Searched refs:getContext (Results 1 – 4 of 4) sorted by relevance
13 gl::Context& RendererBackend::getContext() { in getContext() function in mbgl::RendererBackend30 getContext().bindFramebuffer.setCurrentValue(fbo); in assumeFramebufferBinding()32 assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue()); in assumeFramebufferBinding()37 getContext().viewport.setCurrentValue({ x, y, size }); in assumeViewport()38 assert(gl::value::Viewport::Get() == getContext().viewport.getCurrentValue()); in assumeViewport()42 getContext().scissorTest.setCurrentValue(enabled); in assumeScissorTest()43 assert(gl::value::ScissorTest::Get() == getContext().scissorTest.getCurrentValue()); in assumeScissorTest()47 return getContext().bindFramebuffer.getCurrentValue() == ImplicitFramebufferBinding; in implicitFramebufferBound()51 getContext().bindFramebuffer = fbo; in setFramebufferBinding()53 assert(gl::value::BindFramebuffer::Get() == getContext().bindFramebuffer.getCurrentValue()); in setFramebufferBinding()[all …]
247 …staticData = std::make_unique<RenderStaticData>(backend.getContext(), pixelRatio, programCacheDir); in render()251 backend.getContext(), in render()775 backend.getContext().performCleanup(); in reduceMemoryUse()
57 gl::Context& context_ = getContext(); in bind()82 return getContext().readFramebuffer<PremultipliedImage>(size); in readStillImage()
27 gl::Context& getContext();