Searched refs:AUDIO_POOL_ID_AUDIO0 (Results 1 – 1 of 1) sorted by relevance
152 AUDIO_POOL_ID_AUDIO0, enumerator499 UtopiaModuleAddResourceStart(pUtopiaModule, AUDIO_POOL_ID_AUDIO0); in AUDIORegisterToUtopia()509 …if (UtopiaResourceRegister(pUtopiaModule, psResource, AUDIO_POOL_ID_AUDIO0) == UTOPIA_STATUS_SUCCE… in AUDIORegisterToUtopia()514 UtopiaModuleAddResourceEnd(pUtopiaModule, AUDIO_POOL_ID_AUDIO0); in AUDIORegisterToUtopia()