Searched refs:pMatchScreen (Results 1 – 3 of 3) sorted by relevance
131 glxMatchVisual(ScreenPtr pScreen, VisualPtr pVisual, ScreenPtr pMatchScreen) in glxMatchVisual() argument141 pGlxScreen2 = &__glXActiveScreens[pMatchScreen->myNum]; in glxMatchVisual()150 for (j = 0; j < pMatchScreen->numVisuals; j++) { in glxMatchVisual()151 if (vid == pMatchScreen->visuals[j].vid) { in glxMatchVisual()152 return &pMatchScreen->visuals[j]; in glxMatchVisual()
44 ScreenPtr pMatchScreen);
66 VisualPtr pVisual, ScreenPtr pMatchScreen);