Searched refs:lastSegmentTile (Results 1 – 1 of 1) sorted by relevance
52 const float lastSegmentTile = tileDistance.lastSegmentViewportDistance * pixelsToTileUnits; in approximateTileDistance() local54 lastSegmentTile + in approximateTileDistance()55 (incidenceStretch - 1) * lastSegmentTile * std::abs(std::sin(lastSegmentAngle)); in approximateTileDistance()