Searched refs:sourceBounds_ (Results 1 – 4 of 4) sorted by relevance
88 inline QRectF sourceBoundingBox() const { return sourceBounds_; } in sourceBoundingBox()90 …inline void clearBounds() { sourceBounds_ = screenBounds_ = QRectF(); firstPointOffset_ = QPointF(… in clearBounds()151 QRectF sourceBounds_; variable
263 sourceBounds_ = srcPath_.boundingRect(); in updateSourcePoints()582 sourceBounds_ = screenBounds_ = QRectF(); in updateQuickGeometry()595 sourceBounds_.setX(0); in updateQuickGeometry()596 sourceBounds_.setY(0); in updateQuickGeometry()597 sourceBounds_.setWidth(brect.width()); in updateQuickGeometry()598 sourceBounds_.setHeight(brect.height()); in updateQuickGeometry()
514 sourceBounds_ = QRectF(QPointF(minX, minY), QPointF(maxX, maxY)); in pathToScreen()745 this->translate( -1 * sourceBounds_.topLeft() + strokeOffset); in updateScreenPoints()906 sourceBounds_ = screenBounds_ = QRectF(); in updateQuickGeometry()915 sourceBounds_ = brect; in updateQuickGeometry()920 sourceBounds_.setX(0); in updateQuickGeometry()921 sourceBounds_.setY(0); in updateQuickGeometry()922 sourceBounds_.setWidth(brect.width() + strokeWidth); in updateQuickGeometry()923 sourceBounds_.setHeight(brect.height() + strokeWidth); in updateQuickGeometry()
273 sourceBounds_ = screenBounds_; in updateScreenPointsInvert()