Searched refs:projectedVertex (Results 1 – 1 of 1) sorted by relevance
331 const PointAndCameraDistance projectedVertex = project(tileSegmentEnd, posMatrix); in placeGlyphsAlongLine() local335 const Point<float> b = (projectedVertex.second > 0) ? in placeGlyphsAlongLine()336 projectedVertex.first : in placeGlyphsAlongLine()