Searched refs:BLEND128 (Results 1 – 1 of 1) sorted by relevance
| /utopia/UTPA2-700.0.x/modules/xc/drv/xc/ |
| H A D | mdrv_sc_3d.c | 5034 #define BLEND128( a, b, r ) ((a*(128-r)+b*r+64)>>7) macro 6902 …s32R00 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_A[s32RIdx][s32GIdx ][s32BIdx], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6903 …s32R01 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_A[s32RIdx][s32GIdxN][s32BIdx], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6904 …s32R10 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_A[s32RIdx][s32GIdx ][s32BIdxN], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6905 …s32R11 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_A[s32RIdx][s32GIdxN][s32BIdxN], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6907 s32G0 = BLEND128( s32R00, s32R01, s32GRatio ); in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6908 s32G1 = BLEND128( s32R10, s32R11, s32GRatio ); in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6910 s32DepthA = BLEND128( s32G0, s32G1, s32BRatio ); in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6916 …s32R00 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_B[s32RIdx][s32GIdx ][s32BIdx], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() 6917 …s32R01 = BLEND128( pXCResourcePrivate->stdrvXC_3D._u8RGB3DLUT_B[s32RIdx][s32GIdxN][s32BIdx], pXCR… in _MDrv_SC_3D_2DTo3D_InterpolationDepthFromRGB_BLK() [all …]
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