Searched refs:base_after_finish (Results 1 – 1 of 1) sorted by relevance
127 uint8_t *base_after_finish; in bl2_plat_mboot_finish() local131 base_after_finish = in bl2_plat_mboot_finish()133 if (base_after_finish == NULL) { in bl2_plat_mboot_finish()138 event_log_start = base_after_finish; in bl2_plat_mboot_finish()