Searched refs:m_allPoints (Results 1 – 2 of 2) sorted by relevance
1113 m_allPoints.clear(); in update()1114 m_allPoints << m_touchPoints; in update()1115 if (m_allPoints.isEmpty() && !m_mousePoint.isNull()) in update()1116 m_allPoints << *m_mousePoint.data(); in update()1117 …std::sort(m_allPoints.begin(), m_allPoints.end(), [](const QTouchEvent::TouchPoint &tp1, const QTo… in update()1152 if (m_allPoints.count() == 1) { in touchPointStateMachine()1156 } else if (m_allPoints.count() >= 2) { in touchPointStateMachine()1163 if (m_allPoints.count() == 0) { in touchPointStateMachine()1165 } else if (m_allPoints.count() == 2) { in touchPointStateMachine()1172 if (m_allPoints.count() == 0) { in touchPointStateMachine()[all …]
334 QVector<QTouchEvent::TouchPoint> m_allPoints; variable