1################################################################################ 2# 3# flare-engine 4# 5################################################################################ 6 7FLARE_ENGINE_VERSION = 1.11 8FLARE_ENGINE_SITE = $(call github,flareteam,flare-engine,v$(FLARE_ENGINE_VERSION)) 9FLARE_ENGINE_LICENSE = GPL-3.0+ 10FLARE_ENGINE_LICENSE_FILES = COPYING 11 12FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf 13 14# Don't use /usr/games and /usr/share/games 15FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare 16 17# CMAKE_BUILD_TYPE is only used to set optimization and debug flags, all of 18# which we want Buildroot to steer explicitly. Explicitly set a fake build type 19# to get this control. 20FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=Buildroot 21 22ifeq ($(BR2_TOOLCHAIN_HAS_GCC_BUG_85180),y) 23FLARE_ENGINE_CONF_OPTS += -DCMAKE_CXX_FLAGS="$(TARGET_CXXFLAGS) -O0" 24endif 25 26$(eval $(cmake-package)) 27