Searched refs:opacityState (Results 1 – 1 of 1) sorted by relevance
266 auto opacityState = defaultOpacityState; in updateBucketOpacities() local268 opacityState = duplicateOpacityState; in updateBucketOpacities()270 opacityState = it->second; in updateBucketOpacities()280 …auto opacityVertex = SymbolOpacityAttributes::vertex(opacityState.text.placed, opacityState.text.o… in updateBucketOpacities()288 … bucket.text.placedSymbols[*symbolInstance.placedTextIndex].hidden = opacityState.isHidden(); in updateBucketOpacities()291 …ucket.text.placedSymbols[*symbolInstance.placedVerticalTextIndex].hidden = opacityState.isHidden(); in updateBucketOpacities()295 …auto opacityVertex = SymbolOpacityAttributes::vertex(opacityState.icon.placed, opacityState.icon.o… in updateBucketOpacities()303 … bucket.icon.placedSymbols[*symbolInstance.placedIconIndex].hidden = opacityState.isHidden(); in updateBucketOpacities()331 updateCollisionBox(symbolInstance.textCollisionFeature, opacityState.text.placed); in updateBucketOpacities()332 updateCollisionBox(symbolInstance.iconCollisionFeature, opacityState.icon.placed); in updateBucketOpacities()[all …]