1*4882a593Smuzhiyun /* 2*4882a593Smuzhiyun * Copyright © 2013 Intel Corporation 3*4882a593Smuzhiyun * 4*4882a593Smuzhiyun * Permission is hereby granted, free of charge, to any person obtaining a 5*4882a593Smuzhiyun * copy of this software and associated documentation files (the "Software"), 6*4882a593Smuzhiyun * to deal in the Software without restriction, including without limitation 7*4882a593Smuzhiyun * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8*4882a593Smuzhiyun * and/or sell copies of the Software, and to permit persons to whom the 9*4882a593Smuzhiyun * Software is furnished to do so, subject to the following conditions: 10*4882a593Smuzhiyun * 11*4882a593Smuzhiyun * The above copyright notice and this permission notice (including the next 12*4882a593Smuzhiyun * paragraph) shall be included in all copies or substantial portions of the 13*4882a593Smuzhiyun * Software. 14*4882a593Smuzhiyun * 15*4882a593Smuzhiyun * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16*4882a593Smuzhiyun * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17*4882a593Smuzhiyun * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18*4882a593Smuzhiyun * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19*4882a593Smuzhiyun * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20*4882a593Smuzhiyun * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21*4882a593Smuzhiyun * IN THE SOFTWARE. 22*4882a593Smuzhiyun */ 23*4882a593Smuzhiyun 24*4882a593Smuzhiyun /** 25*4882a593Smuzhiyun * @file glamor_context.h 26*4882a593Smuzhiyun * 27*4882a593Smuzhiyun * This is the struct of state required for context switching in 28*4882a593Smuzhiyun * glamor. It has to use types that don't require including either 29*4882a593Smuzhiyun * server headers or Xlib headers, since it will be included by both 30*4882a593Smuzhiyun * the server and the GLX (xlib) code. 31*4882a593Smuzhiyun */ 32*4882a593Smuzhiyun 33*4882a593Smuzhiyun struct glamor_context { 34*4882a593Smuzhiyun /** Either an EGLDisplay or an Xlib Display */ 35*4882a593Smuzhiyun void *display; 36*4882a593Smuzhiyun 37*4882a593Smuzhiyun /** Either a GLXContext or an EGLContext. */ 38*4882a593Smuzhiyun void *ctx; 39*4882a593Smuzhiyun 40*4882a593Smuzhiyun /** The EGLSurface we should MakeCurrent to */ 41*4882a593Smuzhiyun void *drawable; 42*4882a593Smuzhiyun 43*4882a593Smuzhiyun /** The GLXDrawable we should MakeCurrent to */ 44*4882a593Smuzhiyun uint32_t drawable_xid; 45*4882a593Smuzhiyun 46*4882a593Smuzhiyun void (*make_current)(struct glamor_context *glamor_ctx); 47*4882a593Smuzhiyun }; 48*4882a593Smuzhiyun 49*4882a593Smuzhiyun Bool glamor_glx_screen_init(struct glamor_context *glamor_ctx); 50