Searched refs:roi_in (Results 1 – 2 of 2) sorted by relevance
17 OD_ROI_INFO roi_in[10] = {0}; in main() local50 roi_in[0].flag = 1; in main()51 roi_in[0].up_left[0] = 0; // y in main()52 roi_in[0].up_left[1] = 0; // x in main()53 roi_in[0].down_right[0] = height; // y in main()54 roi_in[0].down_right[1] = width; // x in main()55 roi_in[0].occlusion = 0; in main()57 ret = occlusion_detection(od_ctx, datain, roi_in, 1); in main()63 printf("[OD RESULT]: frame-%03d occlusion:%d\n", frame_cnt++, roi_in[0].occlusion); in main()
70 ROI_INFO roi_in; in hw_simu_top() local78 ROI_INFO* p_roi_in = (ROI_INFO*)&roi_in; in hw_simu_top()87 roi_in.flag = 1; in hw_simu_top()88 roi_in.is_move = 0; in hw_simu_top()89 roi_in.up_left[0] = 0;//y in hw_simu_top()90 roi_in.up_left[1] = 0;//x in hw_simu_top()91 roi_in.down_right[0] = yuv_h-1;//y in hw_simu_top()92 roi_in.down_right[1] = yuv_w-1;//x in hw_simu_top()