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Searched refs:vertexArrays (Results 1 – 4 of 4) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/programs/
H A Dcollision_box_program.hpp83 auto vertexArrayIt = segment.vertexArrays.find(layerID); in draw()
85 if (vertexArrayIt == segment.vertexArrays.end()) { in draw()
86 … vertexArrayIt = segment.vertexArrays.emplace(layerID, context.createVertexArray()).first; in draw()
160 auto vertexArrayIt = segment.vertexArrays.find(layerID); in draw()
162 if (vertexArrayIt == segment.vertexArrays.end()) { in draw()
163 … vertexArrayIt = segment.vertexArrays.emplace(layerID, context.createVertexArray()).first; in draw()
H A Dprogram.hpp82 auto vertexArrayIt = segment.vertexArrays.find(layerID); in draw()
84 if (vertexArrayIt == segment.vertexArrays.end()) { in draw()
85 … vertexArrayIt = segment.vertexArrays.emplace(layerID, context.createVertexArray()).first; in draw()
H A Dsegment.hpp37 mutable std::map<std::string, gl::VertexArray> vertexArrays; member in mbgl::Segment
H A Dsymbol_program.hpp320 auto vertexArrayIt = segment.vertexArrays.find(layerID); in draw()
322 if (vertexArrayIt == segment.vertexArrays.end()) { in draw()
323 … vertexArrayIt = segment.vertexArrays.emplace(layerID, context.createVertexArray()).first; in draw()