1*4882a593Smuzhiyun[CONFIG] 2*4882a593Smuzhiyun# index type can be 'frm' or 'msec', frm stand for event trigger at frame index, 3*4882a593Smuzhiyun# and msec represent event trigger at time (milli second). 4*4882a593Smuzhiyunindex: frm 5*4882a593Smuzhiyun# loop represent the event will repeat at that point, for example, the first 6*4882a593Smuzhiyun# index is 1, the last index is 171, and loop is 200, when the last event occur, 7*4882a593Smuzhiyun# next event will occur after (200 + 1 - 171) times notify. if loop < 0, it 8*4882a593Smuzhiyun# means there is no loop, event trigger will be stop when all the event had been 9*4882a593Smuzhiyun# trigger 10*4882a593Smuzhiyunloop: 200 11*4882a593Smuzhiyun[EVENT] 12*4882a593Smuzhiyun#idx bps fps 13*4882a593Smuzhiyun0 2000000 30 14*4882a593Smuzhiyun40 4000000 30 15*4882a593Smuzhiyun100 5000000 30 16*4882a593Smuzhiyun150 3000000 30 17*4882a593Smuzhiyun171 6000000 27 18