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Searched refs:BGdepthWei3 (Results 1 – 1 of 1) sorted by relevance

/utopia/UTPA2-700.0.x/modules/xc/drv/xc/
H A Dmdrv_sc_3d.c6471 MS_S16 BGDiff3,BGdepthWei3; in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9() local
6623 BGdepthWei3 = MINMAX(BGDiff3,0,32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6625 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*BGDepth+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6630 BGdepthWei3 = MINMAX(BGDiff3*2/3,0,32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6631 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*16+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6792 BGdepthWei3 = MINMAX(BGDiff3,0,32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6795 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*BGDepth+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6812 BGdepthWei3 = MINMAX(BGDiff3*2/3,0,32); in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()
6814 depth2 = (BGdepthWei3*depth+(32-BGdepthWei3)*32+16)>>5;//method3 in _MDrv_SC_3D_2DTo3D_PrepareRGB3DLUT2_U9()