a593Smuzhiyun ? priv->cursorGrabbed : priv->cursorNormal);
963*4882a593Smuzhiyun XWarpPointer(dpy, priv->window, priv->window,
964*4882a593Smuzhiyun 0, 0, 0, 0,
965*4882a593Smuzhiyun scalex(priv, priv->globalX),
966*4882a593Smuzhiyun scaley(priv, priv->globalY));
967*4882a593Smuzhiyun XSync(dpy, False); /* Not a backend display */
968*4882a593Smuzhiyun }
969*4882a593Smuzhiyun else {
970*4882a593Smuzhiyun priv->fine = 1;
971*4882a593Smuzhiyun XRaiseWindow(dpy, priv->window);
972*4882a593Smuzhiyun XDefineCursor(dpy, priv->window, priv->cursorEmpty);
973*4882a593Smuzhiyun dmxConsoleUpdateFineCursor(priv);
974*4882a593Smuzhiyun }
975*4882a593Smuzhiyun return 1;
976*4882a593Smuzhiyun case DMX_FUNCTION_GRAB:
977*4882a593Smuzhiyun if (priv->grabbed) {
978*4882a593Smuzhiyun XUngrabKeyboard(dpy, CurrentTime);
979*4882a593Smuzhiyun XUngrabPointer(dpy, CurrentTime);
980*4882a593Smuzhiyun XDefineCursor(dpy, priv->window,
981*4882a593Smuzhiyun priv->fine ? priv->cursorEmpty : priv->cursorNormal);
982*4882a593Smuzhiyun }
983*4882a593Smuzhiyun else {
984*4882a593Smuzhiyun if (XGrabPointer(dpy, priv->window, True,
985*4882a593Smuzhiyun 0, GrabModeAsync, GrabModeAsync, priv->window,
986*4882a593Smuzhiyun None, CurrentTime)) {
987*4882a593Smuzhiyun dmxLog(dmxError, "XGrabPointer failed\n");
988*4882a593Smuzhiyun return 0;
989*4882a593Smuzhiyun }
990*4882a593Smuzhiyun if (XGrabKeyboard(dpy, priv->window, True,
991*4882a593Smuzhiyun GrabModeAsync, GrabModeAsync, CurrentTime)) {
992*4882a593Smuzhiyun dmxLog(dmxError, "XGrabKeyboard failed\n");
993*4882a593Smuzhiyun XUngrabPointer(dpy, CurrentTime);
994*4882a593Smuzhiyun return 0;
995*4882a593Smuzhiyun }
996*4882a593Smuzhiyun XDefineCursor(dpy, priv->window,
997*4882a593Smuzhiyun priv->fine ? priv->cursorEmpty : priv->cursorGrabbed);
998*4882a593Smuzhiyun }
999*4882a593Smuzhiyun priv->grabbed = !priv->grabbed;
1000*4882a593Smuzhiyun if (priv->fine)
1001*4882a593Smuzhiyun dmxConsoleUpdateFineCursor(priv);
1002*4882a593Smuzhiyun return 1;
1003*4882a593Smuzhiyun case DMX_FUNCTION_TERMINATE:
1004*4882a593Smuzhiyun return 1;
1005*4882a593Smuzhiyun default:
1006*4882a593Smuzhiyun return 0;
1007*4882a593Smuzhiyun }
1008*4882a593Smuzhiyun }
1009*4882a593Smuzhiyun
1010*4882a593Smuzhiyun static void
dmxDump(void)1011*4882a593Smuzhiyun dmxDump(void)
1012*4882a593Smuzhiyun {
1013*4882a593Smuzhiyun int i, j;
1014*4882a593Smuzhiyun DMXInputInfo *dmxInput;
1015*4882a593Smuzhiyun XEvent X;
1016*4882a593Smuzhiyun
1017*4882a593Smuzhiyun for (i = 0, dmxInput = &dmxInputs[0]; i < dmxNumInputs; i++, dmxInput++) {
1018*4882a593Smuzhiyun for (j = 0; j < dmxInput->numDevs; j++) {
1019*4882a593Smuzhiyun DMXLocalInputInfoPtr dmxLocal = dmxInput->devs[j];
1020*4882a593Smuzhiyun myPrivate *priv = dmxLocal->private;
1021*4882a593Smuzhiyun
1022*4882a593Smuzhiyun while (priv
1023*4882a593Smuzhiyun && priv->display
1024*4882a593Smuzhiyun && XCheckTypedEvent(priv->display, MotionNotify, &X)) {
1025*4882a593Smuzhiyun DMXDBG4("dmxDump: %s/%d threw event away %d %s\n",
1026*4882a593Smuzhiyun dmxInput->name, j, X.type, dmxEventName(X.type));
1027*4882a593Smuzhiyun }
1028*4882a593Smuzhiyun }
1029*4882a593Smuzhiyun }
1030*4882a593Smuzhiyun }
1031*4882a593Smuzhiyun
1032*4882a593Smuzhiyun /** This routine is used to warp the pointer into the console window
1033*4882a593Smuzhiyun * from anywhere on the screen. It is used when backend and console
1034*4882a593Smuzhiyun * input are both being taken from the same X display. */
1035*4882a593Smuzhiyun void
dmxConsoleCapture(DMXInputInfo * dmxInput)1036*4882a593Smuzhiyun dmxConsoleCapture(DMXInputInfo * dmxInput)
1037*4882a593Smuzhiyun {
1038*4882a593Smuzhiyun int i;
1039*4882a593Smuzhiyun XEvent X;
1040*4882a593Smuzhiyun
1041*4882a593Smuzhiyun DMXDBG0("dmxConsoleCapture\n");
1042*4882a593Smuzhiyun dmxSync(NULL, TRUE);
1043*4882a593Smuzhiyun for (i = 0; i < dmxInput->numDevs; i++) {
1044*4882a593Smuzhiyun DMXLocalInputInfoPtr dmxLocal = dmxInput->devs[i];
1045*4882a593Smuzhiyun myPrivate *priv = dmxLocal->private;
1046*4882a593Smuzhiyun
1047*4882a593Smuzhiyun if (dmxLocal->extType != DMX_LOCAL_TYPE_CONSOLE)
1048*4882a593Smuzhiyun continue;
1049*4882a593Smuzhiyun if (dmxLocal->type != DMX_LOCAL_MOUSE)
1050*4882a593Smuzhiyun continue;
1051*4882a593Smuzhiyun if (priv->captured)
1052*4882a593Smuzhiyun continue;
1053*4882a593Smuzhiyun priv->captured = 2; /* Ungrab only after proximal events. */
1054*4882a593Smuzhiyun XRaiseWindow(priv->display, priv->window);
1055*4882a593Smuzhiyun XSync(priv->display, False); /* Not a backend display */
1056*4882a593Smuzhiyun while (XCheckTypedEvent(priv->display, MotionNotify, &X)) {
1057*4882a593Smuzhiyun DMXDBG3(" Ignoring motion to %d %d after capture on %s\n",
1058*4882a593Smuzhiyun X.xmotion.x, X.xmotion.y, dmxInput->name);
1059*4882a593Smuzhiyun }
1060*4882a593Smuzhiyun XWarpPointer(priv->display, None,
1061*4882a593Smuzhiyun priv->window, 0, 0, 0, 0, priv->curX, priv->curY);
1062*4882a593Smuzhiyun XSync(priv->display, False); /* Not a backend display */
1063*4882a593Smuzhiyun dmxDump();
1064*4882a593Smuzhiyun if (priv->fine)
1065*4882a593Smuzhiyun dmxConsoleUpdateFineCursor(priv);
1066*4882a593Smuzhiyun }
1067*4882a593Smuzhiyun }
1068*4882a593Smuzhiyun
1069*4882a593Smuzhiyun /** Undo the capture that was done by #dmxConsoleCapture. */
1070*4882a593Smuzhiyun void
dmxConsoleUncapture(DMXInputInfo * dmxInput)1071*4882a593Smuzhiyun dmxConsoleUncapture(DMXInputInfo * dmxInput)
1072*4882a593Smuzhiyun {
1073*4882a593Smuzhiyun int i;
1074*4882a593Smuzhiyun
1075*4882a593Smuzhiyun DMXDBG0("dmxConsoleUncapture\n");
1076*4882a593Smuzhiyun dmxSync(NULL, TRUE);
1077*4882a593Smuzhiyun for (i = 0; i < dmxInput->numDevs; i++) {
1078*4882a593Smuzhiyun DMXLocalInputInfoPtr dmxLocal = dmxInput->devs[i];
1079*4882a593Smuzhiyun myPrivate *priv = dmxLocal->private;
1080*4882a593Smuzhiyun
1081*4882a593Smuzhiyun if (dmxLocal->extType != DMX_LOCAL_TYPE_CONSOLE)
1082*4882a593Smuzhiyun continue;
1083*4882a593Smuzhiyun if (dmxLocal->type != DMX_LOCAL_MOUSE)
1084*4882a593Smuzhiyun continue;
1085*4882a593Smuzhiyun if (!priv->captured)
1086*4882a593Smuzhiyun continue;
1087*4882a593Smuzhiyun priv->captured = 0;
1088*4882a593Smuzhiyun XSync(priv->display, False); /* Not a backend display */
1089*4882a593Smuzhiyun }
1090*4882a593Smuzhiyun }
1091