Searched refs:isSourceDirty (Results 1 – 4 of 4) sorted by relevance
135 if (m_geometry.isSourceDirty() || m_borderGeometry.isSourceDirty()) { in updateGeometry()
176 if (m_dataGL->m_geometry.isSourceDirty() in updateGeometryGL()177 || m_dataGL->m_borderGeometry.isSourceDirty()) { in updateGeometryGL()
95 if (m_borderGeometry.isSourceDirty()) { in updateGeometry()
72 inline bool isSourceDirty() const { return sourceDirty_; } in isSourceDirty() function