Searched refs:prev_shader_state (Results 1 – 1 of 1) sorted by relevance
160 u64 prev_shader_state = kbdev->pm.backend.desired_shader_state; in kbasep_pm_do_poweroff_cores() local173 if (prev_shader_state != kbdev->pm.backend.desired_shader_state || in kbasep_pm_do_poweroff_cores()