Searched refs:goodfps (Results 1 – 1 of 1) sorted by relevance
286 Bool *goodfps; in dmxBELoadFont() local310 goodfps = xallocarray(npaths, sizeof(*goodfps)); in dmxBELoadFont()317 if (!(goodfps[i] = dmxCheckFontPathElement(dmxScreen, fp[i]))) in dmxBELoadFont()332 if (goodfps[i]) { in dmxBELoadFont()354 free(goodfps); in dmxBELoadFont()360 if (goodfps[i]) { in dmxBELoadFont()401 free(goodfps); in dmxBELoadFont()