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Searched refs:lineTurnsLeft (Results 1 – 2 of 2) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/buckets/
H A Dline_bucket.cpp260 … const bool lineTurnsLeft = (prevNormal->x * nextNormal->y - prevNormal->y * nextNormal->x) > 0; in addGeometry() local
265 if (lineTurnsLeft) { in addGeometry()
291 …SliceVertex(*currentCoordinate, distance, approxFractionalJoinNormal, lineTurnsLeft, startVertex, … in addGeometry()
294 …addPieSliceVertex(*currentCoordinate, distance, joinNormal, lineTurnsLeft, startVertex, triangleSt… in addGeometry()
298 …SliceVertex(*currentCoordinate, distance, approxFractionalJoinNormal, lineTurnsLeft, startVertex, … in addGeometry()
437 bool lineTurnsLeft, in addPieSliceVertex() argument
440 Point<double> flippedExtrude = extrude * (lineTurnsLeft ? -1.0 : 1.0); in addPieSliceVertex()
441 …_back(LineProgram::layoutVertex(currentVertex, flippedExtrude, false, lineTurnsLeft, 0, distance *… in addPieSliceVertex()
447 if (lineTurnsLeft) { in addPieSliceVertex()
H A Dline_bucket.hpp54 const Point<double>& extrude, bool lineTurnsLeft, std::size_t startVertex,