Searched refs:hillshade (Results 1 – 8 of 8) sorted by relevance
9 const char* hillshade::name = "hillshade";10 const char* hillshade::vertexSource = source() + 34909;11 const char* hillshade::fragmentSource = source() + 35108;
8 class hillshade { class
37 hillshade(context, programParameters), in Programs()64 HillshadeProgram hillshade; member in mbgl::Programs
21 shaders::hillshade,
41 <% if (type !== 'raster' && type !== 'hillshade') { -%>
72 auto& programInstance = parameters.programs.hillshade; in render()
68 <% if (type !== 'raster' && type !== 'hillshade') { -%>
196 src/mbgl/shaders/hillshade.cpp \