Searched refs:isRenderable (Results 1 – 10 of 10) sorted by relevance
46 if (tile->isRenderable()) { in updateRenderables()62 if (tile && tile->isRenderable()) { in updateRenderables()73 if (tile && tile->isRenderable()) { in updateRenderables()119 if (tile->isRenderable()) { in updateRenderables()
21 if (!tile->isRenderable() || !size) { in add()60 assert(tile->isRenderable()); in pop()
31 Log::Info(Event::General, "Tile::renderable: %s", isRenderable() ? "yes" : "no"); in dumpDebugLogs()
86 bool isRenderable() const { in isRenderable() function in mbgl::Tile
62 } else if (!isRenderable()) { in setNecessity()
80 if (!tile.debugBucket || tile.debugBucket->renderable != tile.isRenderable() || in finishRender()86 tile.id, tile.isRenderable(), tile.isComplete(), tile.modified, in finishRender()
357 if (!tile.tile.isRenderable()) { in render()
79 if (tile.isRenderable() && demtile.neighboringTiles != DEMTileNeighbors::Complete) { in onTileChanged()115 if (renderableNeighbor != nullptr && renderableNeighbor->isRenderable()) { in onTileChanged()
48 if (!renderTile.tile.isRenderable()) { in placeLayer()231 if (!renderTile.tile.isRenderable()) { in updateLayerOpacities()
177 if (!renderTile.tile.isRenderable()) { in addLayer()