Searched refs:has_vector_ (Results 1 – 2 of 2) sorted by relevance
83 has_vector_ = false; in OsLayer()200 has_vector_ = (edx >> 26) & 1; // SSE2 caps bit. in GetFeatures()204 has_vector_ ? "true" : "false"); in GetFeatures()214 has_vector_ = true; // NEON. in GetFeatures()276 if (has_vector_) { in AdlerMemcpyWarm()
397 bool has_vector_; // Do we have sse2/neon instructions? variable