xref: /OK3568_Linux_fs/external/xserver/glx/singlesize.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3*4882a593Smuzhiyun  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  * Permission is hereby granted, free of charge, to any person obtaining a
6*4882a593Smuzhiyun  * copy of this software and associated documentation files (the "Software"),
7*4882a593Smuzhiyun  * to deal in the Software without restriction, including without limitation
8*4882a593Smuzhiyun  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*4882a593Smuzhiyun  * and/or sell copies of the Software, and to permit persons to whom the
10*4882a593Smuzhiyun  * Software is furnished to do so, subject to the following conditions:
11*4882a593Smuzhiyun  *
12*4882a593Smuzhiyun  * The above copyright notice including the dates of first publication and
13*4882a593Smuzhiyun  * either this permission notice or a reference to
14*4882a593Smuzhiyun  * http://oss.sgi.com/projects/FreeB/
15*4882a593Smuzhiyun  * shall be included in all copies or substantial portions of the Software.
16*4882a593Smuzhiyun  *
17*4882a593Smuzhiyun  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*4882a593Smuzhiyun  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*4882a593Smuzhiyun  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20*4882a593Smuzhiyun  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21*4882a593Smuzhiyun  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22*4882a593Smuzhiyun  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23*4882a593Smuzhiyun  * SOFTWARE.
24*4882a593Smuzhiyun  *
25*4882a593Smuzhiyun  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26*4882a593Smuzhiyun  * shall not be used in advertising or otherwise to promote the sale, use or
27*4882a593Smuzhiyun  * other dealings in this Software without prior written authorization from
28*4882a593Smuzhiyun  * Silicon Graphics, Inc.
29*4882a593Smuzhiyun  */
30*4882a593Smuzhiyun 
31*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
32*4882a593Smuzhiyun #include <dix-config.h>
33*4882a593Smuzhiyun #endif
34*4882a593Smuzhiyun 
35*4882a593Smuzhiyun #include <GL/gl.h>
36*4882a593Smuzhiyun #include "glxserver.h"
37*4882a593Smuzhiyun #include "singlesize.h"
38*4882a593Smuzhiyun #include "indirect_size_get.h"
39*4882a593Smuzhiyun 
40*4882a593Smuzhiyun /*
41*4882a593Smuzhiyun ** These routines compute the size of variable-size returned parameters.
42*4882a593Smuzhiyun ** Unlike the similar routines that do the same thing for variable-size
43*4882a593Smuzhiyun ** incoming parameters, the samplegl library itself doesn't use these routines.
44*4882a593Smuzhiyun ** Hence, they are located here, in the GLX extension library.
45*4882a593Smuzhiyun */
46*4882a593Smuzhiyun 
47*4882a593Smuzhiyun GLint
__glReadPixels_size(GLenum format,GLenum type,GLint w,GLint h)48*4882a593Smuzhiyun __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
49*4882a593Smuzhiyun {
50*4882a593Smuzhiyun     return __glXImageSize(format, type, 0, w, h, 1, 0, 0, 0, 0, 4);
51*4882a593Smuzhiyun }
52*4882a593Smuzhiyun 
53*4882a593Smuzhiyun GLint
__glGetMap_size(GLenum target,GLenum query)54*4882a593Smuzhiyun __glGetMap_size(GLenum target, GLenum query)
55*4882a593Smuzhiyun {
56*4882a593Smuzhiyun     GLint k, order = 0, majorMinor[2];
57*4882a593Smuzhiyun 
58*4882a593Smuzhiyun     /*
59*4882a593Smuzhiyun      ** Assume target and query are both valid.
60*4882a593Smuzhiyun      */
61*4882a593Smuzhiyun     switch (target) {
62*4882a593Smuzhiyun     case GL_MAP1_COLOR_4:
63*4882a593Smuzhiyun     case GL_MAP1_NORMAL:
64*4882a593Smuzhiyun     case GL_MAP1_INDEX:
65*4882a593Smuzhiyun     case GL_MAP1_TEXTURE_COORD_1:
66*4882a593Smuzhiyun     case GL_MAP1_TEXTURE_COORD_2:
67*4882a593Smuzhiyun     case GL_MAP1_TEXTURE_COORD_3:
68*4882a593Smuzhiyun     case GL_MAP1_TEXTURE_COORD_4:
69*4882a593Smuzhiyun     case GL_MAP1_VERTEX_3:
70*4882a593Smuzhiyun     case GL_MAP1_VERTEX_4:
71*4882a593Smuzhiyun         switch (query) {
72*4882a593Smuzhiyun         case GL_COEFF:
73*4882a593Smuzhiyun             k = __glMap1d_size(target);
74*4882a593Smuzhiyun             glGetMapiv(target, GL_ORDER, &order);
75*4882a593Smuzhiyun             /*
76*4882a593Smuzhiyun              ** The query above might fail, but then order will be zero anyway.
77*4882a593Smuzhiyun              */
78*4882a593Smuzhiyun             return order * k;
79*4882a593Smuzhiyun         case GL_DOMAIN:
80*4882a593Smuzhiyun             return 2;
81*4882a593Smuzhiyun         case GL_ORDER:
82*4882a593Smuzhiyun             return 1;
83*4882a593Smuzhiyun         }
84*4882a593Smuzhiyun         break;
85*4882a593Smuzhiyun     case GL_MAP2_COLOR_4:
86*4882a593Smuzhiyun     case GL_MAP2_NORMAL:
87*4882a593Smuzhiyun     case GL_MAP2_INDEX:
88*4882a593Smuzhiyun     case GL_MAP2_TEXTURE_COORD_1:
89*4882a593Smuzhiyun     case GL_MAP2_TEXTURE_COORD_2:
90*4882a593Smuzhiyun     case GL_MAP2_TEXTURE_COORD_3:
91*4882a593Smuzhiyun     case GL_MAP2_TEXTURE_COORD_4:
92*4882a593Smuzhiyun     case GL_MAP2_VERTEX_3:
93*4882a593Smuzhiyun     case GL_MAP2_VERTEX_4:
94*4882a593Smuzhiyun         switch (query) {
95*4882a593Smuzhiyun         case GL_COEFF:
96*4882a593Smuzhiyun             k = __glMap2d_size(target);
97*4882a593Smuzhiyun             majorMinor[0] = majorMinor[1] = 0;
98*4882a593Smuzhiyun             glGetMapiv(target, GL_ORDER, majorMinor);
99*4882a593Smuzhiyun             /*
100*4882a593Smuzhiyun              ** The query above might fail, but then majorMinor will be zeroes
101*4882a593Smuzhiyun              */
102*4882a593Smuzhiyun             return majorMinor[0] * majorMinor[1] * k;
103*4882a593Smuzhiyun         case GL_DOMAIN:
104*4882a593Smuzhiyun             return 4;
105*4882a593Smuzhiyun         case GL_ORDER:
106*4882a593Smuzhiyun             return 2;
107*4882a593Smuzhiyun         }
108*4882a593Smuzhiyun         break;
109*4882a593Smuzhiyun     }
110*4882a593Smuzhiyun     return -1;
111*4882a593Smuzhiyun }
112*4882a593Smuzhiyun 
113*4882a593Smuzhiyun GLint
__glGetMapdv_size(GLenum target,GLenum query)114*4882a593Smuzhiyun __glGetMapdv_size(GLenum target, GLenum query)
115*4882a593Smuzhiyun {
116*4882a593Smuzhiyun     return __glGetMap_size(target, query);
117*4882a593Smuzhiyun }
118*4882a593Smuzhiyun 
119*4882a593Smuzhiyun GLint
__glGetMapfv_size(GLenum target,GLenum query)120*4882a593Smuzhiyun __glGetMapfv_size(GLenum target, GLenum query)
121*4882a593Smuzhiyun {
122*4882a593Smuzhiyun     return __glGetMap_size(target, query);
123*4882a593Smuzhiyun }
124*4882a593Smuzhiyun 
125*4882a593Smuzhiyun GLint
__glGetMapiv_size(GLenum target,GLenum query)126*4882a593Smuzhiyun __glGetMapiv_size(GLenum target, GLenum query)
127*4882a593Smuzhiyun {
128*4882a593Smuzhiyun     return __glGetMap_size(target, query);
129*4882a593Smuzhiyun }
130*4882a593Smuzhiyun 
131*4882a593Smuzhiyun GLint
__glGetPixelMap_size(GLenum map)132*4882a593Smuzhiyun __glGetPixelMap_size(GLenum map)
133*4882a593Smuzhiyun {
134*4882a593Smuzhiyun     GLint size;
135*4882a593Smuzhiyun     GLenum query;
136*4882a593Smuzhiyun 
137*4882a593Smuzhiyun     switch (map) {
138*4882a593Smuzhiyun     case GL_PIXEL_MAP_I_TO_I:
139*4882a593Smuzhiyun         query = GL_PIXEL_MAP_I_TO_I_SIZE;
140*4882a593Smuzhiyun         break;
141*4882a593Smuzhiyun     case GL_PIXEL_MAP_S_TO_S:
142*4882a593Smuzhiyun         query = GL_PIXEL_MAP_S_TO_S_SIZE;
143*4882a593Smuzhiyun         break;
144*4882a593Smuzhiyun     case GL_PIXEL_MAP_I_TO_R:
145*4882a593Smuzhiyun         query = GL_PIXEL_MAP_I_TO_R_SIZE;
146*4882a593Smuzhiyun         break;
147*4882a593Smuzhiyun     case GL_PIXEL_MAP_I_TO_G:
148*4882a593Smuzhiyun         query = GL_PIXEL_MAP_I_TO_G_SIZE;
149*4882a593Smuzhiyun         break;
150*4882a593Smuzhiyun     case GL_PIXEL_MAP_I_TO_B:
151*4882a593Smuzhiyun         query = GL_PIXEL_MAP_I_TO_B_SIZE;
152*4882a593Smuzhiyun         break;
153*4882a593Smuzhiyun     case GL_PIXEL_MAP_I_TO_A:
154*4882a593Smuzhiyun         query = GL_PIXEL_MAP_I_TO_A_SIZE;
155*4882a593Smuzhiyun         break;
156*4882a593Smuzhiyun     case GL_PIXEL_MAP_R_TO_R:
157*4882a593Smuzhiyun         query = GL_PIXEL_MAP_R_TO_R_SIZE;
158*4882a593Smuzhiyun         break;
159*4882a593Smuzhiyun     case GL_PIXEL_MAP_G_TO_G:
160*4882a593Smuzhiyun         query = GL_PIXEL_MAP_G_TO_G_SIZE;
161*4882a593Smuzhiyun         break;
162*4882a593Smuzhiyun     case GL_PIXEL_MAP_B_TO_B:
163*4882a593Smuzhiyun         query = GL_PIXEL_MAP_B_TO_B_SIZE;
164*4882a593Smuzhiyun         break;
165*4882a593Smuzhiyun     case GL_PIXEL_MAP_A_TO_A:
166*4882a593Smuzhiyun         query = GL_PIXEL_MAP_A_TO_A_SIZE;
167*4882a593Smuzhiyun         break;
168*4882a593Smuzhiyun     default:
169*4882a593Smuzhiyun         return -1;
170*4882a593Smuzhiyun     }
171*4882a593Smuzhiyun     glGetIntegerv(query, &size);
172*4882a593Smuzhiyun     return size;
173*4882a593Smuzhiyun }
174*4882a593Smuzhiyun 
175*4882a593Smuzhiyun GLint
__glGetPixelMapfv_size(GLenum map)176*4882a593Smuzhiyun __glGetPixelMapfv_size(GLenum map)
177*4882a593Smuzhiyun {
178*4882a593Smuzhiyun     return __glGetPixelMap_size(map);
179*4882a593Smuzhiyun }
180*4882a593Smuzhiyun 
181*4882a593Smuzhiyun GLint
__glGetPixelMapuiv_size(GLenum map)182*4882a593Smuzhiyun __glGetPixelMapuiv_size(GLenum map)
183*4882a593Smuzhiyun {
184*4882a593Smuzhiyun     return __glGetPixelMap_size(map);
185*4882a593Smuzhiyun }
186*4882a593Smuzhiyun 
187*4882a593Smuzhiyun GLint
__glGetPixelMapusv_size(GLenum map)188*4882a593Smuzhiyun __glGetPixelMapusv_size(GLenum map)
189*4882a593Smuzhiyun {
190*4882a593Smuzhiyun     return __glGetPixelMap_size(map);
191*4882a593Smuzhiyun }
192*4882a593Smuzhiyun 
193*4882a593Smuzhiyun GLint
__glGetTexImage_size(GLenum target,GLint level,GLenum format,GLenum type,GLint width,GLint height,GLint depth)194*4882a593Smuzhiyun __glGetTexImage_size(GLenum target, GLint level, GLenum format,
195*4882a593Smuzhiyun                      GLenum type, GLint width, GLint height, GLint depth)
196*4882a593Smuzhiyun {
197*4882a593Smuzhiyun     return __glXImageSize(format, type, target, width, height, depth,
198*4882a593Smuzhiyun                           0, 0, 0, 0, 4);
199*4882a593Smuzhiyun }
200