1*4882a593Smuzhiyun /***********************************************************
2*4882a593Smuzhiyun
3*4882a593Smuzhiyun Copyright 1987, 1988, 1989, 1998 The Open Group
4*4882a593Smuzhiyun
5*4882a593Smuzhiyun Permission to use, copy, modify, distribute, and sell this software and its
6*4882a593Smuzhiyun documentation for any purpose is hereby granted without fee, provided that
7*4882a593Smuzhiyun the above copyright notice appear in all copies and that both that
8*4882a593Smuzhiyun copyright notice and this permission notice appear in supporting
9*4882a593Smuzhiyun documentation.
10*4882a593Smuzhiyun
11*4882a593Smuzhiyun The above copyright notice and this permission notice shall be included in
12*4882a593Smuzhiyun all copies or substantial portions of the Software.
13*4882a593Smuzhiyun
14*4882a593Smuzhiyun THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15*4882a593Smuzhiyun IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16*4882a593Smuzhiyun FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17*4882a593Smuzhiyun OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18*4882a593Smuzhiyun AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19*4882a593Smuzhiyun CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20*4882a593Smuzhiyun
21*4882a593Smuzhiyun Except as contained in this notice, the name of The Open Group shall not be
22*4882a593Smuzhiyun used in advertising or otherwise to promote the sale, use or other dealings
23*4882a593Smuzhiyun in this Software without prior written authorization from The Open Group.
24*4882a593Smuzhiyun
25*4882a593Smuzhiyun
26*4882a593Smuzhiyun Copyright 1987, 1988, 1989 by
27*4882a593Smuzhiyun Digital Equipment Corporation, Maynard, Massachusetts.
28*4882a593Smuzhiyun
29*4882a593Smuzhiyun All Rights Reserved
30*4882a593Smuzhiyun
31*4882a593Smuzhiyun Permission to use, copy, modify, and distribute this software and its
32*4882a593Smuzhiyun documentation for any purpose and without fee is hereby granted,
33*4882a593Smuzhiyun provided that the above copyright notice appear in all copies and that
34*4882a593Smuzhiyun both that copyright notice and this permission notice appear in
35*4882a593Smuzhiyun supporting documentation, and that the name of Digital not be
36*4882a593Smuzhiyun used in advertising or publicity pertaining to distribution of the
37*4882a593Smuzhiyun software without specific, written prior permission.
38*4882a593Smuzhiyun
39*4882a593Smuzhiyun DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
40*4882a593Smuzhiyun ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
41*4882a593Smuzhiyun DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
42*4882a593Smuzhiyun ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
43*4882a593Smuzhiyun WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
44*4882a593Smuzhiyun ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
45*4882a593Smuzhiyun SOFTWARE.
46*4882a593Smuzhiyun
47*4882a593Smuzhiyun ******************************************************************/
48*4882a593Smuzhiyun
49*4882a593Smuzhiyun /* The panoramix components contained the following notice */
50*4882a593Smuzhiyun /*****************************************************************
51*4882a593Smuzhiyun
52*4882a593Smuzhiyun Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
53*4882a593Smuzhiyun
54*4882a593Smuzhiyun Permission is hereby granted, free of charge, to any person obtaining a copy
55*4882a593Smuzhiyun of this software and associated documentation files (the "Software"), to deal
56*4882a593Smuzhiyun in the Software without restriction, including without limitation the rights
57*4882a593Smuzhiyun to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
58*4882a593Smuzhiyun copies of the Software.
59*4882a593Smuzhiyun
60*4882a593Smuzhiyun The above copyright notice and this permission notice shall be included in
61*4882a593Smuzhiyun all copies or substantial portions of the Software.
62*4882a593Smuzhiyun
63*4882a593Smuzhiyun THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
64*4882a593Smuzhiyun IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
65*4882a593Smuzhiyun FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
66*4882a593Smuzhiyun DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
67*4882a593Smuzhiyun BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
68*4882a593Smuzhiyun WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
69*4882a593Smuzhiyun IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
70*4882a593Smuzhiyun
71*4882a593Smuzhiyun Except as contained in this notice, the name of Digital Equipment Corporation
72*4882a593Smuzhiyun shall not be used in advertising or otherwise to promote the sale, use or other
73*4882a593Smuzhiyun dealings in this Software without prior written authorization from Digital
74*4882a593Smuzhiyun Equipment Corporation.
75*4882a593Smuzhiyun
76*4882a593Smuzhiyun ******************************************************************/
77*4882a593Smuzhiyun
78*4882a593Smuzhiyun #ifdef HAVE_DIX_CONFIG_H
79*4882a593Smuzhiyun #include <dix-config.h>
80*4882a593Smuzhiyun #endif
81*4882a593Smuzhiyun
82*4882a593Smuzhiyun #include "regionstr.h"
83*4882a593Smuzhiyun #include <X11/Xprotostr.h>
84*4882a593Smuzhiyun #include <X11/Xfuncproto.h>
85*4882a593Smuzhiyun #include "gc.h"
86*4882a593Smuzhiyun #include <pixman.h>
87*4882a593Smuzhiyun
88*4882a593Smuzhiyun #undef assert
89*4882a593Smuzhiyun #ifdef REGION_DEBUG
90*4882a593Smuzhiyun #define assert(expr) { \
91*4882a593Smuzhiyun CARD32 *foo = NULL; \
92*4882a593Smuzhiyun if (!(expr)) { \
93*4882a593Smuzhiyun ErrorF("Assertion failed file %s, line %d: %s\n", \
94*4882a593Smuzhiyun __FILE__, __LINE__, #expr); \
95*4882a593Smuzhiyun *foo = 0xdeadbeef; /* to get a backtrace */ \
96*4882a593Smuzhiyun } \
97*4882a593Smuzhiyun }
98*4882a593Smuzhiyun #else
99*4882a593Smuzhiyun #define assert(expr)
100*4882a593Smuzhiyun #endif
101*4882a593Smuzhiyun
102*4882a593Smuzhiyun #define good(reg) assert(RegionIsValid(reg))
103*4882a593Smuzhiyun
104*4882a593Smuzhiyun /*
105*4882a593Smuzhiyun * The functions in this file implement the Region abstraction used extensively
106*4882a593Smuzhiyun * throughout the X11 sample server. A Region is simply a set of disjoint
107*4882a593Smuzhiyun * (non-overlapping) rectangles, plus an "extent" rectangle which is the
108*4882a593Smuzhiyun * smallest single rectangle that contains all the non-overlapping rectangles.
109*4882a593Smuzhiyun *
110*4882a593Smuzhiyun * A Region is implemented as a "y-x-banded" array of rectangles. This array
111*4882a593Smuzhiyun * imposes two degrees of order. First, all rectangles are sorted by top side
112*4882a593Smuzhiyun * y coordinate first (y1), and then by left side x coordinate (x1).
113*4882a593Smuzhiyun *
114*4882a593Smuzhiyun * Furthermore, the rectangles are grouped into "bands". Each rectangle in a
115*4882a593Smuzhiyun * band has the same top y coordinate (y1), and each has the same bottom y
116*4882a593Smuzhiyun * coordinate (y2). Thus all rectangles in a band differ only in their left
117*4882a593Smuzhiyun * and right side (x1 and x2). Bands are implicit in the array of rectangles:
118*4882a593Smuzhiyun * there is no separate list of band start pointers.
119*4882a593Smuzhiyun *
120*4882a593Smuzhiyun * The y-x band representation does not minimize rectangles. In particular,
121*4882a593Smuzhiyun * if a rectangle vertically crosses a band (the rectangle has scanlines in
122*4882a593Smuzhiyun * the y1 to y2 area spanned by the band), then the rectangle may be broken
123*4882a593Smuzhiyun * down into two or more smaller rectangles stacked one atop the other.
124*4882a593Smuzhiyun *
125*4882a593Smuzhiyun * ----------- -----------
126*4882a593Smuzhiyun * | | | | band 0
127*4882a593Smuzhiyun * | | -------- ----------- --------
128*4882a593Smuzhiyun * | | | | in y-x banded | | | | band 1
129*4882a593Smuzhiyun * | | | | form is | | | |
130*4882a593Smuzhiyun * ----------- | | ----------- --------
131*4882a593Smuzhiyun * | | | | band 2
132*4882a593Smuzhiyun * -------- --------
133*4882a593Smuzhiyun *
134*4882a593Smuzhiyun * An added constraint on the rectangles is that they must cover as much
135*4882a593Smuzhiyun * horizontal area as possible: no two rectangles within a band are allowed
136*4882a593Smuzhiyun * to touch.
137*4882a593Smuzhiyun *
138*4882a593Smuzhiyun * Whenever possible, bands will be merged together to cover a greater vertical
139*4882a593Smuzhiyun * distance (and thus reduce the number of rectangles). Two bands can be merged
140*4882a593Smuzhiyun * only if the bottom of one touches the top of the other and they have
141*4882a593Smuzhiyun * rectangles in the same places (of the same width, of course).
142*4882a593Smuzhiyun *
143*4882a593Smuzhiyun * Adam de Boor wrote most of the original region code. Joel McCormack
144*4882a593Smuzhiyun * substantially modified or rewrote most of the core arithmetic routines,
145*4882a593Smuzhiyun * and added RegionValidate in order to support several speed improvements
146*4882a593Smuzhiyun * to miValidateTree. Bob Scheifler changed the representation to be more
147*4882a593Smuzhiyun * compact when empty or a single rectangle, and did a bunch of gratuitous
148*4882a593Smuzhiyun * reformatting.
149*4882a593Smuzhiyun */
150*4882a593Smuzhiyun
151*4882a593Smuzhiyun /* true iff two Boxes overlap */
152*4882a593Smuzhiyun #define EXTENTCHECK(r1,r2) \
153*4882a593Smuzhiyun (!( ((r1)->x2 <= (r2)->x1) || \
154*4882a593Smuzhiyun ((r1)->x1 >= (r2)->x2) || \
155*4882a593Smuzhiyun ((r1)->y2 <= (r2)->y1) || \
156*4882a593Smuzhiyun ((r1)->y1 >= (r2)->y2) ) )
157*4882a593Smuzhiyun
158*4882a593Smuzhiyun /* true iff (x,y) is in Box */
159*4882a593Smuzhiyun #define INBOX(r,x,y) \
160*4882a593Smuzhiyun ( ((r)->x2 > x) && \
161*4882a593Smuzhiyun ((r)->x1 <= x) && \
162*4882a593Smuzhiyun ((r)->y2 > y) && \
163*4882a593Smuzhiyun ((r)->y1 <= y) )
164*4882a593Smuzhiyun
165*4882a593Smuzhiyun /* true iff Box r1 contains Box r2 */
166*4882a593Smuzhiyun #define SUBSUMES(r1,r2) \
167*4882a593Smuzhiyun ( ((r1)->x1 <= (r2)->x1) && \
168*4882a593Smuzhiyun ((r1)->x2 >= (r2)->x2) && \
169*4882a593Smuzhiyun ((r1)->y1 <= (r2)->y1) && \
170*4882a593Smuzhiyun ((r1)->y2 >= (r2)->y2) )
171*4882a593Smuzhiyun
172*4882a593Smuzhiyun #define xfreeData(reg) if ((reg)->data && (reg)->data->size) free((reg)->data)
173*4882a593Smuzhiyun
174*4882a593Smuzhiyun #define RECTALLOC_BAIL(pReg,n,bail) \
175*4882a593Smuzhiyun if (!(pReg)->data || (((pReg)->data->numRects + (n)) > (pReg)->data->size)) \
176*4882a593Smuzhiyun if (!RegionRectAlloc(pReg, n)) { goto bail; }
177*4882a593Smuzhiyun
178*4882a593Smuzhiyun #define RECTALLOC(pReg,n) \
179*4882a593Smuzhiyun if (!(pReg)->data || (((pReg)->data->numRects + (n)) > (pReg)->data->size)) \
180*4882a593Smuzhiyun if (!RegionRectAlloc(pReg, n)) { return FALSE; }
181*4882a593Smuzhiyun
182*4882a593Smuzhiyun #define ADDRECT(pNextRect,nx1,ny1,nx2,ny2) \
183*4882a593Smuzhiyun { \
184*4882a593Smuzhiyun pNextRect->x1 = nx1; \
185*4882a593Smuzhiyun pNextRect->y1 = ny1; \
186*4882a593Smuzhiyun pNextRect->x2 = nx2; \
187*4882a593Smuzhiyun pNextRect->y2 = ny2; \
188*4882a593Smuzhiyun pNextRect++; \
189*4882a593Smuzhiyun }
190*4882a593Smuzhiyun
191*4882a593Smuzhiyun #define NEWRECT(pReg,pNextRect,nx1,ny1,nx2,ny2) \
192*4882a593Smuzhiyun { \
193*4882a593Smuzhiyun if (!(pReg)->data || ((pReg)->data->numRects == (pReg)->data->size))\
194*4882a593Smuzhiyun { \
195*4882a593Smuzhiyun if (!RegionRectAlloc(pReg, 1)) \
196*4882a593Smuzhiyun return FALSE; \
197*4882a593Smuzhiyun pNextRect = RegionTop(pReg); \
198*4882a593Smuzhiyun } \
199*4882a593Smuzhiyun ADDRECT(pNextRect,nx1,ny1,nx2,ny2); \
200*4882a593Smuzhiyun pReg->data->numRects++; \
201*4882a593Smuzhiyun assert(pReg->data->numRects<=pReg->data->size); \
202*4882a593Smuzhiyun }
203*4882a593Smuzhiyun
204*4882a593Smuzhiyun #define DOWNSIZE(reg,numRects) \
205*4882a593Smuzhiyun if (((numRects) < ((reg)->data->size >> 1)) && ((reg)->data->size > 50)) \
206*4882a593Smuzhiyun { \
207*4882a593Smuzhiyun size_t NewSize = RegionSizeof(numRects); \
208*4882a593Smuzhiyun RegDataPtr NewData = \
209*4882a593Smuzhiyun (NewSize > 0) ? realloc((reg)->data, NewSize) : NULL ; \
210*4882a593Smuzhiyun if (NewData) \
211*4882a593Smuzhiyun { \
212*4882a593Smuzhiyun NewData->size = (numRects); \
213*4882a593Smuzhiyun (reg)->data = NewData; \
214*4882a593Smuzhiyun } \
215*4882a593Smuzhiyun }
216*4882a593Smuzhiyun
217*4882a593Smuzhiyun BoxRec RegionEmptyBox = { 0, 0, 0, 0 };
218*4882a593Smuzhiyun RegDataRec RegionEmptyData = { 0, 0 };
219*4882a593Smuzhiyun
220*4882a593Smuzhiyun RegDataRec RegionBrokenData = { 0, 0 };
221*4882a593Smuzhiyun static RegionRec RegionBrokenRegion = { {0, 0, 0, 0}, &RegionBrokenData };
222*4882a593Smuzhiyun
223*4882a593Smuzhiyun void
InitRegions(void)224*4882a593Smuzhiyun InitRegions(void)
225*4882a593Smuzhiyun {
226*4882a593Smuzhiyun pixman_region_set_static_pointers(&RegionEmptyBox, &RegionEmptyData,
227*4882a593Smuzhiyun &RegionBrokenData);
228*4882a593Smuzhiyun }
229*4882a593Smuzhiyun
230*4882a593Smuzhiyun /*****************************************************************
231*4882a593Smuzhiyun * RegionCreate(rect, size)
232*4882a593Smuzhiyun * This routine does a simple malloc to make a structure of
233*4882a593Smuzhiyun * REGION of "size" number of rectangles.
234*4882a593Smuzhiyun *****************************************************************/
235*4882a593Smuzhiyun
236*4882a593Smuzhiyun RegionPtr
RegionCreate(BoxPtr rect,int size)237*4882a593Smuzhiyun RegionCreate(BoxPtr rect, int size)
238*4882a593Smuzhiyun {
239*4882a593Smuzhiyun RegionPtr pReg;
240*4882a593Smuzhiyun
241*4882a593Smuzhiyun pReg = (RegionPtr) malloc(sizeof(RegionRec));
242*4882a593Smuzhiyun if (!pReg)
243*4882a593Smuzhiyun return &RegionBrokenRegion;
244*4882a593Smuzhiyun
245*4882a593Smuzhiyun RegionInit(pReg, rect, size);
246*4882a593Smuzhiyun
247*4882a593Smuzhiyun return pReg;
248*4882a593Smuzhiyun }
249*4882a593Smuzhiyun
250*4882a593Smuzhiyun void
RegionDestroy(RegionPtr pReg)251*4882a593Smuzhiyun RegionDestroy(RegionPtr pReg)
252*4882a593Smuzhiyun {
253*4882a593Smuzhiyun pixman_region_fini(pReg);
254*4882a593Smuzhiyun if (pReg != &RegionBrokenRegion)
255*4882a593Smuzhiyun free(pReg);
256*4882a593Smuzhiyun }
257*4882a593Smuzhiyun
258*4882a593Smuzhiyun RegionPtr
RegionDuplicate(RegionPtr pOld)259*4882a593Smuzhiyun RegionDuplicate(RegionPtr pOld)
260*4882a593Smuzhiyun {
261*4882a593Smuzhiyun RegionPtr pNew;
262*4882a593Smuzhiyun
263*4882a593Smuzhiyun pNew = RegionCreate(&pOld->extents, 0);
264*4882a593Smuzhiyun if (!pNew)
265*4882a593Smuzhiyun return NULL;
266*4882a593Smuzhiyun if (!RegionCopy(pNew, pOld)) {
267*4882a593Smuzhiyun RegionDestroy(pNew);
268*4882a593Smuzhiyun return NULL;
269*4882a593Smuzhiyun }
270*4882a593Smuzhiyun return pNew;
271*4882a593Smuzhiyun }
272*4882a593Smuzhiyun
273*4882a593Smuzhiyun void
RegionPrint(RegionPtr rgn)274*4882a593Smuzhiyun RegionPrint(RegionPtr rgn)
275*4882a593Smuzhiyun {
276*4882a593Smuzhiyun int num, size;
277*4882a593Smuzhiyun int i;
278*4882a593Smuzhiyun BoxPtr rects;
279*4882a593Smuzhiyun
280*4882a593Smuzhiyun num = RegionNumRects(rgn);
281*4882a593Smuzhiyun size = RegionSize(rgn);
282*4882a593Smuzhiyun rects = RegionRects(rgn);
283*4882a593Smuzhiyun ErrorF("[mi] num: %d size: %d\n", num, size);
284*4882a593Smuzhiyun ErrorF("[mi] extents: %d %d %d %d\n",
285*4882a593Smuzhiyun rgn->extents.x1, rgn->extents.y1, rgn->extents.x2, rgn->extents.y2);
286*4882a593Smuzhiyun for (i = 0; i < num; i++)
287*4882a593Smuzhiyun ErrorF("[mi] %d %d %d %d \n",
288*4882a593Smuzhiyun rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2);
289*4882a593Smuzhiyun ErrorF("[mi] \n");
290*4882a593Smuzhiyun }
291*4882a593Smuzhiyun
292*4882a593Smuzhiyun #ifdef DEBUG
293*4882a593Smuzhiyun Bool
RegionIsValid(RegionPtr reg)294*4882a593Smuzhiyun RegionIsValid(RegionPtr reg)
295*4882a593Smuzhiyun {
296*4882a593Smuzhiyun int i, numRects;
297*4882a593Smuzhiyun
298*4882a593Smuzhiyun if ((reg->extents.x1 > reg->extents.x2) ||
299*4882a593Smuzhiyun (reg->extents.y1 > reg->extents.y2))
300*4882a593Smuzhiyun return FALSE;
301*4882a593Smuzhiyun numRects = RegionNumRects(reg);
302*4882a593Smuzhiyun if (!numRects)
303*4882a593Smuzhiyun return ((reg->extents.x1 == reg->extents.x2) &&
304*4882a593Smuzhiyun (reg->extents.y1 == reg->extents.y2) &&
305*4882a593Smuzhiyun (reg->data->size || (reg->data == &RegionEmptyData)));
306*4882a593Smuzhiyun else if (numRects == 1)
307*4882a593Smuzhiyun return !reg->data;
308*4882a593Smuzhiyun else {
309*4882a593Smuzhiyun BoxPtr pboxP, pboxN;
310*4882a593Smuzhiyun BoxRec box;
311*4882a593Smuzhiyun
312*4882a593Smuzhiyun pboxP = RegionRects(reg);
313*4882a593Smuzhiyun box = *pboxP;
314*4882a593Smuzhiyun box.y2 = pboxP[numRects - 1].y2;
315*4882a593Smuzhiyun pboxN = pboxP + 1;
316*4882a593Smuzhiyun for (i = numRects; --i > 0; pboxP++, pboxN++) {
317*4882a593Smuzhiyun if ((pboxN->x1 >= pboxN->x2) || (pboxN->y1 >= pboxN->y2))
318*4882a593Smuzhiyun return FALSE;
319*4882a593Smuzhiyun if (pboxN->x1 < box.x1)
320*4882a593Smuzhiyun box.x1 = pboxN->x1;
321*4882a593Smuzhiyun if (pboxN->x2 > box.x2)
322*4882a593Smuzhiyun box.x2 = pboxN->x2;
323*4882a593Smuzhiyun if ((pboxN->y1 < pboxP->y1) ||
324*4882a593Smuzhiyun ((pboxN->y1 == pboxP->y1) &&
325*4882a593Smuzhiyun ((pboxN->x1 < pboxP->x2) || (pboxN->y2 != pboxP->y2))))
326*4882a593Smuzhiyun return FALSE;
327*4882a593Smuzhiyun }
328*4882a593Smuzhiyun return ((box.x1 == reg->extents.x1) &&
329*4882a593Smuzhiyun (box.x2 == reg->extents.x2) &&
330*4882a593Smuzhiyun (box.y1 == reg->extents.y1) && (box.y2 == reg->extents.y2));
331*4882a593Smuzhiyun }
332*4882a593Smuzhiyun }
333*4882a593Smuzhiyun #endif /* DEBUG */
334*4882a593Smuzhiyun
335*4882a593Smuzhiyun Bool
RegionBreak(RegionPtr pReg)336*4882a593Smuzhiyun RegionBreak(RegionPtr pReg)
337*4882a593Smuzhiyun {
338*4882a593Smuzhiyun xfreeData(pReg);
339*4882a593Smuzhiyun pReg->extents = RegionEmptyBox;
340*4882a593Smuzhiyun pReg->data = &RegionBrokenData;
341*4882a593Smuzhiyun return FALSE;
342*4882a593Smuzhiyun }
343*4882a593Smuzhiyun
344*4882a593Smuzhiyun Bool
RegionRectAlloc(RegionPtr pRgn,int n)345*4882a593Smuzhiyun RegionRectAlloc(RegionPtr pRgn, int n)
346*4882a593Smuzhiyun {
347*4882a593Smuzhiyun RegDataPtr data;
348*4882a593Smuzhiyun size_t rgnSize;
349*4882a593Smuzhiyun
350*4882a593Smuzhiyun if (!pRgn->data) {
351*4882a593Smuzhiyun n++;
352*4882a593Smuzhiyun rgnSize = RegionSizeof(n);
353*4882a593Smuzhiyun pRgn->data = (rgnSize > 0) ? malloc(rgnSize) : NULL;
354*4882a593Smuzhiyun if (!pRgn->data)
355*4882a593Smuzhiyun return RegionBreak(pRgn);
356*4882a593Smuzhiyun pRgn->data->numRects = 1;
357*4882a593Smuzhiyun *RegionBoxptr(pRgn) = pRgn->extents;
358*4882a593Smuzhiyun }
359*4882a593Smuzhiyun else if (!pRgn->data->size) {
360*4882a593Smuzhiyun rgnSize = RegionSizeof(n);
361*4882a593Smuzhiyun pRgn->data = (rgnSize > 0) ? malloc(rgnSize) : NULL;
362*4882a593Smuzhiyun if (!pRgn->data)
363*4882a593Smuzhiyun return RegionBreak(pRgn);
364*4882a593Smuzhiyun pRgn->data->numRects = 0;
365*4882a593Smuzhiyun }
366*4882a593Smuzhiyun else {
367*4882a593Smuzhiyun if (n == 1) {
368*4882a593Smuzhiyun n = pRgn->data->numRects;
369*4882a593Smuzhiyun if (n > 500) /* XXX pick numbers out of a hat */
370*4882a593Smuzhiyun n = 250;
371*4882a593Smuzhiyun }
372*4882a593Smuzhiyun n += pRgn->data->numRects;
373*4882a593Smuzhiyun rgnSize = RegionSizeof(n);
374*4882a593Smuzhiyun data = (rgnSize > 0) ? realloc(pRgn->data, rgnSize) : NULL;
375*4882a593Smuzhiyun if (!data)
376*4882a593Smuzhiyun return RegionBreak(pRgn);
377*4882a593Smuzhiyun pRgn->data = data;
378*4882a593Smuzhiyun }
379*4882a593Smuzhiyun pRgn->data->size = n;
380*4882a593Smuzhiyun return TRUE;
381*4882a593Smuzhiyun }
382*4882a593Smuzhiyun
383*4882a593Smuzhiyun /*======================================================================
384*4882a593Smuzhiyun * Generic Region Operator
385*4882a593Smuzhiyun *====================================================================*/
386*4882a593Smuzhiyun
387*4882a593Smuzhiyun /*-
388*4882a593Smuzhiyun *-----------------------------------------------------------------------
389*4882a593Smuzhiyun * RegionCoalesce --
390*4882a593Smuzhiyun * Attempt to merge the boxes in the current band with those in the
391*4882a593Smuzhiyun * previous one. We are guaranteed that the current band extends to
392*4882a593Smuzhiyun * the end of the rects array. Used only by RegionOp.
393*4882a593Smuzhiyun *
394*4882a593Smuzhiyun * Results:
395*4882a593Smuzhiyun * The new index for the previous band.
396*4882a593Smuzhiyun *
397*4882a593Smuzhiyun * Side Effects:
398*4882a593Smuzhiyun * If coalescing takes place:
399*4882a593Smuzhiyun * - rectangles in the previous band will have their y2 fields
400*4882a593Smuzhiyun * altered.
401*4882a593Smuzhiyun * - pReg->data->numRects will be decreased.
402*4882a593Smuzhiyun *
403*4882a593Smuzhiyun *-----------------------------------------------------------------------
404*4882a593Smuzhiyun */
405*4882a593Smuzhiyun _X_INLINE static int
RegionCoalesce(RegionPtr pReg,int prevStart,int curStart)406*4882a593Smuzhiyun RegionCoalesce(RegionPtr pReg, /* Region to coalesce */
407*4882a593Smuzhiyun int prevStart, /* Index of start of previous band */
408*4882a593Smuzhiyun int curStart)
409*4882a593Smuzhiyun { /* Index of start of current band */
410*4882a593Smuzhiyun BoxPtr pPrevBox; /* Current box in previous band */
411*4882a593Smuzhiyun BoxPtr pCurBox; /* Current box in current band */
412*4882a593Smuzhiyun int numRects; /* Number rectangles in both bands */
413*4882a593Smuzhiyun int y2; /* Bottom of current band */
414*4882a593Smuzhiyun
415*4882a593Smuzhiyun /*
416*4882a593Smuzhiyun * Figure out how many rectangles are in the band.
417*4882a593Smuzhiyun */
418*4882a593Smuzhiyun numRects = curStart - prevStart;
419*4882a593Smuzhiyun assert(numRects == pReg->data->numRects - curStart);
420*4882a593Smuzhiyun
421*4882a593Smuzhiyun if (!numRects)
422*4882a593Smuzhiyun return curStart;
423*4882a593Smuzhiyun
424*4882a593Smuzhiyun /*
425*4882a593Smuzhiyun * The bands may only be coalesced if the bottom of the previous
426*4882a593Smuzhiyun * matches the top scanline of the current.
427*4882a593Smuzhiyun */
428*4882a593Smuzhiyun pPrevBox = RegionBox(pReg, prevStart);
429*4882a593Smuzhiyun pCurBox = RegionBox(pReg, curStart);
430*4882a593Smuzhiyun if (pPrevBox->y2 != pCurBox->y1)
431*4882a593Smuzhiyun return curStart;
432*4882a593Smuzhiyun
433*4882a593Smuzhiyun /*
434*4882a593Smuzhiyun * Make sure the bands have boxes in the same places. This
435*4882a593Smuzhiyun * assumes that boxes have been added in such a way that they
436*4882a593Smuzhiyun * cover the most area possible. I.e. two boxes in a band must
437*4882a593Smuzhiyun * have some horizontal space between them.
438*4882a593Smuzhiyun */
439*4882a593Smuzhiyun y2 = pCurBox->y2;
440*4882a593Smuzhiyun
441*4882a593Smuzhiyun do {
442*4882a593Smuzhiyun if ((pPrevBox->x1 != pCurBox->x1) || (pPrevBox->x2 != pCurBox->x2)) {
443*4882a593Smuzhiyun return curStart;
444*4882a593Smuzhiyun }
445*4882a593Smuzhiyun pPrevBox++;
446*4882a593Smuzhiyun pCurBox++;
447*4882a593Smuzhiyun numRects--;
448*4882a593Smuzhiyun } while (numRects);
449*4882a593Smuzhiyun
450*4882a593Smuzhiyun /*
451*4882a593Smuzhiyun * The bands may be merged, so set the bottom y of each box
452*4882a593Smuzhiyun * in the previous band to the bottom y of the current band.
453*4882a593Smuzhiyun */
454*4882a593Smuzhiyun numRects = curStart - prevStart;
455*4882a593Smuzhiyun pReg->data->numRects -= numRects;
456*4882a593Smuzhiyun do {
457*4882a593Smuzhiyun pPrevBox--;
458*4882a593Smuzhiyun pPrevBox->y2 = y2;
459*4882a593Smuzhiyun numRects--;
460*4882a593Smuzhiyun } while (numRects);
461*4882a593Smuzhiyun return prevStart;
462*4882a593Smuzhiyun }
463*4882a593Smuzhiyun
464*4882a593Smuzhiyun /* Quicky macro to avoid trivial reject procedure calls to RegionCoalesce */
465*4882a593Smuzhiyun
466*4882a593Smuzhiyun #define Coalesce(newReg, prevBand, curBand) \
467*4882a593Smuzhiyun if (curBand - prevBand == newReg->data->numRects - curBand) { \
468*4882a593Smuzhiyun prevBand = RegionCoalesce(newReg, prevBand, curBand); \
469*4882a593Smuzhiyun } else { \
470*4882a593Smuzhiyun prevBand = curBand; \
471*4882a593Smuzhiyun }
472*4882a593Smuzhiyun
473*4882a593Smuzhiyun /*-
474*4882a593Smuzhiyun *-----------------------------------------------------------------------
475*4882a593Smuzhiyun * RegionAppendNonO --
476*4882a593Smuzhiyun * Handle a non-overlapping band for the union and subtract operations.
477*4882a593Smuzhiyun * Just adds the (top/bottom-clipped) rectangles into the region.
478*4882a593Smuzhiyun * Doesn't have to check for subsumption or anything.
479*4882a593Smuzhiyun *
480*4882a593Smuzhiyun * Results:
481*4882a593Smuzhiyun * None.
482*4882a593Smuzhiyun *
483*4882a593Smuzhiyun * Side Effects:
484*4882a593Smuzhiyun * pReg->data->numRects is incremented and the rectangles overwritten
485*4882a593Smuzhiyun * with the rectangles we're passed.
486*4882a593Smuzhiyun *
487*4882a593Smuzhiyun *-----------------------------------------------------------------------
488*4882a593Smuzhiyun */
489*4882a593Smuzhiyun
490*4882a593Smuzhiyun _X_INLINE static Bool
RegionAppendNonO(RegionPtr pReg,BoxPtr r,BoxPtr rEnd,int y1,int y2)491*4882a593Smuzhiyun RegionAppendNonO(RegionPtr pReg, BoxPtr r, BoxPtr rEnd, int y1, int y2)
492*4882a593Smuzhiyun {
493*4882a593Smuzhiyun BoxPtr pNextRect;
494*4882a593Smuzhiyun int newRects;
495*4882a593Smuzhiyun
496*4882a593Smuzhiyun newRects = rEnd - r;
497*4882a593Smuzhiyun
498*4882a593Smuzhiyun assert(y1 < y2);
499*4882a593Smuzhiyun assert(newRects != 0);
500*4882a593Smuzhiyun
501*4882a593Smuzhiyun /* Make sure we have enough space for all rectangles to be added */
502*4882a593Smuzhiyun RECTALLOC(pReg, newRects);
503*4882a593Smuzhiyun pNextRect = RegionTop(pReg);
504*4882a593Smuzhiyun pReg->data->numRects += newRects;
505*4882a593Smuzhiyun do {
506*4882a593Smuzhiyun assert(r->x1 < r->x2);
507*4882a593Smuzhiyun ADDRECT(pNextRect, r->x1, y1, r->x2, y2);
508*4882a593Smuzhiyun r++;
509*4882a593Smuzhiyun } while (r != rEnd);
510*4882a593Smuzhiyun
511*4882a593Smuzhiyun return TRUE;
512*4882a593Smuzhiyun }
513*4882a593Smuzhiyun
514*4882a593Smuzhiyun #define FindBand(r, rBandEnd, rEnd, ry1) \
515*4882a593Smuzhiyun { \
516*4882a593Smuzhiyun ry1 = r->y1; \
517*4882a593Smuzhiyun rBandEnd = r+1; \
518*4882a593Smuzhiyun while ((rBandEnd != rEnd) && (rBandEnd->y1 == ry1)) { \
519*4882a593Smuzhiyun rBandEnd++; \
520*4882a593Smuzhiyun } \
521*4882a593Smuzhiyun }
522*4882a593Smuzhiyun
523*4882a593Smuzhiyun #define AppendRegions(newReg, r, rEnd) \
524*4882a593Smuzhiyun { \
525*4882a593Smuzhiyun int newRects; \
526*4882a593Smuzhiyun if ((newRects = rEnd - r)) { \
527*4882a593Smuzhiyun RECTALLOC(newReg, newRects); \
528*4882a593Smuzhiyun memmove((char *)RegionTop(newReg),(char *)r, \
529*4882a593Smuzhiyun newRects * sizeof(BoxRec)); \
530*4882a593Smuzhiyun newReg->data->numRects += newRects; \
531*4882a593Smuzhiyun } \
532*4882a593Smuzhiyun }
533*4882a593Smuzhiyun
534*4882a593Smuzhiyun /*-
535*4882a593Smuzhiyun *-----------------------------------------------------------------------
536*4882a593Smuzhiyun * RegionOp --
537*4882a593Smuzhiyun * Apply an operation to two regions. Called by RegionUnion, RegionInverse,
538*4882a593Smuzhiyun * RegionSubtract, RegionIntersect.... Both regions MUST have at least one
539*4882a593Smuzhiyun * rectangle, and cannot be the same object.
540*4882a593Smuzhiyun *
541*4882a593Smuzhiyun * Results:
542*4882a593Smuzhiyun * TRUE if successful.
543*4882a593Smuzhiyun *
544*4882a593Smuzhiyun * Side Effects:
545*4882a593Smuzhiyun * The new region is overwritten.
546*4882a593Smuzhiyun * pOverlap set to TRUE if overlapFunc ever returns TRUE.
547*4882a593Smuzhiyun *
548*4882a593Smuzhiyun * Notes:
549*4882a593Smuzhiyun * The idea behind this function is to view the two regions as sets.
550*4882a593Smuzhiyun * Together they cover a rectangle of area that this function divides
551*4882a593Smuzhiyun * into horizontal bands where points are covered only by one region
552*4882a593Smuzhiyun * or by both. For the first case, the nonOverlapFunc is called with
553*4882a593Smuzhiyun * each the band and the band's upper and lower extents. For the
554*4882a593Smuzhiyun * second, the overlapFunc is called to process the entire band. It
555*4882a593Smuzhiyun * is responsible for clipping the rectangles in the band, though
556*4882a593Smuzhiyun * this function provides the boundaries.
557*4882a593Smuzhiyun * At the end of each band, the new region is coalesced, if possible,
558*4882a593Smuzhiyun * to reduce the number of rectangles in the region.
559*4882a593Smuzhiyun *
560*4882a593Smuzhiyun *-----------------------------------------------------------------------
561*4882a593Smuzhiyun */
562*4882a593Smuzhiyun
563*4882a593Smuzhiyun typedef Bool (*OverlapProcPtr) (RegionPtr pReg,
564*4882a593Smuzhiyun BoxPtr r1,
565*4882a593Smuzhiyun BoxPtr r1End,
566*4882a593Smuzhiyun BoxPtr r2,
567*4882a593Smuzhiyun BoxPtr r2End,
568*4882a593Smuzhiyun short y1, short y2, Bool *pOverlap);
569*4882a593Smuzhiyun
570*4882a593Smuzhiyun static Bool
RegionOp(RegionPtr newReg,RegionPtr reg1,RegionPtr reg2,OverlapProcPtr overlapFunc,Bool appendNon1,Bool appendNon2,Bool * pOverlap)571*4882a593Smuzhiyun RegionOp(RegionPtr newReg, /* Place to store result */
572*4882a593Smuzhiyun RegionPtr reg1, /* First region in operation */
573*4882a593Smuzhiyun RegionPtr reg2, /* 2d region in operation */
574*4882a593Smuzhiyun OverlapProcPtr overlapFunc, /* Function to call for over-
575*4882a593Smuzhiyun * lapping bands */
576*4882a593Smuzhiyun Bool appendNon1, /* Append non-overlapping bands */
577*4882a593Smuzhiyun /* in region 1 ? */
578*4882a593Smuzhiyun Bool appendNon2, /* Append non-overlapping bands */
579*4882a593Smuzhiyun /* in region 2 ? */
580*4882a593Smuzhiyun Bool *pOverlap)
581*4882a593Smuzhiyun {
582*4882a593Smuzhiyun BoxPtr r1; /* Pointer into first region */
583*4882a593Smuzhiyun BoxPtr r2; /* Pointer into 2d region */
584*4882a593Smuzhiyun BoxPtr r1End; /* End of 1st region */
585*4882a593Smuzhiyun BoxPtr r2End; /* End of 2d region */
586*4882a593Smuzhiyun short ybot; /* Bottom of intersection */
587*4882a593Smuzhiyun short ytop; /* Top of intersection */
588*4882a593Smuzhiyun RegDataPtr oldData; /* Old data for newReg */
589*4882a593Smuzhiyun int prevBand; /* Index of start of
590*4882a593Smuzhiyun * previous band in newReg */
591*4882a593Smuzhiyun int curBand; /* Index of start of current
592*4882a593Smuzhiyun * band in newReg */
593*4882a593Smuzhiyun BoxPtr r1BandEnd; /* End of current band in r1 */
594*4882a593Smuzhiyun BoxPtr r2BandEnd; /* End of current band in r2 */
595*4882a593Smuzhiyun short top; /* Top of non-overlapping band */
596*4882a593Smuzhiyun short bot; /* Bottom of non-overlapping band */
597*4882a593Smuzhiyun int r1y1; /* Temps for r1->y1 and r2->y1 */
598*4882a593Smuzhiyun int r2y1;
599*4882a593Smuzhiyun int newSize;
600*4882a593Smuzhiyun int numRects;
601*4882a593Smuzhiyun
602*4882a593Smuzhiyun /*
603*4882a593Smuzhiyun * Break any region computed from a broken region
604*4882a593Smuzhiyun */
605*4882a593Smuzhiyun if (RegionNar(reg1) || RegionNar(reg2))
606*4882a593Smuzhiyun return RegionBreak(newReg);
607*4882a593Smuzhiyun
608*4882a593Smuzhiyun /*
609*4882a593Smuzhiyun * Initialization:
610*4882a593Smuzhiyun * set r1, r2, r1End and r2End appropriately, save the rectangles
611*4882a593Smuzhiyun * of the destination region until the end in case it's one of
612*4882a593Smuzhiyun * the two source regions, then mark the "new" region empty, allocating
613*4882a593Smuzhiyun * another array of rectangles for it to use.
614*4882a593Smuzhiyun */
615*4882a593Smuzhiyun
616*4882a593Smuzhiyun r1 = RegionRects(reg1);
617*4882a593Smuzhiyun newSize = RegionNumRects(reg1);
618*4882a593Smuzhiyun r1End = r1 + newSize;
619*4882a593Smuzhiyun numRects = RegionNumRects(reg2);
620*4882a593Smuzhiyun r2 = RegionRects(reg2);
621*4882a593Smuzhiyun r2End = r2 + numRects;
622*4882a593Smuzhiyun assert(r1 != r1End);
623*4882a593Smuzhiyun assert(r2 != r2End);
624*4882a593Smuzhiyun
625*4882a593Smuzhiyun oldData = NULL;
626*4882a593Smuzhiyun if (((newReg == reg1) && (newSize > 1)) ||
627*4882a593Smuzhiyun ((newReg == reg2) && (numRects > 1))) {
628*4882a593Smuzhiyun oldData = newReg->data;
629*4882a593Smuzhiyun newReg->data = &RegionEmptyData;
630*4882a593Smuzhiyun }
631*4882a593Smuzhiyun /* guess at new size */
632*4882a593Smuzhiyun if (numRects > newSize)
633*4882a593Smuzhiyun newSize = numRects;
634*4882a593Smuzhiyun newSize <<= 1;
635*4882a593Smuzhiyun if (!newReg->data)
636*4882a593Smuzhiyun newReg->data = &RegionEmptyData;
637*4882a593Smuzhiyun else if (newReg->data->size)
638*4882a593Smuzhiyun newReg->data->numRects = 0;
639*4882a593Smuzhiyun if (newSize > newReg->data->size)
640*4882a593Smuzhiyun if (!RegionRectAlloc(newReg, newSize))
641*4882a593Smuzhiyun return FALSE;
642*4882a593Smuzhiyun
643*4882a593Smuzhiyun /*
644*4882a593Smuzhiyun * Initialize ybot.
645*4882a593Smuzhiyun * In the upcoming loop, ybot and ytop serve different functions depending
646*4882a593Smuzhiyun * on whether the band being handled is an overlapping or non-overlapping
647*4882a593Smuzhiyun * band.
648*4882a593Smuzhiyun * In the case of a non-overlapping band (only one of the regions
649*4882a593Smuzhiyun * has points in the band), ybot is the bottom of the most recent
650*4882a593Smuzhiyun * intersection and thus clips the top of the rectangles in that band.
651*4882a593Smuzhiyun * ytop is the top of the next intersection between the two regions and
652*4882a593Smuzhiyun * serves to clip the bottom of the rectangles in the current band.
653*4882a593Smuzhiyun * For an overlapping band (where the two regions intersect), ytop clips
654*4882a593Smuzhiyun * the top of the rectangles of both regions and ybot clips the bottoms.
655*4882a593Smuzhiyun */
656*4882a593Smuzhiyun
657*4882a593Smuzhiyun ybot = min(r1->y1, r2->y1);
658*4882a593Smuzhiyun
659*4882a593Smuzhiyun /*
660*4882a593Smuzhiyun * prevBand serves to mark the start of the previous band so rectangles
661*4882a593Smuzhiyun * can be coalesced into larger rectangles. qv. RegionCoalesce, above.
662*4882a593Smuzhiyun * In the beginning, there is no previous band, so prevBand == curBand
663*4882a593Smuzhiyun * (curBand is set later on, of course, but the first band will always
664*4882a593Smuzhiyun * start at index 0). prevBand and curBand must be indices because of
665*4882a593Smuzhiyun * the possible expansion, and resultant moving, of the new region's
666*4882a593Smuzhiyun * array of rectangles.
667*4882a593Smuzhiyun */
668*4882a593Smuzhiyun prevBand = 0;
669*4882a593Smuzhiyun
670*4882a593Smuzhiyun do {
671*4882a593Smuzhiyun /*
672*4882a593Smuzhiyun * This algorithm proceeds one source-band (as opposed to a
673*4882a593Smuzhiyun * destination band, which is determined by where the two regions
674*4882a593Smuzhiyun * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the
675*4882a593Smuzhiyun * rectangle after the last one in the current band for their
676*4882a593Smuzhiyun * respective regions.
677*4882a593Smuzhiyun */
678*4882a593Smuzhiyun assert(r1 != r1End);
679*4882a593Smuzhiyun assert(r2 != r2End);
680*4882a593Smuzhiyun
681*4882a593Smuzhiyun FindBand(r1, r1BandEnd, r1End, r1y1);
682*4882a593Smuzhiyun FindBand(r2, r2BandEnd, r2End, r2y1);
683*4882a593Smuzhiyun
684*4882a593Smuzhiyun /*
685*4882a593Smuzhiyun * First handle the band that doesn't intersect, if any.
686*4882a593Smuzhiyun *
687*4882a593Smuzhiyun * Note that attention is restricted to one band in the
688*4882a593Smuzhiyun * non-intersecting region at once, so if a region has n
689*4882a593Smuzhiyun * bands between the current position and the next place it overlaps
690*4882a593Smuzhiyun * the other, this entire loop will be passed through n times.
691*4882a593Smuzhiyun */
692*4882a593Smuzhiyun if (r1y1 < r2y1) {
693*4882a593Smuzhiyun if (appendNon1) {
694*4882a593Smuzhiyun top = max(r1y1, ybot);
695*4882a593Smuzhiyun bot = min(r1->y2, r2y1);
696*4882a593Smuzhiyun if (top != bot) {
697*4882a593Smuzhiyun curBand = newReg->data->numRects;
698*4882a593Smuzhiyun RegionAppendNonO(newReg, r1, r1BandEnd, top, bot);
699*4882a593Smuzhiyun Coalesce(newReg, prevBand, curBand);
700*4882a593Smuzhiyun }
701*4882a593Smuzhiyun }
702*4882a593Smuzhiyun ytop = r2y1;
703*4882a593Smuzhiyun }
704*4882a593Smuzhiyun else if (r2y1 < r1y1) {
705*4882a593Smuzhiyun if (appendNon2) {
706*4882a593Smuzhiyun top = max(r2y1, ybot);
707*4882a593Smuzhiyun bot = min(r2->y2, r1y1);
708*4882a593Smuzhiyun if (top != bot) {
709*4882a593Smuzhiyun curBand = newReg->data->numRects;
710*4882a593Smuzhiyun RegionAppendNonO(newReg, r2, r2BandEnd, top, bot);
711*4882a593Smuzhiyun Coalesce(newReg, prevBand, curBand);
712*4882a593Smuzhiyun }
713*4882a593Smuzhiyun }
714*4882a593Smuzhiyun ytop = r1y1;
715*4882a593Smuzhiyun }
716*4882a593Smuzhiyun else {
717*4882a593Smuzhiyun ytop = r1y1;
718*4882a593Smuzhiyun }
719*4882a593Smuzhiyun
720*4882a593Smuzhiyun /*
721*4882a593Smuzhiyun * Now see if we've hit an intersecting band. The two bands only
722*4882a593Smuzhiyun * intersect if ybot > ytop
723*4882a593Smuzhiyun */
724*4882a593Smuzhiyun ybot = min(r1->y2, r2->y2);
725*4882a593Smuzhiyun if (ybot > ytop) {
726*4882a593Smuzhiyun curBand = newReg->data->numRects;
727*4882a593Smuzhiyun (*overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot,
728*4882a593Smuzhiyun pOverlap);
729*4882a593Smuzhiyun Coalesce(newReg, prevBand, curBand);
730*4882a593Smuzhiyun }
731*4882a593Smuzhiyun
732*4882a593Smuzhiyun /*
733*4882a593Smuzhiyun * If we've finished with a band (y2 == ybot) we skip forward
734*4882a593Smuzhiyun * in the region to the next band.
735*4882a593Smuzhiyun */
736*4882a593Smuzhiyun if (r1->y2 == ybot)
737*4882a593Smuzhiyun r1 = r1BandEnd;
738*4882a593Smuzhiyun if (r2->y2 == ybot)
739*4882a593Smuzhiyun r2 = r2BandEnd;
740*4882a593Smuzhiyun
741*4882a593Smuzhiyun } while (r1 != r1End && r2 != r2End);
742*4882a593Smuzhiyun
743*4882a593Smuzhiyun /*
744*4882a593Smuzhiyun * Deal with whichever region (if any) still has rectangles left.
745*4882a593Smuzhiyun *
746*4882a593Smuzhiyun * We only need to worry about banding and coalescing for the very first
747*4882a593Smuzhiyun * band left. After that, we can just group all remaining boxes,
748*4882a593Smuzhiyun * regardless of how many bands, into one final append to the list.
749*4882a593Smuzhiyun */
750*4882a593Smuzhiyun
751*4882a593Smuzhiyun if ((r1 != r1End) && appendNon1) {
752*4882a593Smuzhiyun /* Do first nonOverlap1Func call, which may be able to coalesce */
753*4882a593Smuzhiyun FindBand(r1, r1BandEnd, r1End, r1y1);
754*4882a593Smuzhiyun curBand = newReg->data->numRects;
755*4882a593Smuzhiyun RegionAppendNonO(newReg, r1, r1BandEnd, max(r1y1, ybot), r1->y2);
756*4882a593Smuzhiyun Coalesce(newReg, prevBand, curBand);
757*4882a593Smuzhiyun /* Just append the rest of the boxes */
758*4882a593Smuzhiyun AppendRegions(newReg, r1BandEnd, r1End);
759*4882a593Smuzhiyun
760*4882a593Smuzhiyun }
761*4882a593Smuzhiyun else if ((r2 != r2End) && appendNon2) {
762*4882a593Smuzhiyun /* Do first nonOverlap2Func call, which may be able to coalesce */
763*4882a593Smuzhiyun FindBand(r2, r2BandEnd, r2End, r2y1);
764*4882a593Smuzhiyun curBand = newReg->data->numRects;
765*4882a593Smuzhiyun RegionAppendNonO(newReg, r2, r2BandEnd, max(r2y1, ybot), r2->y2);
766*4882a593Smuzhiyun Coalesce(newReg, prevBand, curBand);
767*4882a593Smuzhiyun /* Append rest of boxes */
768*4882a593Smuzhiyun AppendRegions(newReg, r2BandEnd, r2End);
769*4882a593Smuzhiyun }
770*4882a593Smuzhiyun
771*4882a593Smuzhiyun free(oldData);
772*4882a593Smuzhiyun
773*4882a593Smuzhiyun if (!(numRects = newReg->data->numRects)) {
774*4882a593Smuzhiyun xfreeData(newReg);
775*4882a593Smuzhiyun newReg->data = &RegionEmptyData;
776*4882a593Smuzhiyun }
777*4882a593Smuzhiyun else if (numRects == 1) {
778*4882a593Smuzhiyun newReg->extents = *RegionBoxptr(newReg);
779*4882a593Smuzhiyun xfreeData(newReg);
780*4882a593Smuzhiyun newReg->data = NULL;
781*4882a593Smuzhiyun }
782*4882a593Smuzhiyun else {
783*4882a593Smuzhiyun DOWNSIZE(newReg, numRects);
784*4882a593Smuzhiyun }
785*4882a593Smuzhiyun
786*4882a593Smuzhiyun return TRUE;
787*4882a593Smuzhiyun }
788*4882a593Smuzhiyun
789*4882a593Smuzhiyun /*-
790*4882a593Smuzhiyun *-----------------------------------------------------------------------
791*4882a593Smuzhiyun * RegionSetExtents --
792*4882a593Smuzhiyun * Reset the extents of a region to what they should be. Called by
793*4882a593Smuzhiyun * Subtract and Intersect as they can't figure it out along the
794*4882a593Smuzhiyun * way or do so easily, as Union can.
795*4882a593Smuzhiyun *
796*4882a593Smuzhiyun * Results:
797*4882a593Smuzhiyun * None.
798*4882a593Smuzhiyun *
799*4882a593Smuzhiyun * Side Effects:
800*4882a593Smuzhiyun * The region's 'extents' structure is overwritten.
801*4882a593Smuzhiyun *
802*4882a593Smuzhiyun *-----------------------------------------------------------------------
803*4882a593Smuzhiyun */
804*4882a593Smuzhiyun static void
RegionSetExtents(RegionPtr pReg)805*4882a593Smuzhiyun RegionSetExtents(RegionPtr pReg)
806*4882a593Smuzhiyun {
807*4882a593Smuzhiyun BoxPtr pBox, pBoxEnd;
808*4882a593Smuzhiyun
809*4882a593Smuzhiyun if (!pReg->data)
810*4882a593Smuzhiyun return;
811*4882a593Smuzhiyun if (!pReg->data->size) {
812*4882a593Smuzhiyun pReg->extents.x2 = pReg->extents.x1;
813*4882a593Smuzhiyun pReg->extents.y2 = pReg->extents.y1;
814*4882a593Smuzhiyun return;
815*4882a593Smuzhiyun }
816*4882a593Smuzhiyun
817*4882a593Smuzhiyun pBox = RegionBoxptr(pReg);
818*4882a593Smuzhiyun pBoxEnd = RegionEnd(pReg);
819*4882a593Smuzhiyun
820*4882a593Smuzhiyun /*
821*4882a593Smuzhiyun * Since pBox is the first rectangle in the region, it must have the
822*4882a593Smuzhiyun * smallest y1 and since pBoxEnd is the last rectangle in the region,
823*4882a593Smuzhiyun * it must have the largest y2, because of banding. Initialize x1 and
824*4882a593Smuzhiyun * x2 from pBox and pBoxEnd, resp., as good things to initialize them
825*4882a593Smuzhiyun * to...
826*4882a593Smuzhiyun */
827*4882a593Smuzhiyun pReg->extents.x1 = pBox->x1;
828*4882a593Smuzhiyun pReg->extents.y1 = pBox->y1;
829*4882a593Smuzhiyun pReg->extents.x2 = pBoxEnd->x2;
830*4882a593Smuzhiyun pReg->extents.y2 = pBoxEnd->y2;
831*4882a593Smuzhiyun
832*4882a593Smuzhiyun assert(pReg->extents.y1 < pReg->extents.y2);
833*4882a593Smuzhiyun while (pBox <= pBoxEnd) {
834*4882a593Smuzhiyun if (pBox->x1 < pReg->extents.x1)
835*4882a593Smuzhiyun pReg->extents.x1 = pBox->x1;
836*4882a593Smuzhiyun if (pBox->x2 > pReg->extents.x2)
837*4882a593Smuzhiyun pReg->extents.x2 = pBox->x2;
838*4882a593Smuzhiyun pBox++;
839*4882a593Smuzhiyun };
840*4882a593Smuzhiyun
841*4882a593Smuzhiyun assert(pReg->extents.x1 < pReg->extents.x2);
842*4882a593Smuzhiyun }
843*4882a593Smuzhiyun
844*4882a593Smuzhiyun /*======================================================================
845*4882a593Smuzhiyun * Region Intersection
846*4882a593Smuzhiyun *====================================================================*/
847*4882a593Smuzhiyun /*-
848*4882a593Smuzhiyun *-----------------------------------------------------------------------
849*4882a593Smuzhiyun * RegionIntersectO --
850*4882a593Smuzhiyun * Handle an overlapping band for RegionIntersect.
851*4882a593Smuzhiyun *
852*4882a593Smuzhiyun * Results:
853*4882a593Smuzhiyun * TRUE if successful.
854*4882a593Smuzhiyun *
855*4882a593Smuzhiyun * Side Effects:
856*4882a593Smuzhiyun * Rectangles may be added to the region.
857*4882a593Smuzhiyun *
858*4882a593Smuzhiyun *-----------------------------------------------------------------------
859*4882a593Smuzhiyun */
860*4882a593Smuzhiyun /*ARGSUSED*/
861*4882a593Smuzhiyun #define MERGERECT(r) \
862*4882a593Smuzhiyun { \
863*4882a593Smuzhiyun if (r->x1 <= x2) { \
864*4882a593Smuzhiyun /* Merge with current rectangle */ \
865*4882a593Smuzhiyun if (r->x1 < x2) *pOverlap = TRUE; \
866*4882a593Smuzhiyun if (x2 < r->x2) x2 = r->x2; \
867*4882a593Smuzhiyun } else { \
868*4882a593Smuzhiyun /* Add current rectangle, start new one */ \
869*4882a593Smuzhiyun NEWRECT(pReg, pNextRect, x1, y1, x2, y2); \
870*4882a593Smuzhiyun x1 = r->x1; \
871*4882a593Smuzhiyun x2 = r->x2; \
872*4882a593Smuzhiyun } \
873*4882a593Smuzhiyun r++; \
874*4882a593Smuzhiyun }
875*4882a593Smuzhiyun /*======================================================================
876*4882a593Smuzhiyun * Region Union
877*4882a593Smuzhiyun *====================================================================*/
878*4882a593Smuzhiyun /*-
879*4882a593Smuzhiyun *-----------------------------------------------------------------------
880*4882a593Smuzhiyun * RegionUnionO --
881*4882a593Smuzhiyun * Handle an overlapping band for the union operation. Picks the
882*4882a593Smuzhiyun * left-most rectangle each time and merges it into the region.
883*4882a593Smuzhiyun *
884*4882a593Smuzhiyun * Results:
885*4882a593Smuzhiyun * TRUE if successful.
886*4882a593Smuzhiyun *
887*4882a593Smuzhiyun * Side Effects:
888*4882a593Smuzhiyun * pReg is overwritten.
889*4882a593Smuzhiyun * pOverlap is set to TRUE if any boxes overlap.
890*4882a593Smuzhiyun *
891*4882a593Smuzhiyun *-----------------------------------------------------------------------
892*4882a593Smuzhiyun */
893*4882a593Smuzhiyun static Bool
RegionUnionO(RegionPtr pReg,BoxPtr r1,BoxPtr r1End,BoxPtr r2,BoxPtr r2End,short y1,short y2,Bool * pOverlap)894*4882a593Smuzhiyun RegionUnionO(RegionPtr pReg,
895*4882a593Smuzhiyun BoxPtr r1,
896*4882a593Smuzhiyun BoxPtr r1End,
897*4882a593Smuzhiyun BoxPtr r2, BoxPtr r2End, short y1, short y2, Bool *pOverlap)
898*4882a593Smuzhiyun {
899*4882a593Smuzhiyun BoxPtr pNextRect;
900*4882a593Smuzhiyun int x1; /* left and right side of current union */
901*4882a593Smuzhiyun int x2;
902*4882a593Smuzhiyun
903*4882a593Smuzhiyun assert(y1 < y2);
904*4882a593Smuzhiyun assert(r1 != r1End && r2 != r2End);
905*4882a593Smuzhiyun
906*4882a593Smuzhiyun pNextRect = RegionTop(pReg);
907*4882a593Smuzhiyun
908*4882a593Smuzhiyun /* Start off current rectangle */
909*4882a593Smuzhiyun if (r1->x1 < r2->x1) {
910*4882a593Smuzhiyun x1 = r1->x1;
911*4882a593Smuzhiyun x2 = r1->x2;
912*4882a593Smuzhiyun r1++;
913*4882a593Smuzhiyun }
914*4882a593Smuzhiyun else {
915*4882a593Smuzhiyun x1 = r2->x1;
916*4882a593Smuzhiyun x2 = r2->x2;
917*4882a593Smuzhiyun r2++;
918*4882a593Smuzhiyun }
919*4882a593Smuzhiyun while (r1 != r1End && r2 != r2End) {
920*4882a593Smuzhiyun if (r1->x1 < r2->x1)
921*4882a593Smuzhiyun MERGERECT(r1)
922*4882a593Smuzhiyun else
923*4882a593Smuzhiyun MERGERECT(r2);
924*4882a593Smuzhiyun }
925*4882a593Smuzhiyun
926*4882a593Smuzhiyun /* Finish off whoever (if any) is left */
927*4882a593Smuzhiyun if (r1 != r1End) {
928*4882a593Smuzhiyun do {
929*4882a593Smuzhiyun MERGERECT(r1);
930*4882a593Smuzhiyun } while (r1 != r1End);
931*4882a593Smuzhiyun }
932*4882a593Smuzhiyun else if (r2 != r2End) {
933*4882a593Smuzhiyun do {
934*4882a593Smuzhiyun MERGERECT(r2);
935*4882a593Smuzhiyun } while (r2 != r2End);
936*4882a593Smuzhiyun }
937*4882a593Smuzhiyun
938*4882a593Smuzhiyun /* Add current rectangle */
939*4882a593Smuzhiyun NEWRECT(pReg, pNextRect, x1, y1, x2, y2);
940*4882a593Smuzhiyun
941*4882a593Smuzhiyun return TRUE;
942*4882a593Smuzhiyun }
943*4882a593Smuzhiyun
944*4882a593Smuzhiyun /*======================================================================
945*4882a593Smuzhiyun * Batch Rectangle Union
946*4882a593Smuzhiyun *====================================================================*/
947*4882a593Smuzhiyun
948*4882a593Smuzhiyun /*-
949*4882a593Smuzhiyun *-----------------------------------------------------------------------
950*4882a593Smuzhiyun * RegionAppend --
951*4882a593Smuzhiyun *
952*4882a593Smuzhiyun * "Append" the rgn rectangles onto the end of dstrgn, maintaining
953*4882a593Smuzhiyun * knowledge of YX-banding when it's easy. Otherwise, dstrgn just
954*4882a593Smuzhiyun * becomes a non-y-x-banded random collection of rectangles, and not
955*4882a593Smuzhiyun * yet a true region. After a sequence of appends, the caller must
956*4882a593Smuzhiyun * call RegionValidate to ensure that a valid region is constructed.
957*4882a593Smuzhiyun *
958*4882a593Smuzhiyun * Results:
959*4882a593Smuzhiyun * TRUE if successful.
960*4882a593Smuzhiyun *
961*4882a593Smuzhiyun * Side Effects:
962*4882a593Smuzhiyun * dstrgn is modified if rgn has rectangles.
963*4882a593Smuzhiyun *
964*4882a593Smuzhiyun */
965*4882a593Smuzhiyun Bool
RegionAppend(RegionPtr dstrgn,RegionPtr rgn)966*4882a593Smuzhiyun RegionAppend(RegionPtr dstrgn, RegionPtr rgn)
967*4882a593Smuzhiyun {
968*4882a593Smuzhiyun int numRects, dnumRects, size;
969*4882a593Smuzhiyun BoxPtr new, old;
970*4882a593Smuzhiyun Bool prepend;
971*4882a593Smuzhiyun
972*4882a593Smuzhiyun if (RegionNar(rgn))
973*4882a593Smuzhiyun return RegionBreak(dstrgn);
974*4882a593Smuzhiyun
975*4882a593Smuzhiyun if (!rgn->data && (dstrgn->data == &RegionEmptyData)) {
976*4882a593Smuzhiyun dstrgn->extents = rgn->extents;
977*4882a593Smuzhiyun dstrgn->data = NULL;
978*4882a593Smuzhiyun return TRUE;
979*4882a593Smuzhiyun }
980*4882a593Smuzhiyun
981*4882a593Smuzhiyun numRects = RegionNumRects(rgn);
982*4882a593Smuzhiyun if (!numRects)
983*4882a593Smuzhiyun return TRUE;
984*4882a593Smuzhiyun prepend = FALSE;
985*4882a593Smuzhiyun size = numRects;
986*4882a593Smuzhiyun dnumRects = RegionNumRects(dstrgn);
987*4882a593Smuzhiyun if (!dnumRects && (size < 200))
988*4882a593Smuzhiyun size = 200; /* XXX pick numbers out of a hat */
989*4882a593Smuzhiyun RECTALLOC(dstrgn, size);
990*4882a593Smuzhiyun old = RegionRects(rgn);
991*4882a593Smuzhiyun if (!dnumRects)
992*4882a593Smuzhiyun dstrgn->extents = rgn->extents;
993*4882a593Smuzhiyun else if (dstrgn->extents.x2 > dstrgn->extents.x1) {
994*4882a593Smuzhiyun BoxPtr first, last;
995*4882a593Smuzhiyun
996*4882a593Smuzhiyun first = old;
997*4882a593Smuzhiyun last = RegionBoxptr(dstrgn) + (dnumRects - 1);
998*4882a593Smuzhiyun if ((first->y1 > last->y2) ||
999*4882a593Smuzhiyun ((first->y1 == last->y1) && (first->y2 == last->y2) &&
1000*4882a593Smuzhiyun (first->x1 > last->x2))) {
1001*4882a593Smuzhiyun if (rgn->extents.x1 < dstrgn->extents.x1)
1002*4882a593Smuzhiyun dstrgn->extents.x1 = rgn->extents.x1;
1003*4882a593Smuzhiyun if (rgn->extents.x2 > dstrgn->extents.x2)
1004*4882a593Smuzhiyun dstrgn->extents.x2 = rgn->extents.x2;
1005*4882a593Smuzhiyun dstrgn->extents.y2 = rgn->extents.y2;
1006*4882a593Smuzhiyun }
1007*4882a593Smuzhiyun else {
1008*4882a593Smuzhiyun first = RegionBoxptr(dstrgn);
1009*4882a593Smuzhiyun last = old + (numRects - 1);
1010*4882a593Smuzhiyun if ((first->y1 > last->y2) ||
1011*4882a593Smuzhiyun ((first->y1 == last->y1) && (first->y2 == last->y2) &&
1012*4882a593Smuzhiyun (first->x1 > last->x2))) {
1013*4882a593Smuzhiyun prepend = TRUE;
1014*4882a593Smuzhiyun if (rgn->extents.x1 < dstrgn->extents.x1)
1015*4882a593Smuzhiyun dstrgn->extents.x1 = rgn->extents.x1;
1016*4882a593Smuzhiyun if (rgn->extents.x2 > dstrgn->extents.x2)
1017*4882a593Smuzhiyun dstrgn->extents.x2 = rgn->extents.x2;
1018*4882a593Smuzhiyun dstrgn->extents.y1 = rgn->extents.y1;
1019*4882a593Smuzhiyun }
1020*4882a593Smuzhiyun else
1021*4882a593Smuzhiyun dstrgn->extents.x2 = dstrgn->extents.x1;
1022*4882a593Smuzhiyun }
1023*4882a593Smuzhiyun }
1024*4882a593Smuzhiyun if (prepend) {
1025*4882a593Smuzhiyun new = RegionBox(dstrgn, numRects);
1026*4882a593Smuzhiyun if (dnumRects == 1)
1027*4882a593Smuzhiyun *new = *RegionBoxptr(dstrgn);
1028*4882a593Smuzhiyun else
1029*4882a593Smuzhiyun memmove((char *) new, (char *) RegionBoxptr(dstrgn),
1030*4882a593Smuzhiyun dnumRects * sizeof(BoxRec));
1031*4882a593Smuzhiyun new = RegionBoxptr(dstrgn);
1032*4882a593Smuzhiyun }
1033*4882a593Smuzhiyun else
1034*4882a593Smuzhiyun new = RegionBoxptr(dstrgn) + dnumRects;
1035*4882a593Smuzhiyun if (numRects == 1)
1036*4882a593Smuzhiyun *new = *old;
1037*4882a593Smuzhiyun else
1038*4882a593Smuzhiyun memmove((char *) new, (char *) old, numRects * sizeof(BoxRec));
1039*4882a593Smuzhiyun dstrgn->data->numRects += numRects;
1040*4882a593Smuzhiyun return TRUE;
1041*4882a593Smuzhiyun }
1042*4882a593Smuzhiyun
1043*4882a593Smuzhiyun #define ExchangeRects(a, b) \
1044*4882a593Smuzhiyun { \
1045*4882a593Smuzhiyun BoxRec t; \
1046*4882a593Smuzhiyun t = rects[a]; \
1047*4882a593Smuzhiyun rects[a] = rects[b]; \
1048*4882a593Smuzhiyun rects[b] = t; \
1049*4882a593Smuzhiyun }
1050*4882a593Smuzhiyun
1051*4882a593Smuzhiyun static void
QuickSortRects(BoxRec rects[],int numRects)1052*4882a593Smuzhiyun QuickSortRects(BoxRec rects[], int numRects)
1053*4882a593Smuzhiyun {
1054*4882a593Smuzhiyun int y1;
1055*4882a593Smuzhiyun int x1;
1056*4882a593Smuzhiyun int i, j;
1057*4882a593Smuzhiyun BoxPtr r;
1058*4882a593Smuzhiyun
1059*4882a593Smuzhiyun /* Always called with numRects > 1 */
1060*4882a593Smuzhiyun
1061*4882a593Smuzhiyun do {
1062*4882a593Smuzhiyun if (numRects == 2) {
1063*4882a593Smuzhiyun if (rects[0].y1 > rects[1].y1 ||
1064*4882a593Smuzhiyun (rects[0].y1 == rects[1].y1 && rects[0].x1 > rects[1].x1))
1065*4882a593Smuzhiyun ExchangeRects(0, 1);
1066*4882a593Smuzhiyun return;
1067*4882a593Smuzhiyun }
1068*4882a593Smuzhiyun
1069*4882a593Smuzhiyun /* Choose partition element, stick in location 0 */
1070*4882a593Smuzhiyun ExchangeRects(0, numRects >> 1);
1071*4882a593Smuzhiyun y1 = rects[0].y1;
1072*4882a593Smuzhiyun x1 = rects[0].x1;
1073*4882a593Smuzhiyun
1074*4882a593Smuzhiyun /* Partition array */
1075*4882a593Smuzhiyun i = 0;
1076*4882a593Smuzhiyun j = numRects;
1077*4882a593Smuzhiyun do {
1078*4882a593Smuzhiyun r = &(rects[i]);
1079*4882a593Smuzhiyun do {
1080*4882a593Smuzhiyun r++;
1081*4882a593Smuzhiyun i++;
1082*4882a593Smuzhiyun } while (i != numRects &&
1083*4882a593Smuzhiyun (r->y1 < y1 || (r->y1 == y1 && r->x1 < x1)));
1084*4882a593Smuzhiyun r = &(rects[j]);
1085*4882a593Smuzhiyun do {
1086*4882a593Smuzhiyun r--;
1087*4882a593Smuzhiyun j--;
1088*4882a593Smuzhiyun } while (y1 < r->y1 || (y1 == r->y1 && x1 < r->x1));
1089*4882a593Smuzhiyun if (i < j)
1090*4882a593Smuzhiyun ExchangeRects(i, j);
1091*4882a593Smuzhiyun } while (i < j);
1092*4882a593Smuzhiyun
1093*4882a593Smuzhiyun /* Move partition element back to middle */
1094*4882a593Smuzhiyun ExchangeRects(0, j);
1095*4882a593Smuzhiyun
1096*4882a593Smuzhiyun /* Recurse */
1097*4882a593Smuzhiyun if (numRects - j - 1 > 1)
1098*4882a593Smuzhiyun QuickSortRects(&rects[j + 1], numRects - j - 1);
1099*4882a593Smuzhiyun numRects = j;
1100*4882a593Smuzhiyun } while (numRects > 1);
1101*4882a593Smuzhiyun }
1102*4882a593Smuzhiyun
1103*4882a593Smuzhiyun /*-
1104*4882a593Smuzhiyun *-----------------------------------------------------------------------
1105*4882a593Smuzhiyun * RegionValidate --
1106*4882a593Smuzhiyun *
1107*4882a593Smuzhiyun * Take a ``region'' which is a non-y-x-banded random collection of
1108*4882a593Smuzhiyun * rectangles, and compute a nice region which is the union of all the
1109*4882a593Smuzhiyun * rectangles.
1110*4882a593Smuzhiyun *
1111*4882a593Smuzhiyun * Results:
1112*4882a593Smuzhiyun * TRUE if successful.
1113*4882a593Smuzhiyun *
1114*4882a593Smuzhiyun * Side Effects:
1115*4882a593Smuzhiyun * The passed-in ``region'' may be modified.
1116*4882a593Smuzhiyun * pOverlap set to TRUE if any retangles overlapped, else FALSE;
1117*4882a593Smuzhiyun *
1118*4882a593Smuzhiyun * Strategy:
1119*4882a593Smuzhiyun * Step 1. Sort the rectangles into ascending order with primary key y1
1120*4882a593Smuzhiyun * and secondary key x1.
1121*4882a593Smuzhiyun *
1122*4882a593Smuzhiyun * Step 2. Split the rectangles into the minimum number of proper y-x
1123*4882a593Smuzhiyun * banded regions. This may require horizontally merging
1124*4882a593Smuzhiyun * rectangles, and vertically coalescing bands. With any luck,
1125*4882a593Smuzhiyun * this step in an identity tranformation (ala the Box widget),
1126*4882a593Smuzhiyun * or a coalescing into 1 box (ala Menus).
1127*4882a593Smuzhiyun *
1128*4882a593Smuzhiyun * Step 3. Merge the separate regions down to a single region by calling
1129*4882a593Smuzhiyun * Union. Maximize the work each Union call does by using
1130*4882a593Smuzhiyun * a binary merge.
1131*4882a593Smuzhiyun *
1132*4882a593Smuzhiyun *-----------------------------------------------------------------------
1133*4882a593Smuzhiyun */
1134*4882a593Smuzhiyun
1135*4882a593Smuzhiyun Bool
RegionValidate(RegionPtr badreg,Bool * pOverlap)1136*4882a593Smuzhiyun RegionValidate(RegionPtr badreg, Bool *pOverlap)
1137*4882a593Smuzhiyun {
1138*4882a593Smuzhiyun /* Descriptor for regions under construction in Step 2. */
1139*4882a593Smuzhiyun typedef struct {
1140*4882a593Smuzhiyun RegionRec reg;
1141*4882a593Smuzhiyun int prevBand;
1142*4882a593Smuzhiyun int curBand;
1143*4882a593Smuzhiyun } RegionInfo;
1144*4882a593Smuzhiyun
1145*4882a593Smuzhiyun int numRects; /* Original numRects for badreg */
1146*4882a593Smuzhiyun RegionInfo *ri; /* Array of current regions */
1147*4882a593Smuzhiyun int numRI; /* Number of entries used in ri */
1148*4882a593Smuzhiyun int sizeRI; /* Number of entries available in ri */
1149*4882a593Smuzhiyun int i; /* Index into rects */
1150*4882a593Smuzhiyun int j; /* Index into ri */
1151*4882a593Smuzhiyun RegionInfo *rit; /* &ri[j] */
1152*4882a593Smuzhiyun RegionPtr reg; /* ri[j].reg */
1153*4882a593Smuzhiyun BoxPtr box; /* Current box in rects */
1154*4882a593Smuzhiyun BoxPtr riBox; /* Last box in ri[j].reg */
1155*4882a593Smuzhiyun RegionPtr hreg; /* ri[j_half].reg */
1156*4882a593Smuzhiyun Bool ret = TRUE;
1157*4882a593Smuzhiyun
1158*4882a593Smuzhiyun *pOverlap = FALSE;
1159*4882a593Smuzhiyun if (!badreg->data) {
1160*4882a593Smuzhiyun good(badreg);
1161*4882a593Smuzhiyun return TRUE;
1162*4882a593Smuzhiyun }
1163*4882a593Smuzhiyun numRects = badreg->data->numRects;
1164*4882a593Smuzhiyun if (!numRects) {
1165*4882a593Smuzhiyun if (RegionNar(badreg))
1166*4882a593Smuzhiyun return FALSE;
1167*4882a593Smuzhiyun good(badreg);
1168*4882a593Smuzhiyun return TRUE;
1169*4882a593Smuzhiyun }
1170*4882a593Smuzhiyun if (badreg->extents.x1 < badreg->extents.x2) {
1171*4882a593Smuzhiyun if ((numRects) == 1) {
1172*4882a593Smuzhiyun xfreeData(badreg);
1173*4882a593Smuzhiyun badreg->data = (RegDataPtr) NULL;
1174*4882a593Smuzhiyun }
1175*4882a593Smuzhiyun else {
1176*4882a593Smuzhiyun DOWNSIZE(badreg, numRects);
1177*4882a593Smuzhiyun }
1178*4882a593Smuzhiyun good(badreg);
1179*4882a593Smuzhiyun return TRUE;
1180*4882a593Smuzhiyun }
1181*4882a593Smuzhiyun
1182*4882a593Smuzhiyun /* Step 1: Sort the rects array into ascending (y1, x1) order */
1183*4882a593Smuzhiyun QuickSortRects(RegionBoxptr(badreg), numRects);
1184*4882a593Smuzhiyun
1185*4882a593Smuzhiyun /* Step 2: Scatter the sorted array into the minimum number of regions */
1186*4882a593Smuzhiyun
1187*4882a593Smuzhiyun /* Set up the first region to be the first rectangle in badreg */
1188*4882a593Smuzhiyun /* Note that step 2 code will never overflow the ri[0].reg rects array */
1189*4882a593Smuzhiyun ri = (RegionInfo *) malloc(4 * sizeof(RegionInfo));
1190*4882a593Smuzhiyun if (!ri)
1191*4882a593Smuzhiyun return RegionBreak(badreg);
1192*4882a593Smuzhiyun sizeRI = 4;
1193*4882a593Smuzhiyun numRI = 1;
1194*4882a593Smuzhiyun ri[0].prevBand = 0;
1195*4882a593Smuzhiyun ri[0].curBand = 0;
1196*4882a593Smuzhiyun ri[0].reg = *badreg;
1197*4882a593Smuzhiyun box = RegionBoxptr(&ri[0].reg);
1198*4882a593Smuzhiyun ri[0].reg.extents = *box;
1199*4882a593Smuzhiyun ri[0].reg.data->numRects = 1;
1200*4882a593Smuzhiyun
1201*4882a593Smuzhiyun /* Now scatter rectangles into the minimum set of valid regions. If the
1202*4882a593Smuzhiyun next rectangle to be added to a region would force an existing rectangle
1203*4882a593Smuzhiyun in the region to be split up in order to maintain y-x banding, just
1204*4882a593Smuzhiyun forget it. Try the next region. If it doesn't fit cleanly into any
1205*4882a593Smuzhiyun region, make a new one. */
1206*4882a593Smuzhiyun
1207*4882a593Smuzhiyun for (i = numRects; --i > 0;) {
1208*4882a593Smuzhiyun box++;
1209*4882a593Smuzhiyun /* Look for a region to append box to */
1210*4882a593Smuzhiyun for (j = numRI, rit = ri; --j >= 0; rit++) {
1211*4882a593Smuzhiyun reg = &rit->reg;
1212*4882a593Smuzhiyun riBox = RegionEnd(reg);
1213*4882a593Smuzhiyun
1214*4882a593Smuzhiyun if (box->y1 == riBox->y1 && box->y2 == riBox->y2) {
1215*4882a593Smuzhiyun /* box is in same band as riBox. Merge or append it */
1216*4882a593Smuzhiyun if (box->x1 <= riBox->x2) {
1217*4882a593Smuzhiyun /* Merge it with riBox */
1218*4882a593Smuzhiyun if (box->x1 < riBox->x2)
1219*4882a593Smuzhiyun *pOverlap = TRUE;
1220*4882a593Smuzhiyun if (box->x2 > riBox->x2)
1221*4882a593Smuzhiyun riBox->x2 = box->x2;
1222*4882a593Smuzhiyun }
1223*4882a593Smuzhiyun else {
1224*4882a593Smuzhiyun RECTALLOC_BAIL(reg, 1, bail);
1225*4882a593Smuzhiyun *RegionTop(reg) = *box;
1226*4882a593Smuzhiyun reg->data->numRects++;
1227*4882a593Smuzhiyun }
1228*4882a593Smuzhiyun goto NextRect; /* So sue me */
1229*4882a593Smuzhiyun }
1230*4882a593Smuzhiyun else if (box->y1 >= riBox->y2) {
1231*4882a593Smuzhiyun /* Put box into new band */
1232*4882a593Smuzhiyun if (reg->extents.x2 < riBox->x2)
1233*4882a593Smuzhiyun reg->extents.x2 = riBox->x2;
1234*4882a593Smuzhiyun if (reg->extents.x1 > box->x1)
1235*4882a593Smuzhiyun reg->extents.x1 = box->x1;
1236*4882a593Smuzhiyun Coalesce(reg, rit->prevBand, rit->curBand);
1237*4882a593Smuzhiyun rit->curBand = reg->data->numRects;
1238*4882a593Smuzhiyun RECTALLOC_BAIL(reg, 1, bail);
1239*4882a593Smuzhiyun *RegionTop(reg) = *box;
1240*4882a593Smuzhiyun reg->data->numRects++;
1241*4882a593Smuzhiyun goto NextRect;
1242*4882a593Smuzhiyun }
1243*4882a593Smuzhiyun /* Well, this region was inappropriate. Try the next one. */
1244*4882a593Smuzhiyun } /* for j */
1245*4882a593Smuzhiyun
1246*4882a593Smuzhiyun /* Uh-oh. No regions were appropriate. Create a new one. */
1247*4882a593Smuzhiyun if (sizeRI == numRI) {
1248*4882a593Smuzhiyun /* Oops, allocate space for new region information */
1249*4882a593Smuzhiyun sizeRI <<= 1;
1250*4882a593Smuzhiyun rit = (RegionInfo *) reallocarray(ri, sizeRI, sizeof(RegionInfo));
1251*4882a593Smuzhiyun if (!rit)
1252*4882a593Smuzhiyun goto bail;
1253*4882a593Smuzhiyun ri = rit;
1254*4882a593Smuzhiyun rit = &ri[numRI];
1255*4882a593Smuzhiyun }
1256*4882a593Smuzhiyun numRI++;
1257*4882a593Smuzhiyun rit->prevBand = 0;
1258*4882a593Smuzhiyun rit->curBand = 0;
1259*4882a593Smuzhiyun rit->reg.extents = *box;
1260*4882a593Smuzhiyun rit->reg.data = NULL;
1261*4882a593Smuzhiyun if (!RegionRectAlloc(&rit->reg, (i + numRI) / numRI)) /* MUST force allocation */
1262*4882a593Smuzhiyun goto bail;
1263*4882a593Smuzhiyun NextRect:;
1264*4882a593Smuzhiyun } /* for i */
1265*4882a593Smuzhiyun
1266*4882a593Smuzhiyun /* Make a final pass over each region in order to Coalesce and set
1267*4882a593Smuzhiyun extents.x2 and extents.y2 */
1268*4882a593Smuzhiyun
1269*4882a593Smuzhiyun for (j = numRI, rit = ri; --j >= 0; rit++) {
1270*4882a593Smuzhiyun reg = &rit->reg;
1271*4882a593Smuzhiyun riBox = RegionEnd(reg);
1272*4882a593Smuzhiyun reg->extents.y2 = riBox->y2;
1273*4882a593Smuzhiyun if (reg->extents.x2 < riBox->x2)
1274*4882a593Smuzhiyun reg->extents.x2 = riBox->x2;
1275*4882a593Smuzhiyun Coalesce(reg, rit->prevBand, rit->curBand);
1276*4882a593Smuzhiyun if (reg->data->numRects == 1) { /* keep unions happy below */
1277*4882a593Smuzhiyun xfreeData(reg);
1278*4882a593Smuzhiyun reg->data = NULL;
1279*4882a593Smuzhiyun }
1280*4882a593Smuzhiyun }
1281*4882a593Smuzhiyun
1282*4882a593Smuzhiyun /* Step 3: Union all regions into a single region */
1283*4882a593Smuzhiyun while (numRI > 1) {
1284*4882a593Smuzhiyun int half = numRI / 2;
1285*4882a593Smuzhiyun
1286*4882a593Smuzhiyun for (j = numRI & 1; j < (half + (numRI & 1)); j++) {
1287*4882a593Smuzhiyun reg = &ri[j].reg;
1288*4882a593Smuzhiyun hreg = &ri[j + half].reg;
1289*4882a593Smuzhiyun if (!RegionOp(reg, reg, hreg, RegionUnionO, TRUE, TRUE, pOverlap))
1290*4882a593Smuzhiyun ret = FALSE;
1291*4882a593Smuzhiyun if (hreg->extents.x1 < reg->extents.x1)
1292*4882a593Smuzhiyun reg->extents.x1 = hreg->extents.x1;
1293*4882a593Smuzhiyun if (hreg->extents.y1 < reg->extents.y1)
1294*4882a593Smuzhiyun reg->extents.y1 = hreg->extents.y1;
1295*4882a593Smuzhiyun if (hreg->extents.x2 > reg->extents.x2)
1296*4882a593Smuzhiyun reg->extents.x2 = hreg->extents.x2;
1297*4882a593Smuzhiyun if (hreg->extents.y2 > reg->extents.y2)
1298*4882a593Smuzhiyun reg->extents.y2 = hreg->extents.y2;
1299*4882a593Smuzhiyun xfreeData(hreg);
1300*4882a593Smuzhiyun }
1301*4882a593Smuzhiyun numRI -= half;
1302*4882a593Smuzhiyun }
1303*4882a593Smuzhiyun *badreg = ri[0].reg;
1304*4882a593Smuzhiyun free(ri);
1305*4882a593Smuzhiyun good(badreg);
1306*4882a593Smuzhiyun return ret;
1307*4882a593Smuzhiyun bail:
1308*4882a593Smuzhiyun for (i = 0; i < numRI; i++)
1309*4882a593Smuzhiyun xfreeData(&ri[i].reg);
1310*4882a593Smuzhiyun free(ri);
1311*4882a593Smuzhiyun return RegionBreak(badreg);
1312*4882a593Smuzhiyun }
1313*4882a593Smuzhiyun
1314*4882a593Smuzhiyun RegionPtr
RegionFromRects(int nrects,xRectangle * prect,int ctype)1315*4882a593Smuzhiyun RegionFromRects(int nrects, xRectangle *prect, int ctype)
1316*4882a593Smuzhiyun {
1317*4882a593Smuzhiyun
1318*4882a593Smuzhiyun RegionPtr pRgn;
1319*4882a593Smuzhiyun size_t rgnSize;
1320*4882a593Smuzhiyun RegDataPtr pData;
1321*4882a593Smuzhiyun BoxPtr pBox;
1322*4882a593Smuzhiyun int i;
1323*4882a593Smuzhiyun int x1, y1, x2, y2;
1324*4882a593Smuzhiyun
1325*4882a593Smuzhiyun pRgn = RegionCreate(NullBox, 0);
1326*4882a593Smuzhiyun if (RegionNar(pRgn))
1327*4882a593Smuzhiyun return pRgn;
1328*4882a593Smuzhiyun if (!nrects)
1329*4882a593Smuzhiyun return pRgn;
1330*4882a593Smuzhiyun if (nrects == 1) {
1331*4882a593Smuzhiyun x1 = prect->x;
1332*4882a593Smuzhiyun y1 = prect->y;
1333*4882a593Smuzhiyun if ((x2 = x1 + (int) prect->width) > MAXSHORT)
1334*4882a593Smuzhiyun x2 = MAXSHORT;
1335*4882a593Smuzhiyun if ((y2 = y1 + (int) prect->height) > MAXSHORT)
1336*4882a593Smuzhiyun y2 = MAXSHORT;
1337*4882a593Smuzhiyun if (x1 != x2 && y1 != y2) {
1338*4882a593Smuzhiyun pRgn->extents.x1 = x1;
1339*4882a593Smuzhiyun pRgn->extents.y1 = y1;
1340*4882a593Smuzhiyun pRgn->extents.x2 = x2;
1341*4882a593Smuzhiyun pRgn->extents.y2 = y2;
1342*4882a593Smuzhiyun pRgn->data = NULL;
1343*4882a593Smuzhiyun }
1344*4882a593Smuzhiyun return pRgn;
1345*4882a593Smuzhiyun }
1346*4882a593Smuzhiyun rgnSize = RegionSizeof(nrects);
1347*4882a593Smuzhiyun pData = (rgnSize > 0) ? malloc(rgnSize) : NULL;
1348*4882a593Smuzhiyun if (!pData) {
1349*4882a593Smuzhiyun RegionBreak(pRgn);
1350*4882a593Smuzhiyun return pRgn;
1351*4882a593Smuzhiyun }
1352*4882a593Smuzhiyun pBox = (BoxPtr) (pData + 1);
1353*4882a593Smuzhiyun for (i = nrects; --i >= 0; prect++) {
1354*4882a593Smuzhiyun x1 = prect->x;
1355*4882a593Smuzhiyun y1 = prect->y;
1356*4882a593Smuzhiyun if ((x2 = x1 + (int) prect->width) > MAXSHORT)
1357*4882a593Smuzhiyun x2 = MAXSHORT;
1358*4882a593Smuzhiyun if ((y2 = y1 + (int) prect->height) > MAXSHORT)
1359*4882a593Smuzhiyun y2 = MAXSHORT;
1360*4882a593Smuzhiyun if (x1 != x2 && y1 != y2) {
1361*4882a593Smuzhiyun pBox->x1 = x1;
1362*4882a593Smuzhiyun pBox->y1 = y1;
1363*4882a593Smuzhiyun pBox->x2 = x2;
1364*4882a593Smuzhiyun pBox->y2 = y2;
1365*4882a593Smuzhiyun pBox++;
1366*4882a593Smuzhiyun }
1367*4882a593Smuzhiyun }
1368*4882a593Smuzhiyun if (pBox != (BoxPtr) (pData + 1)) {
1369*4882a593Smuzhiyun pData->size = nrects;
1370*4882a593Smuzhiyun pData->numRects = pBox - (BoxPtr) (pData + 1);
1371*4882a593Smuzhiyun pRgn->data = pData;
1372*4882a593Smuzhiyun if (ctype != CT_YXBANDED) {
1373*4882a593Smuzhiyun Bool overlap; /* result ignored */
1374*4882a593Smuzhiyun
1375*4882a593Smuzhiyun pRgn->extents.x1 = pRgn->extents.x2 = 0;
1376*4882a593Smuzhiyun RegionValidate(pRgn, &overlap);
1377*4882a593Smuzhiyun }
1378*4882a593Smuzhiyun else
1379*4882a593Smuzhiyun RegionSetExtents(pRgn);
1380*4882a593Smuzhiyun good(pRgn);
1381*4882a593Smuzhiyun }
1382*4882a593Smuzhiyun else {
1383*4882a593Smuzhiyun free(pData);
1384*4882a593Smuzhiyun }
1385*4882a593Smuzhiyun return pRgn;
1386*4882a593Smuzhiyun }
1387