Searched refs:u8BufferIndex (Results 1 – 4 of 4) sorted by relevance
9990 MS_U8 u8BufferIndex =0; in VStartPositionAverage() local10045 for(u8BufferIndex = 0;u8BufferIndex<u8BufferLoop;u8BufferIndex++) in VStartPositionAverage()10047 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in VStartPositionAverage()10067 MS_U8 u8BufferIndex =0; in StartPositionAverage() local10122 for(u8BufferIndex = 0;u8BufferIndex<u8BufferLoop;u8BufferIndex++) in StartPositionAverage()10124 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in StartPositionAverage()
10020 MS_U8 u8BufferIndex =0; in VStartPositionAverage() local10075 for(u8BufferIndex = 0;u8BufferIndex<u8BufferLoop;u8BufferIndex++) in VStartPositionAverage()10077 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in VStartPositionAverage()10097 MS_U8 u8BufferIndex =0; in StartPositionAverage() local10152 for(u8BufferIndex = 0;u8BufferIndex<u8BufferLoop;u8BufferIndex++) in StartPositionAverage()10154 u16StartPositionSum+= u8StartPositionBuffer[u8BufferIndex]; in StartPositionAverage()