1From 0fc0b609631e9d67f7a51015e0cdc070335448e8 Mon Sep 17 00:00:00 2001
2From: Jeffy Chen <jeffy.chen@rock-chips.com>
3Date: Tue, 30 May 2023 11:23:57 +0800
4Subject: [PATCH 93/95] pixman-renderer: Honor alpha channel for shadow
5
6Use AR2 instead of XR24 for gbm format with alpha channel.
7
8Signed-off-by: Jeffy Chen <jeffy.chen@rock-chips.com>
9---
10 libweston/pixman-renderer.c | 2 +-
11 1 file changed, 1 insertion(+), 1 deletion(-)
12
13diff --git a/libweston/pixman-renderer.c b/libweston/pixman-renderer.c
14index 7678587..60cb7a1 100644
15--- a/libweston/pixman-renderer.c
16+++ b/libweston/pixman-renderer.c
17@@ -1492,7 +1492,7 @@ pixman_renderer_output_create(struct weston_output *output,
18 		h = output->current_mode->height;
19
20 		po->shadow_image =
21-			pixman_image_create_bits_no_clear(PIXMAN_x8r8g8b8,
22+			pixman_image_create_bits_no_clear(PIXMAN_a8r8g8b8,
23 							  w, h, NULL, 0);
24
25 		if (!po->shadow_image) {
26--
272.20.1
28
29