Searched refs:u8FlowFlag (Results 1 – 1 of 1) sorted by relevance
1586 MS_U8 u8FlowFlag = 0x00; // underflow or overflow flag in _MApi_XC_Auto_ExternalTuneVgaOffset() local1643 u8FlowFlag |= BIT(0); in _MApi_XC_Auto_ExternalTuneVgaOffset()1648 u8FlowFlag |= BIT(1); in _MApi_XC_Auto_ExternalTuneVgaOffset()1655 u8FlowFlag |= BIT(2); in _MApi_XC_Auto_ExternalTuneVgaOffset()1660 u8FlowFlag |= BIT(3); in _MApi_XC_Auto_ExternalTuneVgaOffset()1667 u8FlowFlag |= BIT(4); in _MApi_XC_Auto_ExternalTuneVgaOffset()1672 u8FlowFlag |= BIT(5); in _MApi_XC_Auto_ExternalTuneVgaOffset()1674 … XC_LOG_TRACE(XC_DBGLEVEL_AUTOGEOMETRY,"OffATG=0x%x,FF=0x%x\n", u8ATGStatus, u8FlowFlag); in _MApi_XC_Auto_ExternalTuneVgaOffset()1678 if(u8FlowFlag == 0x3f) in _MApi_XC_Auto_ExternalTuneVgaOffset()1729 MS_U8 u8FlowFlag = 0x00; in _MApi_XC_Auto_ExternalTuneVgaRGBGain() local[all …]