Searched refs:invertedCircle (Results 1 – 2 of 2) sorted by relevance
186 bool invertedCircle = false; in updatePolish() local189 invertedCircle = true; in updatePolish()203 if (invertedCircle) { in updatePolish()232 if (invertedCircle || !preserve) { in updatePolish()
106 bool invertedCircle = false; in updateGeometryCPU() local109 invertedCircle = true; in updateGeometryCPU()122 if (invertedCircle) { in updateGeometryCPU()