Searched refs:wrapLeft (Results 1 – 3 of 3) sorted by relevance
922 double wrapLeft = 0.0; in operator |=() local928 wrapLeft = left1; in operator |=()933 wrapLeft = left2; in operator |=()939 bool joinWrapLeft = (nonWrapRight >= wrapLeft); in operator |=()942 … if (wrapLeft <= nonWrapLeft) { // The wrapping rectangle contains the non-wrapping one entirely in operator |=()943 left = wrapLeft; in operator |=()956 left = wrapLeft; in operator |=()960 double wrapLeftDistance = wrapLeft - nonWrapRight; in operator |=()969 left = wrapLeft; in operator |=()
80 , wrapLeft(new QGeoTiledMapTileContainerNode()) in QGeoTiledMapRootNode()86 root->appendChildNode(wrapLeft); in QGeoTiledMapRootNode()120 …QGeoTiledMapTileContainerNode *wrapLeft; // When zoomed out, the tiles that wrap around on the… variable
617 for (const QGeoTileSpec &s : mapRoot->wrapLeft->tiles.keys()) in updateSceneGraph()618 delete mapRoot->wrapLeft->tiles.take(s); in updateSceneGraph()633 if (mapRoot->wrapLeft->tiles.contains(s)) in updateSceneGraph()634 delete mapRoot->wrapLeft->tiles.take(s); in updateSceneGraph()665 mapRoot->updateTiles(mapRoot->wrapLeft, d, +sideLength, window, isOpenGL); in updateSceneGraph()