Searched refs:selectBuf (Results 1 – 6 of 6) sorted by relevance
100 cx->selectBuf = reallocarray(cx->selectBuf, in __glXDispSwap_SelectBuffer()102 if (!cx->selectBuf) { in __glXDispSwap_SelectBuffer()108 glSelectBuffer(size, cx->selectBuf); in __glXDispSwap_SelectBuffer()176 GLuint *bp = cx->selectBuf; in __glXDispSwap_RenderMode()194 nitems = bp - cx->selectBuf; in __glXDispSwap_RenderMode()197 retBuffer = (GLubyte *) cx->selectBuf; in __glXDispSwap_RenderMode()
95 cx->selectBuf = reallocarray(cx->selectBuf, in __glXDisp_SelectBuffer()97 if (!cx->selectBuf) { in __glXDisp_SelectBuffer()103 glSelectBuffer(size, cx->selectBuf); in __glXDisp_SelectBuffer()165 GLuint *bp = cx->selectBuf; in __glXDisp_RenderMode()183 nitems = bp - cx->selectBuf; in __glXDisp_RenderMode()186 retBuffer = (GLubyte *) cx->selectBuf; in __glXDisp_RenderMode()
112 GLuint *selectBuf; member
179 free(cx->selectBuf); in __glXFreeContext()
94 GLuint *selectBuf; member
229 free(cx->selectBuf); in __glXFreeContext()