Searched refs:u32DetailSumTotal (Results 1 – 4 of 4) sorted by relevance
11392 MS_U32 u32DetailSumTotal = 0; in VSetAdaptiveParameter() local11428 u32DetailSumTotal = (u32DetailSumM<<16) + u32DetailSumL; in VSetAdaptiveParameter()11429 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in VSetAdaptiveParameter()11499 MS_U32 u32DetailSumTotal = 0; in SetAdaptiveParameter() local11523 u32DetailSumTotal = (u32DetailSumM<<16) + u32DetailSumL; in SetAdaptiveParameter()11524 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in SetAdaptiveParameter()
11422 MS_U32 u32DetailSumTotal = 0; in VSetAdaptiveParameter() local11458 u32DetailSumTotal = (u32DetailSumM<<16) + u32DetailSumL; in VSetAdaptiveParameter()11459 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in VSetAdaptiveParameter()11529 MS_U32 u32DetailSumTotal = 0; in SetAdaptiveParameter() local11553 u32DetailSumTotal = (u32DetailSumM<<16) + u32DetailSumL; in SetAdaptiveParameter()11554 BlockyPercentage = 256*(u32PureBlockSumTotal/(u32PureBlockSumTotal+u32DetailSumTotal)); in SetAdaptiveParameter()