Searched refs:projectAndGetPerspectiveRatio (Results 1 – 2 of 2) sorted by relevance
53 …std::pair<Point<float>,float> projectAndGetPerspectiveRatio(const mat4& posMatrix, const Point<flo…
79 const auto projectedPoint = projectAndGetPerspectiveRatio(posMatrix, box.anchor); in placeFeature()315 std::pair<Point<float>,float> CollisionIndex::projectAndGetPerspectiveRatio(const mat4& posMatrix, … in projectAndGetPerspectiveRatio() function in mbgl::CollisionIndex