xref: /OK3568_Linux_fs/external/xserver/glx/singlepixswap.c (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun /*
2*4882a593Smuzhiyun  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3*4882a593Smuzhiyun  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4*4882a593Smuzhiyun  *
5*4882a593Smuzhiyun  * Permission is hereby granted, free of charge, to any person obtaining a
6*4882a593Smuzhiyun  * copy of this software and associated documentation files (the "Software"),
7*4882a593Smuzhiyun  * to deal in the Software without restriction, including without limitation
8*4882a593Smuzhiyun  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9*4882a593Smuzhiyun  * and/or sell copies of the Software, and to permit persons to whom the
10*4882a593Smuzhiyun  * Software is furnished to do so, subject to the following conditions:
11*4882a593Smuzhiyun  *
12*4882a593Smuzhiyun  * The above copyright notice including the dates of first publication and
13*4882a593Smuzhiyun  * either this permission notice or a reference to
14*4882a593Smuzhiyun  * http://oss.sgi.com/projects/FreeB/
15*4882a593Smuzhiyun  * shall be included in all copies or substantial portions of the Software.
16*4882a593Smuzhiyun  *
17*4882a593Smuzhiyun  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18*4882a593Smuzhiyun  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19*4882a593Smuzhiyun  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20*4882a593Smuzhiyun  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21*4882a593Smuzhiyun  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22*4882a593Smuzhiyun  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23*4882a593Smuzhiyun  * SOFTWARE.
24*4882a593Smuzhiyun  *
25*4882a593Smuzhiyun  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26*4882a593Smuzhiyun  * shall not be used in advertising or otherwise to promote the sale, use or
27*4882a593Smuzhiyun  * other dealings in this Software without prior written authorization from
28*4882a593Smuzhiyun  * Silicon Graphics, Inc.
29*4882a593Smuzhiyun  */
30*4882a593Smuzhiyun 
31*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
32*4882a593Smuzhiyun #include <dix-config.h>
33*4882a593Smuzhiyun #endif
34*4882a593Smuzhiyun 
35*4882a593Smuzhiyun #include "glxserver.h"
36*4882a593Smuzhiyun #include "glxext.h"
37*4882a593Smuzhiyun #include "singlesize.h"
38*4882a593Smuzhiyun #include "unpack.h"
39*4882a593Smuzhiyun #include "indirect_dispatch.h"
40*4882a593Smuzhiyun #include "indirect_size_get.h"
41*4882a593Smuzhiyun 
42*4882a593Smuzhiyun int
__glXDispSwap_ReadPixels(__GLXclientState * cl,GLbyte * pc)43*4882a593Smuzhiyun __glXDispSwap_ReadPixels(__GLXclientState * cl, GLbyte * pc)
44*4882a593Smuzhiyun {
45*4882a593Smuzhiyun     GLsizei width, height;
46*4882a593Smuzhiyun     GLenum format, type;
47*4882a593Smuzhiyun     GLboolean swapBytes, lsbFirst;
48*4882a593Smuzhiyun     GLint compsize;
49*4882a593Smuzhiyun 
50*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
51*4882a593Smuzhiyun     __GLXcontext *cx;
52*4882a593Smuzhiyun     ClientPtr client = cl->client;
53*4882a593Smuzhiyun     int error;
54*4882a593Smuzhiyun     char *answer, answerBuffer[200];
55*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
56*4882a593Smuzhiyun 
57*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 28);
58*4882a593Smuzhiyun 
59*4882a593Smuzhiyun     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
60*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
61*4882a593Smuzhiyun     if (!cx) {
62*4882a593Smuzhiyun         return error;
63*4882a593Smuzhiyun     }
64*4882a593Smuzhiyun 
65*4882a593Smuzhiyun     pc += __GLX_SINGLE_HDR_SIZE;
66*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
67*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
68*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
69*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 12);
70*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 16);
71*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 20);
72*4882a593Smuzhiyun 
73*4882a593Smuzhiyun     width = *(GLsizei *) (pc + 8);
74*4882a593Smuzhiyun     height = *(GLsizei *) (pc + 12);
75*4882a593Smuzhiyun     format = *(GLenum *) (pc + 16);
76*4882a593Smuzhiyun     type = *(GLenum *) (pc + 20);
77*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 24);
78*4882a593Smuzhiyun     lsbFirst = *(GLboolean *) (pc + 25);
79*4882a593Smuzhiyun     compsize = __glReadPixels_size(format, type, width, height);
80*4882a593Smuzhiyun     if (compsize < 0)
81*4882a593Smuzhiyun         return BadLength;
82*4882a593Smuzhiyun 
83*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
84*4882a593Smuzhiyun     glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
85*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
86*4882a593Smuzhiyun     __glXClearErrorOccured();
87*4882a593Smuzhiyun     glReadPixels(*(GLint *) (pc + 0), *(GLint *) (pc + 4),
88*4882a593Smuzhiyun                  *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12),
89*4882a593Smuzhiyun                  *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer);
90*4882a593Smuzhiyun 
91*4882a593Smuzhiyun     if (__glXErrorOccured()) {
92*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
93*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
94*4882a593Smuzhiyun         __GLX_SEND_HEADER();
95*4882a593Smuzhiyun     }
96*4882a593Smuzhiyun     else {
97*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
98*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
99*4882a593Smuzhiyun         __GLX_SEND_HEADER();
100*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
101*4882a593Smuzhiyun     }
102*4882a593Smuzhiyun     return Success;
103*4882a593Smuzhiyun }
104*4882a593Smuzhiyun 
105*4882a593Smuzhiyun int
__glXDispSwap_GetTexImage(__GLXclientState * cl,GLbyte * pc)106*4882a593Smuzhiyun __glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc)
107*4882a593Smuzhiyun {
108*4882a593Smuzhiyun     GLint level, compsize;
109*4882a593Smuzhiyun     GLenum format, type, target;
110*4882a593Smuzhiyun     GLboolean swapBytes;
111*4882a593Smuzhiyun 
112*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
113*4882a593Smuzhiyun     __GLXcontext *cx;
114*4882a593Smuzhiyun     ClientPtr client = cl->client;
115*4882a593Smuzhiyun     int error;
116*4882a593Smuzhiyun     char *answer, answerBuffer[200];
117*4882a593Smuzhiyun     GLint width = 0, height = 0, depth = 1;
118*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
119*4882a593Smuzhiyun 
120*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 20);
121*4882a593Smuzhiyun 
122*4882a593Smuzhiyun     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
123*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
124*4882a593Smuzhiyun     if (!cx) {
125*4882a593Smuzhiyun         return error;
126*4882a593Smuzhiyun     }
127*4882a593Smuzhiyun 
128*4882a593Smuzhiyun     pc += __GLX_SINGLE_HDR_SIZE;
129*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
130*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
131*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
132*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 12);
133*4882a593Smuzhiyun 
134*4882a593Smuzhiyun     level = *(GLint *) (pc + 4);
135*4882a593Smuzhiyun     format = *(GLenum *) (pc + 8);
136*4882a593Smuzhiyun     type = *(GLenum *) (pc + 12);
137*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
138*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 16);
139*4882a593Smuzhiyun 
140*4882a593Smuzhiyun     glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
141*4882a593Smuzhiyun     glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
142*4882a593Smuzhiyun     if (target == GL_TEXTURE_3D) {
143*4882a593Smuzhiyun         glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
144*4882a593Smuzhiyun     }
145*4882a593Smuzhiyun     /*
146*4882a593Smuzhiyun      * The three queries above might fail if we're in a state where queries
147*4882a593Smuzhiyun      * are illegal, but then width, height, and depth would still be zero anyway.
148*4882a593Smuzhiyun      */
149*4882a593Smuzhiyun     compsize =
150*4882a593Smuzhiyun         __glGetTexImage_size(target, level, format, type, width, height, depth);
151*4882a593Smuzhiyun     if (compsize < 0)
152*4882a593Smuzhiyun         return BadLength;
153*4882a593Smuzhiyun 
154*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
155*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
156*4882a593Smuzhiyun     __glXClearErrorOccured();
157*4882a593Smuzhiyun     glGetTexImage(*(GLenum *) (pc + 0), *(GLint *) (pc + 4),
158*4882a593Smuzhiyun                   *(GLenum *) (pc + 8), *(GLenum *) (pc + 12), answer);
159*4882a593Smuzhiyun 
160*4882a593Smuzhiyun     if (__glXErrorOccured()) {
161*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
162*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
163*4882a593Smuzhiyun         __GLX_SEND_HEADER();
164*4882a593Smuzhiyun     }
165*4882a593Smuzhiyun     else {
166*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
167*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
168*4882a593Smuzhiyun         __GLX_SWAP_INT(&width);
169*4882a593Smuzhiyun         __GLX_SWAP_INT(&height);
170*4882a593Smuzhiyun         __GLX_SWAP_INT(&depth);
171*4882a593Smuzhiyun         ((xGLXGetTexImageReply *) &reply)->width = width;
172*4882a593Smuzhiyun         ((xGLXGetTexImageReply *) &reply)->height = height;
173*4882a593Smuzhiyun         ((xGLXGetTexImageReply *) &reply)->depth = depth;
174*4882a593Smuzhiyun         __GLX_SEND_HEADER();
175*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
176*4882a593Smuzhiyun     }
177*4882a593Smuzhiyun     return Success;
178*4882a593Smuzhiyun }
179*4882a593Smuzhiyun 
180*4882a593Smuzhiyun int
__glXDispSwap_GetPolygonStipple(__GLXclientState * cl,GLbyte * pc)181*4882a593Smuzhiyun __glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
182*4882a593Smuzhiyun {
183*4882a593Smuzhiyun     GLboolean lsbFirst;
184*4882a593Smuzhiyun     __GLXcontext *cx;
185*4882a593Smuzhiyun     ClientPtr client = cl->client;
186*4882a593Smuzhiyun     int error;
187*4882a593Smuzhiyun     GLubyte answerBuffer[200];
188*4882a593Smuzhiyun     char *answer;
189*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
190*4882a593Smuzhiyun 
191*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
192*4882a593Smuzhiyun 
193*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 4);
194*4882a593Smuzhiyun 
195*4882a593Smuzhiyun     __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag);
196*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
197*4882a593Smuzhiyun     if (!cx) {
198*4882a593Smuzhiyun         return error;
199*4882a593Smuzhiyun     }
200*4882a593Smuzhiyun     pc += __GLX_SINGLE_HDR_SIZE;
201*4882a593Smuzhiyun     lsbFirst = *(GLboolean *) (pc + 0);
202*4882a593Smuzhiyun 
203*4882a593Smuzhiyun     glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
204*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);
205*4882a593Smuzhiyun 
206*4882a593Smuzhiyun     __glXClearErrorOccured();
207*4882a593Smuzhiyun     glGetPolygonStipple((GLubyte *) answer);
208*4882a593Smuzhiyun     if (__glXErrorOccured()) {
209*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
210*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
211*4882a593Smuzhiyun         __GLX_SEND_HEADER();
212*4882a593Smuzhiyun     }
213*4882a593Smuzhiyun     else {
214*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(128);
215*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
216*4882a593Smuzhiyun         __GLX_SEND_HEADER();
217*4882a593Smuzhiyun         __GLX_SEND_BYTE_ARRAY(128);
218*4882a593Smuzhiyun     }
219*4882a593Smuzhiyun     return Success;
220*4882a593Smuzhiyun }
221*4882a593Smuzhiyun 
222*4882a593Smuzhiyun static int
GetSeparableFilter(__GLXclientState * cl,GLbyte * pc,GLXContextTag tag)223*4882a593Smuzhiyun GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
224*4882a593Smuzhiyun {
225*4882a593Smuzhiyun     GLint compsize, compsize2;
226*4882a593Smuzhiyun     GLenum format, type, target;
227*4882a593Smuzhiyun     GLboolean swapBytes;
228*4882a593Smuzhiyun     __GLXcontext *cx;
229*4882a593Smuzhiyun     ClientPtr client = cl->client;
230*4882a593Smuzhiyun     int error;
231*4882a593Smuzhiyun 
232*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
233*4882a593Smuzhiyun     char *answer, answerBuffer[200];
234*4882a593Smuzhiyun     GLint width = 0, height = 0;
235*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
236*4882a593Smuzhiyun 
237*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, tag, &error);
238*4882a593Smuzhiyun     if (!cx) {
239*4882a593Smuzhiyun         return error;
240*4882a593Smuzhiyun     }
241*4882a593Smuzhiyun 
242*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
243*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
244*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
245*4882a593Smuzhiyun 
246*4882a593Smuzhiyun     format = *(GLenum *) (pc + 4);
247*4882a593Smuzhiyun     type = *(GLenum *) (pc + 8);
248*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
249*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 12);
250*4882a593Smuzhiyun 
251*4882a593Smuzhiyun     /* target must be SEPARABLE_2D, however I guess we can let the GL
252*4882a593Smuzhiyun        barf on this one.... */
253*4882a593Smuzhiyun 
254*4882a593Smuzhiyun     glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
255*4882a593Smuzhiyun     glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
256*4882a593Smuzhiyun     /*
257*4882a593Smuzhiyun      * The two queries above might fail if we're in a state where queries
258*4882a593Smuzhiyun      * are illegal, but then width and height would still be zero anyway.
259*4882a593Smuzhiyun      */
260*4882a593Smuzhiyun     compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
261*4882a593Smuzhiyun     compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1);
262*4882a593Smuzhiyun 
263*4882a593Smuzhiyun     if ((compsize = safe_pad(compsize)) < 0)
264*4882a593Smuzhiyun         return BadLength;
265*4882a593Smuzhiyun     if ((compsize2 = safe_pad(compsize2)) < 0)
266*4882a593Smuzhiyun         return BadLength;
267*4882a593Smuzhiyun 
268*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
269*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, safe_add(compsize, compsize2), 1);
270*4882a593Smuzhiyun     __glXClearErrorOccured();
271*4882a593Smuzhiyun     glGetSeparableFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
272*4882a593Smuzhiyun                          *(GLenum *) (pc + 8), answer, answer + compsize, NULL);
273*4882a593Smuzhiyun 
274*4882a593Smuzhiyun     if (__glXErrorOccured()) {
275*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
276*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
277*4882a593Smuzhiyun     }
278*4882a593Smuzhiyun     else {
279*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize + compsize2);
280*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
281*4882a593Smuzhiyun         __GLX_SWAP_INT(&width);
282*4882a593Smuzhiyun         __GLX_SWAP_INT(&height);
283*4882a593Smuzhiyun         ((xGLXGetSeparableFilterReply *) &reply)->width = width;
284*4882a593Smuzhiyun         ((xGLXGetSeparableFilterReply *) &reply)->height = height;
285*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize + compsize2);
286*4882a593Smuzhiyun     }
287*4882a593Smuzhiyun 
288*4882a593Smuzhiyun     return Success;
289*4882a593Smuzhiyun }
290*4882a593Smuzhiyun 
291*4882a593Smuzhiyun int
__glXDispSwap_GetSeparableFilter(__GLXclientState * cl,GLbyte * pc)292*4882a593Smuzhiyun __glXDispSwap_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc)
293*4882a593Smuzhiyun {
294*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
295*4882a593Smuzhiyun     ClientPtr client = cl->client;
296*4882a593Smuzhiyun 
297*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
298*4882a593Smuzhiyun     return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
299*4882a593Smuzhiyun }
300*4882a593Smuzhiyun 
301*4882a593Smuzhiyun int
__glXDispSwap_GetSeparableFilterEXT(__GLXclientState * cl,GLbyte * pc)302*4882a593Smuzhiyun __glXDispSwap_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc)
303*4882a593Smuzhiyun {
304*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
305*4882a593Smuzhiyun     ClientPtr client = cl->client;
306*4882a593Smuzhiyun 
307*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 16);
308*4882a593Smuzhiyun     return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
309*4882a593Smuzhiyun }
310*4882a593Smuzhiyun 
311*4882a593Smuzhiyun static int
GetConvolutionFilter(__GLXclientState * cl,GLbyte * pc,GLXContextTag tag)312*4882a593Smuzhiyun GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
313*4882a593Smuzhiyun {
314*4882a593Smuzhiyun     GLint compsize;
315*4882a593Smuzhiyun     GLenum format, type, target;
316*4882a593Smuzhiyun     GLboolean swapBytes;
317*4882a593Smuzhiyun     __GLXcontext *cx;
318*4882a593Smuzhiyun     ClientPtr client = cl->client;
319*4882a593Smuzhiyun     int error;
320*4882a593Smuzhiyun 
321*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
322*4882a593Smuzhiyun     char *answer, answerBuffer[200];
323*4882a593Smuzhiyun     GLint width = 0, height = 0;
324*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
325*4882a593Smuzhiyun 
326*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, tag, &error);
327*4882a593Smuzhiyun     if (!cx) {
328*4882a593Smuzhiyun         return error;
329*4882a593Smuzhiyun     }
330*4882a593Smuzhiyun 
331*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
332*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
333*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
334*4882a593Smuzhiyun 
335*4882a593Smuzhiyun     format = *(GLenum *) (pc + 4);
336*4882a593Smuzhiyun     type = *(GLenum *) (pc + 8);
337*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
338*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 12);
339*4882a593Smuzhiyun 
340*4882a593Smuzhiyun     glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
341*4882a593Smuzhiyun     if (target == GL_CONVOLUTION_2D) {
342*4882a593Smuzhiyun         height = 1;
343*4882a593Smuzhiyun     }
344*4882a593Smuzhiyun     else {
345*4882a593Smuzhiyun         glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
346*4882a593Smuzhiyun     }
347*4882a593Smuzhiyun     /*
348*4882a593Smuzhiyun      * The two queries above might fail if we're in a state where queries
349*4882a593Smuzhiyun      * are illegal, but then width and height would still be zero anyway.
350*4882a593Smuzhiyun      */
351*4882a593Smuzhiyun     compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1);
352*4882a593Smuzhiyun     if (compsize < 0)
353*4882a593Smuzhiyun         return BadLength;
354*4882a593Smuzhiyun 
355*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
356*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
357*4882a593Smuzhiyun     __glXClearErrorOccured();
358*4882a593Smuzhiyun     glGetConvolutionFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
359*4882a593Smuzhiyun                            *(GLenum *) (pc + 8), answer);
360*4882a593Smuzhiyun 
361*4882a593Smuzhiyun     if (__glXErrorOccured()) {
362*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
363*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
364*4882a593Smuzhiyun     }
365*4882a593Smuzhiyun     else {
366*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
367*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
368*4882a593Smuzhiyun         __GLX_SWAP_INT(&width);
369*4882a593Smuzhiyun         __GLX_SWAP_INT(&height);
370*4882a593Smuzhiyun         ((xGLXGetConvolutionFilterReply *) &reply)->width = width;
371*4882a593Smuzhiyun         ((xGLXGetConvolutionFilterReply *) &reply)->height = height;
372*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
373*4882a593Smuzhiyun     }
374*4882a593Smuzhiyun 
375*4882a593Smuzhiyun     return Success;
376*4882a593Smuzhiyun }
377*4882a593Smuzhiyun 
378*4882a593Smuzhiyun int
__glXDispSwap_GetConvolutionFilter(__GLXclientState * cl,GLbyte * pc)379*4882a593Smuzhiyun __glXDispSwap_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc)
380*4882a593Smuzhiyun {
381*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
382*4882a593Smuzhiyun     ClientPtr client = cl->client;
383*4882a593Smuzhiyun 
384*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
385*4882a593Smuzhiyun     return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
386*4882a593Smuzhiyun }
387*4882a593Smuzhiyun 
388*4882a593Smuzhiyun int
__glXDispSwap_GetConvolutionFilterEXT(__GLXclientState * cl,GLbyte * pc)389*4882a593Smuzhiyun __glXDispSwap_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc)
390*4882a593Smuzhiyun {
391*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
392*4882a593Smuzhiyun     ClientPtr client = cl->client;
393*4882a593Smuzhiyun 
394*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 16);
395*4882a593Smuzhiyun     return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
396*4882a593Smuzhiyun }
397*4882a593Smuzhiyun 
398*4882a593Smuzhiyun static int
GetHistogram(__GLXclientState * cl,GLbyte * pc,GLXContextTag tag)399*4882a593Smuzhiyun GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
400*4882a593Smuzhiyun {
401*4882a593Smuzhiyun     GLint compsize;
402*4882a593Smuzhiyun     GLenum format, type, target;
403*4882a593Smuzhiyun     GLboolean swapBytes, reset;
404*4882a593Smuzhiyun     __GLXcontext *cx;
405*4882a593Smuzhiyun     ClientPtr client = cl->client;
406*4882a593Smuzhiyun     int error;
407*4882a593Smuzhiyun 
408*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
409*4882a593Smuzhiyun     char *answer, answerBuffer[200];
410*4882a593Smuzhiyun     GLint width = 0;
411*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
412*4882a593Smuzhiyun 
413*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, tag, &error);
414*4882a593Smuzhiyun     if (!cx) {
415*4882a593Smuzhiyun         return error;
416*4882a593Smuzhiyun     }
417*4882a593Smuzhiyun 
418*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
419*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
420*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
421*4882a593Smuzhiyun 
422*4882a593Smuzhiyun     format = *(GLenum *) (pc + 4);
423*4882a593Smuzhiyun     type = *(GLenum *) (pc + 8);
424*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
425*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 12);
426*4882a593Smuzhiyun     reset = *(GLboolean *) (pc + 13);
427*4882a593Smuzhiyun 
428*4882a593Smuzhiyun     glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
429*4882a593Smuzhiyun     /*
430*4882a593Smuzhiyun      * The one query above might fail if we're in a state where queries
431*4882a593Smuzhiyun      * are illegal, but then width would still be zero anyway.
432*4882a593Smuzhiyun      */
433*4882a593Smuzhiyun     compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
434*4882a593Smuzhiyun     if (compsize < 0)
435*4882a593Smuzhiyun         return BadLength;
436*4882a593Smuzhiyun 
437*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
438*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
439*4882a593Smuzhiyun     __glXClearErrorOccured();
440*4882a593Smuzhiyun     glGetHistogram(target, reset, format, type, answer);
441*4882a593Smuzhiyun 
442*4882a593Smuzhiyun     if (__glXErrorOccured()) {
443*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
444*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
445*4882a593Smuzhiyun     }
446*4882a593Smuzhiyun     else {
447*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
448*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
449*4882a593Smuzhiyun         __GLX_SWAP_INT(&width);
450*4882a593Smuzhiyun         ((xGLXGetHistogramReply *) &reply)->width = width;
451*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
452*4882a593Smuzhiyun     }
453*4882a593Smuzhiyun 
454*4882a593Smuzhiyun     return Success;
455*4882a593Smuzhiyun }
456*4882a593Smuzhiyun 
457*4882a593Smuzhiyun int
__glXDispSwap_GetHistogram(__GLXclientState * cl,GLbyte * pc)458*4882a593Smuzhiyun __glXDispSwap_GetHistogram(__GLXclientState * cl, GLbyte * pc)
459*4882a593Smuzhiyun {
460*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
461*4882a593Smuzhiyun     ClientPtr client = cl->client;
462*4882a593Smuzhiyun 
463*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
464*4882a593Smuzhiyun     return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
465*4882a593Smuzhiyun }
466*4882a593Smuzhiyun 
467*4882a593Smuzhiyun int
__glXDispSwap_GetHistogramEXT(__GLXclientState * cl,GLbyte * pc)468*4882a593Smuzhiyun __glXDispSwap_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc)
469*4882a593Smuzhiyun {
470*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
471*4882a593Smuzhiyun     ClientPtr client = cl->client;
472*4882a593Smuzhiyun 
473*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 16);
474*4882a593Smuzhiyun     return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
475*4882a593Smuzhiyun }
476*4882a593Smuzhiyun 
477*4882a593Smuzhiyun static int
GetMinmax(__GLXclientState * cl,GLbyte * pc,GLXContextTag tag)478*4882a593Smuzhiyun GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
479*4882a593Smuzhiyun {
480*4882a593Smuzhiyun     GLint compsize;
481*4882a593Smuzhiyun     GLenum format, type, target;
482*4882a593Smuzhiyun     GLboolean swapBytes, reset;
483*4882a593Smuzhiyun     __GLXcontext *cx;
484*4882a593Smuzhiyun     ClientPtr client = cl->client;
485*4882a593Smuzhiyun     int error;
486*4882a593Smuzhiyun 
487*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
488*4882a593Smuzhiyun     char *answer, answerBuffer[200];
489*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
490*4882a593Smuzhiyun 
491*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, tag, &error);
492*4882a593Smuzhiyun     if (!cx) {
493*4882a593Smuzhiyun         return error;
494*4882a593Smuzhiyun     }
495*4882a593Smuzhiyun 
496*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
497*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
498*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
499*4882a593Smuzhiyun 
500*4882a593Smuzhiyun     format = *(GLenum *) (pc + 4);
501*4882a593Smuzhiyun     type = *(GLenum *) (pc + 8);
502*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
503*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 12);
504*4882a593Smuzhiyun     reset = *(GLboolean *) (pc + 13);
505*4882a593Smuzhiyun 
506*4882a593Smuzhiyun     compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1);
507*4882a593Smuzhiyun     if (compsize < 0)
508*4882a593Smuzhiyun         return BadLength;
509*4882a593Smuzhiyun 
510*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
511*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
512*4882a593Smuzhiyun     __glXClearErrorOccured();
513*4882a593Smuzhiyun     glGetMinmax(target, reset, format, type, answer);
514*4882a593Smuzhiyun 
515*4882a593Smuzhiyun     if (__glXErrorOccured()) {
516*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
517*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
518*4882a593Smuzhiyun     }
519*4882a593Smuzhiyun     else {
520*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
521*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
522*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
523*4882a593Smuzhiyun     }
524*4882a593Smuzhiyun 
525*4882a593Smuzhiyun     return Success;
526*4882a593Smuzhiyun }
527*4882a593Smuzhiyun 
528*4882a593Smuzhiyun int
__glXDispSwap_GetMinmax(__GLXclientState * cl,GLbyte * pc)529*4882a593Smuzhiyun __glXDispSwap_GetMinmax(__GLXclientState * cl, GLbyte * pc)
530*4882a593Smuzhiyun {
531*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
532*4882a593Smuzhiyun     ClientPtr client = cl->client;
533*4882a593Smuzhiyun 
534*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
535*4882a593Smuzhiyun     return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
536*4882a593Smuzhiyun }
537*4882a593Smuzhiyun 
538*4882a593Smuzhiyun int
__glXDispSwap_GetMinmaxEXT(__GLXclientState * cl,GLbyte * pc)539*4882a593Smuzhiyun __glXDispSwap_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc)
540*4882a593Smuzhiyun {
541*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
542*4882a593Smuzhiyun     ClientPtr client = cl->client;
543*4882a593Smuzhiyun 
544*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 16);
545*4882a593Smuzhiyun     return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
546*4882a593Smuzhiyun }
547*4882a593Smuzhiyun 
548*4882a593Smuzhiyun static int
GetColorTable(__GLXclientState * cl,GLbyte * pc,GLXContextTag tag)549*4882a593Smuzhiyun GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
550*4882a593Smuzhiyun {
551*4882a593Smuzhiyun     GLint compsize;
552*4882a593Smuzhiyun     GLenum format, type, target;
553*4882a593Smuzhiyun     GLboolean swapBytes;
554*4882a593Smuzhiyun     __GLXcontext *cx;
555*4882a593Smuzhiyun     ClientPtr client = cl->client;
556*4882a593Smuzhiyun     int error;
557*4882a593Smuzhiyun 
558*4882a593Smuzhiyun     __GLX_DECLARE_SWAP_VARIABLES;
559*4882a593Smuzhiyun     char *answer, answerBuffer[200];
560*4882a593Smuzhiyun     GLint width = 0;
561*4882a593Smuzhiyun     xGLXSingleReply reply = { 0, };
562*4882a593Smuzhiyun 
563*4882a593Smuzhiyun     cx = __glXForceCurrent(cl, tag, &error);
564*4882a593Smuzhiyun     if (!cx) {
565*4882a593Smuzhiyun         return error;
566*4882a593Smuzhiyun     }
567*4882a593Smuzhiyun 
568*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 0);
569*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 4);
570*4882a593Smuzhiyun     __GLX_SWAP_INT(pc + 8);
571*4882a593Smuzhiyun 
572*4882a593Smuzhiyun     format = *(GLenum *) (pc + 4);
573*4882a593Smuzhiyun     type = *(GLenum *) (pc + 8);
574*4882a593Smuzhiyun     target = *(GLenum *) (pc + 0);
575*4882a593Smuzhiyun     swapBytes = *(GLboolean *) (pc + 12);
576*4882a593Smuzhiyun 
577*4882a593Smuzhiyun     glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
578*4882a593Smuzhiyun     /*
579*4882a593Smuzhiyun      * The one query above might fail if we're in a state where queries
580*4882a593Smuzhiyun      * are illegal, but then width would still be zero anyway.
581*4882a593Smuzhiyun      */
582*4882a593Smuzhiyun     compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
583*4882a593Smuzhiyun     if (compsize < 0)
584*4882a593Smuzhiyun         return BadLength;
585*4882a593Smuzhiyun 
586*4882a593Smuzhiyun     glPixelStorei(GL_PACK_SWAP_BYTES, !swapBytes);
587*4882a593Smuzhiyun     __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
588*4882a593Smuzhiyun     __glXClearErrorOccured();
589*4882a593Smuzhiyun     glGetColorTable(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
590*4882a593Smuzhiyun                     *(GLenum *) (pc + 8), answer);
591*4882a593Smuzhiyun 
592*4882a593Smuzhiyun     if (__glXErrorOccured()) {
593*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(0);
594*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
595*4882a593Smuzhiyun     }
596*4882a593Smuzhiyun     else {
597*4882a593Smuzhiyun         __GLX_BEGIN_REPLY(compsize);
598*4882a593Smuzhiyun         __GLX_SWAP_REPLY_HEADER();
599*4882a593Smuzhiyun         __GLX_SWAP_INT(&width);
600*4882a593Smuzhiyun         ((xGLXGetColorTableReply *) &reply)->width = width;
601*4882a593Smuzhiyun         __GLX_SEND_VOID_ARRAY(compsize);
602*4882a593Smuzhiyun     }
603*4882a593Smuzhiyun 
604*4882a593Smuzhiyun     return Success;
605*4882a593Smuzhiyun }
606*4882a593Smuzhiyun 
607*4882a593Smuzhiyun int
__glXDispSwap_GetColorTable(__GLXclientState * cl,GLbyte * pc)608*4882a593Smuzhiyun __glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc)
609*4882a593Smuzhiyun {
610*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
611*4882a593Smuzhiyun     ClientPtr client = cl->client;
612*4882a593Smuzhiyun 
613*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXSingleReq, 16);
614*4882a593Smuzhiyun     return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
615*4882a593Smuzhiyun }
616*4882a593Smuzhiyun 
617*4882a593Smuzhiyun int
__glXDispSwap_GetColorTableSGI(__GLXclientState * cl,GLbyte * pc)618*4882a593Smuzhiyun __glXDispSwap_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc)
619*4882a593Smuzhiyun {
620*4882a593Smuzhiyun     const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
621*4882a593Smuzhiyun     ClientPtr client = cl->client;
622*4882a593Smuzhiyun 
623*4882a593Smuzhiyun     REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 16);
624*4882a593Smuzhiyun     return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
625*4882a593Smuzhiyun }
626