Searched refs:server_depth (Results 1 – 3 of 3) sorted by relevance
115 #define host_depth_matches_server(_vars) (HostX.depth == (_vars)->server_depth)589 scrpriv->server_depth = HostX.depth; in hostx_init()777 return scrpriv ? scrpriv->server_depth : 0; in hostx_get_server_depth()791 return scrpriv->server_depth; /*XXX correct ?*/ in hostx_get_bpp()808 else if (scrpriv->server_depth == 16) { in hostx_get_visual_masks()1010 int bytes_per_pixel = scrpriv->server_depth >> 3; in hostx_screen_init()1014 *bits_per_pixel = scrpriv->server_depth; in hostx_screen_init()1072 int x, y, idx, bytes_per_pixel = (scrpriv->server_depth >> 3); in hostx_paint_rect()1082 switch (scrpriv->server_depth) { in hostx_paint_rect()
78 int server_depth; member
115 scrpriv->server_depth = screen->fb.depth; in ephyrScreenInitialize()