Searched refs:DIF_TB_sum (Results 1 – 5 of 5) sorted by relevance
3263 static MS_U32 DIF_TB_sum = 0xFFFF; in MDrv_SC_Edison_D3D_driver() local3362 DIF_TB_sum = 0; in MDrv_SC_Edison_D3D_driver()3365 DIF_TB_sum = DIF_TB_sum + abs( LT_Lev[idx] - RB_Lev[idx] ); in MDrv_SC_Edison_D3D_driver()3369 DIF_TB_sum = (DIF_TB_sum_prv*3 + DIF_TB_sum)/4; in MDrv_SC_Edison_D3D_driver()3370 DIF_TB_sum_prv = DIF_TB_sum; in MDrv_SC_Edison_D3D_driver()3376 if((DIF_TB_sum > (4*DIF_LR_sum)) && (DIF_LR_sum < 1000)) in MDrv_SC_Edison_D3D_driver()3378 else if((DIF_LR_sum > (4*DIF_TB_sum)) && (DIF_TB_sum < 1000)) in MDrv_SC_Edison_D3D_driver()3382 else if( (DIF_LR_sum < 400) && (DIF_TB_sum < 400) ) in MDrv_SC_Edison_D3D_driver()
3262 static MS_U32 DIF_TB_sum = 0xFFFF; in MDrv_SC_Edison_D3D_driver() local3361 DIF_TB_sum = 0; in MDrv_SC_Edison_D3D_driver()3364 DIF_TB_sum = DIF_TB_sum + abs( LT_Lev[idx] - RB_Lev[idx] ); in MDrv_SC_Edison_D3D_driver()3368 DIF_TB_sum = (DIF_TB_sum_prv*3 + DIF_TB_sum)/4; in MDrv_SC_Edison_D3D_driver()3369 DIF_TB_sum_prv = DIF_TB_sum; in MDrv_SC_Edison_D3D_driver()3375 if((DIF_TB_sum > (4*DIF_LR_sum)) && (DIF_LR_sum < 1000)) in MDrv_SC_Edison_D3D_driver()3377 else if((DIF_LR_sum > (4*DIF_TB_sum)) && (DIF_TB_sum < 1000)) in MDrv_SC_Edison_D3D_driver()3381 else if( (DIF_LR_sum < 400) && (DIF_TB_sum < 400) ) in MDrv_SC_Edison_D3D_driver()