Searched refs:tilePixelRatio (Results 1 – 2 of 2) sorted by relevance
50 tilePixelRatio(float(util::EXTENT) / tileSize), in SymbolLayout()257 const float textBoxScale = tilePixelRatio * fontScale; in addFeature()258 const float textMaxBoxScale = tilePixelRatio * textMaxSize / glyphSize; in addFeature()259 const float iconBoxScale = tilePixelRatio * layoutIconSize; in addFeature()260 const float symbolSpacing = tilePixelRatio * layout.get<SymbolSpacing>(); in addFeature()266 const float textPadding = layout.get<TextPadding>() * tilePixelRatio; in addFeature()267 const float iconPadding = layout.get<IconPadding>() * tilePixelRatio; in addFeature()
80 const float tilePixelRatio; member in mbgl::SymbolLayout