Searched refs:flippedY (Results 1 – 1 of 1) sorted by relevance
| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/map/ |
| H A D | transform_state.cpp | 51 const bool flippedY = viewportMode == ViewportMode::FlippedY; in getProjMatrix() local 52 matrix::scale(projMatrix, projMatrix, 1, flippedY ? 1 : -1, 1); in getProjMatrix() 302 double flippedY = size.height - point.y; in screenCoordinateToLatLng() local 310 vec4 point0 = {{ point.x, flippedY, 0, 1 }}; in screenCoordinateToLatLng() 311 vec4 point1 = {{ point.x, flippedY, 1, 1 }}; in screenCoordinateToLatLng()
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