Searched refs:glamor_put_vbo_space (Results 1 – 16 of 16) sorted by relevance
126 glamor_put_vbo_space(screen); in glamor_poly_glyph_blt_gl()138 glamor_put_vbo_space(screen); in glamor_poly_glyph_blt_gl()228 glamor_put_vbo_space(screen); in glamor_push_pixels_gl()
96 glamor_put_vbo_space(screen); in glamor_poly_fill_rect_gl()124 glamor_put_vbo_space(screen); in glamor_poly_fill_rect_gl()
300 glamor_put_vbo_space(screen); in glamor_poly_lines_dash_gl()364 glamor_put_vbo_space(screen); in glamor_poly_segment_dash_gl()
91 glamor_put_vbo_space(screen); in glamor_fill_spans_gl()118 glamor_put_vbo_space(screen); in glamor_fill_spans_gl()
86 glamor_put_vbo_space(screen); in glamor_poly_point_gl()
145 glamor_put_vbo_space(ScreenPtr screen) in glamor_put_vbo_space() function
91 glamor_put_vbo_space(screen); in glamor_poly_segment_solid_gl()
99 glamor_put_vbo_space(screen); in glamor_poly_lines_solid_gl()
185 glamor_put_vbo_space(drawable->pScreen); in glamor_text()
605 glamor_put_vbo_space(screen); in glamor_xv_render()819 glamor_put_vbo_space(screen); in glamor_xv_render_dma()
247 glamor_put_vbo_space(drawable->pScreen); in glamor_glyphs_flush()
696 glamor_put_vbo_space(ScreenPtr screen);
443 glamor_put_vbo_space(screen); in glamor_copy_fbo_fbo_draw()
711 glamor_put_vbo_space(screen); in _glamor_gradient_set_pixmap_destination()
1289 glamor_put_vbo_space(screen); in glamor_composite_with_shader()
48245 They are already cleared in glamor_put_vbo_space.