xref: /OK3568_Linux_fs/buildroot/package/flare-engine/flare-engine.mk (revision 4882a59341e53eb6f0b4789bf948001014eff981)
1*4882a593Smuzhiyun################################################################################
2*4882a593Smuzhiyun#
3*4882a593Smuzhiyun# flare-engine
4*4882a593Smuzhiyun#
5*4882a593Smuzhiyun################################################################################
6*4882a593Smuzhiyun
7*4882a593SmuzhiyunFLARE_ENGINE_VERSION = 1.11
8*4882a593SmuzhiyunFLARE_ENGINE_SITE = $(call github,flareteam,flare-engine,v$(FLARE_ENGINE_VERSION))
9*4882a593SmuzhiyunFLARE_ENGINE_LICENSE = GPL-3.0+
10*4882a593SmuzhiyunFLARE_ENGINE_LICENSE_FILES = COPYING
11*4882a593Smuzhiyun
12*4882a593SmuzhiyunFLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf
13*4882a593Smuzhiyun
14*4882a593Smuzhiyun# Don't use /usr/games and /usr/share/games
15*4882a593SmuzhiyunFLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare
16*4882a593Smuzhiyun
17*4882a593Smuzhiyun# CMAKE_BUILD_TYPE is only used to set optimization and debug flags, all of
18*4882a593Smuzhiyun# which we want Buildroot to steer explicitly. Explicitly set a fake build type
19*4882a593Smuzhiyun# to get this control.
20*4882a593SmuzhiyunFLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=Buildroot
21*4882a593Smuzhiyun
22*4882a593Smuzhiyunifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y)
23*4882a593SmuzhiyunFLARE_ENGINE_CONF_OPTS += -DCMAKE_CXX_FLAGS="$(TARGET_CXXFLAGS) -O0"
24*4882a593Smuzhiyunendif
25*4882a593Smuzhiyun
26*4882a593Smuzhiyun$(eval $(cmake-package))
27