Searched refs:mrect (Results 1 – 1 of 1) sorted by relevance
1222 int mrect, rect_processed; in glamor_composite_with_shader() local1226 mrect = nrect > nrect_max ? nrect_max : nrect; in glamor_composite_with_shader()1227 vertices = glamor_setup_composite_vbo(screen, mrect * 4); in glamor_composite_with_shader()1228 rect_processed = mrect; in glamor_composite_with_shader()1230 while (mrect--) { in glamor_composite_with_shader()