Searched refs:frames (Results 1 – 8 of 8) sorted by relevance
| /utopia/UTPA2-700.0.x/projects/tools/lint/mips-linux-gnu_include/linux/can/ |
| H A D | bcm.h | 35 struct can_frame frames[0]; member
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| /utopia/UTPA2-700.0.x/projects/tools/lint/mips-linux-gnu_include/linux/ |
| H A D | videodev.h | 176 int frames; /* Frames */ member
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| H A D | videodev2.h | 420 __u8 frames; member
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| /utopia/UTPA2-700.0.x/modules/xc/drv/xc/ |
| H A D | mdrv_sc_scaling.c.0 | 2052 // 1. mirror+freerun (P mode. eg 25p,30p), at least 3 frames (interlace mode have no this limitat… 2053 // 2. mirror (24p, and not 1:1, 1:2 FRC), at least 3 frames 2054 // 3. mirror+uc (24p, and not 1:1, 1:2 FRC), at least 4 frames 2055 // 4. non-mirror+uc (P mode), at least 3 frames (interlace mode only need 4 field, eg. 25_4R_MC) 2056 // 5. sub win (no matter mirror or not), at least 3 frames 2103 //when mirror, need use 3 or more frames mode for 24p video 2161 //when pip/pop + no mirror, need use 3 or more frames mode(for interlace, 6 fields or above) 2162 //when pip/pop + mirror, need use 4 or more frames mode(for interlace, 8 fields or above) 2307 …XC_LOG_TRACE(XC_DBGLEVEL_SETWINDOW,"prescaling H to (%u), to make sure 2 frames can be fit in xc b… 4652 …ACE(XC_DBGLEVEL_SETWINDOW,"[%s,%5d] invlid Frame num,set defualt value:3 frames\n",__func__,__LINE… [all …]
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| H A D | mdrv_sc_pip.c.0 | 688 /// @param u8Threashold \b IN: 0~7: ignore frames number before buffer being Read. lar…
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| /utopia/UTPA2-700.0.x/projects/build/ |
| H A D | bspOneUtopia.dxyfile | 955 # JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+,
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| H A D | bsp.dxyfile | 954 # JavaScript, DHTML, CSS and frames is required (for instance Mozilla 1.0+,
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| /utopia/UTPA2-700.0.x/modules/vdec_v3/api/vdec_v3/ |
| H A D | apiVDEC_EX.c.0 | 18519 /// Check if all decoded frames are displayed when input stream is run out 18585 /// Let FW stop updating frames when vsync, but decoding process is still going. 19495 /// Decoder will skip all frames before target PTS, and start decode with full speed after target …
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